L21 BM3 Ghostglider vs trulpen (+21)


  • Oh, I forgot to build with France. Very unused to be able to and had a bit of split attention. Can I repair the factory and build stuff in Normandie?


  • Had planned to repair 5 and build 3 inf, but because I missed it and the obvious attack was executed I think 1 inf, 1 tank can serve as a proper alternative. You decide.


  • Hehe, split attention. France haven’t played yet, so disregard my two posts.


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from 22 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in 19 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 fighter moved from 19 Sea Zone to 22 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
            4 fighters moved from India to Shensi
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Queensland to South Australia
            EDIT: 1 infantry moved from Queensland to South Australia
            EDIT: French undo move 2.
            EDIT: 1 artillery moved from Queensland to South Australia
            EDIT: 1 infantry moved from Queensland to South Australia
            1 infantry moved from Eastern Persia to West India
            3 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Iraq to Kazakhstan
            2 infantry moved from Northwest Persia to Persia
            1 bomber moved from Iraq to Kazakhstan
            1 fighter and 2 tactical_bombers moved from Iraq to Persia
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
            1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            4 artilleries moved from Western Germany to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
            4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Smolensk to Novgorod
            3 mech_infantrys moved from Southern France to Western Germany
            3 infantry moved from Northern Italy to France
            1 infantry moved from Southern France to France
            7 artilleries and 15 infantry moved from Western Germany to France
            1 bomber and 3 fighters moved from Southern France to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            2 bombers moved from Kazakhstan to Romania
            1 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Bryansk to Archangel
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Amur to Yakut S.S.R.
            3 mech_infantrys moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Tambov to Bryansk
            3 mech_infantrys moved from Bryansk to Archangel
            1 armour moved from Bryansk to Archangel
            1 mech_infantry moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Caucasus
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Western Germany
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,1,5,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,5
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -1.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 22 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Iraq to Kazakhstan
            2 infantry moved from Northwest Persia to Persia
            1 bomber moved from Iraq to Kazakhstan
            1 fighter and 2 tactical_bombers moved from Iraq to Persia
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
            1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            4 artilleries moved from Western Germany to 113 Sea Zone
            4 infantry moved from Western Germany to 113 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
            4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Smolensk to Novgorod
            3 mech_infantrys moved from Southern France to Western Germany
            3 infantry moved from Northern Italy to France
            1 infantry moved from Southern France to France
            7 artilleries and 15 infantry moved from Western Germany to France
            1 bomber and 3 fighters moved from Southern France to Western Germany
            1 fighter moved from Western Germany to 113 Sea Zone
            2 bombers moved from Kazakhstan to Romania
            1 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Bryansk to Archangel
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Amur to Yakut S.S.R.
            3 mech_infantrys moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Tambov to Bryansk
            3 mech_infantrys moved from Bryansk to Archangel
            1 armour moved from Bryansk to Archangel
            1 mech_infantry moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Caucasus
    
        Place Units - Germans
            1 fighter and 9 infantry placed in Western Germany
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,1,5,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,5
            Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : -1.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                1 fighter owned by the Russians retreated
                1 infantry owned by the Russians retreated to Russia
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
            1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Russia
            1 aaGun and 1 armour moved from Vologda to Russia
            1 armour moved from Vologda to Russia
            1 infantry moved from Urals to Vologda
            1 infantry moved from Evenkiyskiy to Yenisey
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -1,33
    

    Savegame


  • Is it on purpose that you Russia units stay in Kweichow?


  • @ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):

    Is it on purpose that you Russia units stay in Kweichow?

    Thanks for asking. Forgot them. Will fix in a minute.


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Samara
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                1 fighter owned by the Russians retreated
                1 infantry owned by the Russians retreated to Russia
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter moved from Smolensk to Russia
            1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Russia
            1 aaGun and 1 armour moved from Vologda to Russia
            1 armour moved from Vologda to Russia
            1 infantry moved from Urals to Vologda
            1 infantry moved from Evenkiyskiy to Yenisey
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kweichow: 2 aaGuns and 4 infantry
            EDIT: Adding units owned by Russians to Shensi: 1 aaGun
            EDIT: Adding units owned by Russians to Hopei: 1 aaGun and 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 1 aaGun
            EDIT: Adding units owned by Russians to Shensi: 1 infantry
            EDIT: Adding units owned by Russians to Anhwe: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Shensi: 1 infantry
            EDIT: Removing units owned by Russians from Anhwe: 1 aaGun
            EDIT: Adding units owned by Russians to Anhwe: 1 infantry
            EDIT: Adding units owned by Russians to Shensi: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -1,33
    

    Savegame


  • Spread them out defensively.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 19 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 10 infantry moved from Yunnan to Burma
            3 infantry moved from Shan State to Burma
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 44 Sea Zone to Sumatra
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.50 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 13 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 13 infantry in Burma, round 2 : 1/14 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from Java to 41 Sea Zone
            3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            4 carriers moved from 44 Sea Zone to 41 Sea Zone
            1 destroyer moved from 44 Sea Zone to 41 Sea Zone
            1 carrier, 4 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from 20 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
            1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Manchuria
            2 infantry moved from Shantung to Jehol
            3 mech_infantrys moved from Korea to Amur
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Siberia to Amur
            1 mech_infantry moved from Manchuria to Amur
            1 fighter moved from Philippines to Japan
            2 battleships, 2 carriers, 3 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            2 bombers moved from Yunnan to Japan
            1 fighter moved from Yunnan to 37 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Korea
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.83
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters and 1 tactical_bomber moved from Midway to Iwo Jima
            1 fighter moved from 22 Sea Zone to Iwo Jima
            3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Holland Belgium
                Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Iwo Jima
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 22 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 2 tactical_bombers moved from Western United States to Wake Island
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            3 fighters moved from Holland Belgium to United Kingdom
            5 fighters moved from Russia to Shensi
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : 0,67
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            2 artilleries and 4 infantry moved from Anhwe to Kiangsi
            6 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Hopei to Anhwe
            5 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
            Chinese undo move 1.
            1 infantry placed in Chahar
            1 infantry placed in Kweichow
            1 infantry placed in Sikang
            1 infantry placed in Anhwe
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            Chinese undo move 1.
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            2 artilleries and 4 infantry moved from Anhwe to Kiangsi
            6 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Hopei to Anhwe
            5 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
            Chinese undo move 1.
            1 infantry placed in Chahar
            1 infantry placed in Kweichow
            1 infantry placed in Sikang
            1 infantry placed in Anhwe
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            Chinese undo move 1.
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            2 fighters and 1 tactical_bomber moved from Midway to Iwo Jima
            1 fighter moved from 22 Sea Zone to Iwo Jima
            3 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
            Battle in Holland Belgium
                Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Iwo Jima
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 4/6 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
            1 carrier moved from 22 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            2 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 2 tactical_bombers moved from Western United States to Wake Island
            1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 22 Sea Zone to 21 Sea Zone
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            3 fighters moved from Holland Belgium to United Kingdom
            5 fighters moved from Russia to Shensi
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 carrier placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Hunan
            1 fighter moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            2 artilleries and 4 infantry moved from Anhwe to Kiangsi
            6 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Hopei to Anhwe
            5 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            4 infantry placed in Anhwe
            Chinese undo move 1.
            1 infantry placed in Chahar
            1 infantry placed in Kweichow
            1 infantry placed in Sikang
            1 infantry placed in Anhwe
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            Chinese undo move 1.
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            EDIT: 1 fighter moved from Gibraltar to 110 Sea Zone
            EDIT: 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
            1 mech_infantry moved from West India to Persia
            1 bomber moved from India to Persia
            2 fighters moved from India to Persia
            3 submarines moved from 97 Sea Zone to 98 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 1 bomber, 2 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Persia, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern France
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll AA dice in Southern France : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the British lost in Southern France
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 4 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 5 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Persia to 76 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 78 Sea Zone to 76 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 bomber moved from Persia to West India
            1 aaGun, 2 artilleries and 1 infantry moved from India to West India
            1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 airfield placed in Egypt
            1 fighter placed in 110 Sea Zone
            1 infantry placed in Egypt
            2 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,83
    Italians regular : 0,67
    Japanese regular : 0,00
    Germans AA : -0,33
    Germans regular : -1,00
    British regular : -3,50
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Holland Belgium
                Italians attack with 2 fighters and 3 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking 97 Sea Zone from British, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Southern France
            1 artillery moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
    
        Place Units - Italians
            2 infantry placed in Southern France
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,5,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,1,6,5,3,6,6,2,3,3
            Italians collect 21 PUs (3 lost to blockades); end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Queensland
            3 submarines moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
            1 cruiser moved from 22 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Shensi to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Place Units - ANZAC
            2 infantry and 1 tactical_bomber placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Queensland
            3 submarines moved from 22 Sea Zone to 6 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
            1 cruiser moved from 22 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from Shensi to Anhwe
            1 fighter moved from Shensi to Anhwe
    
        Place Units - ANZAC
            2 infantry and 1 tactical_bomber placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter moved from Anhwe to Shensi
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Novgorod to Vologda
            2 infantry moved from Archangel to Vologda
            1 mech_infantry moved from Archangel to Urals
                  Germans take Urals from Russians
            1 bomber moved from Romania to Samara
            1 bomber moved from Romania to Novosibirsk
            1 infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 infantry moved from Kazakhstan to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Caucasus to Novosibirsk
            1 mech_infantry moved from Caucasus to Novosibirsk
            3 infantry moved from Volgograd to Samara
            2 infantry moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 tactical_bomber moved from Trans-Jordan to Persia
            1 infantry moved from Northwest Persia to Persia
    
        Combat - Germans
            Battle in Persia
                Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Persia, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Novosibirsk
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 0/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 3 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            1 fighter moved from Southern Italy to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            8 infantry moved from Germany to 114 Sea Zone
            8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            8 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 9 mech_infantrys moved from Archangel to Novosibirsk
            1 fighter moved from Vologda to Novgorod
            1 bomber moved from Samara to Volgograd
            1 bomber moved from Novosibirsk to Volgograd
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 armour, 1 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Iraq to Trans-Jordan
            2 infantry moved from France to Western Germany
            1 artillery and 3 infantry moved from Novgorod to Archangel
            3 artilleries and 4 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            8 infantry placed in Germany
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            2 infantry placed in Germany
            5 infantry placed in Western Germany
            Germans undo move 6.
            3 infantry placed in Ukraine
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,4,4,5,2,5,6,4,1,2
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : 1.67
    British regular : -0.33
    

    Savegame

Suggested Topics

  • 50
  • 150
  • 85
  • 71
  • 392
  • 169
  • 211
  • 242
Axis & Allies Boardgaming Custom Painted Miniatures

28

Online

17.8k

Users

40.5k

Topics

1.8m

Posts