@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L21 #1 max334 (X+5) vs trulpen (A) P2V
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Iraq 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese Combat - ANZAC ANZAC creates battle in territory 21 Sea Zone Battle in Iraq ANZAC attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Iraq ANZAC win, taking Iraq from Japanese with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 2 destroyers and 2 submarines moved from 40 Sea Zone to 82 Sea Zone 2 submarines moved from 38 Sea Zone to 40 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 destroyer and 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 artillery moved from Formosa to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Kyushu 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 transports placed in 55 Sea Zone 1 harbour placed in Sumatra Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 harbour and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Iraq 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese Combat - ANZAC ANZAC creates battle in territory 21 Sea Zone Battle in Iraq ANZAC attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry ANZAC roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Iraq ANZAC win, taking Iraq from Japanese with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 2 destroyers and 2 submarines moved from 40 Sea Zone to 82 Sea Zone 2 submarines moved from 38 Sea Zone to 40 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 2 infantry moved from 40 Sea Zone to Eastern India 1 destroyer and 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 artillery moved from Formosa to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Kyushu 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone Place Units - ANZAC 2 transports placed in 55 Sea Zone 1 harbour placed in Sumatra Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,33 -
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 2 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 armour moved from Leningrad to Southern Belarus 1 artillery and 2 infantry moved from Leningrad to Novgorod 1 artillery and 1 infantry moved from Leningrad to Northern Belarus 1 artillery and 1 infantry moved from Kursk to Rostov 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Bryansk to Rostov 1 bomber moved from Ukraine to 100 Sea Zone 1 bomber moved from Kursk to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 2 armour and 2 mech_infantrys moved from Tula to Rostov 1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus 2 tactical_bombers moved from Kursk to Yugoslavia 1 artillery moved from Tula to Tambov 2 fighters moved from Kursk to Tambov 1 fighter moved from Kursk to Yugoslavia 2 fighters and 1 tactical_bomber moved from Western Germany to 99 Sea Zone Combat - Germans Battle in 100 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 100 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone Germans roll dice for 2 bombers and 2 fighters in 100 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 100 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits 1 bomber owned by the Germans and 1 carrier owned by the Americans lost in 100 Sea Zone Germans roll dice for 1 bomber and 2 fighters in 100 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer, 2 fighters and 3 transports in 100 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 100 Sea Zone Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is -32 Casualties for Germans: 3 bombers, 2 fighters and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Battle in 99 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 3 submarines 3 submarines owned by the Americans submerged Germans roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Tambov Germans attack with 1 artillery and 2 fighters British defend with 1 infantry Germans roll dice for 1 artillery and 2 fighters in Tambov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 fighters in Tambov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Germans attack with 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 5 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry 1 fighter owned by the Americans forced to land in Trans-Jordan Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Anglo-Egyptian Sudan from British to Germans EDIT: Adding units owned by Germans to Anglo-Egyptian Sudan: 1 infantry EDIT: Removing units owned by Germans from French Equatorial Africa: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 transports moved from 118 Sea Zone to 115 Sea Zone 3 artilleries moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy 2 tactical_bombers moved from Leningrad to Ukraine 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 artillery and 1 infantry moved from Bulgaria to Romania Place Units - Germans 1 airfield, 1 artillery and 2 infantry placed in Ukraine 1 destroyer and 1 submarine placed in 99 Sea Zone 1 submarine placed in 95 Sea Zone 1 submarine placed in 99 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,6,3,4 Germans collect 71 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : -3.17 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Russia to Tula Russians take Tula from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Gorky to Russia 1 aaGun moved from Samara to Russia 2 infantry moved from Samara to Stalingrad 2 infantry moved from Samara to Stalingrad Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 26 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Tanganyika Territory to Kenya Japanese take Kenya from British 1 fighter moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 100 Sea Zone Japanese attack with 1 fighter Americans defend with 3 transports 3 transports owned by the Americans lost in 100 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 18 Casualties for Americans: 3 transports Non Combat Move - Japanese 1 fighter moved from 100 Sea Zone to Egypt 1 armour moved from Belgian Congo to Egypt 1 fighter moved from Egypt to 83 Sea Zone 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from Japan to Yakut S.S.R. Place Units - Japanese 1 aaGun, 1 armour and 1 infantry placed in Egypt Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6,3,6,2,5,5,4,2,5 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,6,6,1,1,1,2,5,6,4,4,6,5,1,4,2,1 Japanese collect 10 PUs (7 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 82 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt 1 battleship moved from 82 Sea Zone to 78 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa Americans take French Equatorial Africa from Germans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 3 carriers moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 3 carriers, 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble to Cairo or the sz?
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@trulpen scramble all to Cairo
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Purchase Units - Americans Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tobruk to Egypt 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 2 carriers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 82 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt 1 battleship moved from 82 Sea Zone to 78 Sea Zone 2 infantry moved from French Central Africa to French Equatorial Africa Americans take French Equatorial Africa from Germans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 3 carriers moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 3 carriers, 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone Combat - Americans Japanese scrambles 3 units out of 83 Sea Zone to defend against the attack in Egypt Battle in 78 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers and 3 submarines; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 78 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 78 Sea Zone Americans win with 1 battleship, 2 carriers, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Egypt Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry Japanese roll AA dice in Egypt : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 8/12 hits, 4,83 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 artillery, 3 fighters and 1 infantry in Egypt, round 2 : 4/7 hits, 3,67 expected hits 1 infantry owned by the Japanese, 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese, 1 aaGun owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Egypt Americans win, taking Egypt from Japanese with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Americans: 1 artillery and 3 infantry Casualties for Japanese: 1 aaGun, 2 armour, 1 artillery, 3 fighters and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Egypt to 78 Sea Zone 2 submarines moved from 98 Sea Zone to 94 Sea Zone EDIT: 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Egypt to Malta 2 fighters moved from Gibraltar to Malta 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to 93 Sea Zone 4 infantry moved from Central United States to 104 Sea Zone 4 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 92 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 artillery and 4 infantry moved from 93 Sea Zone to Gibraltar 4 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 transports moved from 4 Sea Zone to 10 Sea Zone 1 artillery and 3 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone 1 artillery and 3 infantry moved from 7 Sea Zone to Kyushu 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Kyushu 3 fighters moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 7 Sea Zone to 8 Sea Zone 6 submarines moved from 6 Sea Zone to 9 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 fighter and 2 tactical_bombers moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States 3 artilleries placed in Kyushu 1 artillery and 2 infantry placed in Korea 1 artillery and 9 infantry placed in Central United States 1 carrier and 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUsCombat Hit Differential Summary :
Americans regular : 3,17 Japanese regular : 0,00 Japanese AA : -0,50 -
TripleA Manual Gamesave Post: British round 18
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 18 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Saratov to Tambov 1 fighter moved from Stalingrad to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Yaroslavl 2 fighters moved from Russia to Yaroslavl 1 destroyer and 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from Northwest Persia to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to 83 Sea Zone EDIT: 2 fighters and 1 tactical_bomber moved from Gibraltar to Morocco EDIT: 1 tactical_bomber moved from Gibraltar to 93 Sea Zone EDIT: 1 fighter moved from 93 Sea Zone to Gibraltar Combat - British Battle in Tambov British attack with 2 fighters and 1 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov British win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Yaroslavl British attack with 2 fighters and 1 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 1 infantry in Yaroslavl, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Yaroslavl, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Yaroslavl British win with 2 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in 83 Sea Zone British attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 4 carriers, 1 destroyer, 3 submarines, 1 tactical_bomber and 3 transports British roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 83 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Units damaged: 3 carriers owned by the Japanese Japanese roll dice for 3 submarines in 83 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 4 carriers, 1 destroyer, 1 tactical_bomber and 3 transports in 83 Sea Zone, round 2 : 1/6 hits, 1,50 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 83 Sea ZoneCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : 0,33 British regular : 1,17 -
I was a bit quick with casualties in z83. Dmg’d 3 ac. Would you have liked to do it differently?
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@trulpen did you miss scrambling my tac to Cairo?
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen did you miss scrambling my tac to Cairo?
No, but you can only scramble 3 air at most from a given sea zone.
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I thought that you meant the 3 figs with “all”.
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@trulpen I guess that was one of the changes with this version???
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and MaxD for the Japs is fine
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I cant believe I’m upset about my not so lucky rolls. I’ve been lucky for so long, I kind of became accustomed to it and I guess I just kind of expected it to continue.
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen I guess that was one of the changes with this version???
Yes, it was changed a while ago, since it got a bit sick with say 17 carriers and a pretty easy heavy support. They had to be nerfed some.
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@trulpen I play so slow that the other game I’m playing is still with the older version
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and back to the Jap fleet… by MaxD, I meant that your hit allocation is fine





