L21 #1 max334 (X+5) vs trulpen (A) P2V

  • 2024 '22 '21 '19 '18

    sleep well, soon we will be eating schnitzel in Moscow


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 127 Sea Zone to 115 Sea Zone
            1 fighter moved from Kursk to Ukraine
            3 infantry moved from Kursk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Leningrad to Russia
            1 armour and 1 mech_infantry moved from Vologda to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns moved from Tula to Russia
            2 infantry moved from Stalingrad to Samara
            1 armour and 1 mech_infantry moved from Kursk to Russia
            1 infantry moved from Kursk to Bryansk
            1 artillery and 10 infantry moved from Kursk to Tula
            1 infantry moved from Northern Belarus to Leningrad
            1 aaGun, 1 artillery and 9 infantry moved from Leningrad to Vologda
            1 aaGun moved from Vologda to Gorky
    
        Place Units - Russians
            3 armour, 1 fighter, 3 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 submarine moved from 127 Sea Zone to 115 Sea Zone
            1 fighter moved from Kursk to Ukraine
            3 infantry moved from Kursk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Leningrad to Russia
            1 armour and 1 mech_infantry moved from Vologda to Russia
            1 infantry moved from Bryansk to Russia
            2 aaGuns moved from Tula to Russia
            2 infantry moved from Stalingrad to Samara
            1 armour and 1 mech_infantry moved from Kursk to Russia
            1 infantry moved from Kursk to Bryansk
            1 artillery and 10 infantry moved from Kursk to Tula
            1 infantry moved from Northern Belarus to Leningrad
            1 aaGun, 1 artillery and 9 infantry moved from Leningrad to Vologda
            1 aaGun moved from Vologda to Gorky
    
        Place Units - Russians
            3 armour, 1 fighter, 3 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Siberia: 2 infantry
            EDIT: Adding units owned by Russians to Amur: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 0,17
    

    Savegame


  • Couldn’t help myself.


  • Also, the sub I put in z97, if you want to move it somewhere else?

  • 2024 '22 '21 '19 '18


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    triplea_37036_4ger 5 29.tsvg

    No worries, I already changed the sub for you.

  • 2024 '22 '21 '19 '18

    9cc1d2f7-8fd8-4e85-b423-8bfcf97afc89-image.png
    scramble to sz56

  • 2024 '22 '21 '19 '18

    0f49d3b3-2c1b-4817-86cd-3dde4d041d62-image.png

    litle change, also here’s the file in case you want to see the full picture triplea_37036_4rus (3).tsvg


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    scramble to sz56

    No scramble, thanks.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            1 submarine moved from 34 Sea Zone to 56 Sea Zone
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
            2 fighters moved from 43 Sea Zone to Celebes
            1 battleship and 1 carrier moved from 43 Sea Zone to 45 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 24 Sea Zone
            1 marine moved from 24 Sea Zone to Wake Island
            1 bomber moved from Davao to Celebes
            1 infantry moved from Hopei to Hunan
            1 fighter and 1 tactical_bomber moved from Hopei to Hunan
            1 artillery and 3 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Kansu to Northern Sinkiang
                  Japanese take Northern Sinkiang from Chinese
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Wake Island
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Japanese win, taking Wake Island from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Celebes, round 2 : 1/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Celebes, round 3 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
            2 fighters moved from Celebes to 45 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Manilla
            1 armour moved from Kiangsu to Kwangtung
            1 aaGun moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Hunan to Kansu
            1 artillery moved from Inner Mongolia to Kansu
            1 armour and 1 mech_infantry moved from Hopei to Kansu
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Hopei to Honan
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Davao
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 24 Sea Zone
            1 battleship moved from 43 Sea Zone to 36 Sea Zone
            1 bomber moved from Celebes to Guam
            1 bomber moved from Shan State to Davao
            1 tactical_bomber moved from French Indo China to Guam
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Davao
            1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
            1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
            1 artillery and 6 infantry moved from Southern Manchuria to Korea
    
        Place Units - Japanese
            1 infantry placed in Kiangsu
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
            1 fighter and 1 tactical_bomber placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    let me change my NCM to Korea and N Manchuria. 4 Inf and art in N Manchuria and 4 Inf and ftr from Japan to Korea . Thanks

  • 2024 '22 '21 '19 '18

    if you’ll let me pls put tac in Davao instead of Guam. You might get squirrely on me and attack


  • I’ll fix that for you.


  • I’ll move the sb as well to Davao.


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to Northern Manchuria: 1 artillery and 3 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Korea: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Guam: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Davao: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Guam: 1 bomber
            EDIT: Adding units owned by Japanese to Davao: 1 bomber
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Algeria to Tunisia
                  Americans take Tunisia from Neutral_Axis
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from Queensland to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 32 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            2 cruisers moved from 55 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from 32 Sea Zone to Wake Island
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Malta
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 airfield and 1 marine
                    Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 98 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 transport
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                Americans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Malta
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 airfield and 1 armour
                    Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
            3 carriers, 2 destroyers and 3 fighters moved from 55 Sea Zone to 32 Sea Zone
            3 fighters moved from Queensland to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
            1 bomber moved from 56 Sea Zone to Hawaiian Islands
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            1 carrier moved from 9 Sea Zone to 14 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from 55 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
            1 tactical_bomber moved from Eastern United States to 14 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            2 submarines placed in 104 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            1 fighter placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to 14 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Italians regular : -0,33
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            2 artilleries and 13 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Kiangsi
                Chinese win, taking Tsinghai from Japanese, taking Hopei from Japanese, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Hunan
                Chinese attack with 2 artilleries, 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Hunan, round 2 : 2/18 hits, 4,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            2 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 1 artillery and 3 infantry
            EDIT: Adding units owned by Japanese to Northern Manchuria: 1 artillery and 3 infantry
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Korea: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Guam: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Davao: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Guam: 1 bomber
            EDIT: Adding units owned by Japanese to Davao: 1 bomber
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Algeria to Tunisia
                  Americans take Tunisia from Neutral_Axis
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from Queensland to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 32 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            2 cruisers moved from 55 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry moved from 32 Sea Zone to Wake Island
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Malta
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Marshall Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Wake Island
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 1 airfield and 1 marine
                    Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 98 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 transport
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                Americans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Malta
                Americans attack with 1 armour and 1 infantry
                Italians defend with 1 airfield and 1 armour
                    Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
            2 infantry moved from French Guiana to 90 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
            3 carriers, 2 destroyers and 3 fighters moved from 55 Sea Zone to 32 Sea Zone
            3 fighters moved from Queensland to 32 Sea Zone
            1 submarine moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
            1 bomber moved from 56 Sea Zone to Hawaiian Islands
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 9 Sea Zone to 26 Sea Zone
            1 carrier moved from 9 Sea Zone to 14 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
            1 fighter moved from 55 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 11 Sea Zone
            1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
            1 tactical_bomber moved from Eastern United States to 14 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            2 submarines placed in 104 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            1 fighter placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
            EDIT: Adding units owned by Americans to 14 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            2 artilleries and 13 infantry moved from Szechwan to Hunan
            1 fighter moved from Szechwan to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Kiangsi
            Battle in Kiangsi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Kiangsi
                Chinese win, taking Tsinghai from Japanese, taking Hopei from Japanese, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Hunan
                Chinese attack with 2 artilleries, 1 fighter and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Hunan, round 2 : 2/18 hits, 4,00 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
            2 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Libya
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt
            1 bomber moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Kenya to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Egypt
            1 infantry moved from Southern Persia to 82 Sea Zone
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 artillery moved from Iraq to 82 Sea Zone
            1 marine moved from Iraq to 82 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 83 Sea Zone to Egypt
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Szechwan to Shan State
    
        Combat - British
            Battle in Libya
            Battle in 97 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                British win, taking Libya from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                    Italians roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 11/13 hits, 5,00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits, 4,50 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Italians, 3 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 53
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 fighters moved from 97 Sea Zone to Malta
            2 fighters moved from United Kingdom to Gibraltar
            2 infantry moved from Quebec to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 aaGun and 10 infantry moved from Eastern India to Burma
            1 fighter moved from Shan State to Eastern India
            1 tactical_bomber moved from Shan State to Hunan
            1 fighter moved from Szechwan to Hunan
            1 bomber moved from Egypt to Western India
            1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,6
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Americans regular : 1,00
    Italians regular : 0,00
    Japanese regular : 1,33
    British regular : 7,00
    Italians AA : -0,50
    

    Savegame


  • Wow, 11 hits in Cairo instead of 5. Kind of compensates for the russian debacle earlier.

  • 2024 '22 '21 '19 '18

    ouch…that may have been a turning point. If Moscow rolls dont go well, this game my be in the books.

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