Purchase Units - British
British buy 1 airfield, 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Japanese regular : -1,00 British regular : 0,17 Italians AA : -0,17I did all the battles, but then I forgot my plan for some of the very important NCMs. As soon as I get a little time to rethink my strategy I will get Japans full turn to you. Sorry for lengthy delay
No problem. It’s not a game to be rash. I’ve learned that plenty from empiric data.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 artillery moved from Alaska to Yukon Territory
              Japanese take Yukon Territory from British
        1 infantry moved from Alaska to British Columbia
              Japanese take British Columbia from British
        1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 submarine moved from 2 Sea Zone to 11 Sea Zone
        1 submarine moved from 20 Sea Zone to 22 Sea Zone
        4 fighters moved from 7 Sea Zone to 22 Sea Zone
        1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
        1 submarine moved from 7 Sea Zone to 23 Sea Zone
        2 tactical_bombers moved from Midway to 23 Sea Zone
        1 carrier moved from 2 Sea Zone to 11 Sea Zone
        2 fighters moved from 2 Sea Zone to 11 Sea Zone
        1 infantry moved from Aleutian Islands to 2 Sea Zone
        1 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone
        1 infantry moved from 11 Sea Zone to Mexico
        1 marine moved from Johnston Island to 27 Sea Zone
        1 cruiser and 1 marine moved from 27 Sea Zone to 66 Sea Zone
        1 marine moved from 66 Sea Zone to Southeast Mexico
        1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone
        1 artillery and 1 infantry moved from 66 Sea Zone to Central America
        1 marine moved from Hawaiian Islands to 27 Sea Zone
        1 battleship and 1 marine moved from 27 Sea Zone to 66 Sea Zone
        1 marine moved from 66 Sea Zone to Central America
        2 fighters moved from 27 Sea Zone to 11 Sea Zone
        1 bomber moved from Midway to 23 Sea Zone
        1 fighter moved from 7 Sea Zone to 23 Sea Zone
        1 fighter moved from Japan to 23 Sea Zone
        1 fighter moved from Japan to 23 Sea Zone
        1 submarine moved from 7 Sea Zone to 22 Sea Zone
    Combat - Japanese
        Battle in Southeast Mexico
        Battle in 11 Sea Zone
            Japanese attack with 1 carrier, 4 fighters, 1 submarine and 1 transport
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 11 Sea Zone
            Japanese win, taking Southeast Mexico from Americans, taking 11 Sea Zone from Neutral with 1 carrier, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Central America
            Japanese attack with 1 artillery, 1 infantry and 1 marine
            Americans defend with 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Central America, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 2 infantry in Central America, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Central America
            Japanese win, taking Central America from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in Mexico
        Battle in 22 Sea Zone
            Japanese attack with 4 fighters, 2 submarines and 1 tactical_bomber
            British defend with 1 destroyer; ANZAC defend with 1 transport
                Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 22 Sea Zone
            Japanese win, taking Mexico from Americans with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for British: 1 destroyer
            Casualties for ANZAC: 1 transport
        Battle in 23 Sea Zone
            Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 transport; ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                Americans roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 23 Sea Zone
            Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer
            Casualties for Americans: 1 transport
        Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    Non Combat Move - Japanese
        1 infantry moved from Stalingrad to Northern Caucasus
        1 infantry moved from Kazakhstan to Northern Caucasus
        1 mech_infantry moved from Timguska to Kazakhstan
        1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
        1 transport moved from 27 Sea Zone to 7 Sea Zone
        1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 submarine moved from 2 Sea Zone to 16 Sea Zone
        1 fighter moved from Japan to Hawaiian Islands
        1 bomber moved from 23 Sea Zone to Hawaiian Islands
        1 submarine moved from 7 Sea Zone to 6 Sea Zone
        1 carrier moved from 7 Sea Zone to 6 Sea Zone
        1 carrier moved from 27 Sea Zone to 66 Sea Zone
        2 fighters moved from 11 Sea Zone to 66 Sea Zone
        1 carrier moved from 7 Sea Zone to 27 Sea Zone
        1 destroyer moved from 27 Sea Zone to 23 Sea Zone
        1 destroyer moved from 7 Sea Zone to 22 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
        3 fighters moved from 22 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone
        1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone
        2 fighters moved from 23 Sea Zone to Iwo Jima
        1 destroyer moved from 31 Sea Zone to 27 Sea Zone
        1 infantry moved from Urals to Komi
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
        1 artillery and 2 infantry placed in Stalingrad
        Japanese undo move 2.
        1 artillery, 1 fighter and 1 infantry placed in Stalingrad
        1 artillery and 1 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,6,6,4,5
        Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 4.50
British regular : -0.33
man…what a tangled web. I’m worried the Allies are about to deal the Axis a major below. If you strike, pls dont hit me too hard and sorry for long delay
@max334 i meant ‘blow’
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to British Columbia
        2 infantry moved from Western United States to Mexico
        1 infantry moved from Central United States to Southeast Mexico
        1 infantry moved from Central United States to Southeast Mexico
        1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
        1 marine moved from Gibraltar to 93 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 91 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Central America
        2 fighters moved from Western United States to Mexico
        1 fighter moved from 93 Sea Zone to Central America
        1 fighter moved from 91 Sea Zone to Southeast Mexico
        1 fighter moved from Gibraltar to Central America
        1 submarine moved from 35 Sea Zone to 23 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
        3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
        1 tactical_bomber moved from Western United States to Mexico
        1 infantry moved from Western United States to British Columbia
        1 tactical_bomber moved from Gibraltar to Central America
        1 fighter moved from 93 Sea Zone to Southeast Mexico
        1 armour and 1 mech_infantry moved from Western United States to British Columbia
        1 fighter moved from Western United States to Southeast Mexico
        2 submarines moved from 99 Sea Zone to 100 Sea Zone
    Combat - Americans
        Battle in Central America
            Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 marine
                Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Central America, round 2 : 3/6 hits, 2,67 expected hits
                Japanese roll dice for 1 artillery and 1 marine in Central America, round 2 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America
            Americans win, taking Central America from Japanese with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery and 1 marine
        Battle in Southeast Mexico
            Americans attack with 3 fighters and 2 infantry
            Japanese defend with 1 marine
                Americans roll dice for 3 fighters and 2 infantry in Southeast Mexico, round 2 : 3/5 hits, 1,83 expected hits
                Japanese roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits
                1 marine owned by the Japanese lost in Southeast Mexico
            Americans win, taking Southeast Mexico from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 marine
        Battle in 22 Sea Zone
            Americans attack with 3 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer and 2 submarines
            2 submarines owned by the Japanese submerged
                Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 23 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 23 Sea Zone
            Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Mexico
            Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Mexico, round 2 : 1/5 hits, 2,00 expected hits
                Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Mexico
            Americans win, taking Mexico from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in British Columbia
            Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 3/5 hits, 1,67 expected hits
                Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in British Columbia
            Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone
        1 carrier and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone
        1 carrier and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
        3 fighters moved from Southeast Mexico to 91 Sea Zone
        2 fighters and 1 tactical_bomber moved from Mexico to Western United States
        1 battleship, 5 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 34 Sea Zone
        2 infantry moved from Paulau to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        2 infantry moved from 34 Sea Zone to Caroline Islands
        1 transport moved from 35 Sea Zone to 23 Sea Zone
        1 infantry moved from Marianas to 23 Sea Zone
        1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Caroline Islands
        1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone
        3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
    Place Units - Americans
        2 fighters and 2 tactical_bombers placed in Western United States
        2 artilleries and 4 infantry placed in Central United States
        1 artillery and 3 infantry placed in Western United States
        2 infantry placed in Central United States
        1 infantry placed in Western United States
        1 infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,6,4,5,4
        Americans collect 51 PUs (4 lost to blockades); end with 51 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        1 artillery placed in Southern Manchuria
        1 artillery placed in Hunan
        1 artillery placed in Kiangsi
        2 infantry placed in Anhwe
        2 infantry placed in Southern Manchuria
        1 infantry placed in Hunan
        1 infantry placed in Kiangsi
    Turn Complete - Chinese
        Chinese collect 27 PUs; end with 27 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
man…what a tangled web. I’m worried the Allies are about to deal the Axis a major blow. If you strike, pls dont hit me too hard and sorry for long delay
Even though Japan is going on a desperate rampage rarely seen, they’re suffocating under the joint pressure of the allied forces. Even UK-Pac and ANZAC earn more together now, but US has made promises not to abandon them in the dire. Unfortunately the nazis look solid and strong, but Churchill hopes to stay their hand.
Btw, assumed no scrambles in mainland US.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to British Columbia
        2 infantry moved from Western United States to Mexico
        1 infantry moved from Central United States to Southeast Mexico
        1 infantry moved from Central United States to Southeast Mexico
        1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
        1 marine moved from Gibraltar to 93 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 91 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Central America
        2 fighters moved from Western United States to Mexico
        1 fighter moved from 93 Sea Zone to Central America
        1 fighter moved from 91 Sea Zone to Southeast Mexico
        1 fighter moved from Gibraltar to Central America
        1 submarine moved from 35 Sea Zone to 23 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
        3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
        1 tactical_bomber moved from Western United States to Mexico
        1 infantry moved from Western United States to British Columbia
        1 tactical_bomber moved from Gibraltar to Central America
        1 fighter moved from 93 Sea Zone to Southeast Mexico
        1 armour and 1 mech_infantry moved from Western United States to British Columbia
        1 fighter moved from Western United States to Southeast Mexico
        2 submarines moved from 99 Sea Zone to 100 Sea Zone
    Combat - Americans
        Battle in Central America
            Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 marine
                Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0,50 expected hits
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Central America, round 2 : 3/6 hits, 2,67 expected hits
                Japanese roll dice for 1 artillery and 1 marine in Central America, round 2 : 1/2 hits, 0,67 expected hits
                1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America
            Americans win, taking Central America from Japanese with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery and 1 marine
        Battle in Southeast Mexico
            Americans attack with 3 fighters and 2 infantry
            Japanese defend with 1 marine
                Americans roll dice for 3 fighters and 2 infantry in Southeast Mexico, round 2 : 3/5 hits, 1,83 expected hits
                Japanese roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits
                1 marine owned by the Japanese lost in Southeast Mexico
            Americans win, taking Southeast Mexico from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 marine
        Battle in 22 Sea Zone
            Americans attack with 3 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer and 2 submarines
            2 submarines owned by the Japanese submerged
                Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 23 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 23 Sea Zone
            Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in Mexico
            Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Mexico, round 2 : 1/5 hits, 2,00 expected hits
                Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Mexico
            Americans win, taking Mexico from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in British Columbia
            Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 3/5 hits, 1,67 expected hits
                Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in British Columbia
            Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone
        1 carrier and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone
        1 carrier and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
        3 fighters moved from Southeast Mexico to 91 Sea Zone
        2 fighters and 1 tactical_bomber moved from Mexico to Western United States
        1 battleship, 5 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 34 Sea Zone
        2 infantry moved from Paulau to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        2 infantry moved from 34 Sea Zone to Caroline Islands
        1 transport moved from 35 Sea Zone to 23 Sea Zone
        1 infantry moved from Marianas to 23 Sea Zone
        1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Caroline Islands
        1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone
        3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
    Place Units - Americans
        2 fighters and 2 tactical_bombers placed in Western United States
        2 artilleries and 4 infantry placed in Central United States
        1 artillery and 3 infantry placed in Western United States
        2 infantry placed in Central United States
        1 infantry placed in Western United States
        1 infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,6,4,5,4
        Americans collect 51 PUs (4 lost to blockades); end with 51 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        1 artillery placed in Southern Manchuria
        1 artillery placed in Hunan
        1 artillery placed in Kiangsi
        2 infantry placed in Anhwe
        2 infantry placed in Southern Manchuria
        1 infantry placed in Hunan
        1 infantry placed in Kiangsi
    Turn Complete - Chinese
        Chinese collect 27 PUs; end with 27 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    Purchase Units - British
        British buy 1 aaGun and 14 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Morocco: 1 aaGun
        EDIT: Adding units owned by Americans to Algeria: 1 aaGun
        EDIT: Turning off Edit Mode
        EDIT: 2 submarines moved from 100 Sea Zone to 96 Sea Zone
        1 submarine moved from 99 Sea Zone to 96 Sea Zone
        1 submarine moved from 109 Sea Zone to 107 Sea Zone
        7 fighters moved from United Kingdom to 107 Sea Zone
        1 fighter moved from Gibraltar to 107 Sea Zone
        1 armour and 1 mech_infantry moved from Kansu to Yenisey
              UK_Pacific take Yenisey from Japanese
    Combat - British
        Battle in 107 Sea Zone
            British attack with 8 fighters and 1 submarine
            Germans defend with 1 destroyer
                British roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans and 1 submarine owned by the British lost in 107 Sea Zone
            British win with 8 fighters remaining. Battle score for attacker is 2
            Casualties for British: 1 submarine
            Casualties for Germans: 1 destroyer
    Non Combat Move - British
        2 battleships, 1 carrier, 2 cruisers and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        2 infantry moved from Quebec to 109 Sea Zone
        2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Central America
        3 fighters moved from 107 Sea Zone to United Kingdom
        1 infantry moved from Scotland to United Kingdom
        1 fighter moved from 107 Sea Zone to 96 Sea Zone
        1 submarine moved from 100 Sea Zone to 96 Sea Zone
        1 fighter moved from 107 Sea Zone to United Kingdom
        1 aaGun, 1 artillery and 4 infantry moved from Northwest Persia to Southern Caucasus
        1 aaGun and 2 infantry moved from Western India to Baluchistan
        4 infantry moved from Eastern India to 40 Sea Zone
        4 infantry and 2 transports moved from 40 Sea Zone to 82 Sea Zone
        4 infantry moved from 82 Sea Zone to Iraq
        2 artilleries and 1 infantry moved from Iraq to Northwest Persia
        1 artillery moved from Iraq to Northwest Persia
        1 armour moved from Eastern India to Baluchistan
        1 tactical_bomber moved from Eastern India to Southern Caucasus
        2 infantry moved from Iraq to Northwest Persia
        1 tactical_bomber moved from Eastern Sinkiang to Southern Caucasus
        6 infantry moved from Tsinghai to Kansu
        1 aaGun and 5 infantry moved from Szechwan to Tsinghai
        1 armour and 1 mech_infantry moved from Yunnan to Tsinghai
        1 aaGun and 7 infantry moved from Yunnan to Szechwan
        2 infantry moved from Borneo to 44 Sea Zone
        2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Sumatra
        1 destroyer moved from 36 Sea Zone to 34 Sea Zone
        1 cruiser, 1 marine and 1 submarine moved from 46 Sea Zone to 34 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
        1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
        1 transport moved from 94 Sea Zone to 96 Sea Zone
        1 fighter moved from 107 Sea Zone to 96 Sea Zone
        2 fighters moved from 107 Sea Zone to United Kingdom
    Place Units - British
        3 infantry placed in Iraq
        3 infantry placed in Egypt
        1 aaGun and 8 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6
            Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,1
        British collect 38 PUs (3 lost to blockades); end with 38 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    Place Units - UK_Pacific
        2 infantry placed in Eastern India
        1 transport placed in 40 Sea Zone
        1 fighter and 1 tactical_bomber placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 27 PUs; end with 27 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
        Units Change Ownership
            Some Units in Eastern India change ownership: 1 fighter, 2 infantry and 1 tactical_bomber
            Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -1,33
Germans regular : 0,67
British regular : 0,67
@trulpen Aww…yes, The Rising Sun. My german professor used to say that in battle “wenn Sie nicht wissen was Sie tun sollen, dann grief an”
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 4 PUs; 
    Combat Move - Italians
    Combat - Italians
        Italians creates battle in territory 99 Sea Zone
    Non Combat Move - Italians
        1 fighter moved from Southern Italy to France
    Turn Complete - Italians
        Italians collect 8 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser, 4 submarines and 1 transport moved from 35 Sea Zone to 22 Sea Zone
        1 infantry moved from Guam to 22 Sea Zone
        1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 22 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Caroline Islands
        1 tactical_bomber moved from New South Wales to Queensland
        1 fighter moved from Western United States to Central America
    Place Units - ANZAC
        1 fighter and 1 tactical_bomber placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser, 4 submarines and 1 transport moved from 35 Sea Zone to 22 Sea Zone
        1 infantry moved from Guam to 22 Sea Zone
        1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 22 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Caroline Islands
        1 tactical_bomber moved from New South Wales to Queensland
        1 fighter moved from Western United States to Central America
    Place Units - ANZAC
        1 fighter and 1 tactical_bomber placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 12 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 93 Sea Zone to 107 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 bombers, 1 carrier, 4 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
        1 infantry moved from Holland Belgium to 113 Sea Zone
        3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 107 Sea Zone
        1 submarine moved from 122 Sea Zone to 112 Sea Zone
    Combat - Germans
        Battle in 107 Sea Zone
            Germans attack with 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports
            French defend with 1 destroyer
                Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 3 transports in 107 Sea Zone, round 2 : 3/7 hits, 4.00 expected hits
                French roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the French and 1 submarine owned by the Germans lost in 107 Sea Zone
            Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for French: 1 destroyer
    Non Combat Move - Germans
        1 submarine moved from 112 Sea Zone to 107 Sea Zone
        1 armour moved from Southern Italy to Northern Italy
        1 artillery moved from Yugoslavia to Northern Italy
        1 artillery moved from Yugoslavia to Albania
        1 marine moved from Yugoslavia to 99 Sea Zone
        1 marine moved from 99 Sea Zone to Greece
        1 fighter moved from Yugoslavia to 113 Sea Zone
        1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 fighter and 2 tactical_bombers moved from Northern Caucasus to Yugoslavia
        1 artillery and 1 infantry moved from Poland to 117 Sea Zone
        1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
        1 infantry moved from Samara to Komi
        1 artillery moved from Samara to Urals
        1 armour moved from Northern Caucasus to Uzbekistan
        1 infantry moved from Western Germany to France
        1 fighter moved from Yugoslavia to 113 Sea Zone
        1 fighter moved from France to Southern Italy
        1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
        1 infantry moved from Western Germany to 116 Sea Zone
        1 artillery, 2 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone
        1 artillery and 2 infantry moved from 113 Sea Zone to Holland Belgium
        1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone
        1 artillery and 1 infantry moved from 116 Sea Zone to Western Germany
    Place Units - Germans
        1 carrier and 2 destroyers placed in 113 Sea Zone
        2 destroyers and 1 submarine placed in 99 Sea Zone
        1 bomber placed in France
        1 bomber placed in Western Germany
        1 artillery and 1 infantry placed in Russia
    Turn Complete - Germans
        Germans collect 71 PUs; end with 71 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to 113 Sea Zone: 3 transports
        EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 artilleries and 3 infantry
        EDIT: Removing units owned by Germans from 107 Sea Zone: 3 artilleries, 3 infantry and 3 transports
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        5 infantry moved from Dzavhan to Yenisey
        1 aaGun and 7 infantry moved from Buyant-Uhaa to Ulaanbaatar
        1 aaGun and 2 infantry moved from Southern Manchuria to Buyant-Uhaa
    Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
        1 infantry moved from 65 Sea Zone to New Zealand
        1 artillery and 1 infantry moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from 36 Sea Zone to Davao
        1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
              Japanese take Turkmenistan from Russians
    Combat - Japanese
        Battle in New Zealand
        Battle in Davao
    Non Combat Move - Japanese
        1 artillery and 1 infantry moved from Stalingrad to Kazakhstan
        1 armour moved from Northern Caucasus to Kazakhstan
        1 armour moved from Kazakhstan to Urals
        1 tactical_bomber moved from Northern Caucasus to Yugoslavia
        1 fighter moved from Stalingrad to Northern Caucasus
        1 infantry moved from Amur to Buryatia
        1 destroyer moved from 27 Sea Zone to 28 Sea Zone
        1 submarine moved from 27 Sea Zone to 28 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 66 Sea Zone to 28 Sea Zone
        1 carrier, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
        2 fighters moved from 11 Sea Zone to 28 Sea Zone
        1 carrier moved from 27 Sea Zone to 7 Sea Zone
        1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
        1 tactical_bomber moved from 7 Sea Zone to Japan
        2 fighters moved from Iwo Jima to 7 Sea Zone
        1 fighter moved from Hawaiian Islands to 7 Sea Zone
        1 destroyer moved from 20 Sea Zone to 7 Sea Zone
        1 submarine moved from 22 Sea Zone to 7 Sea Zone
        1 submarine moved from 22 Sea Zone to 7 Sea Zone
        1 submarine moved from 16 Sea Zone to 7 Sea Zone
    Place Units - Japanese
        1 transport placed in 7 Sea Zone
        1 artillery, 1 fighter and 2 tactical_bombers placed in Japan
        3 infantry placed in Stalingrad
    Turn Complete - Japanese
        Japanese collect 39 PUs; end with 39 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
I see i forgot to move my bomber out of hawaii. Will you allow move to Japan?
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I see i forgot to move my bomber out of hawaii. Will you allow move to Japan?
Ofc.
much obliged… now what should the Allies do… so many options