Understand, it was a fun game. Best of luck in the rest of the tournament.
You can use the version you have probably but I don’t do that. I only do play by email.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 18 infantry moved from Kwangsi to Kiangsi
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 1 submarine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 submarines moved from 89 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Germany
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
2 armour moved from Western United States to British Columbia
2 armour, 4 artilleries and 4 infantry moved from British Columbia to Alaska
1 armour and 3 mech_infantrys moved from Western United States to Eastern United States
1 submarine moved from 15 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Southeast Mexico to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Holland Belgium
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
6 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 factory_minor placed in Alaska
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 18 infantry moved from Kwangsi to Kiangsi
Place Units - Chinese
6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
2 submarines moved from 76 Sea Zone to 98 Sea Zone
2 bombers moved from India to Russia
4 tactical_bombers moved from Rostov to Russia
4 fighters moved from Rostov to Russia
3 mech_infantrys moved from Kazakhstan to Russia
1 mech_infantry moved from Turkmenistan to Novosibirsk
3 fighters moved from Persia to Russia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from French Indo China to Kwangsi
3 artilleries moved from Kwangsi to Yunnan
5 infantry moved from Kwangsi to Yunnan
7 infantry moved from Kwangsi to Yunnan
4 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
4 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 2 submarines
Italians defend with 1 destroyer
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 aaGuns moved from Kwangsi to Kiangsi
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 airfield placed in Gibraltar
1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Italians regular : 0.67
Germans AA : 0.83
British regular : 1.33
@crockett36 Hey so order of loss in some of battles of the future will not be ordinary. Please ask. This goes mostly for battles with subs and bombers in them. Same with battles like off Brazil. Anzac sub would normally submerge, this time it will fight.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Italians take 93 Sea Zone from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Greece to 110 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Western Germany
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 armour, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Tunisia to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
Italians take 93 Sea Zone from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Greece to 110 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Western Germany
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 armour, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Tunisia to 97 Sea Zone
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
British defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 110 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
1 transport owned by the Americans lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 2 submarines
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British and Italians reach a stalemate
. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery moved from Algeria to Tunisia
1 fighter moved from Western Germany to Germany
1 bomber moved from 110 Sea Zone to France
3 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to New South Wales
2 bombers moved from New South Wales to Guam
1 submarine moved from 43 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
2 bombers moved from Shan State to Russia
2 submarines moved from 39 Sea Zone to 40 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 armour, 1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :
@crockett36 your turn.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 94 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Greece
2 carriers, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Germany
3 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 armour, 1 fighter and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from 112 Sea Zone to Germany
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : -3.00
British regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 bombers moved from Finland to Germany
1 bomber moved from Finland to Germany
1 infantry moved from Norway to Finland
1 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
2 artilleries moved from Finland to Vyborg
1 armour moved from Novgorod to Poland
Russians take Poland from Germans
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour moved from Novosibirsk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to Tambov
Combat - Russians
Air Battle in Germany
Combat Hit Differential Summary :
@crockett36 scramble?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 bombers moved from Finland to Germany
1 bomber moved from Finland to Germany
1 infantry moved from Norway to Finland
1 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
2 artilleries moved from Finland to Vyborg
1 armour moved from Novgorod to Poland
Russians take Poland from Germans
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 armour moved from Novosibirsk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to Tambov
Combat - Russians
Air Battle in Germany
Russians attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 4,7,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Cleaning up after air battles
Non Combat Move - Russians
4 bombers moved from Germany to Finland
Place Units - Russians
2 aaGuns, 3 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans AA : -0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 15x factory_upgrade; Remaining resources: 19 PUs; 6 SuicideAttackTokens;
Japanese buy 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Shantung
1 fighter moved from Jehol to Shantung
1 fighter moved from Jehol to Shantung
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Shantung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Soviet Far East to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 15x factory_upgrade; Remaining resources: 19 PUs; 6 SuicideAttackTokens;
Japanese buy 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Shantung
1 fighter moved from Jehol to Shantung
1 fighter moved from Jehol to Shantung
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Shantung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Soviet Far East to Amur
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
1 bomber moved from Jehol to Japan
3 artilleries moved from Manchuria to Korea
1 bomber moved from Jehol to Korea
1 armour moved from Jehol to Korea
3 artilleries moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Shantung to Korea
2 fighters moved from Anhwe to Korea
1 fighter moved from 44 Sea Zone to 41 Sea Zone
Place Units - Japanese
6 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
Japanese collect 33 PUs (6 lost to blockades); end with 34 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
5 transports moved from 10 Sea Zone to 2 Sea Zone
2 armour moved from Alaska to 2 Sea Zone
3 artilleries moved from Alaska to 2 Sea Zone
4 infantry moved from Alaska to 2 Sea Zone
2 armour, 3 artilleries, 4 infantry and 5 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
2 transports placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
18 infantry moved from Kiangsi to Kiangsu
5 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 fighter moved from Hunan to Burma
1 infantry moved from Kwangsi to Kiangsi
Place Units - Chinese
9 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
5 transports moved from 10 Sea Zone to 2 Sea Zone
2 armour moved from Alaska to 2 Sea Zone
3 artilleries moved from Alaska to 2 Sea Zone
4 infantry moved from Alaska to 2 Sea Zone
2 armour, 3 artilleries, 4 infantry and 5 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in Soviet Far East
Battle in Normandy Bordeaux
Battle in 93 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
2 transports placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
18 infantry moved from Kiangsi to Kiangsu
5 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
1 fighter moved from Hunan to Burma
1 infantry moved from Kwangsi to Kiangsi
Place Units - Chinese
9 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Purchase Units - British
British buy 3 fighters and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 artilleries and 12 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from Persia to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Egypt to Alexandria
5 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Persia to Turkmenistan
1 fighter moved from 92 Sea Zone to Trans-Jordan
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer and 7 submarines
Germans defend with 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 2 transports
British roll dice for 7 submarines in 97 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits
1 destroyer owned by the British and 7 submarines owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -50
Casualties for British: 1 destroyer and 7 submarines
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Greece
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
2 aaGuns moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Hunan
1 aaGun moved from Egypt to Alexandria
Place Units - British
3 fighters placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 aaGuns and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 aaGuns and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : 1.17
Italians regular : 1.67
Japanese regular : 0.67
Germans regular : -0.67
British regular : -1.33