Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
SovietCat (Allies +3) vs LennardF, BM3
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Russians 3 armour, 15 artilleries, 63 infantry and 3 mech_infantrys moved from Vologda to Archangel Combat - Russians Battle in Archangel Russians attack with 3 armour, 15 artilleries, 63 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 15 artilleries, 63 infantry and 3 mech_infantrys in Archangel, round 2 : 24/84 hits, 20,00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour, 15 artilleries, 63 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Vologda to Archangel 1 tactical_bomber moved from Philippines to 42 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 4,00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangsi to 41 Sea Zone 2 bombers moved from Kwangsi to 35 Sea Zone 7 fighters moved from 36 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 7 fighters moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 infantry moved from Yunnan to Burma 3 armour moved from Kwangsi to Burma 6 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 1 submarine and 6 transports moved from 36 Sea Zone to 20 Sea Zone 2 mech_infantrys moved from Hunan to Burma 3 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Anhwe to Hunan 3 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Shantung to Anhwe Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 7 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 7 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 7 fighters, 1 submarine and 8 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 7 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 35 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 bombers moved from 35 Sea Zone to French Indo China 6 fighters moved from 37 Sea Zone to Burma 1 fighter and 8 tactical_bombers moved from 37 Sea Zone to French Indo China 7 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 submarines placed in 20 Sea Zone 3 artilleries placed in Kiangsu 3 infantry placed in Shantung 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6 Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -1.50
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 3 fighters moved from Greece to Southern Italy 7 bombers and 6 fighters moved from France to Germany 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone
Combat Hit Differential Summary :
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@LennardF Intercept bombing raid in Germany? Scramble of sz 6?
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@sovietishcat No intercept in Germany, scramble SZ 6.
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@LennardF My turn is comimg soon, just been really busy this week!
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@sovietishcat OK, no worries, thanks for the heads up!
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 3 fighters moved from Greece to Southern Italy 7 bombers and 6 fighters moved from France to Germany 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Air Battle in Germany Americans attacks with 13 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/7 hits, 1,17 expected hits Bombing raid in Germany rolls: 7,7,7,7,4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 fighter Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 37 Sea Zone Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern Italy Americans attack with 3 fighters and 2 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 2 infantry in Southern Italy, round 2 : 2/5 hits, 1,83 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern Italy Americans destroys 8PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Cleaning up after air battles Non Combat Move - Americans 9 infantry moved from Gibraltar to 92 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 10 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone 9 infantry moved from 98 Sea Zone to Trans-Jordan 7 bombers and 6 fighters moved from Germany to France 3 fighters moved from Southern Italy to France 3 bombers moved from Eastern United States to France 10 fighters moved from India to 42 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 4 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from France to Normandy Bordeaux 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java Place Units - Americans 2 bombers placed in Eastern United States 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter and 2 infantry placed in Greece Americans undo move 4. 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Greece 1 fighter placed in Greece 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1 Americans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 7 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from France to Southern France 3 fighters moved from France to Western Germany Combat - British Battle in Western Germany British attack with 3 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 fighters and 2 infantry in Western Germany, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Germany British win, taking Western Germany from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France British attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France British win, taking Southern France from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Southern France to France 1 infantry moved from Normandy Bordeaux to France 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to France 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 mech_infantrys moved from Egypt to Iraq 2 armour, 1 artillery, 10 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq 3 mech_infantrys moved from Persia to Iraq 4 aaGuns, 4 armour, 6 artilleries, 1 fighter, 17 infantry and 15 mech_infantrys moved from India to West India 1 mech_infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to West India 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 3 mech_infantrys placed in Persia 3 artilleries placed in Iraq British undo move 1. 3 artilleries placed in Persia 3 mech_infantrys placed in Egypt 1 artillery and 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 4 armour and 14 mech_infantrys EDIT: Removing units owned by British from West India: 4 armour and 14 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : -0,33 Japanese regular : -0,17 Germans AA : -1,17 Germans regular : 0,00 British regular : 1,50
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Combat Move - Italians 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Shensi to Suiyuyan 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Germany to Southern Italy 1 mech_infantry moved from Germany to Western Germany 4 armour moved from Germany to Western Germany 1 artillery moved from Northern Italy to Southern France 3 artilleries and 3 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 7/11 hits, 4.17 expected hits British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 4 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Southern Italy Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 5/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 4 aaGuns moved from Northern Italy to Western Germany 1 fighter moved from Southern France to Germany 1 bomber and 2 fighters moved from Southern Italy to Germany Place Units - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,1,3,1,1,3,1,5,4,2 Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 French regular : -0.67 Italians regular : 6.17 British regular : -0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from India to Syria 1 infantry moved from Northwest Persia to Iraq 1 fighter moved from Queensland to Java 1 infantry moved from India to West India Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Purchase Units - French French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 artillery and 1 infantry moved from France to Southern France 2 fighters moved from France to Southern France Combat - French Battle in Southern France French attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France French win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - French 2 fighters moved from Southern France to France 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Egypt to Trans-Jordan Place Units - French 1 artillery, 1 fighter and 1 infantry placed in France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 French regular : 1,33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major, 6x factory_minor; Remaining resources: 84 PUs; Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 18 PUs; Combat Move - Germans 1 infantry moved from Russia to Vologda Germans take Vologda from Russians 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Tambov 1 artillery moved from Belarus to Baltic States 2 artilleries and 5 infantry moved from Novgorod to Baltic States 2 artilleries moved from Finland to 115 Sea Zone 2 infantry moved from Finland to 115 Sea Zone 1 mech_infantry moved from Germany to Holland Belgium Germans take Holland Belgium from British 5 armour, 20 artilleries and 12 infantry moved from Northern Italy to Western Germany 5 armour moved from Western Germany to Germany 5 artilleries moved from Germany to Western Germany 13 infantry moved from Germany to Western Germany 3 artilleries moved from Ukraine to Rostov 2 bombers moved from Bryansk to Germany 2 bombers moved from Germany to Western Germany 1 artillery moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 artillery moved from Caucasus to Rostov 31 mech_infantrys moved from Caucasus to Ukraine 22 armour and 1 mech_infantry moved from Volgograd to Ukraine 24 artilleries and 29 infantry moved from Bryansk to Rostov Combat - Germans Non Combat Move - Germans 2 aaGuns moved from Ukraine to Rostov 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 artilleries placed in Western Germany 7 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,1,2,5,2 Germans collect 50 PUs (3 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans Combat - Russians Non Combat Move - Russians 4 aaGuns, 3 armour, 15 artilleries, 62 infantry and 3 mech_infantrys moved from Archangel to Novgorod 1 tactical_bomber moved from 42 Sea Zone to Queensland Turn Complete - Russians
Combat Hit Differential Summary :
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@sovietishcat Submerge sub in SZ 37?
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@LennardF yes please
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 6 Sea Zone 5 transports moved from 20 Sea Zone to 19 Sea Zone 3 artilleries moved from Kiangsu to 19 Sea Zone 3 infantry moved from Shantung to 19 Sea Zone 3 artilleries, 3 infantry and 5 transports moved from 19 Sea Zone to 20 Sea Zone 3 infantry moved from Kiangsi to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 3 artilleries, 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 6 infantry, 3 submarines and 5 transports moved from 20 Sea Zone to 35 Sea Zone 3 artilleries and 6 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Burma to Yunnan 6 fighters moved from Burma to 37 Sea Zone 3 tactical_bombers moved from French Indo China to 37 Sea Zone 1 bomber moved from French Indo China to Philippines 2 bombers moved from French Indo China to 37 Sea Zone 2 tactical_bombers moved from French Indo China to 37 Sea Zone 8 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys moved from Burma to India 6 infantry moved from Yunnan to Burma 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Kansu to Hopei Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 battleships, 8 carriers, 1 cruiser, 2 destroyers and 5 transports in 35 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 3 submarines and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 3 artilleries, 1 bomber and 6 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun, 1 artillery and 3 infantry ANZAC roll AA dice in Philippines : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 artilleries, 1 bomber and 6 infantry in Philippines, round 2 : 3/10 hits, 3.17 expected hits Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Philippines Japanese roll dice for 3 artilleries, 1 bomber and 5 infantry in Philippines, round 3 : 3/9 hits, 3.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 6 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/13 hits, 7.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 36 Sea Zone Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 8/12 hits, 6.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 6 armour, 16 artilleries, 12 infantry, 1 marine and 17 mech_infantrys in India, round 2 : 15/52 hits, 16.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 6 armour, 16 artilleries, 11 infantry, 1 marine and 17 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 6 fighters moved from 37 Sea Zone to 35 Sea Zone 8 fighters moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 bombers and 5 tactical_bombers moved from 37 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 bomber moved from Philippines to Kwangtung Place Units - Japanese 3 submarines placed in 20 Sea Zone 1 fighter and 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 Japanese collect 59 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -3.67 ANZAC AA : -0.17 UK_Pacific regular : 0.00 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from France to Northwest Persia 1 fighter moved from Greece to Northwest Persia 1 bomber moved from France to Western Germany 8 bombers and 9 fighters moved from France to Germany 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 9 infantry moved from Trans-Jordan to 98 Sea Zone 9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone 10 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Air Battle in Germany
Combat Hit Differential Summary :
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@LennardF Intercept bombing raid in Germany?
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@sovietishcat Nope, too many planes! I would like the AA to shoot a little better this time around…
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from France to Northwest Persia 1 fighter moved from Greece to Northwest Persia 1 bomber moved from France to Western Germany 8 bombers and 9 fighters moved from France to Germany 1 infantry moved from France to Northern Italy Americans take Northern Italy from Italians 2 artilleries, 4 infantry and 2 mech_infantrys moved from Greece to 97 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 97 Sea Zone to 95 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 9 infantry moved from Trans-Jordan to 98 Sea Zone 9 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 10 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone 10 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Air Battle in Germany Americans attacks with 17 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Western Germany causes 3 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/8 hits, 1,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4,8,3,3,4,5,7 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Battle in Northwest Persia Americans attack with 1 bomber and 1 fighter Germans defend with 1 artillery Americans roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Northwest Persia Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Southern Italy Americans attack with 2 artilleries, 14 infantry and 2 mech_infantrys Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 14 infantry and 2 mech_infantrys in Southern Italy, round 2 : 3/18 hits, 3,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans destroys 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Americans 7 bombers and 9 fighters moved from Germany to France 1 bomber moved from Western Germany to France 2 bombers moved from Eastern United States to France 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 bomber and 1 fighter moved from Northwest Persia to Iraq 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 8 fighters moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 bombers placed in Eastern United States 1 marine placed in Central United States 1 infantry placed in Western United States 2 fighters placed in Western United States 1 transport placed in 101 Sea Zone 1 fighter placed in Greece 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 5 fighters and 1 tactical_bomber moved from France to Holland Belgium 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Italians Combat - British Battle in Holland Belgium British attack with 6 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 6 infantry moved from Normandy Bordeaux to France 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Holland Belgium to France 1 artillery and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 2 armour and 17 mech_infantrys moved from Iraq to Persia 4 artilleries and 10 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 4 armour and 14 mech_infantrys moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from West India to Persia 4 aaGuns, 6 artilleries and 17 infantry moved from West India to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 3 fighters moved from Holland Belgium to France 1 fighter moved from Holland Belgium to France 1 fighter moved from Holland Belgium to 95 Sea Zone Place Units - British 1 artillery and 5 infantry placed in United Kingdom 3 armour placed in Persia 3 mech_infantrys placed in Iraq 2 infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : 0,33 Germans AA : -0,50 Germans regular : -0,67 British regular : -0,17