Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Squirecam vs Crockett
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 fighters moved from Novgorod to 115 Sea Zone 1 tactical_bomber moved from Novgorod to 115 Sea Zone 6 bombers moved from Novgorod to Finland 5 infantry moved from Novgorod to Karelia 2 artilleries moved from Novgorod to Karelia 6 infantry moved from Novgorod to Archangel 1 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Caucasus to Sikang 2 infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Samara 14 infantry moved from Amur to Buryatia 4 infantry moved from Amur to Buryatia 1 bomber moved from Russia to 115 Sea Zone Combat - Russians Battle in Karelia Russians attack with 2 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 5 infantry in Karelia, round 2 : 4/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 6 bombers Germans defend with 5 infantry Russians roll dice for 6 bombers in Finland, round 2 : 3/6 hits, 4.00 expected hits Germans roll dice for 5 infantry in Finland, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Finland Russians roll dice for 6 bombers in Finland, round 3 : 4/6 hits, 4.00 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win with 5 bombers remaining. Battle score for attacker is 3 Casualties for Germans: 5 infantry Casualties for Russians: 1 bomber Battle in 115 Sea Zone Russians attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser and 3 transports Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 115 Sea Zone Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 3 transports in 115 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 69 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 3 transports Non Combat Move - Russians 2 fighters moved from 115 Sea Zone to Archangel 1 tactical_bomber moved from 115 Sea Zone to Archangel 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 2 aaGuns moved from Amur to Buryatia 5 bombers moved from Finland to Russia 1 bomber moved from 115 Sea Zone to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 3 infantry placed in Ukraine 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : -2.83 Russians regular : 2.50 -
TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Kweichow Japanese take Kweichow from Chinese 1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands -
scramble or defend Honolulu?
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@squirecam defend
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Kweichow Japanese take Kweichow from Chinese 1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 2 tactical_bombers; ANZAC defend with 3 fighters Americans roll AA dice in Hawaiian Islands : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 9 fighters, 6 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 7/20 hits, 8.17 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 5/13 hits, 6.00 expected hits 5 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Americans, 5 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 3 artilleries, 9 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/15 hits, 7.00 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in Hawaiian Islands, round 3 : 3/5 hits, 3.17 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64 Casualties for Japanese: 2 artilleries and 6 infantry Casualties for Americans: 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 9 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Kiangsi to Anhwe 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Jehol to Anhwe 1 aaGun, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Korea to Manchuria 1 armour moved from Manchuria to Jehol 1 armour moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Jehol 1 submarine moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 1 fighter and 1 tactical_bomber placed in Japan 6 infantry placed in Korea Turn Complete - Japanese Japanese collect 37 PUs; end with 38 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -2.50 Americans AA : -0.50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 10 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Western United States to Eastern United States 1 submarine moved from 23 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Queensland to Line Islands 3 bombers moved from Western United States to Korea Combat - Americans Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/3 hits, 0.50 expected hits Bombing raid in Korea rolls: 7,3,8 and causes: 18 damage to unit: factory_upgrade Bombing raid in Korea causes 18 damage total. Non Combat Move - Americans 3 bombers moved from Korea to Amur Place Units - Americans 1 armour placed in Central United States 2 transports placed in 101 Sea Zone 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Japanese AA : -0.50 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kwangsi to Kwangtung 9 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 6 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 6 infantry in Kwangtung, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kwangsi Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 3.17 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 10 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Western United States to Eastern United States 1 submarine moved from 23 Sea Zone to 16 Sea Zone Americans take 17 Sea Zone from Japanese 1 carrier moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Queensland to Line Islands 3 bombers moved from Western United States to Korea Combat - Americans Strategic bombing raid in Korea Japanese roll AA dice in Korea : 0/3 hits, 0.50 expected hits Bombing raid in Korea rolls: 7,3,8 and causes: 18 damage to unit: factory_upgrade Bombing raid in Korea causes 18 damage total. Non Combat Move - Americans 3 bombers moved from Korea to Amur Place Units - Americans 1 armour placed in Central United States 2 transports placed in 101 Sea Zone 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Kwangsi to Kwangtung 9 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 6 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 6 infantry in Kwangtung, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kwangsi Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 fighter, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 91 Sea Zone 1 submarine moved from 90 Sea Zone to 92 Sea Zone 1 submarine moved from 86 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Malta to Syria 1 fighter moved from 98 Sea Zone to Syria 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Egypt to Syria 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 2 submarines moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from India to Iraq 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 artillery and 1 infantry moved from French Indo China to Kwangsi 8 infantry moved from Kwangsi to Kiangsi 1 artillery and 3 infantry moved from Yunnan to Kwangsi 4 mech_infantrys moved from Shan State to Yunnan 1 artillery moved from Shan State to Yunnan 1 armour moved from Egypt to Syria 1 artillery moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 mech_infantry moved from Eire to United Kingdom 3 tactical_bombers moved from United Kingdom to Karelia 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 4 mech_infantrys moved from Yunnan to Szechwan 4 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Iraq to Trans-Jordan Combat - British Battle in 99 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Syria British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Syria British win, taking Syria from Germans with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Syria to Trans-Jordan 1 fighter moved from Syria to 98 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt Place Units - British 3 submarines placed in 71 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 submarines placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 2 submarinesCombat Hit Differential Summary :
Chinese regular : 3.17 Japanese regular : 0.33 Japanese AA : -0.50 Germans regular : -0.67 British regular : 0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 artillery and 8 infantry moved from Romania to Eastern Poland Combat - Italians Non Combat Move - Italians 3 aaGuns moved from Romania to Eastern Poland Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 34 Sea Zone to 19 Sea Zone 1 submarine moved from 46 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 submarine moved from 62 Sea Zone to 66 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 2 bombers and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from United Kingdom to Karelia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 9 armour, 4 artilleries and 19 infantry moved from Baltic States to Belarus 1 armour moved from Poland to Belarus 1 armour moved from Poland to Belarus 2 artilleries and 8 infantry moved from Eastern Poland to Belarus Combat - Germans Germans creates battle in territory 66 Sea Zone Battle in Belarus Germans attack with 11 armour, 6 artilleries and 27 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 6 artilleries and 27 infantry in Belarus, round 2 : 16/44 hits, 13.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 6 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Eastern Poland to Belarus 3 aaGuns moved from Baltic States to Belarus 3 artilleries and 10 infantry moved from Poland to Eastern Poland 1 fighter moved from Germany to Yugoslavia 3 tactical_bombers moved from Germany to Southern Italy 3 fighters moved from Germany to Southern Italy 2 bombers moved from Germany to Greece Place Units - Germans 1 airfield placed in Greece 3 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 3.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 aaGun, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Archangel to Novgorod 5 infantry moved from Karelia to Finland Russians take Finland from Germans 2 artilleries moved from Karelia to Finland 5 bombers moved from Russia to Yenisey 1 armour moved from Sikang to Shensi Chinese take Shensi from Japanese 1 armour moved from Shensi to Kansu Chinese take Kansu from Japanese 1 mech_infantry moved from Sikang to Samara 2 infantry moved from Kazakhstan to Samara 1 mech_infantry moved from Russia to Samara 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 1 bomber moved from Vologda to Yenisey 1 infantry moved from Vologda to Russia 1 artillery moved from Russia to Samara Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 2.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Rostov 2 fighters moved from Novgorod to Rostov 2 aaGuns moved from Karelia to Finland 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 9 infantry placed in Russia 1 aaGun placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.67 -
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 6 Sea Zone 6 infantry moved from Korea to Amur 2 artilleries and 13 infantry moved from Manchuria to Amur 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 armour and 1 mech_infantry moved from Jehol to Amur 2 fighters and 1 tactical_bomber moved from Anhwe to Amur 2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Amur -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 6 Sea Zone 6 infantry moved from Korea to Amur 2 artilleries and 13 infantry moved from Manchuria to Amur 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 2 armour and 1 mech_infantry moved from Jehol to Amur 2 fighters and 1 tactical_bomber moved from Anhwe to Amur 2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to Amur Combat - Japanese Battle in Amur Japanese attack with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 3 bombers; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 9/31 hits, 9.50 expected hits Russians roll dice for 2 aaGuns, 3 bombers and 18 infantry in Amur, round 2 : 12/21 hits, 6.50 expected hits 12 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 3 bombers owned by the Americans lost in Amur Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 3 : 8/19 hits, 7.50 expected hits Russians roll dice for 14 infantry in Amur, round 3 : 4/14 hits, 4.67 expected hits 4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 4 : 6/15 hits, 6.83 expected hits Russians roll dice for 6 infantry in Amur, round 4 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Japanese: 19 infantry Casualties for Americans: 3 bombers Casualties for Russians: 2 aaGuns and 18 infantry Non Combat Move - Japanese 1 armour and 1 artillery moved from 6 Sea Zone to Korea 1 aaGun moved from Manchuria to Amur 2 bombers moved from Amur to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to Korea 2 fighters moved from Amur to Korea 3 artilleries and 3 infantry moved from Anhwe to Jehol Place Units - Japanese 4 armour, 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,1,2,1,6 Japanese collect 23 PUs (8 lost to blockades); end with 23 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 Russians regular : 5.83 Russians AA : -1.00 -
Russians rolled incredible, twice the expected hits.
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@squirecam music to my ears! Stuff happens!!
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@crockett36 shucks. I just realized I blew the mongolian rule for no good reason.
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@crockett36 said in Squirecam vs Crockett:
@crockett36 shucks. I just realized I blew the mongolian rule for no good reason.
The only bright spot to that attack.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 10 submarines moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 12 Sea Zone to 8 Sea Zone 4 infantry moved from Western United States to British Columbia 4 artilleries moved from Western United States to British Columbia 1 submarine moved from 16 Sea Zone to 15 Sea Zone 1 fighter moved from Line Islands to Southeast Mexico 1 tactical_bomber moved from Western United States to Southeast Mexico 1 armour moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 armour and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 bomber moved from Western United States to United Kingdom Combat - Americans Battle in Morocco Battle in Gibraltar Non Combat Move - Americans Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 1 harbour placed in Southeast Mexico 1 fighter, 2 infantry and 3 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 13 infantry moved from Kiangsi to Kwangsi 5 infantry moved from Kwangtung to Kwangsi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Sikang 1 infantry placed in Kweichow 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsCombat Hit Differential Summary :





