Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificL21 BM3 Ghostglider vs trulpen (+21)
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : 1,00 Italians regular : -0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -1,50 Japanese regular : 0,67 -
TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - BritishCombat Hit Differential Summary :
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Will assume no scramble in z97.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British Battle in British Somaliland British attack with 1 bomber and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 2/4 hits, 1,17 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in India British attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 fighter moved from United Kingdom to Gibraltar 1 aaGun, 1 artillery and 5 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern Persia to West India 1 fighter moved from India to Eastern Persia EDIT: 1 fighter moved from 97 Sea Zone to Eastern Persia 1 fighter moved from Gibraltar to 97 Sea Zone 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from West India to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -2,00 Japanese regular : 2,00 Italians regular : -1,83 British regular : 3,83 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 harbour, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Jehol to Anhwe 1 cruiser moved from 91 Sea Zone to 94 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Marshall Islands Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/7 hits, 1,50 expected hits Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Tunisia, round 4 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Anhwe Americans roll dice for 1 fighter and 1 tactical_bomber in Anhwe, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Anhwe Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Anhwe to Chahar 1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Tunisia to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 infantry and 1 marine placed in Korea 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States 1 harbour placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Hopei 1 fighter moved from Kansu to Hopei 2 artilleries and 3 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Suiyuyan, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Suiyuyan Turning on Edit Mode EDIT: Removing units owned by Chinese from Chahar: 1 fighter EDIT: Adding units owned by Chinese to Chahar: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 33 PUs; British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 92 Sea Zone to 97 Sea Zone EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 99 Sea Zone from Italians 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from West India to India 1 infantry moved from West India to India 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Ethiopia to British Somaliland 1 fighter moved from Gibraltar to 97 Sea Zone 1 bomber moved from West India to British Somaliland 1 fighter moved from West India to India 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 armour moved from Algeria to Libya British take Libya from Italians Combat - British Battle in British Somaliland British attack with 1 bomber and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 2 : 1/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 bomber and 3 mech_infantrys in British Somaliland, round 3 : 2/4 hits, 1,17 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in India British attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in 97 Sea Zone British attack with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for British: 2 submarines Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 fighter moved from United Kingdom to Gibraltar 1 aaGun, 1 artillery and 5 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern Persia to West India 1 fighter moved from India to Eastern Persia EDIT: 1 fighter moved from 97 Sea Zone to Eastern Persia 1 fighter moved from Gibraltar to 97 Sea Zone 2 artilleries and 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from West India to Eastern Persia Place Units - British 3 infantry placed in Egypt 2 infantry placed in Quebec 2 mech_infantrys placed in Union of South Africa 1 fighter placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 transport EDIT: Removing units owned by British from 92 Sea Zone: 1 transport EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1,50 Americans regular : -2,00 Japanese regular : 2,00 Italians regular : -1,83 British regular : 3,83 -
Too easy pickings with almost unprotected trannies in z92. Will keep them in z91 for now instead.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Tambov Italians take Tambov from Russians 1 mech_infantry moved from Ukraine to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 fighter moved from Ukraine to Southern Italy 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,5,1,3,5,2,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 aaGun, 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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edited Italian troops from Ukraine to Rostov
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@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
edited Italian troops from Ukraine to Rostov
That’s cool.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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Couldn’t sleep so did US in the night. Realized now that the sub in z6 could hit trannies, so put up some blockers.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
put up some blockers.
One of them was of course completely unnecessary.
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Wait, one other thing before G goes.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 6 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from Korea to 6 Sea Zone EDIT: 1 fighter moved from Wake Island to Korea EDIT: ANZAC undo move 3. EDIT: 1 fighter moved from Wake Island to 6 Sea Zone 2 fighters moved from Jehol to Suiyuyan 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone 1 destroyer moved from 62 Sea Zone to 48 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 16 Sea Zone to 25 Sea Zone EDIT: 1 destroyer moved from 17 Sea Zone to 23 Sea Zone EDIT: 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 1 infantry moved from Italian Somaliland to Ethiopia 3 infantry moved from Morocco to Algeria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 24 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 fighters EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.
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@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
The 3 fig that attacked z19 will land in Suiyuyan. Wouldn’t say any of this is impacted by Italy.
You can of course deny any edit, if you feel it’s something unfair or wrong. Or actually, if you just feel like it. :)





