@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to Greece
2 fighters moved from Southern Italy to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 battleship moved from 99 Sea Zone to 100 Sea Zone
1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Trans-Jordan
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 3/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 1/7 hits, 2.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,3,4
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Neutral_Allies regular : -0.67
so its on you just in case you missed my post
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
so its on you just in case you missed my post
Sorry, I have. Thanks for the reminder.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser moved from 65 Sea Zone to 55 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
triplea_37036_1fre (2) 5.18.tsvg scramble option
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
triplea_37036_1fre (2) 5.18.tsvg scramble option
No scramble, thanks.
You also have a function to post the map manually:

Oh Okay thanks. I know there’s a box you can check to post after combat move
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Oh Okay thanks. I know there’s a box you can check to post after combat move
I hate that box. Always uncheck it. :)
But doing a manual post for scramble and intercept and such is quite neat.
@trulpen lol…you hate that box…why dont you like it?
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen lol…you hate that box…why dont you like it?
Hehe, it’s just annoying to get unnecessary prompts.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 115 Sea Zone to 122 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to 122 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 122 Sea Zone
Germans win, taking 122 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
2 bombers moved from 122 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
2 aaGuns, 1 artillery and 11 infantry moved from Poland to Eastern Poland
6 artilleries moved from Germany to Poland
3 armour moved from Yugoslavia to Eastern Poland
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
5 armour and 5 mech_infantrys moved from France to Germany
5 infantry moved from Bulgaria to Romania
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 115 Sea Zone
6 armour placed in Germany
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Leningrad to Vyborg
2 infantry moved from Archangel to Karelia
1 infantry moved from Leningrad to Vyborg
1 infantry moved from Leningrad to Vyborg
1 fighter moved from Leningrad to Baltic States
1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
1 infantry moved from Leningrad to Vyborg
2 infantry moved from Northern Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Leningrad to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Karelia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 6 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 armour, 6 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Vyborg, round 2 : 1/8 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Vyborg, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Vyborg, round 3 : 0/6 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Vyborg, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Vyborg
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Leningrad
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Leningrad
1 fighter and 1 tactical_bomber moved from Karelia to Leningrad
2 aaGuns, 1 artillery and 9 infantry moved from Northern Belarus to Leningrad
1 artillery and 1 infantry moved from Bryansk to Kursk
2 aaGuns moved from Bryansk to Kursk
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 infantry moved from Leningrad to Archangel
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 aaGun and 6 infantry moved from Siberia to Amur
3 infantry moved from Sakha to Amur
2 infantry moved from Siberia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 4,00
Russians regular : -4,33
Sick dice. Almost enough reason to resign.
so funny…I just reviewed the battles…those dice went on and on with little to no hits… and yes bad rolls. I used to play low luck for that very reason, but it was hard to find opponents.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
2 marines moved from Japan to 7 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangtung
1 artillery moved from Kwangsi to 37 Sea Zone
1 artillery moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 marine moved from Caroline Islands to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
1 bomber moved from Kwangsi to Manilla
1 submarine moved from 35 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 50 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Malaya
Battle in 50 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Manilla, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.33 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shansi: 1 infantry
EDIT: Removing units owned by Japanese from Shansi: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser and 1 marine moved from 7 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Northern Manchuria to Korea
1 aaGun moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Jehol to Southern Manchuria
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Kwangsi to Japan
1 carrier moved from 37 Sea Zone to 132 Sea Zone
2 fighters moved from Shan State to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Davao to Caroline Islands
1 tactical_bomber moved from Davao to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 aaGun moved from Japan to Kyushu
1 infantry moved from Jehol to Shansi
1 artillery and 1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Hunan
1 bomber moved from Manilla to Caroline Islands
Place Units - Japanese
1 submarine placed in 7 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 1 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.00
Japanese regular : 2.00
UK_Pacific regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Non Combat Move - Americans
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 49 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Queensland
1 fighter moved from Wake Island to Queensland
1 bomber moved from Wake Island to Queensland
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 battleship and 1 marine moved from 27 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
1 fighter moved from 27 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 fighter owned by the Chinese retreated
Japanese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
6 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to France
EDIT: 1 destroyer moved from 11 Sea Zone to 104 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 cruiser moved from 74 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Alexandria
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
Combat - British
Combat Hit Differential Summary :