sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
Thinking of moving stuff out to Vologda. I’ll look at it now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Italians
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Italians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Italians lost in Vologda
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
2 aaGuns and 4 infantry moved from Hunan to Kweichow
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Vologda: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,50
Yes, consider it worth it to boost Vologda with 1 aa, 1 inf, 2 mech, 2 tank.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
2 fighters moved from 19 Sea Zone to Anhwe
2 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 bomber and 1 fighter moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Szechwan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 battleships moved from 35 Sea Zone to 44 Sea Zone
3 fighters, 2 infantry and 3 tactical_bombers moved from 44 Sea Zone to Celebes
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking 6 Sea Zone from Americans with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Celebes, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers and 1 fighter moved from Szechwan to Yunnan
2 fighters moved from Hunan to Yunnan
1 artillery moved from Manchuria to Jehol
2 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone
6 carriers and 2 submarines moved from 35 Sea Zone to 44 Sea Zone
5 fighters moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to Philippines
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 transport placed in 20 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 mech_infantrys placed in Korea
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Marianas
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone
3 fighters moved from Queensland to 22 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
2 carriers moved from 26 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 tactical_bomber moved from Western United States to Midway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns and 1 infantry moved from France to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
5 fighters moved from Suiyuyan to Russia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 16 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 16 infantry in Anhwe, round 2 : 3/19 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Marianas
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone
3 fighters moved from Queensland to 22 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
2 carriers moved from 26 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 tactical_bomber moved from Western United States to Midway
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns and 1 infantry moved from France to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
5 fighters moved from Suiyuyan to Russia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 16 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 16 infantry in Anhwe, round 2 : 3/19 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 carrier moved from 110 Sea Zone to 104 Sea Zone
EDIT: 1 fighter moved from 110 Sea Zone to 104 Sea Zone
EDIT: 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 80 Sea Zone to Trans-Jordan
2 infantry moved from Eastern Persia to Persia
2 fighters moved from Eastern Persia to Persia
1 infantry moved from India to Burma
1 bomber moved from Eastern Persia to Burma
Combat - British
British creates battle in territory 80 Sea Zone
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking 80 Sea Zone from Japanese, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Burma to India
1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from France to Gibraltar
EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Trans-Jordan to Egypt
1 fighter moved from France to Egypt
1 tactical_bomber moved from France to 110 Sea Zone
2 fighters moved from France to Gibraltar
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Persia to India
1 armour moved from India to West India
1 armour and 3 mech_infantrys moved from Eastern Persia to West India
1 aaGun moved from India to West India
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 78 Sea Zone
1 aaGun and 8 infantry moved from France to Normandy Bordeaux
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17
Americans regular : 0,33
Japanese regular : -0,67
Germans regular : 0,17
British regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
7 infantry moved from Southern France to France
2 fighters moved from Northern Italy to France
2 infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 2 fighters and 9 infantry
French defend with 1 airfield, 1 factory_minor and 6 infantry
Italians roll dice for 2 fighters and 9 infantry in France, round 2 : 5/11 hits, 2.50 expected hits
French roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the French and 2 infantry owned by the Italians lost in France
Italians roll dice for 2 fighters and 7 infantry in France, round 3 : 2/9 hits, 2.17 expected hits
French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in France
Italians destroys 14PUs while taking French capital
Italians win, taking France from French with 2 fighters and 6 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for French: 6 infantry
Non Combat Move - Italians
2 fighters moved from France to Southern Italy
2 aaGuns, 9 infantry and 1 marine moved from Northern Italy to Southern Italy
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Iraq to Trans-Jordan
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,1,2,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,4
Italians collect 14 PUs (10 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 2.67
British regular : -0.33
Oh, I forgot to build with France. Very unused to be able to and had a bit of split attention. Can I repair the factory and build stuff in Normandie?
Had planned to repair 5 and build 3 inf, but because I missed it and the obvious attack was executed I think 1 inf, 1 tank can serve as a proper alternative. You decide.
Hehe, split attention. France haven’t played yet, so disregard my two posts.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 22 Sea Zone to 19 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 22 Sea Zone
4 fighters moved from India to Shensi
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Queensland to South Australia
EDIT: 1 infantry moved from Queensland to South Australia
EDIT: French undo move 2.
EDIT: 1 artillery moved from Queensland to South Australia
EDIT: 1 infantry moved from Queensland to South Australia
1 infantry moved from Eastern Persia to West India
3 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 infantry moved from Northwest Persia to Persia
1 bomber moved from Iraq to Kazakhstan
1 fighter and 2 tactical_bombers moved from Iraq to Persia
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
4 artilleries moved from Western Germany to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Smolensk to Novgorod
3 mech_infantrys moved from Southern France to Western Germany
3 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
7 artilleries and 15 infantry moved from Western Germany to France
1 bomber and 3 fighters moved from Southern France to Western Germany
1 fighter moved from Western Germany to 113 Sea Zone
2 bombers moved from Kazakhstan to Romania
1 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Bryansk to Archangel
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Amur to Yakut S.S.R.
3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Bryansk
3 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,1,5,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -1.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Iraq to Kazakhstan
2 infantry moved from Northwest Persia to Persia
1 bomber moved from Iraq to Kazakhstan
1 fighter and 2 tactical_bombers moved from Iraq to Persia
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
4 artilleries moved from Western Germany to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Smolensk to Novgorod
3 mech_infantrys moved from Southern France to Western Germany
3 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
7 artilleries and 15 infantry moved from Western Germany to France
1 bomber and 3 fighters moved from Southern France to Western Germany
1 fighter moved from Western Germany to 113 Sea Zone
2 bombers moved from Kazakhstan to Romania
1 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Bryansk to Archangel
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Amur to Yakut S.S.R.
3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Bryansk
3 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,1,5,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,5
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -0.33
Germans regular : -1.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
1 fighter owned by the Russians retreated
1 infantry owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Russia
1 aaGun and 1 armour moved from Vologda to Russia
1 armour moved from Vologda to Russia
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Yenisey
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,33
Is it on purpose that you Russia units stay in Kweichow?
@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
Is it on purpose that you Russia units stay in Kweichow?
Thanks for asking. Forgot them. Will fix in a minute.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
1 fighter owned by the Russians retreated
1 infantry owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Russia
1 aaGun and 1 armour moved from Vologda to Russia
1 armour moved from Vologda to Russia
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Yenisey
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kweichow: 2 aaGuns and 4 infantry
EDIT: Adding units owned by Russians to Shensi: 1 aaGun
EDIT: Adding units owned by Russians to Hopei: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 aaGun
EDIT: Adding units owned by Russians to Shensi: 1 infantry
EDIT: Adding units owned by Russians to Anhwe: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 infantry
EDIT: Removing units owned by Russians from Anhwe: 1 aaGun
EDIT: Adding units owned by Russians to Anhwe: 1 infantry
EDIT: Adding units owned by Russians to Shensi: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -1,33
Spread them out defensively.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 19 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 10 infantry moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 44 Sea Zone to Sumatra
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 13 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 13 infantry in Burma, round 2 : 1/14 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Java to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
4 carriers moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 carrier, 4 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 20 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Manchuria
2 infantry moved from Shantung to Jehol
3 mech_infantrys moved from Korea to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Manchuria to Amur
1 fighter moved from Philippines to Japan
2 battleships, 2 carriers, 3 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
2 bombers moved from Yunnan to Japan
1 fighter moved from Yunnan to 37 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.83
UK_Pacific regular : -0.33
ANZAC regular : -0.33