@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L21 #1 max334 (X+5) vs trulpen (A) P2V
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I made a mistake…I really cant help the trapped fleet. Can I move the ships i sent to sz33 back to Japan. If your in agreement, pls use this map. triplea_37036_12jap.tsvg
Sure, that should work. It’s like only NCM-changes, right?
-
@trulpen Thank you for allowing that and yes, I will look at it one more time right now to be sure the change wasnt a knee-jerk reaction. I will let you know in about 15 minutes. Thanks again
-
final NCM changes. I’m screwed, but this will lessen the damage some. triplea_37036_12jap (2).tsvg
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
final NCM changes. I’m screwed, but this will lessen the damage some. triplea_37036_12jap (2).tsvg
I think you did this in local mode, so don’t get any credentials in. Can you perhaps redo this n PBF-mode?
-
@trulpen Dont really understand, but I redid in PBF mode. triplea_37036_12jap (3).tsvg
-
@max334 again sorry, but pls move my 2 trns in sz6 to sz7.
-
there are probably other mistakes, but I will not ask for any more changes. Promise
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
there are probably other mistakes, but I will not ask for any more changes. Promise
Feel free to ask, no problem. I’ll be able to look at it in perhaps 6 h.
-
@trulpen thanks and remember be kind :)
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen thanks and remember be kind :)
I’ll be gentle and will use contraceptives.
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 2 fighters, 1 harbour, 2 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 13 Sea Zone 1 submarine moved from 11 Sea Zone to 13 Sea Zone Americans take 11 Sea Zone from Japanese 5 submarines moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 27 Sea Zone to 31 Sea Zone 4 carriers moved from 27 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 2 fighters moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 13 Sea Zone 1 fighter moved from 27 Sea Zone to 32 Sea Zone 3 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone 1 submarine moved from 47 Sea Zone to 31 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone Combat - AmericansCombat Hit Differential Summary :
-
Wait, I might redo this.
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island 1 submarine moved from 47 Sea Zone to 31 Sea Zone 2 submarines moved from 11 Sea Zone to 13 Sea Zone Americans take 11 Sea Zone from Japanese 5 submarines moved from 27 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 battleship and 4 carriers moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from 11 Sea Zone to 32 Sea Zone 2 submarines moved from 11 Sea Zone to 13 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 2 destroyers moved from 27 Sea Zone to 32 Sea ZoneCombat Hit Differential Summary :
-
Ok, a little better. Scramble from Wake?
-
@trulpen said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Ok, a little better. Scramble from Wake?
Nah, forgot about the carrier-scramble. Have to look at it again.
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island 1 submarine moved from 47 Sea Zone to 31 Sea Zone 2 submarines moved from 11 Sea Zone to 13 Sea Zone Americans take 11 Sea Zone from Japanese 5 submarines moved from 27 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from 11 Sea Zone to 32 Sea Zone 2 submarines moved from 11 Sea Zone to 13 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone 4 carriers moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone Combat - AmericansCombat Hit Differential Summary :
-
Here goes. Scramble to z32 from Wake and/or z31?
-
no scrambles and God Bless the fleet
-
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands 2 artilleries and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island 1 submarine moved from 47 Sea Zone to 31 Sea Zone 2 submarines moved from 11 Sea Zone to 13 Sea Zone Americans take 11 Sea Zone from Japanese 5 submarines moved from 27 Sea Zone to 31 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 2 fighters moved from 11 Sea Zone to 32 Sea Zone 2 submarines moved from 11 Sea Zone to 13 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 battleship moved from 27 Sea Zone to 32 Sea Zone 4 carriers moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 31 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in Aleutian Islands Battle in Wake Island Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 fighters and 1 tactical_bomber Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Wake Island, round 2 : 2/3 hits, 1,83 expected hits 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Americans win, taking Aleutian Islands from Japanese, taking Wake Island from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 fighters and 1 tactical_bomber Battle in 31 Sea Zone Americans attack with 4 carriers, 3 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 2 transports Americans roll dice for 6 submarines in 31 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 4 carriers, 3 destroyers, 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 4/11 hits, 5,50 expected hitsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,17 -
Assigned the 3 hits from the subs on dmg capital ships. Don’t think there’s any point of keeping carriers intact anyway, so I’ll just go max d for you.





