Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
L21 BM3 Ghostglider vs trulpen (+21)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British Battle in British Somaliland British attack with 1 bomber and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 2/4 hits, 1,17 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in India British attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 fighter moved from United Kingdom to Gibraltar 1 aaGun, 1 artillery and 5 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern Persia to West India 1 fighter moved from India to Eastern Persia EDIT: 1 fighter moved from 97 Sea Zone to Eastern Persia 1 fighter moved from Gibraltar to 97 Sea Zone 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from West India to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -2,00 Japanese regular : 2,00 Italians regular : -1,83 British regular : 3,83
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Too easy pickings with almost unprotected trannies in z92. Will keep them in z91 for now instead.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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edited Italian troops from Ukraine to Rostov
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@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
edited Italian troops from Ukraine to Rostov
That’s cool.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
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Couldn’t sleep so did US in the night. Realized now that the sub in z6 could hit trannies, so put up some blockers.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
put up some blockers.
One of them was of course completely unnecessary.
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Wait, one other thing before G goes.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.
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@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.
You can of course deny any edit, if you feel it’s something unfair or wrong. Or actually, if you just feel like it. :)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Normandy Bordeaux to 94 Sea Zone 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 infantry moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Volgograd to Samara 2 tactical_bombers moved from Ukraine to Samara Combat - Germans Battle in 94 Sea Zone Germans attack with 1 bomber and 1 tactical_bomber Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 bomber and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 94 Sea Zone 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Novgorod Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Samara to Volgograd 4 artilleries and 17 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 6 artilleries, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour and 31 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 10 mech_infantrys moved from Germany to Baltic States 3 mech_infantrys moved from Western Germany to Poland 2 fighters moved from Normandy Bordeaux to Western Germany 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 bomber moved from 94 Sea Zone to Western Germany 2 armour moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Ukraine 2 bombers, 1 fighter and 1 infantry placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6,6,2,4,1,3 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 3 aaGuns, 5 artilleries and 41 infantry moved from Smolensk to Russia 2 armour and 2 mech_infantrys moved from Archangel to Russia 3 infantry moved from Archangel to Vologda 1 infantry moved from Urals to Vologda 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 aaGuns and 12 infantry moved from Jehol to Chahar Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 3 carriers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Burma to India 1 mech_infantry moved from Yunnan to India 2 bombers moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in 20 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in India, round 3 : 4/4 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from India to Burma 1 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 armour moved from Shan State to Yunnan 2 bombers moved from India to Yunnan 1 aaGun moved from Kweichow to Yunnan 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from 20 Sea Zone to Philippines 3 fighters moved from Japan to 35 Sea Zone 1 infantry moved from Kwangtung to Kiangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Burma 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Kwangsi Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 3. 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 3 destroyers placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,5,5,1,3,1,5,5,1,1,5,4,1,3,1,4,2,6,3,2,3,4,5,5,5,3,5,4 Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -2.17 UK_Pacific regular : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 20 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Suiyuyan to Russia 1 tactical_bomber moved from Chahar to Suiyuyan 4 fighters moved from 6 Sea Zone to Suiyuyan 1 marine moved from Korea to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 2 infantry moved from Tunisia to Algeria 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 aaGun moved from Central United States to Eastern United States 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Suiyuyan Place Units - Americans 2 destroyers placed in 6 Sea Zone 1 infantry placed in Korea 6 fighters placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States 5 fighters placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Chahar to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Anhwe to Kweichow EDIT: 1 infantry moved from Jehol to Chahar Combat - Chinese Battle in Hopei Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -0,67