• 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            3 Fighters moved from Greece to 51 Sea Zone
            2 Infantrys moved from Hun to Kufra
            1 Artillery moved from Hun to Kufra
            1 Elite moved from Tobruk to Kufra
            2 Infantrys moved from Tobruk to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
            1 Bomber moved from Hun to Mersa Matruh
            1 Adv.Fighter moved from Hun to Kufra
            1 Artillery, 1 Infantry and 3 Tanks moved from Tobruk to Kufra
            2 ArmoredCars moved from Tobruk to Kufra
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 Carrier, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 3 Fighters
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 3 Fighters in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in Kufra
                Italians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks
                British defend with 2 Artillerys, 4 Infantrys and 3 Tanks
                    Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Kufra, round 2 : 3/12 hits, 4.50 expected hits
                    British roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Kufra, round 2 : 3/9 hits, 3.50 expected hits
                    3 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Kufra
                    Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite and 3 Tanks in Kufra, round 3 : 5/9 hits, 3.83 expected hits
                    British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Kufra, round 3 : 2/6 hits, 2.50 expected hits
                    2 ArmoredCars owned by the Italians, 2 Tanks owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Kufra
                    Italians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Tanks in Kufra, round 4 : 2/7 hits, 3.17 expected hits
                    British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 3 Tanks remaining. Battle score for attacker is 17
                Casualties for Italians: 2 ArmoredCars and 3 Infantrys
                Casualties for British: 2 Artillerys, 4 Infantrys and 3 Tanks
            Battle in Mersa Matruh
                Italians attack with 1 Bomber, 2 Fighters and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 3/5 hits, 1.67 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Fighter moved from Mersa Matruh to Tobruk
            1 Adv.Fighter moved from Kufra to 48 Sea Zone
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            2 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from 51 Sea Zone to Greece
            4 Infantrys moved from Greece to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            5 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            2 Infantrys moved from Tunis to 47 Sea Zone
            2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from Tunis to 47 Sea Zone
            1 Infantry and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Bomber moved from Mersa Matruh to Tobruk
            1 Infantry moved from E.Morocco to W.Morocco
    
        Place Units - Italians
            1 Carrier placed in 48 Sea Zone
            3 Tanks placed in Hun
            1 Bunker placed in E.Morocco
            3 Infantrys placed in Greece
            2 Artillerys and 4 Infantrys placed in Rome
            2 Infantrys placed in E.Morocco
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : -1.17
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - French
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 51 Sea Zone
                French attack with 1 Submarine
                Italians defend with 1 Destroyer
                    French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                French win with 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Changing ownership of Stockholm from Germans to French
            EDIT: Removing units owned by French from Middle Norrland: 1 Artillery
            EDIT: Adding units owned by French to Stockholm: 1 Artillery
            EDIT: Turning off Edit Mode
            3 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur
            1 Transport moved from 10 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Artillery, 1 Bunker and 1 Infantry placed in Syria
            1 Artillery and 1 Infantry placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.67
    

    Territory Summary for French :

    Leningrad : 1 Fighter
    Churchill : 1 AAGun, 1 Factory and 3 Infantrys
    Syria : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
    French Equatorial Africa : 1 Artillery, 1 Bunker, 1 Factory and 1 Infantry
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Darfur : 3 Infantrys and 1 Tank
    Stockholm : 1 flag, 1 Artillery
    Middle Norrland : 1 flag, 1 Infantry
    Greenland : 1 flag
    20 Sea Zone : 1 Destroyer
    51 Sea Zone : 1 Submarine
    8 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 113 / 121
    Russians : 100 / 100
    Italians : 60 / 60
    French : 19 / 19
    Yamamoto : 63 / 66
    Chinese : 29 / 32
    Hisaichi : 66 / 69
    British : 103 / 111
    Anzac : 36 / 36
    Dutch : 16 / 17
    Finns : 11 / 13
    Romanians : 15 / 15
    Thai : 20 / 20
    Americans : 114 / 114
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            2 Infantrys moved from Flores to Soembawa
            1 Infantry moved from Lombok to Soembawa
            2 Transports moved from 111 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            3 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            3 Infantrys moved from 111 Sea Zone to Soembawa
            2 Bombers moved from Banjarmasin to 67 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            3 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 4 Infantrys and 1 Tank moved from 110 Sea Zone to Java
            1 Infantry and 1 T.Boat moved from 107 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Soembawa
            1 Artillery and 2 Infantrys moved from Ulithi to Woleai
                  Yamamoto take Woleai from Americans
            2 Adv.Fighters moved from 85 Sea Zone to 76 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to 76 Sea Zone
            2 Fighters moved from 86 Sea Zone to 76 Sea Zone
            1 Bomber moved from Banjarmasin to Java
            1 Bomber moved from Banjarmasin to Soembawa
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Factory, 7 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 1 Bomber and 7 Infantrys
                Anzac defend with 1 Artillery; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Bomber and 7 Infantrys in Soembawa, round 2 : 2/8 hits, 1.83 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery and 1 Bunker in Soembawa, round 2 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Anzac lost in Soembawa
                    Yamamoto roll dice for 1 Bomber and 7 Infantrys in Soembawa, round 3 : 1/8 hits, 1.83 expected hits
                    Dutch roll dice for 1 Bunker in Soembawa, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Bunker owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 8
                Casualties for Anzac: 1 Artillery
                Casualties for Yamamoto: 1 Infantry
                Casualties for Dutch: 1 Bunker
            Battle in 67 Sea Zone
                Yamamoto attack with 2 Bombers
                Anzac defend with 1 Transport
                    Yamamoto roll dice for 2 Bombers in 67 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Anzac roll dice for 1 Transport in 67 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Anzac lost in 67 Sea Zone
                Yamamoto win with 2 Bombers remaining. Battle score for attacker is 6
                Casualties for Anzac: 1 Transport
            Battle in Java
                Yamamoto attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
                British defend with 4 Infantrys; Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Java, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 6 Infantrys in Java, round 2 : 5/7 hits, 2.50 expected hits
                    1 Artillery owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 1 Infantry owned by the British lost in Java
                1 Bomber owned by the Yamamoto retreated
                    Yamamoto roll dice for 1 Tank in Java, round 3 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Bunker and 5 Infantrys in Java, round 3 : 2/6 hits, 2.17 expected hits
                    1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
                Dutch win with 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -13
                Casualties for Yamamoto: 1 Artillery, 4 Infantrys and 1 Tank
                Casualties for British: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in 76 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Destroyer and 5 Fighters
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Destroyer and 5 Fighters in 76 Sea Zone, round 2 : 4/9 hits, 3.50 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 3 Adv.Fighters, 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
    
        Non Combat Move - Yamamoto
            1 T.Boat moved from 86 Sea Zone to 87 Sea Zone
            1 T.Boat moved from 86 Sea Zone to 95 Sea Zone
            2 Bombers moved from 67 Sea Zone to Banjarmasin
            1 Bomber moved from Java to Banjarmasin
            1 Bomber moved from Soembawa to Banjarmasin
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Carrier moved from 85 Sea Zone to 86 Sea Zone
            1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
            2 Transports moved from 85 Sea Zone to 86 Sea Zone
            3 Adv.Fighters and 5 Fighters moved from 76 Sea Zone to 86 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in West Borneo
            1 Destroyer and 2 T.Boats placed in 86 Sea Zone
            1 Adv.Fighter, 1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Artillery and 3 Infantrys placed in Davao
            2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 65 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : -0.33
    Anzac regular : -0.17
    Dutch regular : 2.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @karl7

    Man, dice are hammering me! LOL

    I need to get some breaks to stay in this!

  • 23 21 20 19 17 16 15 13

    @karl7 they weren’t too bad… you only had bad luck in the one attack… and I’m grateful for that!

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
                  Chinese take Chahar from Hisaichi
            1 Artillery moved from Suiyuan to Shansi
            1 Elite moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Adv.Fighter moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Shansi
            1 Infantry moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Artillery and 1 Infantry moved from Hupeh to Hunan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Anhwei, round 2 : 3/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Shansi
                Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Adv.Fighter moved from Anhwei to Hupeh
            1 Fighter moved from Shansi to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Artillery, 1 Elite, 1 Infantry and 3 Tanks moved from Shensi to Hupeh
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 Artillery, 1 Elite and 2 Infantrys moved from Lanchow to Shensi
            4 Tanks moved from Gobi Altai to Shensi
            1 Artillery moved from E.Qinghai to Ningsia
            1 Infantry moved from E.Qinghai to Ningsia
            1 Artillery, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            1 Factory placed in Hupeh
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.83
    Hisaichi regular : -0.33
    

    Territory Summary for Chinese :

    Shansi : 1 Artillery and 1 Elite
    Suiyuan : 1 Artillery and 1 Infantry
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory, 2 Fighters, 5 Infantrys and 8 Tanks
    E.Sinkiang : 2 Infantrys
    Urumqi : 1 Factory and 1 Infantry
    Lanchow : 1 Artillery, 1 Elite and 2 Infantrys
    Shensi : 1 Artillery, 1 Elite, 2 Infantrys and 4 Tanks
    Ningsia : 1 Artillery and 1 Infantry
    Chahar : 1 Infantry
    Hunan : 1 Artillery and 1 Infantry
    Anhwei : 2 Infantrys
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 113 / 121
    Russians : 100 / 100
    Italians : 60 / 60
    French : 19 / 19
    Yamamoto : 65 / 65
    Chinese : 35 / 35
    Hisaichi : 60 / 69
    British : 103 / 111
    Anzac : 36 / 36
    Dutch : 15 / 17
    Finns : 11 / 13
    Romanians : 15 / 15
    Thai : 20 / 20
    Americans : 113 / 114
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Infantrys moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Chita to Ayan
            1 Infantry moved from Kolyma to Okhotsk
                  Hisaichi take Okhotsk from Russians
            2 Infantrys moved from Kwangtung to Hunan
            2 Fighters moved from Shanghai to Shansi
            1 Artillery and 2 Infantrys moved from Shantung to Shansi
            1 Infantry moved from Peking to Chahar
            1 Bomber moved from Shantung to Chahar
            1 Adv.Fighter moved from Shantung to Hunan
            1 ArmoredCar moved from Hong Kong to Hunan
            4 ArmoredCars, 2 Artillerys, 2 Infantrys and 7 Tanks moved from Shanghai to Anhwei
            1 Elite, 3 Infantrys and 1 Tank moved from Shantung to Anhwei
            1 Transport moved from 92 Sea Zone to 110 Sea Zone
            2 Tanks moved from Malaya to 110 Sea Zone
            1 Artillery moved from Malaya to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            2 Fighters moved from Malaya to Java
            1 Artillery, 3 Infantrys and 2 Tanks moved from 110 Sea Zone to Java
            1 Submarine moved from 111 Sea Zone to 67 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Factory, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Chahar
                Hisaichi attack with 1 Bomber and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Chahar, round 4 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery and 1 Elite
            Battle in Java
                Hisaichi attack with 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks
                British defend with 3 Infantrys; Anzac defend with 1 Infantry; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 2 Tanks in Java, round 2 : 1/8 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Bunker and 4 Infantrys in Java, round 2 : 2/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 2 Tanks in Java, round 3 : 2/6 hits, 2.33 expected hits
                    Dutch roll dice for 1 Bunker and 4 Infantrys in Java, round 3 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Java, round 4 : 1/5 hits, 2.00 expected hits
                    Dutch roll dice for 1 Bunker and 2 Infantrys in Java, round 4 : 2/3 hits, 1.17 expected hits
                    1 Fighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Java
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Java, round 5 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Bunker and 1 Infantry in Java, round 5 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 1 Infantry owned by the British and 1 Bunker owned by the Dutch lost in Java
                Hisaichi win, taking Java from Dutch with 1 Tank remaining. Battle score for attacker is -17
                Casualties for Hisaichi: 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank
                Casualties for Anzac: 1 Infantry
                Casualties for British: 3 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in Hunan
                Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 2/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter and 2 Infantrys
                Russians defend with 1 Artillery
                    Hisaichi roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery
            Battle in Anhwei
                Hisaichi attack with 4 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 8 Tanks
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 8 Tanks in Anhwei, round 2 : 8/20 hits, 7.50 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 4 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys and 8 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Shansi to Shantung
            1 Bomber moved from Chahar to Shantung
            1 Adv.Fighter moved from Hunan to Shantung
            1 ArmoredCar and 2 Tanks moved from Hong Kong to Shanghai
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Adv.Fighter moved from Ayan to Chita
    
        Place Units - Hisaichi
            1 Artillery and 2 Infantrys placed in Chita
            1 Artillery and 2 Infantrys placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Heilungchiang: 1 Artillery
            EDIT: Adding units owned by Hisaichi to Chita: 1 Artillery
            EDIT: Removing units owned by Hisaichi from Khabarovsk: 2 ArmoredCars
            EDIT: Adding units owned by Hisaichi to Chita: 2 ArmoredCars
            EDIT: Turning off Edit Mode
            3 Infantrys placed in Heilungchiang
            2 ArmoredCars and 4 Tanks placed in Hong Kong
            3 Infantrys placed in Malaya
            1 Factory placed in Peking
    
        Turn Complete - Hisaichi
            Hisaichi collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : 0.33
    Dutch regular : 1.33
    Hisaichi regular : -1.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @captainwalker said in WofW Cpt. W vs Karl7 (Axis):

    @karl7 they weren’t too bad… you only had bad luck in the one attack… and I’m grateful for that!

    Just got diced again! in same place! LOL!!!

  • 23 21 20 19 17 16 15 13

    @karl7 lol…I’ll do the Brits tomorrow… maybe the dice will be better for you then.

  • 22 20 19 18 17 16 15 14 12

    @captainwalker said in WofW Cpt. W vs Karl7 (Axis):

    @karl7 lol…I’ll do the Brits tomorrow… maybe the dice will be better for you then.

    Yeah, no worries. They will turn, sometime, somewhere! (or not)

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
            1 Infantry moved from 21 Sea Zone to Netherlands
                  British take Netherlands from Germans
            1 Cruiser moved from 20 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Wales to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Belgium
            4 Fighters moved from 20 Sea Zone to Belgium
            1 Bomber moved from Manchester to Belgium
            1 Transport moved from 56 Sea Zone to 57 Sea Zone
            1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from 56 Sea Zone to Mersa Matruh
            4 Fighters moved from 56 Sea Zone to Kufra
            2 Infantrys moved from Darfur to Kufra
            1 Artillery moved from New Valley to Kufra
            3 Infantrys moved from New Valley to Kufra
            1 Tank moved from Lower Egypt to Kufra
            1 Infantry moved from Burma to N.Thailand
            1 Artillery and 4 Infantrys moved from Yunnan to N.Thailand
            1 Tank moved from Assam to N.Thailand
            1 Tank moved from Kweichow to N.French Indochina
                  French take N.French Indochina from Thai
            1 Tank moved from N.French Indochina to N.Thailand
            1 Cruiser, 1 Destroyer and 2 Submarines moved from 66 Sea Zone to 67 Sea Zone
            1 Tank moved from Koryakia to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Tank moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Artillery, 3 Infantrys and 1 Tank moved from W.Iran to Erzurum
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 76 Sea Zone
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Factory, 17 Infantrys, 1 Mot.Inf, 1 S.Submarine, 1 T.Boat, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Kufra
                British attack with 1 Artillery, 4 Fighters, 5 Infantrys and 1 Tank
                Italians defend with 2 Artillerys, 1 Elite and 3 Tanks
                    British roll dice for 1 Artillery, 4 Fighters, 5 Infantrys and 1 Tank in Kufra, round 2 : 4/11 hits, 3.17 expected hits
                    Italians roll dice for 2 Artillerys, 1 Elite and 3 Tanks in Kufra, round 2 : 4/6 hits, 2.50 expected hits
                    1 Elite owned by the Italians, 1 Tank owned by the Italians, 2 Artillerys owned by the Italians and 4 Infantrys owned by the British lost in Kufra
                    British roll dice for 1 Artillery, 4 Fighters, 1 Infantry and 1 Tank in Kufra, round 3 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 2 Tanks in Kufra, round 3 : 1/2 hits, 1.00 expected hits
                    2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Kufra
                British win, taking Kufra from Italians with 1 Artillery, 4 Fighters and 1 Tank remaining. Battle score for attacker is 16
                Casualties for British: 5 Infantrys
                Casualties for Italians: 2 Artillerys, 1 Elite and 3 Tanks
            Battle in 67 Sea Zone
                British attack with 1 Cruiser, 1 Destroyer and 2 Submarines
                Hisaichi defend with 1 Submarine
                    British roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
                British win with 1 Cruiser, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 0
                Casualties for British: 1 Submarine
                Casualties for Hisaichi: 1 Submarine
            Battle in 76 Sea Zone
                British attack with 1 Destroyer and 1 Transport
                Yamamoto defend with 1 Destroyer
                    British roll dice for 1 Destroyer and 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 76 Sea Zone
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                British win with 1 Destroyer remaining. Battle score for attacker is 2
                Casualties for British: 1 Transport
                Casualties for Yamamoto: 1 Destroyer
            Battle in Mersa Matruh
                British attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Okhotsk
                British attack with 1 Tank
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Tank in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the British lost in Okhotsk
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -5
                Casualties for British: 1 Tank
            Battle in Erzurum
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Erzurum, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Erzurum
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Erzurum, round 3 : 3/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Erzurum
                British loses 0 PUs for violating Erzurums neutrality.
                British win, taking Erzurum from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in Belgium
                British attack with 1 Bomber, 4 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                British win, taking Belgium from Germans with 1 Bomber, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.Thailand
                British attack with 1 Artillery, 5 Infantrys and 2 Tanks
                Thai defend with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
                    British roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in N.Thailand, round 2 : 3/8 hits, 2.33 expected hits
                    Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in N.Thailand, round 2 : 2/6 hits, 2.33 expected hits
                    1 Infantry owned by the Thai, 1 Elite owned by the Thai, 2 Infantrys owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                    British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Thailand, round 3 : 3/6 hits, 2.00 expected hits
                    Thai roll dice for 1 Artillery and 2 Tanks in N.Thailand, round 3 : 3/3 hits, 1.33 expected hits
                    2 Tanks owned by the Thai, 3 Infantrys owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
                British win, taking N.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 13
                Casualties for British: 5 Infantrys
                Casualties for Thai: 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
    
        Non Combat Move - British
            1 Artillery and 4 Infantrys moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Madras to Italian East Africa
            1 AAGun and 3 Infantrys moved from Nubia to New Valley
            1 Tank moved from Italian East Africa to New Valley
            3 Infantrys moved from French Equatorial Africa to Darfur
            1 Tank moved from Nigeria to Darfur
            1 Artillery and 1 Infantry moved from Nigeria to French Equatorial Africa
            1 Fighter moved from French Sudan to New Valley
            1 Artillery moved from Cairo to Lower Egypt
            2 Infantrys moved from Cairo to Lower Egypt
            1 Destroyer and 2 Transports moved from 66 Sea Zone to 58 Sea Zone
            1 Infantry moved from Kenya to Italian East Africa
            4 Fighters moved from Kufra to 56 Sea Zone
            2 Carriers moved from 20 Sea Zone to 21 Sea Zone
            3 Destroyers, 1 Submarine and 2 Transports moved from 20 Sea Zone to 21 Sea Zone
            1 Elite and 1 Infantry moved from Wales to Manchester
            1 Artillery and 1 Tank moved from Wales to Manchester
            4 Fighters moved from Belgium to 21 Sea Zone
            1 Bomber moved from Belgium to Manchester
    
        Place Units - British
            1 Factory placed in E.Iran
            1 T.Boat placed in 56 Sea Zone
            1 Bunker, 4 Infantrys and 1 Tank placed in Cairo
            1 S.Submarine placed in 59 Sea Zone
            1 Infantry placed in Bombay
            2 Infantrys and 1 Mot.Inf placed in W.Iran
            2 Infantrys and 1 Tank placed in Italian East Africa
            1 Artillery, 3 Infantrys and 1 Tank placed in Delhi
            1 Artillery and 3 Infantrys placed in Wales
            1 Transport placed in 21 Sea Zone
            2 Artillerys and 2 Infantrys placed in Madras
            British undo move 11.
            British undo move 3.
            1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank placed in Cairo
            1 Artillery and 3 Infantrys placed in Madras
    
        Turn Complete - British
            British collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.00
    Italians regular : 1.50
    Thai regular : 1.33
    Neutral regular : 0.00
    British regular : 6.67
    Hisaichi regular : 1.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Kolyma : 1 Infantry
    Italian East Africa : 1 flag, 1 Adv.Fighter, 1 Factory, 3 Infantrys and 1 Tank
    Kufra : 1 flag, 1 Artillery and 1 Tank
    Mauritania : 1 Infantry
    French Equatorial Africa : 1 AAGun, 1 Artillery and 1 Infantry
    French Sudan : 1 Infantry
    Kweichow : 1 Infantry
    Yunnan : 1 Artillery and 4 Infantrys
    New Valley : 1 AAGun, 1 Fighter, 3 Infantrys and 1 Tank
    Rhodes : 1 flag
    Assam : 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Darfur : 3 Infantrys and 1 Tank
    Bombay : 1 AAGun, 1 Factory and 1 Infantry
    Dover : 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Mersa Matruh : 1 Artillery and 1 Infantry
    Calcutta : 2 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory, 5 Infantrys and 1 Tank
    Madras : 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory, 7 Infantrys and 1 Tank
    Lower Egypt : 1 Artillery and 2 Infantrys
    Gibraltar : 1 Bunker and 2 Infantrys
    N.Thailand : 1 flag, 1 Artillery and 2 Tanks
    Alaska : 2 Infantrys
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Oslo : 1 flag
    E.Iran : 1 flag, 1 Factory
    Iceland : 1 flag
    W.Iran : 1 flag, 1 Factory, 2 Infantrys and 1 Mot.Inf
    Erzurum : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Belgium : 1 flag, 2 Infantrys
    Netherlands : 1 flag, 1 Infantry
    Munster : 1 flag
    21 Sea Zone : 2 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    20 Sea Zone : 1 Battleship, 1 Cruiser and 1 Transport
    56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 2 S.Submarines, 2 Submarines, 1 T.Boat and 3 Transports
    58 Sea Zone : 1 Destroyer and 2 Transports
    59 Sea Zone : 1 S.Submarine
    67 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Submarine
    76 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 107 / 121
    Russians : 98 / 100
    Italians : 57 / 60
    French : 21 / 19
    Yamamoto : 65 / 65
    Chinese : 29 / 35
    Hisaichi : 70 / 71
    British : 115 / 115
    Anzac : 36 / 36
    Dutch : 13 / 17
    Finns : 11 / 13
    Romanians : 15 / 15
    Thai : 16 / 20
    Americans : 113 / 114
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Infantrys moved from Canberra to 122 Sea Zone
            2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter and 1 Fighter moved from Broome to Soembawa
            1 Cruiser moved from 66 Sea Zone to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Flores
                  Dutch take Flores from Yamamoto
            1 Battleship and 2 Transports moved from 66 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Northern Territory to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Tank moved from Broome to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter and 1 Fighter moved from 66 Sea Zone to Soembawa
            1 Infantry and 2 Tanks moved from Sumatra to Java
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Carrier, 1 Elite, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Tank
                    Anzac roll dice for 1 Infantry and 2 Tanks in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in Soembawa
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
                Yamamoto defend with 6 Infantrys
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Soembawa, round 2 : 3/10 hits, 3.33 expected hits
                    Yamamoto roll dice for 5 Infantrys in Soembawa, round 2 : 0/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Yamamoto lost in Soembawa
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Soembawa, round 3 : 4/10 hits, 3.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Soembawa, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto lost in Soembawa
                Anzac win, taking Soembawa from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 6 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Soembawa to 67 Sea Zone
            2 Fighters moved from Soembawa to 67 Sea Zone
            2 Infantrys moved from Townsville to Northern Territory
            1 Artillery moved from Townsville to Northern Territory
            1 Infantry and 1 Tank moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Carrier and 1 Transport placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            2 Infantrys placed in Port Moresby
            Turning on Edit Mode
            EDIT: Removing units owned by Anzac from 66 Sea Zone: 1 Carrier, 4 Destroyers and 2 Submarines
            EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Carrier, 3 Destroyers and 2 Submarines
            EDIT: Turning off Edit Mode
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.33
    Anzac regular : -0.00
    Hisaichi regular : -0.50
    

    Territory Summary for Anzac :

    West Papua : 2 Infantrys and 1 Tank
    Port Moresby : 1 AAGun, 1 Factory and 2 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory and 6 Infantrys
    Northern Territory : 1 Artillery and 2 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Soembawa : 1 Artillery, 4 Infantrys and 1 Tank
    Sumatra : 2 Infantrys
    Flores : 1 Infantry
    Java : 1 Infantry and 2 Tanks
    67 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 Submarines and 4 Transports
    

    Production/PUs Summary :

    Germans : 107 / 121
    Russians : 98 / 100
    Italians : 57 / 60
    French : 21 / 19
    Yamamoto : 63 / 65
    Chinese : 29 / 35
    Hisaichi : 68 / 71
    British : 115 / 115
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 11 / 13
    Romanians : 15 / 15
    Thai : 16 / 20
    Americans : 113 / 114
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            3 Infantrys and 1 Tank moved from Amazon to Bolivia
            1 Tank moved from Suriname to Bolivia
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Bolivia
                Dutch attack with 3 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bolivia
                    Dutch roll dice for 2 Infantrys and 2 Tanks in Bolivia, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 2 Infantrys owned by the Dutch lost in Bolivia
                    Dutch roll dice for 2 Tanks in Bolivia, round 4 : 0/2 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 4 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Dutch lost in Bolivia
                    Dutch roll dice for 1 Tank in Bolivia, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Tank in Bolivia, round 6 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Infantry in Bolivia, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia
                Neutral win with no units remaining. Battle score for attacker is -10
                Casualties for Dutch: 3 Infantrys and 2 Tanks
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
            1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Soembawa
            1 Tank placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 2.33
    Dutch regular : -1.83
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 1 Infantry and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Soembawa : 1 Bunker
    Sumatra : 1 Bunker
    Suriname : 1 Factory and 1 Tank
    Tanimbar : 1 Infantry
    Merauke : 1 Infantry
    Java : 1 Bunker
    Amazon : 1 flag
    67 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 107 / 121
    Russians : 98 / 100
    Italians : 57 / 60
    French : 21 / 19
    Yamamoto : 63 / 65
    Chinese : 29 / 35
    Hisaichi : 68 / 71
    British : 115 / 115
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 11 / 13
    Romanians : 15 / 15
    Thai : 16 / 20
    Americans : 113 / 114
    

    Savegame

  • 23 21 20 19 17 16 15 13

    @karl7 Japan’s luck in the money islands hasn’t been very good. You better pray that those guys in Tokyo do better… that’s gonna be a close one…

  • 22 20 19 18 17 16 15 14 12

    @captainwalker

    Yeah, this game has been kind of shit show dice wise… but it happens.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            1 Infantry moved from Oulu to Lapland
                  Finns take Lapland from Russians
            1 Infantry moved from N.Karelia to Murmansk
                  Finns take Murmansk from Russians
            1 Infantry moved from Kotka to Vyborg
            1 Infantry moved from Oulu to Vyborg
            1 Fighter moved from Oulu to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 1 Fighter and 2 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            3 Infantrys moved from Oulu to Lapland
            2 Infantrys moved from N.Karelia to Lapland
            1 Artillery moved from N.Karelia to Lapland
            4 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Tampere to Oulu
            2 Artillerys and 4 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Vyborg to Oulu
    
        Place Units - Finns
            2 ArmoredCars and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.33
    Russians regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 Artillery, 1 Infantry and 1 Tank moved from Vinnytsia to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                1 Fighter owned by the Romanians retreated
                1 Tank owned by the Romanians retreated to Vinnytsia
                Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Romanians: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Vinnytsia
            2 Artillerys and 1 Elite moved from E.Romania to Vinnytsia
            1 Artillery and 1 Elite moved from Bulgaria to E.Romania
            2 Artillerys and 1 Elite moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Vinnytsia
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.50
    Russians regular : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Transport moved from 92 Sea Zone to 85 Sea Zone
            1 Elite moved from S.Thailand to Burma
            1 Fighter moved from Bangkok to Burma
            2 Artillerys and 2 Infantrys moved from S.Thailand to N.Thailand
            1 Tank moved from Bangkok to N.Thailand
    
        Purchase Units - Thai
            Thai buy 2 ArmoredCars, 1 Elite and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 Artillerys, 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Tanks
                    Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 4/5 hits, 1.83 expected hits
                    British roll dice for 1 Artillery and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Thai, 2 Tanks owned by the British and 1 Artillery owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from British with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Artillery and 2 Tanks
            Battle in Burma
                Thai attack with 1 Elite and 1 Fighter
                British defend with 1 Infantry
                    Thai roll dice for 1 Elite and 1 Fighter in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from Burma to Bangkok
            2 Artillerys moved from Bangkok to S.Thailand
            1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            2 ArmoredCars, 1 Elite and 2 Tanks placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 3.50
    British regular : -0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            4 Infantrys moved from Bahia to 32 Sea Zone
            1 B.Transport and 4 Infantrys moved from 32 Sea Zone to 34 Sea Zone
            4 Infantrys moved from 34 Sea Zone to Rio de Oro
            2 Bombers moved from French Sudan to 42 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 35 Sea Zone to Rio de Oro
            1 Artillery, 2 Infantrys and 1 Tank moved from Salvador to 35 Sea Zone
            1 Marine moved from Salvador to 35 Sea Zone
            1 Artillery, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Infantrys, 1 Marine, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
            1 Artillery, 2 Infantrys, 1 Marine and 1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
            1 Destroyer moved from 72 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo
            1 Bomber moved from Wake to 85 Sea Zone
            1 Adv.Fighter moved from Wake to 95 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 87 Sea Zone
            2 Fighters moved from 88 Sea Zone to 87 Sea Zone
            2 Fighters moved from 88 Sea Zone to 95 Sea Zone
            1 Adv.Fighter moved from 88 Sea Zone to 95 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Destroyer, 8 Infantrys, 2 Marines, 2 S.Submarines, 2 Submarines and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 2 Bombers
                Germans defend with 3 Submarines
                    Americans roll dice for 2 Bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 42 Sea Zone
                 retreated to 42 Sea Zone
                Germans win with 2 Submarines remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 2 Adv.Fighters and 2 Fighters
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 2 Adv.Fighters and 2 Fighters in 95 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 T.Boat in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 87 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 87 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 T.Boat in 87 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 85 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Transport
                Thai defend with 1 Transport
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Transport in 85 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Thai roll dice for 1 Transport in 85 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Destroyer owned by the Americans and 1 Transport owned by the Thai lost in 85 Sea Zone
                Americans win with 1 Bomber and 1 Transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Destroyer
                Casualties for Thai: 1 Transport
            Battle in Rio de Oro
                Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 6 Infantrys, 1 Marine and 1 Tank in Rio de Oro, round 2 : 4/11 hits, 3.33 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 5 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in Tokyo
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Americans roll dice for 1 Artillery and 1 Infantry in Tokyo, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Tokyo, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Tokyo, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Infantrys in Tokyo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Tokyo
                    Americans roll dice for 1 Artillery in Tokyo, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Tokyo, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Tokyo, round 5 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Tokyo, round 5 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Tokyo, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Tokyo, round 6 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Artillery in Tokyo, round 7 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys in Tokyo, round 7 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Tokyo
                    Americans roll dice for 1 Artillery in Tokyo, round 8 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Tokyo, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery in Tokyo, round 9 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Tokyo, round 9 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Tokyo
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from 85 Sea Zone to Wake
            1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 88 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 95 Sea Zone to 88 Sea Zone
            1 Fighter moved from 95 Sea Zone to Wake
            1 Destroyer and 1 Submarine moved from 89 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
            2 Adv.Fighters moved from Pearl Harbor to Wake
            1 AAGun, 1 Destroyer, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
            1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 74 Sea Zone
            2 Infantrys moved from 74 Sea Zone to Alaska
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
            1 Artillery and 1 Tank moved from S.Chile to 39 Sea Zone
            1 Artillery, 1 B.Transport and 1 Tank moved from 39 Sea Zone to 35 Sea Zone
            1 Artillery and 1 Tank moved from 35 Sea Zone to Salvador
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            4 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 Infantry moved from South Central USA to South Atlantic USA
            1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            2 Bombers moved from 42 Sea Zone to Gibraltar
            1 Adv.Fighter and 1 Fighter moved from Rio de Oro to 34 Sea Zone
    
        Place Units - Americans
            2 Transports placed in 35 Sea Zone
            1 B.Transport placed in 26 Sea Zone
            2 Infantrys placed in South Atlantic USA
            1 S.Submarine and 1 Submarine placed in 71 Sea Zone
            1 Marine placed in Alaska
            1 S.Submarine placed in 91 Sea Zone
            1 Adv.Fighter and 1 Marine placed in Pearl Harbor
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
            1 Adv.Fighter and 4 Infantrys placed in San Francisco
            2 Infantrys placed in South Central USA
    
        Turn Complete - Americans
            Americans collect 116 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.00
    Americans regular : -1.33
    Thai regular : 0.83
    Neutral regular : 0.33
    

    Territory Summary for Americans :

    Kusaie : 1 flag
    Kwajalein : 1 flag
    Eniwetok : 1 flag
    Rongelap : 1 flag
    Jaluit : 1 flag
    Gibraltar : 2 Bombers
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Factory and 1 Infantry
    San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Factory and 4 Infantrys
    Pearl Harbor : 1 Adv.Fighter, 1 Factory and 1 Marine
    South Central USA : 1 AAGun, 1 Factory and 2 Infantrys
    Wake : 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 1 Factory, 1 Fighter, 11 Infantrys and 1 Marine
    Alaska : 1 Factory, 2 Infantrys and 1 Marine
    Midway : 2 Infantrys
    Kermandec : 1 Infantry
    South Atlantic USA : 1 Factory and 4 Infantrys
    Bahia : 1 flag, 1 AAGun and 8 Infantrys
    W.Mexico : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 3 Tanks
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 1 Artillery, 5 Infantrys, 1 Marine and 1 Tank
    S.Chile : 1 flag, 2 Artillerys and 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Venezuela : 1 flag
    Santiago : 1 flag, 1 AAGun and 1 Factory
    35 Sea Zone : 1 B.Transport and 2 Transports
    26 Sea Zone : 1 B.Transport
    32 Sea Zone : 1 B.Transport
    74 Sea Zone : 1 Transport
    89 Sea Zone : 1 Transport
    91 Sea Zone : 1 S.Submarine
    71 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Submarine
    83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Submarine
    85 Sea Zone : 1 Transport
    117 Sea Zone : 1 Transport
    88 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 3 Carriers, 2 Cruisers, 9 Destroyers, 3 Fighters, 1 S.Submarine, 5 Submarines and 3 Transports
    34 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Transports
    

    Production/PUs Summary :

    Germans : 107 / 121
    Russians : 93 / 100
    Italians : 57 / 60
    French : 21 / 19
    Yamamoto : 63 / 65
    Chinese : 29 / 35
    Hisaichi : 68 / 71
    British : 112 / 115
    Anzac : 36 / 36
    Dutch : 17 / 17
    Finns : 16 / 16
    Romanians : 15 / 15
    Thai : 19 / 19
    Americans : 116 / 116
    

    Savegame


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