@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
I don’t want Greece… I just don’t want you to have it :-)
haha you can try to deny me it, but doubt you’ll succeed!
@LennardF Would you be okay If I edit my 2 USSR planes that were in Kenya to Cairo? I completly forgot to move them?
@sovietishcat NP, I owe you for the Kwangtung thing earlier anyhow.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Greece to 95 Sea Zone
1 bomber moved from Alexandria to 95 Sea Zone
Combat - British
Combat Hit Differential Summary :
@LennardF Scramble sz 97?
sorry sz 95
@sovietishcat Does not look like a good investment for the beleaguered Italians. No Scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 bombers, 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
French take France from Germans
French take Normandy Bordeaux from British
French take Algeria from British
French take Southern France from Americans
French take Tunisia from British
1 fighter moved from Southern France to Northern Italy
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 bomber moved from Southern France to Northern Italy
2 bombers moved from Normandy Bordeaux to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 3 bombers, 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 3 bombers, 1 fighter and 2 infantry in Northern Italy, round 2 : 4/6 hits, 2,83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
3 bombers moved from Northern Italy to Normandy Bordeaux
1 armour and 3 infantry moved from Normandy Bordeaux to France
2 artilleries, 2 infantry and 1 mech_infantry moved from Southern France to France
1 fighter moved from Northern Italy to Greece
2 artilleries, 3 infantry and 2 mech_infantrys moved from Greece to Albania
4 transports moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Greece
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
4 bombers moved from Eastern United States to Normandy Bordeaux
2 fighters moved from Queensland to Philippines
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun moved from Western United States to British Columbia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Americans
1 factory_minor placed in Greece
5 bombers placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
1 artillery and 12 infantry moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Greece to 95 Sea Zone
1 bomber moved from Alexandria to 95 Sea Zone
Combat - British
Battle in Sicily
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Sicily from Italians, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to France
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to France
1 aaGun, 1 artillery, 8 infantry and 1 marine moved from Normandy Bordeaux to France
3 aaGuns, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from 95 Sea Zone to Greece
1 fighter moved from 95 Sea Zone to France
1 bomber moved from 95 Sea Zone to France
1 armour, 1 artillery and 13 infantry moved from Egypt to Trans-Jordan
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 15 mech_infantrys moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 aaGun and 7 infantry moved from India to Burma
1 artillery and 1 infantry moved from Greece to Albania
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - British
1 fighter placed in 110 Sea Zone
6 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 armour and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kenya: 2 fighters
EDIT: Adding units owned by Russians to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 1,17
Japanese regular : 0,33
Italians regular : 0,33
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Ukraine to Romania
4 armour moved from Ukraine to Romania
3 artilleries and 1 infantry moved from Greater Southern Germany to Western Germany
3 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Kazakhstan to Tsinghai
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Rostov to Kazakhstan
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Northern Italy, round 2 : 5/7 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Northern Italy to Germany
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,4,5,3,4
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Yunnan to Burma
Place Units - ANZAC
1 artillery and 2 fighters placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
ANZAC collect 16 PUs (2 lost to blockades); end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to France
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Rostov to Bryansk
3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 mech_infantrys moved from Novgorod to Bryansk
7 armour, 14 artilleries, 30 infantry and 6 mech_infantrys moved from Tambov to Bryansk
3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
9 armour and 18 mech_infantrys moved from Caucasus to Rostov
10 mech_infantrys moved from Rostov to Bryansk
5 armour moved from Rostov to Bryansk
4 armour and 8 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Bulgaria
Germans take Bulgaria from British
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Germany to Western Germany
12 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Novgorod to 125 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
1 tactical_bomber moved from Novgorod to 125 Sea Zone
1 tactical_bomber moved from Germany to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries and 5 infantry moved from Eastern Poland to Romania
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine; Russians defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 submarine
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 2/7 hits, 2.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Holland Belgium to Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from 125 Sea Zone to Germany
1 artillery moved from Finland to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Baltic States
3 infantry moved from 115 Sea Zone to Baltic States
3 aaGuns moved from Tambov to Bryansk
Place Units - Germans
3 armour placed in Ukraine
1 infantry placed in Volgograd
10 artilleries placed in Western Germany
6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,2,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.17
British regular : -1.00
@sovietishcat I made post-combat edits that weren’t involved in combat.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour, 15 artilleries, 65 infantry and 3 mech_infantrys moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 armour, 15 artilleries, 65 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 15 artilleries, 65 infantry and 3 mech_infantrys in Vologda, round 2 : 21/86 hits, 20,33 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Japanese with 3 armour, 15 artilleries, 65 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Vologda
2 fighters moved from Egypt to Greece
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,67
@sovietishcat Scramble out of Philippines?
No thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
7 mech_infantrys moved from Kwangsi to Yunnan
7 infantry moved from Kwangsi to Yunnan
16 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Tsinghai to Urals
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Yunnan
1 armour moved from Suiyuyan to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Hopei
3 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
Japanese take Hunan from Chinese
3 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
4 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Kiangsu to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from Americans
1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
7 infantry and 1 marine moved from Kwangtung to 20 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 1 fighter, 7 infantry, 1 marine, 1 tactical_bomber and 5 transports moved from 20 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Siam
7 infantry moved from 37 Sea Zone to Malaya
5 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 infantry moved from Amur to Manchuria
1 fighter moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Japan to 37 Sea Zone
1 mech_infantry moved from Sikang to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 3 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 37 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Siam
Battle in Yunnan
Japanese attack with 16 artilleries, 8 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 16 artilleries, 8 infantry and 8 mech_infantrys in Yunnan, round 2 : 11/32 hits, 10.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Siam from UK_Pacific, taking Yunnan from Chinese with 16 artilleries, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Battle in Malaya
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
3 bombers moved from 35 Sea Zone to Anhwe
Place Units - Japanese
1 submarine placed in 19 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Shantung
1 factory_minor placed in Kwangtung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.33
Japanese regular : 0.17
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from France to Holland Belgium
5 bombers moved from Eastern United States to Holland Belgium
7 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Greece to Western Germany
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
@LennardF Intercept bombing raid W.Germany?
@sovietishcat Nope!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 4 bombers and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from France to Holland Belgium
5 bombers moved from Eastern United States to Holland Belgium
7 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Greece to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 10 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 2/7 hits, 1,17 expected hits
2 bombers killed by AA
Bombing raid in Western Germany rolls: 6,6,6,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Holland Belgium
Americans attack with 5 bombers and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 5 bombers and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 3,67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Cleaning up after air battles
Non Combat Move - Americans
5 bombers moved from Western Germany to France
5 bombers moved from Holland Belgium to France
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
4 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Albania to Greece
3 fighters moved from Western Germany to France
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
4 bombers placed in Eastern United States
1 airfield and 3 infantry placed in Greece
9 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 95 Sea Zone to Bulgaria
1 infantry moved from Albania to Bulgaria
1 fighter moved from Greece to Bulgaria
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from France to Southern Italy
3 fighters moved from France to Northern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
3 submarines moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
British take Persia from Germans
Combat - British
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 6 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Northern Italy
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 factory_minor and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 4 fighters and 1 infantry in Northern Italy, round 2 : 2/6 hits, 2,67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 125 Sea Zone
British attack with 3 submarines
Germans defend with 1 destroyer
British roll dice for 3 submarines in 125 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Bulgaria
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour and 1 artillery moved from Albania to Greece
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
1 aaGun moved from Sicily to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to France
4 fighters moved from Northern Italy to France
2 aaGuns moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 marine moved from Normandy Bordeaux to France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 aaGuns, 1 artillery, 14 infantry and 15 mech_infantrys moved from Burma to India
1 armour moved from Belgian Congo to Egypt
1 artillery and 13 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Southern Italy to France
1 fighter moved from France to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
1 fighter moved from Greece to France
Place Units - British
6 infantry placed in United Kingdom
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : 0,33
Germans AA : 0,83
Germans regular : 0,33
British regular : 0,83
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Northern Italy
1 bomber moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Kazakhstan to Shensi
4 armour and 1 mech_infantry moved from Romania to Germany
1 artillery moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Germany
1 bomber and 1 fighter moved from Holland Belgium to Germany
1 mech_infantry moved from Southern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,5,1,3,2,2,3,1,2,2
Italians collect 5 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
British regular : -0.33