• Russia is feeling the pressure now… not sure if I’ll be able to hold Moscow.

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    @captainwalker said in WofW Cpt. W vs Karl7 (Axis):

    Russia is feeling the pressure now… not sure if I’ll be able to hold Moscow.

    Yay!

    LOL

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    @karl7

    With Asia failing we need something

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    @karl7 Hisachi lost some ground that round but, in the game as a whole, they’ve caused Russia to dedicate a lot of units to keep them in check. And that has really helped Germany…

  • 22 20 19 18 17 16 15 14 12

    @captainwalker said in WofW Cpt. W vs Karl7 (Axis):

    @karl7 Hisachi lost some ground that round but, in the game as a whole, they’ve caused Russia to dedicate a lot of units to keep them in check. And that has really helped Germany…

    I don’t see how you can lose this game even if Russia folds. The bad dice against Japan just sucked the wind out of them…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            1 Infantry moved from Kufra to New Valley
            1 Bomber moved from Hun to New Valley
            1 Adv.Fighter and 3 Fighters moved from 48 Sea Zone to New Valley
            1 Infantry moved from Greece to 48 Sea Zone
            1 Cruiser and 1 Infantry moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
                  Italians take Crete from British
            1 Infantry moved from Greece to 48 Sea Zone
            1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Rhodes
                  Italians take Rhodes from British
    
        Purchase Units - Italians
            Italians buy 2 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 7 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in New Valley
                Italians attack with 1 Adv.Fighter, 1 Bomber, 3 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Bomber, 3 Fighters and 1 Infantry in New Valley, round 2 : 5/6 hits, 2.33 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                Italians win with 1 Adv.Fighter, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Adv.Fighter and 3 Fighters moved from New Valley to Mersa Matruh
            1 Bomber moved from New Valley to Mersa Matruh
            2 Artillerys and 5 Infantrys moved from Tobruk to Mersa Matruh
            2 Fighters moved from Greece to 51 Sea Zone
            1 Battleship, 2 Carriers, 2 Destroyers and 8 Transports moved from 48 Sea Zone to 51 Sea Zone
            2 Artillerys, 1 Elite and 5 Infantrys moved from Rome to Campania
            3 Tanks moved from Hun to Mersa Matruh
            1 Artillery, 11 Infantrys and 3 Tanks moved from Kufra to Mersa Matruh
            2 Infantrys moved from Tobruk to Mersa Matruh
            2 Artillerys moved from Greece to 51 Sea Zone
            2 Artillerys moved from 51 Sea Zone to Mersa Matruh
    
        Place Units - Italians
            1 Destroyer and 1 Submarine placed in 51 Sea Zone
            1 Artillery and 1 Elite placed in Greece
            1 Bunker and 3 Tanks placed in Hun
            4 Infantrys placed in Tunis
            1 Artillery and 3 Infantrys placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 60 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Mersa Matruh: 1 Adv.Fighter and 1 Fighter
            EDIT: Adding units owned by Italians to 51 Sea Zone: 1 Adv.Fighter and 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 2.67
    British regular : 0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Darfur to Kufra
    
        Purchase Units - French
            French buy 1 Bunker, 1 Elite, 1 Infantry, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Kufra
                French attack with 1 Artillery and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in Kufra, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Kufra
                French win, taking Kufra from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from Darfur to New Valley
            1 Infantry and 1 Tank moved from Darfur to New Valley
            1 Tank moved from French Equatorial Africa to New Valley
            2 Elites moved from French Equatorial Africa to Darfur
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
    
        Place Units - French
            1 Bunker, 1 Infantry and 1 Mot.Inf placed in Syria
            1 Elite and 1 Tank placed in French Equatorial Africa
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    French regular : 0.67
    

    Territory Summary for French :

    Kufra : 1 flag, 1 Artillery and 1 Infantry
    Churchill : 1 AAGun, 1 Factory and 1 Infantry
    Syria : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Elite, 1 Factory, 7 Infantrys, 1 Mot.Inf and 2 Tanks
    French Equatorial Africa : 1 Bunker, 1 Elite, 1 Factory and 1 Tank
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    New Valley : 3 Infantrys and 2 Tanks
    Darfur : 2 Elites
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer
    8 Sea Zone : 2 Infantrys and 1 Transport
    

    Production/PUs Summary :

    Germans : 124 / 129
    Russians : 99 / 99
    Italians : 58 / 60
    French : 18 / 18
    Yamamoto : 61 / 67
    Chinese : 29 / 33
    Hisaichi : 59 / 71
    British : 99 / 107
    Anzac : 36 / 36
    Dutch : 18 / 19
    Finns : 19 / 19
    Romanians : 18 / 18
    Thai : 18 / 18
    Americans : 119 / 119
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            1 Destroyer moved from 86 Sea Zone to 75 Sea Zone
            1 T.Boat moved from 86 Sea Zone to 76 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 76 Sea Zone
            2 Adv.Fighters moved from Tokyo to 75 Sea Zone
            1 Infantry moved from Truk to Ponape
                  Yamamoto take Ponape from Americans
            4 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Battleship, 1 Cruiser, 4 Infantrys, 2 T.Boats, 1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            2 Transports moved from 111 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            4 Infantrys and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            7 Infantrys moved from 111 Sea Zone to Soembawa
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Adv.Fighter moved from 111 Sea Zone to Soembawa
            2 Infantrys moved from Saipan to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            2 Fighters moved from 86 Sea Zone to Minamitori
            1 Adv.Fighter moved from 86 Sea Zone to Minamitori
            4 Bombers moved from Banjarmasin to Soembawa
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Fighter, 6 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 75 Sea Zone
                Yamamoto attack with 2 Adv.Fighters and 1 Destroyer
                Americans defend with 1 S.Submarine
                    Americans roll dice for 1 S.Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters and 1 Destroyer in 75 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                1 S.Submarine owned by the Americans lost in 75 Sea Zone
                Yamamoto win with 2 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Soembawa
                Yamamoto attack with 1 Adv.Fighter, 4 Bombers, 8 Infantrys and 1 Tank
                Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Soembawa, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Adv.Fighter, 4 Bombers, 8 Infantrys and 1 Tank in Soembawa, round 2 : 2/14 hits, 5.00 expected hits
                    Dutch roll dice for 1 Bunker and 2 Infantrys in Soembawa, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Anzac lost in Soembawa
                    Yamamoto roll dice for 1 Adv.Fighter, 4 Bombers, 8 Infantrys and 1 Tank in Soembawa, round 3 : 6/14 hits, 5.00 expected hits
                    Dutch roll dice for 1 Bunker in Soembawa, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Adv.Fighter, 4 Bombers, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Anzac: 2 Infantrys
                Casualties for Dutch: 1 Bunker
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 T.Boat
                Americans defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 T.Boat in 76 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    1 Submarine owned by the Americans lost in 76 Sea Zone
                Yamamoto win with 2 Adv.Fighters, 2 Fighters and 1 T.Boat remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Minamitori
                Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Americans defend with 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Minamitori, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Minamitori, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 2 Infantrys in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Yamamoto
            3 Destroyers and 1 T.Boat moved from 86 Sea Zone to 85 Sea Zone
            3 Carriers moved from 86 Sea Zone to 85 Sea Zone
            1 B.Carrier moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Minamitori to 85 Sea Zone
            1 Carrier moved from 85 Sea Zone to 75 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone
            5 Transports moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Soembawa to 111 Sea Zone
            4 Bombers moved from Soembawa to 111 Sea Zone
            4 Bombers moved from 111 Sea Zone to Banjarmasin
    
        Place Units - Yamamoto
            1 Carrier, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
            1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
            3 Infantrys placed in Saipan
            3 Infantrys placed in Banjarmasin
    
        Turn Complete - Yamamoto
            Yamamoto collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -3.67
    Americans regular : -0.50
    Dutch regular : -1.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from Suiyuan to Chahar
            1 Artillery and 1 Elite moved from Hupeh to Anhwei
            2 Infantrys moved from Shensi to Shansi
            1 Infantry moved from Hupeh to Hunan
            1 Adv.Fighter moved from Hupeh to Shansi
            1 Fighter moved from Hupeh to Hunan
            1 Infantry moved from Hupeh to Hunan
            1 Fighter moved from Hupeh to Chahar
            1 Infantry moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 4 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 5 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 6 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 7 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 7 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Hunan
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Hunan
                Chinese win, taking Hunan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Hupeh
            1 Adv.Fighter moved from Shansi to Hupeh
            1 Fighter moved from Hunan to Hupeh
            1 Artillery, 1 Elite and 2 Tanks moved from Shensi to Hupeh
            1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan
            1 Artillery and 2 Infantrys moved from Lanchow to Shensi
            2 Infantrys moved from Gobi Altai to Ningsia
            1 AAGun moved from E.Qinghai to Ningsia
            1 Artillery moved from E.Qinghai to Ningsia
            1 Artillery and 4 Infantrys moved from E.Qinghai to Lanchow
            4 Infantrys moved from Hsining to E.Qinghai
            2 Artillerys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            1 Elite and 2 Infantrys placed in Hupeh
            6 Infantrys placed in Hsining
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4.00
    Hisaichi regular : -1.00
    

    Territory Summary for Chinese :

    Shansi : 2 Infantrys
    Suiyuan : 1 Artillery and 2 Infantrys
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 AAGun, 1 Adv.Fighter, 3 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 2 Fighters, 3 Infantrys and 14 Tanks
    Urumqi : 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank
    Lanchow : 1 Artillery and 4 Infantrys
    Shensi : 1 Artillery and 2 Infantrys
    Ningsia : 1 AAGun, 1 Artillery and 2 Infantrys
    Chahar : 1 Artillery
    Hunan : 2 Infantrys
    Anhwei : 1 Artillery and 1 Elite
    Hsining : 1 Factory and 6 Infantrys
    Gobi Altai : 1 flag, 1 Infantry and 2 Tanks
    

    Production/PUs Summary :

    Germans : 124 / 129
    Russians : 99 / 99
    Italians : 58 / 60
    French : 18 / 18
    Yamamoto : 66 / 66
    Chinese : 35 / 35
    Hisaichi : 53 / 71
    British : 99 / 107
    Anzac : 36 / 36
    Dutch : 17 / 19
    Finns : 19 / 19
    Romanians : 18 / 18
    Thai : 18 / 18
    Americans : 115 / 119
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 86 Sea Zone: 1 Battleship
            EDIT: Adding units owned by Yamamoto to 85 Sea Zone: 1 Battleship
            EDIT: Turning off Edit Mode
            3 Tanks moved from Shantung to 84 Sea Zone
            2 ArmoredCars moved from Shanghai to 84 Sea Zone
            1 ArmoredCar moved from Shantung to 84 Sea Zone
            1 Infantry moved from Shantung to 84 Sea Zone
            3 ArmoredCars, 1 Infantry, 1 T.Boat, 3 Tanks and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 ArmoredCars, 1 Infantry and 3 Tanks moved from 75 Sea Zone to Ayan
            1 Artillery moved from Chita to Heilungchiang
            1 Infantry moved from Chita to Heilungchiang
            1 ArmoredCar moved from Hong Kong to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 ArmoredCar, 1 Tank and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 ArmoredCar and 1 Tank moved from 84 Sea Zone to Kirin
            1 ArmoredCar moved from Hong Kong to Hunan
            1 ArmoredCar moved from Shantung to Hunan
            1 Fighter moved from Shantung to Hunan
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Tank moved from Chita to Heilungchiang
            5 Infantrys moved from Chita to Ayan
            6 Tanks moved from Chita to Ayan
            1 Adv.Fighter and 1 Fighter moved from Peking to Heilungchiang
            1 Bomber moved from Chita to Heilungchiang
            1 Adv.Fighter, 5 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Tanks moved from Chita to Ayan
            1 Battleship moved from 84 Sea Zone to 75 Sea Zone
            1 ArmoredCar and 1 Tank moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            2 Artillerys moved from Malaya to 110 Sea Zone
            1 ArmoredCar, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 ArmoredCar and 1 Tank moved from 111 Sea Zone to Flores
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
            1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
            1 Adv.Fighter moved from Malaya to Flores
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 6 Artillerys, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 2 ArmoredCars and 1 Fighter
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
                    Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Hunan, round 4 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 ArmoredCar
                Casualties for Chinese: 2 Infantrys
            Battle in Heilungchiang
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 1 Factory and 3 Tanks
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank in Heilungchiang, round 2 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 3 Tanks in Heilungchiang, round 2 : 1/3 hits, 1.50 expected hits
                    1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank in Heilungchiang, round 3 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 Tanks in Heilungchiang, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 3 Tanks
            Battle in Flores
                Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
                Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Flores, round 2 : 1/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Flores, round 2 : 4/5 hits, 1.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
                1 Adv.Fighter owned by the Hisaichi retreated
                Dutch win with 1 Artillery, 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -15
                Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 11 Infantrys and 11 Tanks
                Russians defend with 1 AAGun, 2 Artillerys, 19 Infantrys and 4 Tanks
                    Russians roll AA dice in Ayan : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship in Ayan, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 11 Infantrys and 11 Tanks in Ayan, round 2 : 12/33 hits, 11.50 expected hits
                    Russians roll dice for 2 Artillerys, 18 Infantrys and 4 Tanks in Ayan, round 2 : 7/24 hits, 8.67 expected hits
                    12 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 4 Infantrys and 11 Tanks in Ayan, round 3 : 11/26 hits, 10.33 expected hits
                    Russians roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Ayan, round 3 : 6/12 hits, 4.67 expected hits
                    2 ArmoredCars owned by the Hisaichi, 6 Infantrys owned by the Russians, 2 Artillerys owned by the Russians, 3 Tanks owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys and 11 Tanks in Ayan, round 4 : 9/20 hits, 8.67 expected hits
                    Russians roll dice for 1 Tank in Ayan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 6 ArmoredCars, 2 Artillerys and 11 Tanks remaining. Battle score for attacker is 36
                Casualties for Russians: 2 Artillerys, 19 Infantrys and 4 Tanks
                Casualties for Hisaichi: 2 ArmoredCars and 11 Infantrys
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Elite
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Elite
            Battle in Lombok
                Hisaichi attack with 1 Artillery and 1 Infantry
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in Kirin
                Hisaichi attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Mot.Inf
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Kirin, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Mot.Inf in Kirin, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians lost in Kirin
                Hisaichi win, taking Kirin from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Mot.Inf
    
        Non Combat Move - Hisaichi
            1 Carrier, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita
            1 Bomber moved from Heilungchiang to Peking
            1 Artillery and 2 Infantrys moved from Peking to Shantung
            4 Tanks moved from Shanghai to Shantung
            4 Tanks moved from Shantung to Hulunbuir
            1 Tank moved from Shanghai to Shantung
            1 Fighter moved from Hunan to Shantung
            1 Adv.Fighter moved from Ayan to Chita
            1 Adv.Fighter moved from Flores to 111 Sea Zone
    
        Place Units - Hisaichi
            1 Artillery and 2 Infantrys placed in Chita
            1 Artillery and 2 Infantrys placed in Peking
            1 Artillery and 3 Infantrys placed in Malaya
            1 Artillery and 2 Infantrys placed in Shantung
            2 Artillerys and 4 Infantrys placed in Hong Kong
            4 ArmoredCars and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 65 PUs; end with 65 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : -2.83
    Russians AA : -0.17
    Dutch regular : 1.50
    Hisaichi regular : 0.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @captainwalker

    wow, lol, this is like the 5th time this has happened!

      Casualties for Russians: 3 Tanks
            Battle in Flores
                Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
                Anzac defend with 1 Artillery and 3 Infantrys; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Flores, round 2 : 1/5 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Flores, round 2 : 4/5 hits, 1.83 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
                1 Adv.Fighter owned by the Hisaichi retreated
                Dutch win with 1 Artillery, 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -15
                Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
    
  • 22 20 19 18 17 16 15 14 12

    @karl7 said in WofW Cpt. W vs Karl7 (Axis):

    what is going on in the islands?

  • 23 21 20 19 17 16 15 13

    @karl7 the game has been kind to the Dutch in the islands, but not in S America…those neutrals aren’t giving up any ground without a fight.

  • 23 21 20 19 17 16 15 13

    @karl7 Your Yam bb was involved in the attack on Minamitori…it wouldn’t be able to move out of that sz because of that.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 Bomber moved from Manchester to 23 Sea Zone
            1 Infantry moved from Lower Egypt to 56 Sea Zone
            1 Infantry and 1 T.Boat moved from 56 Sea Zone to 55 Sea Zone
            1 Infantry moved from 55 Sea Zone to Rhodes
            1 Adv.Fighter and 5 Fighters moved from 56 Sea Zone to Rhodes
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Crete
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 4 Infantrys, 2 Mot.Infs, 1 T.Boat and 8 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 23 Sea Zone
                British attack with 1 Bomber
                Germans defend with 1 T.Boat
                    British roll dice for 1 Bomber in 23 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 T.Boat in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Bomber in 23 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 T.Boat in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Bomber in 23 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 T.Boat in 23 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 Bomber owned by the British and 1 T.Boat owned by the Germans lost in 23 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 Bomber
                Casualties for Germans: 1 T.Boat
            Battle in S.Thailand
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Elite
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Elite in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Elite in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Elite
            Battle in Rhodes
                British attack with 1 Adv.Fighter, 5 Fighters and 1 Infantry
                Italians defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 5 Fighters and 1 Infantry in Rhodes, round 2 : 3/7 hits, 2.33 expected hits
                    Italians roll dice for 1 Infantry in Rhodes, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Rhodes
                British win, taking Rhodes from Italians with 1 Adv.Fighter, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Crete
                British attack with 2 Infantrys
                Italians defend with 1 AAGun and 1 Infantry
                    British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter and 5 Fighters moved from Rhodes to 56 Sea Zone
            2 Artillerys and 2 Tanks moved from Manchester to 11 Sea Zone
            1 Elite and 5 Infantrys moved from Manchester to 11 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Elite, 3 Fighters, 5 Infantrys, 1 Submarine, 2 Tanks and 4 Transports moved from 11 Sea Zone to 6 Sea Zone
            2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks moved from 6 Sea Zone to S.Karelia
            1 Mot.Inf moved from Rostov to S.Karelia
            1 Artillery and 2 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Erzurum to Georgia
            1 Tank moved from W.Iran to Georgia
            1 Mot.Inf moved from W.Iran to Rostov
            2 Infantrys moved from E.Iran to 58 Sea Zone
            1 Infantry moved from E.Iran to W.Iran
            1 Infantry moved from Bombay to 59 Sea Zone
            1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone
            1 Infantry moved from 56 Sea Zone to Cairo
            2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Cairo
            1 AAGun moved from Lower Egypt to New Valley
            2 Artillerys and 3 Infantrys moved from Lower Egypt to Cairo
            1 Artillery, 7 Infantrys and 3 Tanks moved from Darfur to New Valley
            1 Infantry moved from French Equatorial Africa to Darfur
            2 Transports moved from 56 Sea Zone to 57 Sea Zone
            2 Infantrys and 1 Tank moved from Italian East Africa to 57 Sea Zone
            2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
            2 Infantrys and 1 Tank moved from 56 Sea Zone to Cairo
            1 Adv.Fighter moved from Madras to Italian East Africa
            1 Artillery, 5 Infantrys and 1 Tank moved from Assam to Yunnan
            2 Infantrys moved from Burma to Yunnan
            1 Artillery and 2 Infantrys moved from Hyderabad to Calcutta
            1 Artillery and 3 Infantrys moved from Bihar to Assam
            1 Tank moved from Delhi to Assam
            1 Artillery and 3 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Okhotsk to Yakutsk
            1 Infantry moved from W.Iran to Erzurum
    
        Place Units - British
            1 Bunker placed in Cairo
            1 Battleship and 1 T.Boat placed in 56 Sea Zone
            4 Tanks placed in Cairo
            1 Adv.Fighter and 2 Tanks placed in Italian East Africa
            1 Infantry and 2 Tanks placed in W.Iran
            1 Infantry and 2 Mot.Infs placed in E.Iran
            2 Artillerys and 2 Infantrys placed in Manchester
    
        Turn Complete - British
            British collect 104 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : -0.67
    Germans regular : 0.50
    British regular : 0.17
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Yakutsk : 1 Infantry
    Georgia : 2 Infantrys and 1 Tank
    Rostov : 1 Artillery, 2 Infantrys, 1 Mot.Inf and 1 Tank
    S.Karelia : 2 Artillerys, 1 Elite, 5 Infantrys, 1 Mot.Inf and 2 Tanks
    Italian East Africa : 1 flag, 2 Adv.Fighters, 1 Factory and 2 Tanks
    W.Morocco : 1 Infantry
    Kweichow : 1 Infantry
    Yunnan : 1 Artillery, 8 Infantrys and 1 Tank
    New Valley : 1 AAGun, 1 Artillery, 7 Infantrys and 3 Tanks
    Rhodes : 1 flag, 1 Infantry
    Assam : 1 AAGun, 1 Artillery, 3 Infantrys and 1 Tank
    Vancouver : 1 AAGun and 1 Factory
    Burma : 1 Infantry
    Darfur : 1 AAGun, 1 Bunker and 1 Infantry
    Bombay : 1 AAGun and 1 Factory
    Dover : 2 Infantrys
    Hyderabad : 4 Infantrys
    Wales : 1 AAGun, 1 Factory and 4 Infantrys
    Calcutta : 1 Artillery and 2 Infantrys
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 2 Infantrys
    Madras : 1 AAGun, 1 Factory and 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 1 Factory
    Malta : 3 Bunkers
    Bihar : 1 Artillery and 3 Infantrys
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 14 Infantrys and 7 Tanks
    Lower Egypt : 1 Infantry
    Gibraltar : 1 Bunker and 2 Infantrys
    S.Thailand : 1 flag, 1 Artillery and 1 Infantry
    Alaska : 2 Infantrys
    Attu : 2 Infantrys
    Cape Town : 1 Factory
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun and 2 Infantrys
    E.Iran : 1 flag, 1 Factory, 1 Infantry and 2 Mot.Infs
    Iceland : 1 flag
    W.Iran : 1 flag, 1 Factory, 2 Infantrys and 2 Tanks
    Erzurum : 1 flag, 1 Infantry
    Munster : 1 flag
    56 Sea Zone : 1 Adv.Fighter, 2 Battleships, 3 Carriers, 2 Cruisers, 4 Destroyers, 5 Fighters, 4 S.Submarines, 2 Submarines, 1 T.Boat and 5 Transports
    55 Sea Zone : 1 T.Boat
    67 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Submarine
    6 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 3 Fighters, 1 Submarine and 4 Transports
    

    Production/PUs Summary :

    Germans : 124 / 129
    Russians : 91 / 99
    Italians : 55 / 60
    French : 18 / 18
    Yamamoto : 66 / 66
    Chinese : 32 / 35
    Hisaichi : 65 / 65
    British : 104 / 104
    Anzac : 36 / 36
    Dutch : 16 / 19
    Finns : 19 / 19
    Romanians : 18 / 18
    Thai : 16 / 18
    Americans : 115 / 119
    

    Savegame


  • @Karl7 lol your tboat took out the only UK bomber.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            1 Artillery and 1 Elite moved from Java to Lombok
            1 Tank moved from Java to Sumatra
                  Dutch take Sumatra from Hisaichi
            1 Tank moved from Sumatra to Java
            2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to Lombok
            1 Artillery moved from Java to 67 Sea Zone
            2 Artillerys moved from Broome to 67 Sea Zone
            3 Infantrys moved from Broome to 67 Sea Zone
            3 Artillerys, 3 Infantrys and 4 Transports moved from 67 Sea Zone to 107 Sea Zone
            3 Artillerys and 3 Infantrys moved from 107 Sea Zone to Davao
            2 Infantrys moved from Broome to 67 Sea Zone
            2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Mindanao
                  Americans take Mindanao from Yamamoto
            1 Infantry moved from 107 Sea Zone to Celebes
                  Dutch take Celebes from Yamamoto
            1 Battleship moved from 67 Sea Zone to 107 Sea Zone
            2 Carriers, 3 Destroyers and 2 Submarines moved from 67 Sea Zone to 107 Sea Zone
            1 S.Submarine moved from 120 Sea Zone to 114 Sea Zone
            1 Infantry moved from Guadalcanal to 114 Sea Zone
            1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 108 Sea Zone
            1 Infantry moved from 108 Sea Zone to Yap
                  Anzac take Yap from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 2 Fighters in Lombok, round 2 : 2/6 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Anzac, 1 Fighter owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok
                Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -5
                Casualties for Anzac: 1 Elite and 1 Fighter
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
            Battle in Davao
                Anzac attack with 3 Artillerys and 3 Infantrys
                Yamamoto defend with 1 AAGun, 1 Factory and 2 Infantrys
                    Anzac roll dice for 1 Battleship and 2 Cruisers in Davao, round 2 : 1/3 hits, 1.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Davao
                    Anzac roll dice for 3 Artillerys and 3 Infantrys in Davao, round 2 : 2/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Davao
                Anzac win, taking Davao from Yamamoto with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Anzac
            1 Fighter moved from Lombok to 107 Sea Zone
            2 Adv.Fighters moved from Lombok to 107 Sea Zone
            1 Adv.Fighter moved from Port Moresby to 107 Sea Zone
            2 Infantrys moved from Port Moresby to West Papua
            2 Infantrys and 1 Tank moved from West Papua to Hollandia
    
        Place Units - Anzac
            1 Adv.Fighter and 2 Infantrys placed in Broome
            Anzac undo move 1.
            2 Artillerys and 1 Tank placed in Port Moresby
            1 Adv.Fighter and 2 Infantrys placed in Broome
            1 S.Submarine placed in 120 Sea Zone
            Anzac undo move 3.
            Anzac undo move 1.
            Anzac undo move 1.
            1 S.Submarine placed in 114 Sea Zone
            1 Artillery and 1 Tank placed in Port Moresby
            1 Adv.Fighter, 1 Artillery and 1 Infantry placed in Broome
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 38 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 67 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by British to 107 Sea Zone: 1 Cruiser, 1 Destroyer and 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Anzac regular : -1.17
    Hisaichi regular : 1.33
    

    Territory Summary for Anzac :

    Yap : 1 flag, 1 Infantry
    West Papua : 2 Infantrys
    Port Moresby : 1 AAGun, 1 Artillery, 1 Factory and 1 Tank
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory and 4 Infantrys
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    New Ireland : 1 Artillery
    Hollandia : 2 Infantrys and 1 Tank
    Flores : 1 Artillery and 3 Infantrys
    Lombok : 1 Artillery
    Celebes : 1 Infantry
    Java : 1 Tank
    Davao : 3 Artillerys and 2 Infantrys
    Mindanao : 1 Infantry
    107 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 4 Transports
    114 Sea Zone : 1 S.Submarine
    108 Sea Zone : 1 S.Submarine
    

    Production/PUs Summary :

    Germans : 124 / 129
    Russians : 91 / 99
    Italians : 55 / 60
    French : 18 / 18
    Yamamoto : 57 / 66
    Chinese : 32 / 35
    Hisaichi : 62 / 65
    British : 104 / 104
    Anzac : 38 / 38
    Dutch : 20 / 19
    Finns : 19 / 19
    Romanians : 18 / 18
    Thai : 16 / 18
    Americans : 121 / 119
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars and 2 Bunkers; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys moved from Suriname to Amazon
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 107 Sea Zone
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Flores
            2 ArmoredCars placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 1 Infantry and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Sumatra : 1 Bunker
    Flores : 2 Bunkers
    Suriname : 2 ArmoredCars and 1 Factory
    Tanimbar : 1 Infantry
    Merauke : 1 Infantry
    Java : 1 Bunker
    Bolivia : 1 flag, 1 Tank
    Amazon : 1 flag, 2 Infantrys
    107 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 124 / 129
    Russians : 91 / 99
    Italians : 55 / 60
    French : 18 / 18
    Yamamoto : 57 / 66
    Chinese : 32 / 35
    Hisaichi : 62 / 65
    British : 104 / 104
    Anzac : 38 / 38
    Dutch : 20 / 20
    Finns : 19 / 19
    Romanians : 18 / 18
    Thai : 16 / 18
    Americans : 121 / 119
    

    Savegame


  • @Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
    I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.

  • 22 20 19 18 17 16 15 14 12

    @captainwalker said in WofW Cpt. W vs Karl7 (Axis):

    @Karl7 I seem to have underestimated all Hisachi could throw against Russia… you did pretty well there.
    I’m going to allow the bb edit since it didn’t get a hit in that attack and you probably didn’t want to block with a bb.

    Oh shit, thanks yeah, I mean to mention that. I started the battle but forgot to move the BB away so it wouldn’t bombard, and of course I just clicked through… LOL

    Thanks.

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