L21 #1 max334 (X+5) vs trulpen (A) P2V

  • 2024 '22 '21 '19 '18

    @trulpen Not sure I’ve seen such a huge TUV loss before. I used to cry if I sustained anything above 50. And they didn’t even list ANZAC on the Combat Hit Differential


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    @trulpen Not sure I’ve seen such a huge TUV loss before. I used to cry if I sustained anything above 50. And they didn’t even list ANZAC on the Combat Hit Differential

    ANZAC was included, but as american guest star. It only shows one nation per battle, so everything in the sz was considered american for the CHD.

  • 2024 '22 '21 '19 '18

    that was a bad battle… -74

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to 38 Sea Zone
            1 infantry moved from Shan State to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 38 Sea Zone
            2 artilleries and 2 infantry moved from 38 Sea Zone to Sumatra
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 38 Sea Zone to 80 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 77 Sea Zone
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Amur to Buryatia
            2 fighters and 1 tactical_bomber moved from Komi to Northern Caucasus
            1 armour, 3 artilleries, 1 bomber, 1 fighter and 2 infantry moved from Stalingrad to Northern Caucasus
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kazakhstan to Northern Caucasus
    
        Combat - Japanese
            Japanese creates battle in territory 7 Sea Zone
            Battle in Sumatra
            Battle in Northern Caucasus
                Japanese attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun, 3 armour, 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British roll AA dice in Northern Caucasus : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Japanese lost in Northern Caucasus
                    Japanese roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 6/13 hits, 5.33 expected hits
                    British roll dice for 1 aaGun, 3 armour, 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Northern Caucasus, round 2 : 13/18 hits, 7.67 expected hits
                    1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 aaGun owned by the British, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 5 infantry owned by the British lost in Northern Caucasus
                British win, taking Sumatra from UK_Pacific with 3 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -74
                Casualties for Japanese: 2 armour, 4 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 5 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Evenkiyskiy to Komi
            1 fighter moved from French Indo China to 38 Sea Zone
            1 tactical_bomber moved from French Indo China to Malaya
    
        Place Units - Japanese
            1 armour, 1 fighter and 1 tactical_bomber placed in Stalingrad
            Japanese undo move 1.
            1 armour, 1 fighter and 1 infantry placed in Stalingrad
            1 infantry and 1 tactical_bomber placed in French Indo China
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,4
            Japanese collect 43 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British AA : 1.50
    British regular : 5.33
    

    Savegame


  • Compensates somewhat for the fleet debacle. Such are the dice. Wouldn’t go LL anyway.


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            1 transport moved from 11 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery moved from Iwo Jima to 18 Sea Zone
            1 artillery and 1 transport moved from 18 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            3 fighters moved from Scotland to 112 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
            3 fighters and 2 tactical_bombers moved from Caroline Islands to Davao
            1 tactical_bomber moved from Morocco to 112 Sea Zone
            1 fighter moved from Morocco to Tunisia
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z112?

    Thinking of our previous discussions, I’m not sure I should assume anything. However, with the late hour, I will assume no scramble. Re-doing if I had it wrong. Can wait a few minutes though, just in case you’re online.


  • @trulpen said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    Scramble to z112?

    Thinking of our previous discussions, I’m not sure I should assume anything. However, with the late hour, I will assume no scramble. Re-doing if I had it wrong. Can wait a few minutes though, just in case you’re online.

    Nah, I’ll wait for your decision before executing that battle.

  • 2024 '22 '21 '19 '18

    @trulpen thank you, scramble 2 pls

  • 2024 '22 '21 '19 '18

    @max334 the reason I’m scrambling is because your ftrs are more valuable to you then mine are to me. Might not be the best logic

  • 2024 '22 '21 '19 '18

    …and the Jap attack was only supposed to be a one round strafing. Cant believe you left not a single man to retreat


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            1 transport moved from 11 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery moved from Iwo Jima to 18 Sea Zone
            1 artillery and 1 transport moved from 18 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            3 fighters moved from Scotland to 112 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
            3 fighters and 2 tactical_bombers moved from Caroline Islands to Davao
            1 tactical_bomber moved from Morocco to 112 Sea Zone
            1 fighter moved from Morocco to Tunisia
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Davao
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 4 fighters and 3 tactical_bombers in Davao, round 2 : 3/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 artillery in Davao, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Davao
                Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in Tunisia
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 marine
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 marine in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 marine owned by the Germans lost in Tunisia
                    Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 4 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Tunisia
                Americans win, taking Tunisia from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 marine
            Battle in 112 Sea Zone
                Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship and 1 cruiser
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 0,67
    Germans regular : -0,33
    

    Savegame


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    @max334 the reason I’m scrambling is because your ftrs are more valuable to you then mine are to me. Might not be the best logic

    Ok, does make some sense.

    I post the previous battles and restart from the CM, since I chose no scramble by default.


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            1 transport moved from 11 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery moved from Iwo Jima to 18 Sea Zone
            1 artillery and 1 transport moved from 18 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            3 fighters moved from Scotland to 112 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
            3 fighters and 2 tactical_bombers moved from Caroline Islands to Davao
            1 tactical_bomber moved from Morocco to 112 Sea Zone
            1 fighter moved from Morocco to Tunisia
    
        Combat - Americans
            Germans scrambles 2 units out of 113 Sea Zone to defend against the attack in 112 Sea Zone
            Battle in Soviet Far East
            Battle in Siberia
            Battle in 112 Sea Zone
                Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 cruiser and 2 fighters
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 battleship owned by the Germans, 1 submarine owned by the Americans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Americans lost in 112 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking 112 Sea Zone from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 33
                Casualties for Germans: 1 battleship, 1 cruiser and 2 fighters
                Casualties for Americans: 1 submarine and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Germans regular : 0,00
    

    Savegame


  • I forgot to withdraw from the other battles. I’ll roll them again, but will edit differing casualties.


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 3 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 units repaired.
            1 transport moved from 11 Sea Zone to 1 Sea Zone
            1 infantry moved from British Columbia to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 9 Sea Zone
            1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery moved from Iwo Jima to 18 Sea Zone
            1 artillery and 1 transport moved from 18 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Siberia
            2 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Soviet Far East
            1 submarine moved from 107 Sea Zone to 112 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            3 fighters moved from Scotland to 112 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao
            3 fighters and 2 tactical_bombers moved from Caroline Islands to Davao
            1 tactical_bomber moved from Morocco to 112 Sea Zone
            1 fighter moved from Morocco to Tunisia
    
        Combat - Americans
            Germans scrambles 2 units out of 113 Sea Zone to defend against the attack in 112 Sea Zone
            Battle in Soviet Far East
            Battle in Siberia
            Battle in 112 Sea Zone
                Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 1 cruiser and 2 fighters
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    1 battleship owned by the Germans, 1 submarine owned by the Americans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Americans lost in 112 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking 112 Sea Zone from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 33
                Casualties for Germans: 1 battleship, 1 cruiser and 2 fighters
                Casualties for Americans: 1 submarine and 1 tactical_bomber
            Battle in Davao
                Americans attack with 4 fighters and 3 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 4 fighters and 3 tactical_bombers in Davao, round 2 : 4/7 hits, 4,00 expected hits
                    Japanese roll dice for 1 artillery in Davao, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Davao
                Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 artillery
            Battle in Tunisia
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 marine
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 marine in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery and 1 marine in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Americans and 1 marine owned by the Germans lost in Tunisia
                Americans win, taking Tunisia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery and 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Tunisia: 1 artillery
            EDIT: Turning off Edit Mode
            1 fighter moved from Tunisia to Morocco
            4 artilleries, 6 infantry and 1 marine moved from Scotland to Eire
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            4 infantry moved from Central United States to 104 Sea Zone
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 96 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Eastern United States to Morocco
            1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 104 Sea Zone to 109 Sea Zone
            1 destroyer moved from 11 Sea Zone to 4 Sea Zone
            1 submarine moved from 32 Sea Zone to 7 Sea Zone
            2 carriers moved from 18 Sea Zone to 5 Sea Zone
            2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            4 carriers moved from 34 Sea Zone to 36 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Davao to 36 Sea Zone
            1 destroyer moved from 9 Sea Zone to 4 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            1 submarine moved from 9 Sea Zone to 4 Sea Zone
            2 submarines moved from 9 Sea Zone to 7 Sea Zone
            1 destroyer moved from 34 Sea Zone to 7 Sea Zone
            1 submarine moved from 34 Sea Zone to 7 Sea Zone
            3 submarines moved from 34 Sea Zone to 36 Sea Zone
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 5 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            3 fighters moved from 112 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Western United States
            3 destroyers and 2 submarines placed in 104 Sea Zone
            3 carriers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,6
            Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,67
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Jehol to Shansi
            2 infantry moved from Southern Manchuria to Jehol
            2 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Kiangsi to Hunan
            2 infantry moved from Hunan to Kweichow
            1 infantry moved from Northern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            3 artilleries and 6 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 14
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Turkmenistan to Uzbekistan
                  British take Uzbekistan from Japanese
            1 armour and 1 mech_infantry moved from Urals to Kazakhstan
                  British take Kazakhstan from Japanese
            1 armour and 1 mech_infantry moved from Kazakhstan to Stalingrad
            3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Northern Caucasus to Stalingrad
            1 tactical_bomber moved from Northern Caucasus to Stalingrad
            2 infantry moved from Urals to Samara
            1 fighter moved from Northern Caucasus to Stalingrad
            1 tactical_bomber moved from Western Sinkiang to Stalingrad
            1 fighter moved from Northern Caucasus to Samara
            1 mech_infantry moved from Urals to Evenkiyskiy
                  UK_Pacific take Evenkiyskiy from Japanese
            1 infantry moved from Urals to Samara
            1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
                  UK_Pacific take 36 Sea Zone from Japanese
            1 marine moved from 36 Sea Zone to Davao
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            1 infantry moved from Trans-Jordan to 83 Sea Zone
            2 infantry moved from Trans-Jordan to 83 Sea Zone
            4 infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone
            4 infantry moved from 100 Sea Zone to Crete
    
        Combat - British
            British creates battle in territory 95 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Will assume no scramble from Moscow.


  • But you have a few minutes to confirm. ;)

    (Will re-roll if you wanted to.)

Suggested Topics

  • 17
  • 13
  • 100
  • 57
  • 152
  • 51
  • 85
  • 128
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.8k

Users

40.5k

Topics

1.8m

Posts