@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
scrambles?
@squirecam no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/14 hits, 4.50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 2 submarines in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Germans: 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits
1 aaGun owned by the French, 2 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 4/15 hits, 5.17 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 5/6 hits, 2.67 expected hits
5 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 4/10 hits, 4.17 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 4 : 1/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Bulgaria
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to Western Germany
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
Place Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Germans collect 41 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 0.17
Neutral_Allies regular : -1.67
Germans regular : -5.17
British regular : -2.00
Test summary from TripleA, engine version: 2.5.22294, time: 1:11:16 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Karelia to Vyborg
6 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Vyborg
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Caucasus to Kazakhstan
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
6 infantry moved from Buryatia to Amur
2 aaGuns and 6 infantry moved from Sakha to Amur
3 infantry moved from Ukraine to Bessarabia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 bombers placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Formosa to Hunan
1 fighter moved from Okinawa to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 infantry moved from Okinawa to 19 Sea Zone
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsi
1 aaGun moved from Manchuria to Korea
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 factory_minor placed in Korea
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 27 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Non Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 27 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 27 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 bomber moved from Central United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Non Combat Move - Americans
2 aaGuns moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 artillery moved from India to Burma
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from India to 39 Sea Zone
5 infantry moved from India to Burma
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 carrier, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter moved from Burma to Persia
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 submarine placed in 109 Sea Zone
2 tactical_bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : -1.33
Japanese regular : 0.00
British regular : 2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 3 infantry moved from Tobruk to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 3 infantry moved from Tobruk to Libya
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 4 : 0/3 hits, 1.17 expected hits
French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour and 1 artillery in Tunisia, round 5 : 2/2 hits, 0.83 expected hits
French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Northern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : 0.83
Italians regular : -3.50
British regular : -0.50
French were really dug in…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 32 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from New Zealand to Gilbert Islands
1 fighter moved from Queensland to Gilbert Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan State
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 32 Sea Zone
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from New Zealand to Gilbert Islands
1 fighter moved from Queensland to Gilbert Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Malaya to Shan State
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Normandy Bordeaux to France
Combat - French
Battle in France
French attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 5 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
French roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 5 armour, 3 artilleries and 1 mech_infantry in France, round 2 : 4/9 hits, 3.83 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans win with 5 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 armour
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the French lost in Tunisia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.50
French regular : -0.83
Germans regular : 0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 12 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 unit repaired.
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Southern Italy to Greece
scramble off London fleet?
@squirecam nope!