Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL21 #1 max334 (X+5) vs trulpen (A) P2V
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I think the small window to a win has closed. Would you mind giving me some pointers?
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I think the small window to a win has closed. Would you mind giving me some pointers?
Does this mean you resign and want some strategic analysis?
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@trulpen yes it does, unless you think i still have a reasonable chance at getting two Victoria Cities
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen yes it does, unless you think i still have a reasonable chance at getting two Victoria Cities
I agree, it looks more or less impossible to gain 2 VCs without losing any somewhere else. It’s 2-3 turns before another Moscow crush can be attempted and the Allies are coming on strong from all sides.
I’ll try to look at the game now.
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You took down Moscow G5. That’s very early. Kind of took me by surprise there. The conquest of UK-EU was also strong, but more or less a slip by me and good dice (especially when sinking the USN).
At that point it was very close to an Axis win, since you had 8 VCs for half a round. Allies managed to hang on by a thread, but then got rolling.
You had problems with Japan, mainly not being able to control Yunnan and chase away the chinese. When UK-Pac felt relieved there came a lot of pressure from them as well. This seriously impacted income.
Somehow I managed to gain fleet superiority in the Pac and the JN eventually went west to pursue a venture of taking down Cairo. After that J was lost. Perhaps greater focus to match fleet mobilization was needed?
Germany was very strong, but after the intrusion into Caucasus and the thin lines behind the stronghold the position crumbled and Russia could be liberated.
The game gives a lot of errors when looking at history, so I can’t make any deeper detailed analysis than ad memoriam.
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- what I remember about Russia is that in favor of reinforcing Moscow you put significant forces on the flanks.
- do you remember any significant strategic blunders?
- were there times that you remember where you felt relieved that I didn’t exploit a certain situation?
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Oh yeah, I also wanted to ask you about Yunnan. I put extra emphasis on trying to take it in the beginning but still failed because the Allies were also determined to keep it. This was my third PTV game, each time as Axis, and I can’t figure out how to take down Yunnan. So I gave up China entirely as I felt it was too expensive to try to take
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@max334 I also gave up China as I saw the US was adopting a Kill Japan first strategy and so I needed the money for sea power
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
- what I remember about Russia is that in favor of reinforcing Moscow you put significant forces on the flanks.
Yes, wanted to pressure Germany, but it was simply bad play on my part. You did well to take advantage of it.
- do you remember any significant strategic blunders?
Maybe Yunnan then, but I was doing big efforts of making it difficult and costly.
- were there times that you remember where you felt relieved that I didn’t exploit a certain situation?
Can’t say I do. You took both Moscow and London, which both were heavy setbacks for the Allies. I would have to be able to look at the game more closely in order to find out more about it.
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@max334 I also gave up China as I saw the US was adopting a Kill Japan first strategy and so I needed the money for sea power
That’s a problem for J, to get enough land-units into Asia. Maybe even more effort was needed to subdue China, especially since that conquest also funds the needed fleet mobilization.
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Eventually J’s economy inflated and then collapsed. As you point out, it’s necessary to be able to contest the ocean.
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Btw, just a formality, but would you like to report the result in the post results thread?
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@trulpen we dont need formalities