Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Yenisey to Timguska
1 aaGun and 3 infantry moved from Hopei to Anhwe
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -2,67
Russians regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Yunnan to Hunan
1 artillery and 13 infantry moved from Burma to India
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking 42 Sea Zone from ANZAC, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery and 13 infantry
British defend with 1 artillery, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 13 infantry in India, round 2 : 3/14 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 12 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 transport moved from 42 Sea Zone to 39 Sea Zone
2 carriers and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
1 carrier and 4 destroyers moved from 37 Sea Zone to 39 Sea Zone
3 submarines moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 infantry moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter moved from Japan to Philippines
4 mech_infantrys moved from Amur to Buryatia
2 fighters moved from Hunan to Jehol
2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 battleships moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
5 fighters moved from 41 Sea Zone to Philippines
2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Korea
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,3,5,6,3,6,1,4,2,3,5,1
Japanese collect 48 PUs (11 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.33
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangtung
2 fighters moved from Shensi to Sikang
2 fighters moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kwangtung
Americans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 7/11 hits, 5,17 expected hits
Japanese roll dice for 6 infantry in Kwangtung, round 2 : 2/6 hits, 2,00 expected hits
6 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 6 infantry
Battle in Tsinghai
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 2 fighters in Tsinghai, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in Tsinghai, round 5 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 6/10 hits, 3,67 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 3 infantry
Battle in Sikang
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Sikang
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Sikang to Russia
1 fighter moved from Tsinghai to Russia
6 fighters moved from Kwangtung to 20 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 20 Sea Zone
5 carriers moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 20 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern France to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
3 aaGuns moved from Normandy Bordeaux to Southern France
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Italians regular : 1,00
Japanese regular : 0,00
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Shantung
2 artilleries and 17 infantry moved from Kiangsi to Hunan
1 fighter moved from Anhwe to Shantung
4 infantry moved from Anhwe to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Hunan, round 2 : 4/19 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
7 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kwangtung
2 fighters moved from Shensi to Sikang
2 fighters moved from Shensi to Tsinghai
1 fighter moved from Shensi to Tsinghai
3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kwangtung
Americans attack with 7 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 7/11 hits, 5,17 expected hits
Japanese roll dice for 6 infantry in Kwangtung, round 2 : 2/6 hits, 2,00 expected hits
6 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking 6 Sea Zone from Japanese, taking Kwangtung from Japanese with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 6 infantry
Battle in Tsinghai
Americans attack with 3 fighters
Germans defend with 1 infantry
Americans roll dice for 3 fighters in Tsinghai, round 2 : 0/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 2 fighters in Tsinghai, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Tsinghai
Americans roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in Tsinghai, round 5 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tsinghai
Americans win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Americans: 2 fighters
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 6/10 hits, 3,67 expected hits
Italians roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Italians: 3 infantry
Battle in Sikang
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 fighters in Sikang, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Sikang
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Sikang to Russia
1 fighter moved from Tsinghai to Russia
6 fighters moved from Kwangtung to 20 Sea Zone
2 carriers and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 20 Sea Zone
5 carriers moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 20 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern France to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
3 aaGuns moved from Normandy Bordeaux to Southern France
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Central United States
3 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Anhwe to Shantung
2 artilleries and 17 infantry moved from Kiangsi to Hunan
1 fighter moved from Anhwe to Shantung
4 infantry moved from Anhwe to Kweichow
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Tsinghai from Germans, taking Sikang from Germans, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Hunan, round 2 : 4/19 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 infantry placed in Shensi
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans takes 20 Sea Zone from Japanese
EDIT: Turning off Edit Mode
5 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
EDIT: 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 97 Sea Zone
British attack with 2 fighters and 5 submarines; Russians loiter and taunt
Italians defend with 1 destroyer
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 2 fighters and 5 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Holland Belgium
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans submerged
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 fighters moved from 76 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Southern France
1 fighter moved from Egypt to Southern France
1 carrier, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Southern France
EDIT: 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Holland Belgium to Southern France
1 tactical_bomber moved from Holland Belgium to United Kingdom
3 aaGuns and 19 infantry moved from Normandy Bordeaux to Southern France
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 aaGun moved from 92 Sea Zone to Morocco
2 aaGuns, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 bomber moved from West India to Egypt
Place Units - British
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 1,67
Italians regular : 0,67
Japanese regular : -0,33
Germans regular : 1,00
British regular : -3,00
Assumed no scramble in z97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2,5,5,1,3,1,6,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
Italians collect 10 PUs (11 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 fighters moved from Anhwe to Chahar
2 fighters moved from Shensi to Chahar
Combat - ANZAC
Battle in Chahar
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters in Chahar, round 2 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Chahar
ANZAC win with 3 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Chahar to Suiyuyan
1 infantry moved from West India to Eastern Persia
3 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to 33 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Chahar to Suiyuyan
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,2,5,2,6,1
ANZAC collect 9 PUs (2 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from West India to Eastern Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery and 3 infantry moved from Archangel to Vologda
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 4 mech_infantrys moved from Novosibirsk to Timguska
6 mech_infantrys moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 bombers moved from Volgograd to Yenisey
1 fighter moved from Novgorod to Smolensk
3 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Timguska
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Timguska, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Yenisey to Yakut S.S.R.
1 fighter moved from Smolensk to Bryansk
3 artilleries and 1 infantry moved from Belarus to Bryansk
3 infantry moved from Volgograd to Rostov
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Novgorod to Archangel
1 artillery and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Samara to Tambov
1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 infantry moved from Persia to Northwest Persia
2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
4 transports moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Germany to 114 Sea Zone
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Novgorod
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Western Germany to Southern Italy
10 infantry moved from Western Germany to France
3 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
3 artilleries placed in Novgorod
8 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,2,1,6,1,5,6,2,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Neutral
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Neutral to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from Vologda to Russia
1 aaGun moved from Shensi to Suiyuyan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Neutral
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Neutral to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from Vologda to Russia
1 aaGun moved from Shensi to Suiyuyan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hopei: 1 aaGun
EDIT: Adding units owned by Russians to Suiyuyan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Hunan: 1 infantry
EDIT: Adding units owned by Russians to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,17
Stacked a little differently in China.
Nah, wait, think I’ll skip it. Let me change.
@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
Nah, wait, think I’ll skip it. Let me change.
Besides, I see now that it was illegal.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Japanese to Neutral
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Chahar from Neutral to Chinese
EDIT: Turning off Edit Mode
2 fighters moved from Vologda to Russia
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,17
This will have to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 10 infantry and 3 transports; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
4 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from Jehol to Shantung
2 fighters moved from Jehol to Shantung
2 bombers moved from Japan to Kwangtung
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Japanese creates battle in territory 54 Sea Zone
Battle in French Madagascar
Battle in Kenya
Battle in Tanganyika Territory
Battle in Kwangtung
Japanese attack with 2 bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 bombers in Kwangtung, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking French Madagascar from French, taking Kenya from British, taking Tanganyika Territory from British with 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 2 fighters and 2 infantry in Shantung, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
3 carriers moved from 39 Sea Zone to 72 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone
3 destroyers moved from 39 Sea Zone to 72 Sea Zone
7 fighters moved from Philippines to 39 Sea Zone
1 tactical_bomber moved from Philippines to 39 Sea Zone
1 fighter moved from Philippines to Burma
2 bombers moved from Kwangtung to Burma
1 aaGun and 5 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Kansu
3 submarines moved from 54 Sea Zone to 52 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 3 infantry moved from Manchuria to Jehol
2 fighters moved from Shantung to Jehol
6 fighters moved from Japan to Jehol
4 mech_infantrys moved from Buryatia to Amur
Place Units - Japanese
3 transports placed in 39 Sea Zone
1 infantry placed in Korea
3 infantry placed in Malaya
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,6,2,6,6,4,2,2,4,1,2,2,6,4,4,6,6,5,2,3,2,1,6,2,3,1,3,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,2,5,1,1,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,1,2,1,3,4,6,2,6,5,5,4
Japanese collect 37 PUs (20 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : 0.00
Changed the russian set-up. Not sure if it would’ve affected the japanese move?
@trulpen said in L21 BM3 Ghostglider vs trulpen (+21):
Changed the russian set-up. Not sure if it would’ve affected the japanese move?
Since you missed it and it probably was affected, I’ll let it stand as it is, although I’d prefer the aa more south.
you can Russia setup in China, no problem