@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
Adam514(Axis) vs Avner(Allies) PTV
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 factory_minors, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Stalingrad Germans take Stalingrad from Russians 1 infantry moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Ukraine to Northern Caucasus Germans take Northern Caucasus from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Tambov, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Kursk to Leningrad 1 tactical_bomber moved from Bryansk to Leningrad 1 tactical_bomber moved from Kursk to Leningrad 2 bombers moved from Bryansk to Western Germany 1 infantry moved from Bryansk to Tula 1 aaGun, 8 artilleries and 25 infantry moved from Bryansk to Kursk 9 armour and 7 mech_infantrys moved from Kursk to Stalingrad 1 armour moved from Ukraine to Northern Caucasus 2 armour moved from Ukraine to Stalingrad 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Poland to Western Ukraine 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 aaGun and 3 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 1 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 1 fighter moved from Western Germany to Southern Italy 1 aaGun moved from France to Holland Belgium Place Units - Germans 1 factory_minor placed in Ukraine 1 factory_minor placed in Leningrad 1 armour, 1 fighter and 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in France 3 infantry placed in Normandy Bordeaux Germans undo move 6. 1 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Tula 1 tactical_bomber moved from Russia to Tula 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Tula Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tula, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tula to Russia 1 fighter moved from Tula to Russia 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Northwest Persia to Southern Persia 1 infantry moved from Northwest Persia to Northeast Persia 5 artilleries and 40 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara 5 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 submarine moved from 93 Sea Zone to 95 Sea Zone 6 infantry moved from Buryatia to Sakha Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia 1 armour placed in Siberia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 0,00
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 43 Sea Zone 4 infantry and 2 transports moved from 43 Sea Zone to 40 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 40 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone 4 infantry and 2 marines moved from 40 Sea Zone to Eastern India 2 bombers, 5 fighters and 5 tactical_bombers moved from French Indo China to Eastern India 5 fighters and 3 tactical_bombers moved from 43 Sea Zone to Eastern India 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 destroyer moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 carrier moved from 43 Sea Zone to 40 Sea Zone 1 destroyer moved from 43 Sea Zone to 40 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
-
@avner Scramble in sz40?
-
@adam514 no scramble
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Java to 43 Sea Zone 4 infantry and 2 transports moved from 43 Sea Zone to 40 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 40 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 40 Sea Zone 4 infantry and 2 marines moved from 40 Sea Zone to Eastern India 2 bombers, 5 fighters and 5 tactical_bombers moved from French Indo China to Eastern India 5 fighters and 3 tactical_bombers moved from 43 Sea Zone to Eastern India 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 infantry moved from Kansu to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 destroyer moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 carrier moved from 43 Sea Zone to 40 Sea Zone 1 destroyer moved from 43 Sea Zone to 40 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 40 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports French defend with 1 destroyer Japanese roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports in 40 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits French roll dice for 1 destroyer in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Eastern India Japanese attack with 2 bombers, 10 fighters, 4 infantry, 2 marines and 8 tactical_bombers British defend with 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in Eastern India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Eastern India Japanese roll dice for 2 bombers, 9 fighters, 4 infantry, 2 marines and 8 tactical_bombers in Eastern India, round 2 : 16/25 hits, 12.17 expected hits UK_Pacific roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 5/16 hits, 6.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 marine owned by the British, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 1 fighter owned by the British, 8 infantry owned by the British and 1 armour owned by the British lost in Eastern India Japanese roll dice for 2 bombers, 7 fighters, 2 infantry, 2 marines and 7 tactical_bombers in Eastern India, round 3 : 12/20 hits, 10.17 expected hits UK_Pacific roll dice for 1 fighter in Eastern India, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Eastern India Japanese captures 11PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 2 bombers, 7 fighters, 1 infantry, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Battle in Sumatra Japanese attack with 1 artillery and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 4 tactical_bombers moved from Eastern India to Shan State 2 fighters moved from Eastern India to Shan State EDIT: 3 fighters and 1 tactical_bomber moved from Eastern India to Shan State 2 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone 1 carrier moved from 43 Sea Zone to 40 Sea Zone 2 bombers moved from Eastern India to French Indo China 1 destroyer moved from 21 Sea Zone to 38 Sea Zone 2 carriers moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangsi to Kweichow 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Hopei to Tsinghai 1 artillery moved from Honan to Inner Mongolia 1 infantry moved from Shansi to Honan 1 artillery moved from Hopei to Honan 1 artillery moved from Hopei to Kiangsi 1 aaGun moved from Hopei to Kiangsi 4 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Shansi 1 aaGun moved from Jehol to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 marine moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Kwangtung 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from French Indo China to Shan State 7 infantry moved from French Indo China to Kwangsi 1 aaGun moved from French Indo China to Kwangsi 1 aaGun and 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Southern Manchuria to Jehol Place Units - Japanese 1 fighter placed in 38 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kwangtung 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese undo move 2. Japanese undo move 2. 1 destroyer placed in 38 Sea Zone 1 infantry placed in Malaya 1 artillery placed in French Indo China Japanese undo move 3. 2 infantry placed in French Indo China 3 infantry placed in Japan 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : -0.33 Japanese regular : 4.67 British AA : 0.50 UK_Pacific regular : -1.50
-
@avner Axis have 13 victory conditions, and if they keep that for an entire turn (until Japan’s next turn), they win the game according to the 13 global victory city rule.
-
yes
I don’t think I can recover …
I miscalculated
another time…
in addition to having certainly something else wrong …
-
@avner Thanks for the game!