one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
L21 BM3 Ghostglider vs trulpen (+21)
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I included late combat of Amur, I hope it is OK.
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@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
I included late combat of Amur, I hope it is OK.
Of course, it’s a walk-on.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Italians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Timguska to Urals Russians take Urals from Italians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Vologda Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 infantry moved from Kansu to Novosibirsk 2 infantry moved from Timguska to Novosibirsk 2 aaGuns and 4 infantry moved from Hunan to Kweichow 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,50 -
Thinking of moving stuff out to Vologda. I’ll look at it now.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Italians 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Timguska to Urals Russians take Urals from Italians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry; Italians defend with 1 aaGun Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Vologda Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 infantry moved from Kansu to Novosibirsk 2 infantry moved from Timguska to Novosibirsk 2 aaGuns and 4 infantry moved from Hunan to Kweichow 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys EDIT: Adding units owned by Russians to Vologda: 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,50 -
Yes, consider it worth it to boost Vologda with 1 aa, 1 inf, 2 mech, 2 tank.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 fighter, 10 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Anhwe 2 fighters moved from 19 Sea Zone to Anhwe 2 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 infantry moved from Kwangsi to Hunan 2 fighters moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 1 bomber and 1 fighter moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Szechwan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 battleships moved from 35 Sea Zone to 44 Sea Zone 3 fighters, 2 infantry and 3 tactical_bombers moved from 44 Sea Zone to Celebes Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in Hunan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking 6 Sea Zone from Americans with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 2 bombers, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Celebes, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Anhwe Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers and 1 fighter moved from Szechwan to Yunnan 2 fighters moved from Hunan to Yunnan 1 artillery moved from Manchuria to Jehol 2 infantry and 1 mech_infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Jehol 1 infantry moved from Shantung to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 19 Sea Zone to 20 Sea Zone 6 carriers and 2 submarines moved from 35 Sea Zone to 44 Sea Zone 5 fighters moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 44 Sea Zone 1 fighter moved from Kiangsi to 20 Sea Zone 1 fighter moved from Anhwe to 20 Sea Zone 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from Anhwe to Kwangtung 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Yunnan 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Philippines 1 infantry moved from Sakha to Buryatia 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 transport placed in 20 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 mech_infantrys placed in Korea 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.17 ANZAC regular : -0.67 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from France to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Marianas Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone 3 fighters moved from Queensland to 22 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 2 carriers moved from 26 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns and 1 infantry moved from France to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 5 fighters moved from Suiyuyan to Russia Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States 1 fighter and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Germans regular : 0,33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 16 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 16 infantry in Anhwe, round 2 : 3/19 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Shensi to Hopei 1 fighter moved from Anhwe to Hopei Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 3 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from France to Holland Belgium 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Marianas Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 marine, 6 submarines and 3 tactical_bombers moved from 54 Sea Zone to 22 Sea Zone 3 fighters moved from Queensland to 22 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 2 carriers moved from 26 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Midway 1 tactical_bomber moved from Western United States to Midway 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns and 1 infantry moved from France to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to 110 Sea Zone 5 fighters moved from Suiyuyan to Russia Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States 1 fighter and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 16 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 16 infantry in Anhwe, round 2 : 3/19 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Shensi to Hopei 1 fighter moved from Anhwe to Hopei Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 8 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 carrier moved from 110 Sea Zone to 104 Sea Zone EDIT: 1 fighter moved from 110 Sea Zone to 104 Sea Zone EDIT: 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 80 Sea Zone to Trans-Jordan 2 infantry moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to Persia 1 infantry moved from India to Burma 1 bomber moved from Eastern Persia to Burma Combat - British British creates battle in territory 80 Sea Zone Battle in Persia British attack with 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking 80 Sea Zone from Japanese, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Burma British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 2 fighters and 1 infantry Germans defend with 1 armour British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Burma to India 1 cruiser and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from France to Gibraltar EDIT: 1 carrier, 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from France to Egypt 1 tactical_bomber moved from France to 110 Sea Zone 2 fighters moved from France to Gibraltar 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Persia to India 1 armour moved from India to West India 1 armour and 3 mech_infantrys moved from Eastern Persia to West India 1 aaGun moved from India to West India 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 78 Sea Zone 1 aaGun and 8 infantry moved from France to Normandy Bordeaux 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 submarines placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : 0,33 Japanese regular : -0,67 Germans regular : 0,17 British regular : 1,67 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 7 infantry moved from Southern France to France 2 fighters moved from Northern Italy to France 2 infantry moved from Northern Italy to France 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 2 fighters and 9 infantry French defend with 1 airfield, 1 factory_minor and 6 infantry Italians roll dice for 2 fighters and 9 infantry in France, round 2 : 5/11 hits, 2.50 expected hits French roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 5 infantry owned by the French and 2 infantry owned by the Italians lost in France Italians roll dice for 2 fighters and 7 infantry in France, round 3 : 2/9 hits, 2.17 expected hits French roll dice for 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in France Italians destroys 14PUs while taking French capital Italians win, taking France from French with 2 fighters and 6 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Casualties for French: 6 infantry Non Combat Move - Italians 2 fighters moved from France to Southern Italy 2 aaGuns, 9 infantry and 1 marine moved from Northern Italy to Southern Italy 1 artillery moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Iraq to Trans-Jordan Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,1,1,2,4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,4 Italians collect 14 PUs (10 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 2.67 British regular : -0.33 -
Oh, I forgot to build with France. Very unused to be able to and had a bit of split attention. Can I repair the factory and build stuff in Normandie?
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Had planned to repair 5 and build 3 inf, but because I missed it and the obvious attack was executed I think 1 inf, 1 tank can serve as a proper alternative. You decide.
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Hehe, split attention. France haven’t played yet, so disregard my two posts.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 22 Sea Zone to 19 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to 22 Sea Zone 1 submarine moved from 31 Sea Zone to 22 Sea Zone 1 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 22 Sea Zone 4 fighters moved from India to Shensi 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Queensland to South Australia EDIT: 1 infantry moved from Queensland to South Australia EDIT: French undo move 2. EDIT: 1 artillery moved from Queensland to South Australia EDIT: 1 infantry moved from Queensland to South Australia 1 infantry moved from Eastern Persia to West India 3 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 2 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Iraq to Kazakhstan 2 infantry moved from Northwest Persia to Persia 1 bomber moved from Iraq to Kazakhstan 1 fighter and 2 tactical_bombers moved from Iraq to Persia 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 4 artilleries moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Smolensk to Novgorod 3 mech_infantrys moved from Southern France to Western Germany 3 infantry moved from Northern Italy to France 1 infantry moved from Southern France to France 7 artilleries and 15 infantry moved from Western Germany to France 1 bomber and 3 fighters moved from Southern France to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 2 bombers moved from Kazakhstan to Romania 1 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Bryansk to Archangel 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Amur to Yakut S.S.R. 3 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Bryansk 3 mech_infantrys moved from Bryansk to Archangel 1 armour moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,1,5,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,5 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.50 British regular : 0.67 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Belarus to Smolensk 1 fighter moved from Novgorod to Smolensk 2 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Iraq to Kazakhstan 2 infantry moved from Northwest Persia to Persia 1 bomber moved from Iraq to Kazakhstan 1 fighter and 2 tactical_bombers moved from Iraq to Persia 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Persia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Persia, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan 1 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 4 artilleries moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Smolensk to Novgorod 3 mech_infantrys moved from Southern France to Western Germany 3 infantry moved from Northern Italy to France 1 infantry moved from Southern France to France 7 artilleries and 15 infantry moved from Western Germany to France 1 bomber and 3 fighters moved from Southern France to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 2 bombers moved from Kazakhstan to Romania 1 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Bryansk to Archangel 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Amur to Yakut S.S.R. 3 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Tambov to Bryansk 3 mech_infantrys moved from Bryansk to Archangel 1 armour moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,1,5,5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,5 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.50 British regular : 0.67 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Novosibirsk to Samara Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 1 fighter owned by the Russians retreated 1 infantry owned by the Russians retreated to Russia Germans win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Russia 1 aaGun and 1 armour moved from Vologda to Russia 1 armour moved from Vologda to Russia 1 infantry moved from Urals to Vologda 1 infantry moved from Evenkiyskiy to Yenisey 1 submarine moved from 93 Sea Zone to 92 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -1,33 -
Is it on purpose that you Russia units stay in Kweichow?
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@ghostglider said in L21 BM3 Ghostglider vs trulpen (+21):
Is it on purpose that you Russia units stay in Kweichow?
Thanks for asking. Forgot them. Will fix in a minute.





