Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL21 #1 max334 (X+5) vs trulpen (A) P2V
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 115 Sea Zone to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone Combat - Germans Battle in 107 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Americans: 1 submarine Battle in 112 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 fighter moved from 113 Sea Zone to Yugoslavia 1 tactical_bomber moved from Holland Belgium to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary 1 artillery and 1 infantry moved from Baltic States to Poland 1 transport moved from 113 Sea Zone to 117 Sea Zone 5 transports moved from 113 Sea Zone to 116 Sea Zone 1 aaGun, 5 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus 1 tactical_bomber moved from Southern Italy to Northern Caucasus Place Units - Germans 1 airfield and 1 marine placed in Yugoslavia 1 cruiser and 1 destroyer placed in 99 Sea Zone 2 artilleries and 1 infantry placed in Normandy Bordeaux 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western Germany Germans undo move 4. 1 fighter placed in France 2 artilleries, 1 bomber and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,2,6 Germans collect 67 PUs (4 lost to blockades); end with 67 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - Russians Combat - Russians Non Combat Move - Russians 5 infantry moved from Central Mongolia to Dzavhan 1 aaGun and 3 infantry moved from Northern Manchuria to Buyant-Uhaa 2 infantry moved from Southern Manchuria to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Southern Manchuria to Buyant-Uhaa Turn Complete - Russians
Combat Hit Differential Summary :
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How’s stuff?
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Yes, sorry my friend. Lot of things going on. If i can’t get the game in the next couple of days, I’ll be sure to give you a quick update
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No problem. I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.
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@trulpen yah, I’m also getting ready for some vacation. Going to Charleston, SC and then Costa Rica. I dont leave until Friday, but I’ve been terribly busy. I’ll get a turn to you shortly. Enjoy your vacation
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lots of scramble option triplea_37036_10rus (2).tsvg
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
lots of scramble option triplea_37036_10rus (2).tsvg
Have terrible access to internet and the laptop I brought has also died. Can perhaps make a choice if I get some screenshots and such.
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@trulpen no worries…best to hold. I’m leaving tomorrow and will not be back until 18 July. May or not be able to get to game
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
lots of scramble option
No scrambles, thanks.
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I did all the battles, but then I forgot my plan for some of the very important NCMs. As soon as I get a little time to rethink my strategy I will get Japans full turn to you. Sorry for lengthy delay
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No problem. It’s not a game to be rash. I’ve learned that plenty from empiric data.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Alaska to Yukon Territory Japanese take Yukon Territory from British 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 2 Sea Zone to 11 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 4 fighters moved from 7 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from Midway to 23 Sea Zone 1 carrier moved from 2 Sea Zone to 11 Sea Zone 2 fighters moved from 2 Sea Zone to 11 Sea Zone 1 infantry moved from Aleutian Islands to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to Mexico 1 marine moved from Johnston Island to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 66 Sea Zone 1 marine moved from 66 Sea Zone to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Central America 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 66 Sea Zone 1 marine moved from 66 Sea Zone to Central America 2 fighters moved from 27 Sea Zone to 11 Sea Zone 1 bomber moved from Midway to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Southeast Mexico Battle in 11 Sea Zone Japanese attack with 1 carrier, 4 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone Japanese win, taking Southeast Mexico from Americans, taking 11 Sea Zone from Neutral with 1 carrier, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Central America Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Central America, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Central America, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Central America Japanese win, taking Central America from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Mexico Battle in 22 Sea Zone Japanese attack with 4 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 22 Sea Zone Japanese win, taking Mexico from Americans with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 23 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Kazakhstan to Northern Caucasus 1 mech_infantry moved from Timguska to Kazakhstan 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 2 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 bomber moved from 23 Sea Zone to Hawaiian Islands 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 27 Sea Zone to 66 Sea Zone 2 fighters moved from 11 Sea Zone to 66 Sea Zone 1 carrier moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 3 fighters moved from 22 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone 2 fighters moved from 23 Sea Zone to Iwo Jima 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 infantry moved from Urals to Komi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in Stalingrad Japanese undo move 2. 1 artillery, 1 fighter and 1 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,6,6,4,5 Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 4.50 British regular : -0.33
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man…what a tangled web. I’m worried the Allies are about to deal the Axis a major below. If you strike, pls dont hit me too hard and sorry for long delay
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@max334 i meant ‘blow’
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to British Columbia 2 infantry moved from Western United States to Mexico 1 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 marine moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Central America 2 fighters moved from Western United States to Mexico 1 fighter moved from 93 Sea Zone to Central America 1 fighter moved from 91 Sea Zone to Southeast Mexico 1 fighter moved from Gibraltar to Central America 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Western United States to Mexico 1 infantry moved from Western United States to British Columbia 1 tactical_bomber moved from Gibraltar to Central America 1 fighter moved from 93 Sea Zone to Southeast Mexico 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 fighter moved from Western United States to Southeast Mexico 2 submarines moved from 99 Sea Zone to 100 Sea Zone Combat - Americans Battle in Central America Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery and 1 marine Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Central America, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Central America, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans win, taking Central America from Japanese with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 marine Battle in Southeast Mexico Americans attack with 3 fighters and 2 infantry Japanese defend with 1 marine Americans roll dice for 3 fighters and 2 infantry in Southeast Mexico, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Southeast Mexico Americans win, taking Southeast Mexico from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Mexico Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Mexico, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Mexico Americans win, taking Mexico from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone 1 carrier and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from Southeast Mexico to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Mexico to Western United States 1 battleship, 5 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Western United States 2 artilleries and 4 infantry placed in Central United States 1 artillery and 3 infantry placed in Western United States 2 infantry placed in Central United States 1 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,6,4,5,4 Americans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery placed in Southern Manchuria 1 artillery placed in Hunan 1 artillery placed in Kiangsi 2 infantry placed in Anhwe 2 infantry placed in Southern Manchuria 1 infantry placed in Hunan 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
man…what a tangled web. I’m worried the Allies are about to deal the Axis a major blow. If you strike, pls dont hit me too hard and sorry for long delay
Even though Japan is going on a desperate rampage rarely seen, they’re suffocating under the joint pressure of the allied forces. Even UK-Pac and ANZAC earn more together now, but US has made promises not to abandon them in the dire. Unfortunately the nazis look solid and strong, but Churchill hopes to stay their hand.
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Btw, assumed no scrambles in mainland US.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to British Columbia 2 infantry moved from Western United States to Mexico 1 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 marine moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Central America 2 fighters moved from Western United States to Mexico 1 fighter moved from 93 Sea Zone to Central America 1 fighter moved from 91 Sea Zone to Southeast Mexico 1 fighter moved from Gibraltar to Central America 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Western United States to Mexico 1 infantry moved from Western United States to British Columbia 1 tactical_bomber moved from Gibraltar to Central America 1 fighter moved from 93 Sea Zone to Southeast Mexico 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 fighter moved from Western United States to Southeast Mexico 2 submarines moved from 99 Sea Zone to 100 Sea Zone Combat - Americans Battle in Central America Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery and 1 marine Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Central America, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Central America, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans win, taking Central America from Japanese with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 marine Battle in Southeast Mexico Americans attack with 3 fighters and 2 infantry Japanese defend with 1 marine Americans roll dice for 3 fighters and 2 infantry in Southeast Mexico, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Southeast Mexico Americans win, taking Southeast Mexico from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Mexico Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Mexico, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Mexico Americans win, taking Mexico from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone 1 carrier and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from Southeast Mexico to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Mexico to Western United States 1 battleship, 5 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Western United States 2 artilleries and 4 infantry placed in Central United States 1 artillery and 3 infantry placed in Western United States 2 infantry placed in Central United States 1 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,6,4,5,4 Americans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery placed in Southern Manchuria 1 artillery placed in Hunan 1 artillery placed in Kiangsi 2 infantry placed in Anhwe 2 infantry placed in Southern Manchuria 1 infantry placed in Hunan 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs Purchase Units - British British buy 1 aaGun and 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 aaGun EDIT: Adding units owned by Americans to Algeria: 1 aaGun EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 100 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 109 Sea Zone to 107 Sea Zone 7 fighters moved from United Kingdom to 107 Sea Zone 1 fighter moved from Gibraltar to 107 Sea Zone 1 armour and 1 mech_infantry moved from Kansu to Yenisey UK_Pacific take Yenisey from Japanese Combat - British Battle in 107 Sea Zone British attack with 8 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 107 Sea Zone British win with 8 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 2 battleships, 1 carrier, 2 cruisers and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Central America 3 fighters moved from 107 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 fighter moved from 107 Sea Zone to 96 Sea Zone 1 submarine moved from 100 Sea Zone to 96 Sea Zone 1 fighter moved from 107 Sea Zone to United Kingdom 1 aaGun, 1 artillery and 4 infantry moved from Northwest Persia to Southern Caucasus 1 aaGun and 2 infantry moved from Western India to Baluchistan 4 infantry moved from Eastern India to 40 Sea Zone 4 infantry and 2 transports moved from 40 Sea Zone to 82 Sea Zone 4 infantry moved from 82 Sea Zone to Iraq 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 1 armour moved from Eastern India to Baluchistan 1 tactical_bomber moved from Eastern India to Southern Caucasus 2 infantry moved from Iraq to Northwest Persia 1 tactical_bomber moved from Eastern Sinkiang to Southern Caucasus 6 infantry moved from Tsinghai to Kansu 1 aaGun and 5 infantry moved from Szechwan to Tsinghai 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 aaGun and 7 infantry moved from Yunnan to Szechwan 2 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 107 Sea Zone to 96 Sea Zone 2 fighters moved from 107 Sea Zone to United Kingdom Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 1 aaGun and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,1 British collect 38 PUs (3 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India 1 transport placed in 40 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 27 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 fighter, 2 infantry and 1 tactical_bomber Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,33 Germans regular : 0,67 British regular : 0,67