@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Adam514(Axis) vs Avner(Allies) PTV
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 2 carriers moved from 11 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 38 Sea Zone to 40 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Tsinghai to Hopei 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Tsinghai to Yunnan Combat - Chinese Battle in Inner Mongolia Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 3 infantry moved from Southern Persia to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 artillery moved from Ethiopia to 78 Sea Zone 1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 cruiser moved from 78 Sea Zone to 82 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 carrier moved from 78 Sea Zone to 82 Sea Zone 1 destroyer moved from 78 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 fighter moved from Iraq to 82 Sea Zone 1 armour moved from Egypt to Ethiopia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Quebec to United Kingdom 1 fighter moved from New Brunswick Nova Scotia to 109 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to 109 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 3 infantry moved from Shan State to Burma 3 aaGuns, 3 artilleries and 11 infantry moved from Eastern India to Burma Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,4 British collect 30 PUs (3 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,2,1,2,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,5,5,4,2,6 UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1,83 Italians regular : -0,33 Japanese regular : 0,67 Neutral_Axis regular : -1,00 British regular : 1,67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 bomber moved from Southern Italy to Trans-Jordan 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Greece to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan Combat - Italians Battle in Crete Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Trans-Jordan to Greece 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 armour moved from Greece to Romania 1 cruiser moved from 99 Sea Zone to 100 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -0.33 British regular : 1.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from Shan State to Burma 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Tunisia to Libya Combat - French Battle in Libya French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Libya Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 1 infantry Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0,00 French regular : -0,50 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Non Combat Move - Germans 1 aaGun and 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Poland to Baltic States 3 armour, 3 artilleries and 4 infantry moved from Poland to Eastern Poland 1 aaGun, 5 artilleries and 25 infantry moved from Romania to Eastern Poland 9 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 armour moved from Southern France to Yugoslavia 1 armour moved from Normandy Bordeaux to Western Germany 1 aaGun and 1 infantry moved from Western Germany to Holland Belgium 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 infantry moved from 100 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 infantry moved from Norway to Finland Place Units - Germans 2 armour and 5 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 submarine placed in 113 Sea Zone 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4 Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone Non Combat Move - Russians 2 aaGuns, 1 artillery, 2 fighters, 18 infantry and 1 tactical_bomber moved from Leningrad to Novgorod 9 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Kursk to Bryansk 2 artilleries and 8 infantry moved from Ukraine to Kursk 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Caucasus to Northwest Persia 1 aaGun moved from Siberia to Amur 6 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Tsinghai 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Tsinghai 2 fighters moved from Kwangsi to Tsinghai 3 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Kyushu to 7 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Kwangtung 1 infantry moved from 21 Sea Zone to Kwangtung 2 infantry moved from 21 Sea Zone to Fukien 1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 56 Sea Zone 1 fighter moved from 132 Sea Zone to Sumatra 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 1 tactical_bomber moved from 132 Sea Zone to Java 1 marine moved from Paulau to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Caroline Islands to Fukien 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from 37 Sea Zone to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Hunan to Szechwan 1 artillery moved from Hunan to Hopei 1 artillery moved from Kiangsi to Hopei 2 infantry moved from Hunan to Hopei 1 infantry moved from Hunan to Hopei 2 infantry moved from Hunan to Szechwan 1 armour moved from Kwangsi to Szechwan 1 mech_infantry moved from Kiangsi to Szechwan 1 artillery moved from Anhwe to Hopei Combat - Japanese Battle in Celebes Battle in 56 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Fukien Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Fukien, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Fukien Japanese win, taking Malaya from UK_Pacific, taking Fukien from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated 1 infantry owned by the Japanese retreated to Kwangsi Chinese win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Sumatra Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Tsinghai Japanese attack with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/9 hits, 4.50 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Tsinghai, round 3 : 5/7 hits, 3.83 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 2 fighters and 1 infantry Casualties for Chinese: 1 fighter and 4 infantry Battle in Hopei Japanese attack with 3 artilleries and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 3 artilleries and 3 infantry in Hopei, round 3 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Borneo, round 2 : 1/4 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sumatra to 38 Sea Zone 1 tactical_bomber moved from Java to 38 Sea Zone 1 carrier moved from 132 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Yunnan to 38 Sea Zone 1 tactical_bomber moved from Caroline Islands to 38 Sea Zone 1 fighter moved from 56 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 34 Sea Zone to 37 Sea Zone 2 destroyers moved from 34 Sea Zone to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter moved from Caroline Islands to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Fukien to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from Tsinghai to Honan 2 bombers moved from Tsinghai to Kiangsi 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 transports EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -3.67 UK_Pacific regular : 0.00 ANZAC regular : 0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 40 Sea Zone to 42 Sea Zone Place Units - Americans 1 fighter placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 11 Sea Zone 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 40 Sea Zone to 42 Sea Zone Place Units - Americans 1 fighter placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 destroyer and 1 submarine placed in 11 Sea Zone 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Inner Mongolia to Kansu Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Non Combat Move - British 1 armour moved from Quebec to 109 Sea Zone 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Scotland 1 armour moved from 112 Sea Zone to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 4 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from Iraq to Trans-Jordan 1 battleship and 1 cruiser moved from 40 Sea Zone to 82 Sea Zone 1 armour moved from Ethiopia to Belgian Congo 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 mech_infantry moved from Ethiopia to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eastern India to Yunnan 1 armour moved from Eastern India to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Burma to Eastern India 3 artilleries and 13 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Eastern India 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Place Units - British 1 carrier placed in 112 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,3,2 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Germans AA : 0,83 -
@avner It’s not legal for the US to have ships adjacent to a Japanese territory when not at war (Sumatra in this case), which was the case for US on the CM and NCM phases. Can you edit them elsewhere?
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@adam514 I had thought about going to war at the end of the shift …
all in sz82
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Crete to 100 Sea Zone 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 infantry moved from Libya to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus Italians take Southern Belarus from Russians 1 bomber moved from Greece to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Gibraltar Battle in Trans-Jordan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 3/3 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Gibraltar from British, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anglo-Egyptian Sudan Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan 1 bomber owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo-Egyptian Sudan to Egypt 2 fighters moved from Trans-Jordan to Egypt 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Bulgaria to Greece 1 aaGun moved from Romania to Bulgaria 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Southern Belarus 1 artillery moved from Alexandria to Egypt 2 transports moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 battleship, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Southern France Place Units - Italians 1 artillery and 2 infantry placed in Egypt 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -0.00 British regular : 0.00 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone 1 infantry moved from Burma to Eastern India Place Units - ANZAC 2 fighters and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Bessarabia to Ukraine 1 aaGun, 12 armour, 8 artilleries, 28 infantry and 8 mech_infantrys moved from Eastern Poland to Southern Belarus 1 aaGun and 1 infantry moved from Baltic States to Northern Belarus 2 mech_infantrys moved from Poland to Southern Belarus 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to Southern Belarus 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone 1 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 submarine moved from 128 Sea Zone to 116 Sea Zone 1 cruiser and 1 destroyer moved from 115 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Southern Italy to Romania Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 infantry placed in France 2 fighters and 1 infantry placed in Western Germany Germans undo move 1. 2 infantry placed in Normandy Bordeaux 1 infantry and 1 mech_infantry placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 8 infantry moved from Kursk to Ukraine 1 infantry moved from Novgorod to Leningrad 1 infantry moved from Novgorod to Leningrad 1 fighter moved from Novgorod to Leningrad 1 fighter moved from Novgorod to Leningrad 1 tactical_bomber moved from Novgorod to Leningrad Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 8 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 artilleries and 8 infantry in Ukraine, round 2 : 3/10 hits, 2,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Leningrad Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 artillery and 16 infantry moved from Novgorod to Yaroslavl 2 aaGuns, 1 artillery and 23 infantry moved from Bryansk to Russia 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Iraq 2 armour and 2 mech_infantrys moved from Bryansk to Yaroslavl 2 fighters and 1 tactical_bomber moved from Leningrad to Yaroslavl 2 infantry moved from Urals to Samara 1 aaGun and 6 infantry moved from Amur to Siberia 6 infantry moved from Buryatia to Sakha 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia 1 mech_infantry placed in Urals 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors, 1 fighter, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 4 infantry moved from Japan to 7 Sea Zone 4 infantry and 2 transports moved from 7 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Davao 2 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 fighter moved from 43 Sea Zone to Dutch New Guinea 2 cruisers moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Davao 1 fighter moved from 37 Sea Zone to Manilla 1 battleship moved from 43 Sea Zone to 44 Sea Zone 1 marine moved from Borneo to 44 Sea Zone 1 battleship and 1 marine moved from 44 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 battleship moved from 38 Sea Zone to 43 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 armour and 1 mech_infantry moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Honan to Kansu Combat - Japanese Battle in Guam Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Guam from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Davao Japanese attack with 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 2 : 0/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Davao, round 3 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Kansu from Japanese to Japanese EDIT: Adding units owned by Japanese to Kansu: 1 fighter EDIT: Removing units owned by Japanese from Kansu: 1 armour EDIT: Changing ownership of Kansu from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Honan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kansu to Honan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 carrier moved from 43 Sea Zone to 46 Sea Zone 1 fighter moved from Dutch New Guinea to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 38 Sea Zone to 46 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Paulau to 36 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 cruiser moved from 38 Sea Zone to 46 Sea Zone 1 fighter moved from Manilla to 37 Sea Zone 1 tactical_bomber moved from Davao to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 38 Sea Zone to Kwangsi 1 fighter moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Kwangsi 1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi 2 infantry moved from Fukien to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 bombers moved from Kiangsi to Kwangsi 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Szechwan 1 artillery moved from Hopei to Anhwe 1 infantry moved from Anhwe to Shansi 1 infantry moved from Shansi to Chahar 1 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun moved from Anhwe to Hopei 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 aaGuns moved from Kyushu to Japan Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Kwangtung 1 submarine placed in 7 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter, 5 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.00 Japanese regular : -3.50 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 3 fighters moved from Eastern United States to 93 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to 55 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 2 destroyers and 2 transports placed in 104 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 3 fighters moved from Eastern United States to 93 Sea Zone 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 3 fighters moved from Hawaiian Islands to 55 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 infantry moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 2 destroyers and 2 transports placed in 104 Sea Zone 1 infantry placed in Central United States 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 82 Sea Zone to 40 Sea Zone 1 fighter moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun, 1 artillery and 7 infantry moved from Eastern India to Burma 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Scotland to 112 Sea Zone 1 infantry moved from Scotland to 112 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 aaGuns, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Morocco Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 destroyer and 1 transport placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 marine placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 marine Some Units in 40 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Italians regular : 0,67 Japanese regular : -0,33 British regular : 1,50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber and 2 fighters moved from Egypt to Anglo-Egyptian Sudan 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Syria 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 cruiser moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Southern Belarus to Kursk Italians take Bryansk from Russians Italians take Kursk from Russians Combat - Italians Battle in Syria Battle in Anglo-Egyptian Sudan Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Syria from French, taking Anglo-Egyptian Sudan from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 artillery Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Bulgaria to Greece 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Southern Belarus to Kursk 1 bomber moved from Anglo-Egyptian Sudan to Southern Italy 2 fighters moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan Place Units - Italians 3 infantry placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 1.67 British regular : 0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Eastern India to 40 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 4 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Poland to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 fighter and 2 tactical_bombers moved from Romania to Ukraine 1 mech_infantry moved from Southern Belarus to Leningrad 1 tactical_bomber moved from Southern Belarus to Ukraine 2 bombers moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Ukraine Combat - Germans Battle in Leningrad Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Germans roll dice for 1 armour and 1 mech_infantry in Leningrad, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers Russians defend with 2 artilleries and 8 infantry Germans roll dice for 3 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 7/16 hits, 7.00 expected hits Russians roll dice for 2 artilleries and 8 infantry in Ukraine, round 2 : 4/10 hits, 3.33 expected hits 7 infantry owned by the Russians, 1 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 8/12 hits, 6.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry and 3 mech_infantrys Casualties for Russians: 2 artilleries and 8 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Kursk 1 aaGun moved from Southern Belarus to Bryansk 8 artilleries and 27 infantry moved from Southern Belarus to Bryansk 2 bombers moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk 1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk 1 armour moved from Southern Belarus to Bryansk 9 armour and 7 mech_infantrys moved from Southern Belarus to Kursk 1 infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Northern Belarus to Leningrad 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Gibraltar to France 1 aaGun moved from Holland Belgium to France 1 fighter moved from Gibraltar to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Normandy Bordeaux 1 infantry and 1 mech_infantry placed in Western Germany 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00





