@Jacob16 No scramble
L21 #1 max334 (X+5) vs trulpen (A) P2V
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 2 fighters moved from Tobruk to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in 94 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 aaGun moved from Syria to 101 Sea Zone 1 artillery moved from Greece to 101 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 100 Sea Zone to Egypt 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Tobruk to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 factory_minor placed in Egypt 1 submarine placed in 97 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 1.33
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I believe you did a faulty attack in z94. There were 3 figs that could be and should be scrambled.
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TripleA Manual Gamesave Post: ANZAC round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 25 to 20 EDIT: Turning off Edit Mode 1 submarine moved from 64 Sea Zone to 45 Sea Zone 3 fighters moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes EDIT: 1 submarine moved from 94 Sea Zone to 97 Sea Zone Combat - ANZAC
Combat Hit Differential Summary :
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I’ll assume no scramble to z45.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 25 to 20 EDIT: Turning off Edit Mode 1 submarine moved from 64 Sea Zone to 45 Sea Zone 3 fighters moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes EDIT: 1 submarine moved from 94 Sea Zone to 97 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Queensland to South Australia 1 destroyer moved from 64 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : -0,50
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Italians from 25 to 20 EDIT: Turning off Edit Mode 1 submarine moved from 64 Sea Zone to 45 Sea Zone 3 fighters moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes EDIT: 1 submarine moved from 94 Sea Zone to 97 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 cruiser Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Queensland to South Australia 1 destroyer moved from 64 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,17 ANZAC regular : -0,50
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damn, sorry I was thinking planes cant hit subs, but it was a dd. I would not attack given that, but your call. If you so choose, pls put my sub in sz98 and reduce me by 5 IPCs
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
damn, sorry I was thinking planes cant hit subs, but it was a dd. I would not attack given that, but your call. If you so choose, pls put my sub in sz98 and reduce me by 5 IPCs
No problem. Yes, thought the attack would’ve been daring. Did the change, but put it in z97. You can change that at your pleasure.
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not sure if you posted, but game is not up
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nevermind, now i see it. I’m just a lowly tier 2 afterall :)
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several you could scramble to out of Leningrad
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
several you could scramble to out of Leningrad
In this case I need to know if there are any amphis and where? The picture is neat, but the most convenient is actually to make a manual post from 3A.
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Thought the shore bombardment would show, but it doesn’t. Just need to know which ship hits where?
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Funny how you said “the picture is neat, but…” I was all excited about the new trick you taught me… lol
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Can I decide that after you commit to the place you will scramble to?
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Can I decide that after you commit to the place you will scramble to?
Oh, tricky question. Perhaps that’s the order of things actually? Should be considering 3A requests the scramble decision first. Need to check it in the rules, but it’s a bit too late here for me now, so I’ll just go ahead and scramble 1 fig, 1 tac to Archangel.
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and you might want to save those planes for the defense of Moscow… not that I’m a good advice giver
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oh yes, sorry to get you so late, but I’m not really sure what you mean by the 3A thing