Scramble orders in 110? I’m going to assume Max D unless you tell me otherwise.
L21 #1 max334 (X+5) vs trulpen (A) P2V
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery and 1 marine moved from Northern Italy to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from France to Southern Italy Place Units - Italians 1 submarine placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,6,3,5 Italians collect 2 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Guam Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Davao to Caroline Islands 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands EDIT: 1 destroyer moved from 23 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Battle in Guam Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Davao to Caroline Islands 1 submarine moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands EDIT: 1 destroyer moved from 23 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 23 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 94 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 115 Sea Zone to 107 Sea Zone 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone Combat - Germans Battle in 107 Sea Zone Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Americans: 1 submarine Battle in 112 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 fighter moved from 113 Sea Zone to Yugoslavia 1 tactical_bomber moved from Holland Belgium to Yugoslavia 1 fighter moved from Western Germany to Yugoslavia 1 bomber moved from France to Southern Italy 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary 1 artillery and 1 infantry moved from Baltic States to Poland 1 transport moved from 113 Sea Zone to 117 Sea Zone 5 transports moved from 113 Sea Zone to 116 Sea Zone 1 aaGun, 5 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus 1 tactical_bomber moved from Southern Italy to Northern Caucasus Place Units - Germans 1 airfield and 1 marine placed in Yugoslavia 1 cruiser and 1 destroyer placed in 99 Sea Zone 2 artilleries and 1 infantry placed in Normandy Bordeaux 2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western Germany Germans undo move 4. 1 fighter placed in France 2 artilleries, 1 bomber and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,2,6 Germans collect 67 PUs (4 lost to blockades); end with 67 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Combat Move - Russians Combat - Russians Non Combat Move - Russians 5 infantry moved from Central Mongolia to Dzavhan 1 aaGun and 3 infantry moved from Northern Manchuria to Buyant-Uhaa 2 infantry moved from Southern Manchuria to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Southern Manchuria to Buyant-Uhaa Turn Complete - Russians
Combat Hit Differential Summary :
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How’s stuff?
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Yes, sorry my friend. Lot of things going on. If i can’t get the game in the next couple of days, I’ll be sure to give you a quick update
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No problem. I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.
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@trulpen yah, I’m also getting ready for some vacation. Going to Charleston, SC and then Costa Rica. I dont leave until Friday, but I’ve been terribly busy. I’ll get a turn to you shortly. Enjoy your vacation
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lots of scramble option triplea_37036_10rus (2).tsvg
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
lots of scramble option triplea_37036_10rus (2).tsvg
Have terrible access to internet and the laptop I brought has also died. Can perhaps make a choice if I get some screenshots and such.
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@trulpen no worries…best to hold. I’m leaving tomorrow and will not be back until 18 July. May or not be able to get to game
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
lots of scramble option
No scrambles, thanks.
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I did all the battles, but then I forgot my plan for some of the very important NCMs. As soon as I get a little time to rethink my strategy I will get Japans full turn to you. Sorry for lengthy delay
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No problem. It’s not a game to be rash. I’ve learned that plenty from empiric data.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Alaska to Yukon Territory Japanese take Yukon Territory from British 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 2 Sea Zone to 11 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 4 fighters moved from 7 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone 1 submarine moved from 7 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from Midway to 23 Sea Zone 1 carrier moved from 2 Sea Zone to 11 Sea Zone 2 fighters moved from 2 Sea Zone to 11 Sea Zone 1 infantry moved from Aleutian Islands to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone 1 infantry moved from 11 Sea Zone to Mexico 1 marine moved from Johnston Island to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 66 Sea Zone 1 marine moved from 66 Sea Zone to Southeast Mexico 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Central America 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 battleship and 1 marine moved from 27 Sea Zone to 66 Sea Zone 1 marine moved from 66 Sea Zone to Central America 2 fighters moved from 27 Sea Zone to 11 Sea Zone 1 bomber moved from Midway to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 fighter moved from Japan to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Southeast Mexico Battle in 11 Sea Zone Japanese attack with 1 carrier, 4 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 11 Sea Zone Japanese win, taking Southeast Mexico from Americans, taking 11 Sea Zone from Neutral with 1 carrier, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Central America Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Central America, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Central America, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Central America Japanese win, taking Central America from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Mexico Battle in 22 Sea Zone Japanese attack with 4 fighters, 2 submarines and 1 tactical_bomber British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 22 Sea Zone Japanese win, taking Mexico from Americans with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer Casualties for ANZAC: 1 transport Battle in 23 Sea Zone Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 23 Sea Zone Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Kazakhstan to Northern Caucasus 1 mech_infantry moved from Timguska to Kazakhstan 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 7 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 2 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to Hawaiian Islands 1 bomber moved from 23 Sea Zone to Hawaiian Islands 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 7 Sea Zone to 6 Sea Zone 1 carrier moved from 27 Sea Zone to 66 Sea Zone 2 fighters moved from 11 Sea Zone to 66 Sea Zone 1 carrier moved from 7 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 3 fighters moved from 22 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone 2 fighters moved from 23 Sea Zone to Iwo Jima 1 destroyer moved from 31 Sea Zone to 27 Sea Zone 1 infantry moved from Urals to Komi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in Stalingrad Japanese undo move 2. 1 artillery, 1 fighter and 1 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,6,6,4,5 Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 4.50 British regular : -0.33
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man…what a tangled web. I’m worried the Allies are about to deal the Axis a major below. If you strike, pls dont hit me too hard and sorry for long delay
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@max334 i meant ‘blow’
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to British Columbia 2 infantry moved from Western United States to Mexico 1 infantry moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 marine moved from Gibraltar to 93 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Central America 2 fighters moved from Western United States to Mexico 1 fighter moved from 93 Sea Zone to Central America 1 fighter moved from 91 Sea Zone to Southeast Mexico 1 fighter moved from Gibraltar to Central America 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Western United States to Mexico 1 infantry moved from Western United States to British Columbia 1 tactical_bomber moved from Gibraltar to Central America 1 fighter moved from 93 Sea Zone to Southeast Mexico 1 armour and 1 mech_infantry moved from Western United States to British Columbia 1 fighter moved from Western United States to Southeast Mexico 2 submarines moved from 99 Sea Zone to 100 Sea Zone Combat - Americans Battle in Central America Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery and 1 marine Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Central America, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Central America, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America Americans win, taking Central America from Japanese with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 marine Battle in Southeast Mexico Americans attack with 3 fighters and 2 infantry Japanese defend with 1 marine Americans roll dice for 3 fighters and 2 infantry in Southeast Mexico, round 2 : 3/5 hits, 1,83 expected hits Japanese roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Southeast Mexico Americans win, taking Southeast Mexico from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in 22 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 2 submarines 2 submarines owned by the Japanese submerged Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Mexico Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Mexico, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Mexico Americans win, taking Mexico from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone 1 carrier and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from Southeast Mexico to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Mexico to Western United States 1 battleship, 5 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Western United States 2 artilleries and 4 infantry placed in Central United States 1 artillery and 3 infantry placed in Western United States 2 infantry placed in Central United States 1 infantry placed in Western United States 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,6,4,5,4 Americans collect 51 PUs (4 lost to blockades); end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -1,33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery placed in Southern Manchuria 1 artillery placed in Hunan 1 artillery placed in Kiangsi 2 infantry placed in Anhwe 2 infantry placed in Southern Manchuria 1 infantry placed in Hunan 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :