@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Gilbert Islands to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 47 Sea Zone
1 submarine moved from 50 Sea Zone to 46 Sea Zone
3 submarines moved from 62 Sea Zone to 46 Sea Zone
3 submarines moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Gilbert Islands to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 47 Sea Zone
1 submarine moved from 50 Sea Zone to 46 Sea Zone
3 submarines moved from 62 Sea Zone to 46 Sea Zone
3 submarines moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Baltic States
4 artilleries and 17 infantry moved from Poland to Baltic States
4 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
4 armour moved from Eastern Poland to Baltic States
5 armour moved from Germany to Baltic States
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 86 Sea Zone to 66 Sea Zone
scramble?
@squirecam no scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to 115 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Baltic States
4 artilleries and 17 infantry moved from Poland to Baltic States
4 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
4 armour moved from Eastern Poland to Baltic States
5 armour moved from Germany to Baltic States
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 115 Sea Zone
1 submarine moved from 86 Sea Zone to 66 Sea Zone
Combat - Germans
Battle in Syria
Germans attack with 1 artillery and 1 infantry
British defend with 1 bomber
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 bomber in Syria, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 bomber in Syria, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Syria
Germans win, taking Syria from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in 115 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports
Russians defend with 1 cruiser, 3 destroyers and 1 submarine
1 submarine owned by the Russians submerged
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports in 115 Sea Zone, round 2 : 9/10 hits, 6.00 expected hits
Russians roll dice for 1 cruiser and 3 destroyers in 115 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
3 destroyers owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 36
Casualties for Russians: 1 cruiser and 3 destroyers
Battle in Baltic States
Germans attack with 9 armour, 4 artilleries and 23 infantry
Russians defend with 1 aaGun and 13 infantry
Germans roll dice for 9 armour, 4 artilleries and 23 infantry in Baltic States, round 2 : 11/36 hits, 10.33 expected hits
Russians roll dice for 1 aaGun and 13 infantry in Baltic States, round 2 : 4/13 hits, 4.33 expected hits
10 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 9 armour, 4 artilleries and 19 infantry in Baltic States, round 3 : 8/32 hits, 9.67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 4 artilleries and 19 infantry remaining. Battle score for attacker is 32
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 13 infantry
Non Combat Move - Germans
2 fighters moved from 115 Sea Zone to Yugoslavia
2 bombers, 1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Germany
3 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
3 artilleries and 10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 armour moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Western Germany to Southern Italy
Place Units - Germans
1 airfield placed in Yugoslavia
3 fighters placed in Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,1,3,5,4
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -0.83
Germans regular : 1.67
you didnt specify but i submerged your sub. FYI it would have died
@squirecam thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 fighters moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
6 bombers moved from Novgorod to Finland
5 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
6 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Sikang
2 infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Samara
14 infantry moved from Amur to Buryatia
4 infantry moved from Amur to Buryatia
1 bomber moved from Russia to 115 Sea Zone
Combat - Russians
Battle in Karelia
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 2 : 4/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 6 bombers
Germans defend with 5 infantry
Russians roll dice for 6 bombers in Finland, round 2 : 3/6 hits, 4.00 expected hits
Germans roll dice for 5 infantry in Finland, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Finland
Russians roll dice for 6 bombers in Finland, round 3 : 4/6 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 1 bomber
Battle in 115 Sea Zone
Russians attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 3 transports in 115 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Russians win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 69
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 3 transports
Non Combat Move - Russians
2 fighters moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from 115 Sea Zone to Archangel
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
2 aaGuns moved from Amur to Buryatia
5 bombers moved from Finland to Russia
1 bomber moved from 115 Sea Zone to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
3 infantry placed in Ukraine
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -2.83
Russians regular : 2.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
scramble or defend Honolulu?
@squirecam defend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers; ANZAC defend with 3 fighters
Americans roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 7/20 hits, 8.17 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 5/13 hits, 6.00 expected hits
5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Americans, 5 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 3 artilleries, 9 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/15 hits, 7.00 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 : 3/5 hits, 3.17 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Americans: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 fighters
Non Combat Move - Japanese
9 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Kiangsi to Anhwe
2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Jehol to Anhwe
1 aaGun, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Jehol
1 armour moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
6 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : -2.50
Americans AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 10 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Western United States to Eastern United States
1 submarine moved from 23 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Queensland to Line Islands
3 bombers moved from Western United States to Korea
Combat - Americans
Strategic bombing raid in Korea
Japanese roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Bombing raid in Korea rolls: 7,3,8 and causes: 18 damage to unit: factory_upgrade
Bombing raid in Korea causes 18 damage total.
Non Combat Move - Americans
3 bombers moved from Korea to Amur
Place Units - Americans
1 armour placed in Central United States
2 transports placed in 101 Sea Zone
10 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Kwangsi to Kwangtung
9 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 6 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 6 infantry in Kwangtung, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kwangsi
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 3.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 10 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Western United States to Eastern United States
1 submarine moved from 23 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Queensland to Line Islands
3 bombers moved from Western United States to Korea
Combat - Americans
Strategic bombing raid in Korea
Japanese roll AA dice in Korea : 0/3 hits, 0.50 expected hits
Bombing raid in Korea rolls: 7,3,8 and causes: 18 damage to unit: factory_upgrade
Bombing raid in Korea causes 18 damage total.
Non Combat Move - Americans
3 bombers moved from Korea to Amur
Place Units - Americans
1 armour placed in Central United States
2 transports placed in 101 Sea Zone
10 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Kwangsi to Kwangtung
9 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 6 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 6 infantry in Kwangtung, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kwangsi
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Malta to Syria
1 fighter moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Syria
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 submarines moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from India to Iraq
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from French Indo China to Kwangsi
8 infantry moved from Kwangsi to Kiangsi
1 artillery and 3 infantry moved from Yunnan to Kwangsi
4 mech_infantrys moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour moved from Egypt to Syria
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eire to United Kingdom
3 tactical_bombers moved from United Kingdom to Karelia
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from Yunnan to Szechwan
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Syria
British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Syria to Trans-Jordan
1 fighter moved from Syria to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - British
3 submarines placed in 71 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 submarines placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
Chinese regular : 3.17
Japanese regular : 0.33
Japanese AA : -0.50
Germans regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 unit repaired.
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 artillery and 8 infantry moved from Romania to Eastern Poland
Combat - Italians
Non Combat Move - Italians
3 aaGuns moved from Romania to Eastern Poland
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
1 submarine moved from 62 Sea Zone to 66 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
2 bombers and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Karelia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
9 armour, 4 artilleries and 19 infantry moved from Baltic States to Belarus
1 armour moved from Poland to Belarus
1 armour moved from Poland to Belarus
2 artilleries and 8 infantry moved from Eastern Poland to Belarus
Combat - Germans
Germans creates battle in territory 66 Sea Zone
Battle in Belarus
Germans attack with 11 armour, 6 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 11 armour, 6 artilleries and 27 infantry in Belarus, round 2 : 16/44 hits, 13.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 11 armour, 6 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 aaGuns moved from Baltic States to Belarus
3 artilleries and 10 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Yugoslavia
3 tactical_bombers moved from Germany to Southern Italy
3 fighters moved from Germany to Southern Italy
2 bombers moved from Germany to Greece
Place Units - Germans
1 airfield placed in Greece
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 3.00