look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 3 carriers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 bombers moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to India
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers and 1 tactical_bomber in India, round 3 : 4/4 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 armour moved from Shan State to Yunnan
2 bombers moved from India to Yunnan
1 aaGun moved from Kweichow to Yunnan
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 20 Sea Zone to Philippines
3 fighters moved from Japan to 35 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Burma
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 3.
3 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo China
3 destroyers placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,5,5,1,3,1,5,5,1,1,5,4,1,3,1,4,2,6,3,2,3,4,5,5,5,3,5,4
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.17
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Suiyuyan to Russia
1 tactical_bomber moved from Chahar to Suiyuyan
4 fighters moved from 6 Sea Zone to Suiyuyan
1 marine moved from Korea to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
2 infantry moved from Tunisia to Algeria
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 aaGun moved from Central United States to Eastern United States
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
Place Units - Americans
2 destroyers placed in 6 Sea Zone
1 infantry placed in Korea
6 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
5 fighters placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry moved from Suiyuyan to Hopei
1 fighter moved from Chahar to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
EDIT: 1 infantry moved from Jehol to Chahar
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Chahar
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Shensi
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 6 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 20 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Suiyuyan to Russia
1 tactical_bomber moved from Chahar to Suiyuyan
4 fighters moved from 6 Sea Zone to Suiyuyan
1 marine moved from Korea to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
2 infantry moved from Tunisia to Algeria
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 aaGun moved from Central United States to Eastern United States
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Suiyuyan
Place Units - Americans
2 destroyers placed in 6 Sea Zone
1 infantry placed in Korea
6 fighters placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
5 fighters placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry moved from Suiyuyan to Hopei
1 fighter moved from Chahar to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Kweichow
EDIT: 1 infantry moved from Jehol to Chahar
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Chahar
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Shensi
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 bomber moved from Ethiopia to India
1 marine moved from West India to India
Combat - British
Battle in India
British attack with 1 bomber, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 1 infantry and 1 marine in India, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 bomber moved from India to West India
1 aaGun moved from Eastern Persia to West India
1 fighter moved from 97 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Syria to 97 Sea Zone
1 fighter moved from Syria to Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 3 infantry moved from Iraq to Persia
2 fighters moved from Eastern Persia to Russia
3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from British Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 armour moved from Libya to Alexandria
1 aaGun, 1 artillery and 5 infantry moved from Tunisia to Libya
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 81 Sea Zone
2 submarines placed in 98 Sea Zone
2 fighters placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67
Americans regular : 0,50
Japanese regular : -1,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 mech_infantry moved from Tambov to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Rostov to Tambov
1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
1 aaGun moved from Belarus to Smolensk
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6,5,6,4,1,6,4
Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from Suiyuyan to Russia
1 fighter moved from 6 Sea Zone to Suiyuyan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 submarines moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to Hawaiian Islands
1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from Suiyuyan to Russia
1 fighter moved from 6 Sea Zone to Suiyuyan
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 15 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Bryansk to Samara
1 tactical_bomber moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Samara
3 bombers moved from Western Germany to Vologda
3 armour moved from Volgograd to Tsinghai
1 mech_infantry moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
3 fighters moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Baltic States to 114 Sea Zone
1 fighter moved from Baltic States to Vologda
3 mech_infantrys moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 3 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tsinghai
Germans attack with 3 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Northwest Persia
Germans attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 bombers, 1 fighter and 4 mech_infantrys in Vologda, round 2 : 2/8 hits, 3.17 expected hits
Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 3 bombers, 1 fighter and 2 mech_infantrys in Vologda, round 3 : 3/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to Novgorod
1 fighter moved from Vologda to Archangel
3 bombers moved from Vologda to Archangel
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Baltic States to Archangel
7 mech_infantrys moved from Baltic States to Bryansk
3 mech_infantrys moved from Poland to Belarus
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Novgorod
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Samara to Bryansk
1 tactical_bomber moved from Northwest Persia to Volgograd
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Bryansk to Volgograd
Place Units - Germans
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 infantry placed in Novgorod
2 transports placed in 115 Sea Zone
1 fighter and 3 infantry placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,3,2,5,2,6,4
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : 0.17
Germans regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Vologda
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 aaGuns moved from Chahar to Hopei
6 infantry moved from Chahar to Suiyuyan
4 infantry moved from Chahar to Hopei
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 2,33
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 destroyers moved from 37 Sea Zone to 19 Sea Zone
2 battleships moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
3 fighters moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to Korea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsu
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Anhwe
1 armour moved from Yunnan to Kweichow
1 tactical_bomber moved from Kwangsi to Anhwe
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 destroyers, 3 submarines and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Battle in Jehol
Battle in Shantung
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 1 marine
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kweichow
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 carriers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to Japan
2 tactical_bombers moved from 18 Sea Zone to Japan
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
3 fighters moved from 18 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 fighters moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 marine moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Kweichow to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Yunnan to Malaya
Place Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,3,6,3,1,4,3,6,6,2,2,2,6,5,3,3,1,6,2,5,2,5
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.83
Japanese regular : -3.33
UK_Pacific regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 destroyers moved from 37 Sea Zone to 19 Sea Zone
2 battleships moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
3 fighters moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to Korea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsu
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 bomber moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Anhwe
1 armour moved from Yunnan to Kweichow
1 tactical_bomber moved from Kwangsi to Anhwe
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 destroyers, 3 submarines and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 destroyers, 3 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Battle in Jehol
Battle in Shantung
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kiangsu, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Anhwe
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 fighters
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 2 fighters in Korea, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry and 1 marine in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 4 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 marine in India, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 1 marine
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kweichow
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 carriers and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Korea to Japan
2 tactical_bombers moved from 18 Sea Zone to Japan
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
3 fighters moved from 18 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 fighters moved from Philippines to 19 Sea Zone
1 fighter moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 marine moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Kweichow to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Yunnan to Malaya
Place Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,5,3,6,3,1,4,3,6,6,2,2,2,6,5,3,3,1,6,2,5,2,5
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.83
Japanese regular : -3.33
UK_Pacific regular : 0.67
ANZAC regular : -0.33
Redid and forgot to allocate SBR on Paris.
First the aa:
[dice 1d6=<1]
1d6<=1: 1; Hits: 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 34 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Russia to Timguska
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
2 fighters moved from Suiyuyan to Jehol
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Paulau Island
Battle in Holland Belgium
Battle in Philippines
Battle in Southern France
Battle in Timguska
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 2 fighters and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Timguska
Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 armour
Battle in Szechwan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Jehol
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in 117 Sea Zone and was removed
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
5 fighters moved from Western United States to Wake Island
2 fighters moved from Timguska to Suiyuyan
2 fighters moved from Jehol to Kweichow
1 fighter moved from Szechwan to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 117 Sea Zone
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Americans collect 62 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 2,67
Germans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
2 artilleries and 5 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 34 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Russia to Timguska
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
2 fighters moved from Suiyuyan to Jehol
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Paulau Island
Battle in Holland Belgium
Battle in Philippines
Battle in Southern France
Battle in Timguska
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 2 fighters and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Timguska
Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 armour
Battle in Szechwan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Jehol
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in 117 Sea Zone and was removed
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
5 fighters moved from Western United States to Wake Island
2 fighters moved from Timguska to Suiyuyan
2 fighters moved from Jehol to Kweichow
1 fighter moved from Szechwan to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 117 Sea Zone
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Americans collect 62 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
2 artilleries and 5 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 30 PUs;
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 mech_infantry moved from West India to India
1 bomber moved from West India to India
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Egypt to Crete
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Crete
British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry; Italians defend with 1 infantry
Germans roll AA dice in Normandy Bordeaux : 2/3 hits, 0,50 expected hits
2 fighters owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,17 expected hits
Germans roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 0/7 hits, 2,33 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/8 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/7 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 fighters and 2 infantry
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in India, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to Persia
2 artilleries and 3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
EDIT: 1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 fighter moved from Northwest Persia to 99 Sea Zone
1 carrier, 2 cruisers and 4 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun and 4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,50
Italians regular : -1,00
Japanese regular : 2,33
Germans AA : 1,50
Germans regular : -1,83
British regular : 1,33
Since I built an ac with UK by London and grabbed S Fr, the US-fig should’ve landed on it’s own carrier in z110. Forgot to change the location after formulating the plan.
Thinking if the 2 US-figs are better needed up north rather than in Kweichow. Will try to look at it now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 34 Sea Zone
Americans take 17 Sea Zone from Japanese
1 marine moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Russia to Timguska
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
2 fighters moved from Suiyuyan to Jehol
1 fighter moved from Russia to Timguska
1 tactical_bomber moved from Suiyuyan to Timguska
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Paulau Island
Battle in Holland Belgium
Battle in Philippines
Battle in Southern France
Battle in Timguska
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
Americans roll dice for 2 fighters and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Timguska
Americans win, taking Paulau Island from Japanese, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Southern France from Germans with 2 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 armour
Battle in Szechwan
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Jehol
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 mech_infantry
EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber could not land in 117 Sea Zone and was removed
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
6 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
5 fighters moved from Western United States to Wake Island
2 fighters moved from Timguska to Suiyuyan
2 fighters moved from Jehol to Kweichow
1 fighter moved from Szechwan to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
1 mech_infantry moved from Tobruk to Egypt
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 117 Sea Zone
Place Units - Americans
3 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Americans collect 62 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Hunan, round 4 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
2 artilleries and 5 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 9x factory_major; Remaining resources: 30 PUs;
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 mech_infantry moved from West India to India
1 bomber moved from West India to India
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Egypt to Crete
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Crete
British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry; Italians defend with 1 infantry
Germans roll AA dice in Normandy Bordeaux : 2/3 hits, 0,50 expected hits
2 fighters owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,17 expected hits
Germans roll dice for 1 aaGun and 7 infantry in Normandy Bordeaux, round 2 : 0/7 hits, 2,33 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/8 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/7 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 fighters and 2 infantry
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in India, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from India to Persia
2 artilleries and 3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
EDIT: 1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 fighter moved from Northwest Persia to 99 Sea Zone
1 carrier, 2 cruisers and 4 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun and 4 infantry moved from Libya to Tobruk
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kweichow: 2 fighters
EDIT: Adding units owned by Americans to Suiyuyan: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,50
Italians regular : -1,00
Japanese regular : 2,33
Germans AA : 1,50
Germans regular : -1,83
British regular : 1,33