L21 #1 max334 (X+5) vs trulpen (A) P2V

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 marine moved from Northern Italy to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from France to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,6,3,5
            Italians collect 2 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Guam
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Davao to Caroline Islands
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            EDIT: 1 destroyer moved from 23 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 23 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Guam
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Davao to Caroline Islands
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            EDIT: 1 destroyer moved from 23 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 23 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 4 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 107 Sea Zone
            1 destroyer moved from 113 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone
                Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
            1 fighter moved from 113 Sea Zone to Yugoslavia
            1 tactical_bomber moved from Holland Belgium to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 bomber moved from France to Southern Italy
            1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery and 1 infantry moved from Baltic States to Poland
            1 transport moved from 113 Sea Zone to 117 Sea Zone
            5 transports moved from 113 Sea Zone to 116 Sea Zone
            1 aaGun, 5 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus
            1 tactical_bomber moved from Southern Italy to Northern Caucasus
    
        Place Units - Germans
            1 airfield and 1 marine placed in Yugoslavia
            1 cruiser and 1 destroyer placed in 99 Sea Zone
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
            Germans undo move 4.
            1 fighter placed in France
            2 artilleries, 1 bomber and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,2,6
            Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Central Mongolia to Dzavhan
            1 aaGun and 3 infantry moved from Northern Manchuria to Buyant-Uhaa
            2 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 infantry moved from Jehol to Buyant-Uhaa
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • How’s stuff?

  • 2024 '22 '21 '19 '18

    Yes, sorry my friend. Lot of things going on. If i can’t get the game in the next couple of days, I’ll be sure to give you a quick update


  • No problem. I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.

  • 2024 '22 '21 '19 '18

    @trulpen yah, I’m also getting ready for some vacation. Going to Charleston, SC and then Costa Rica. I dont leave until Friday, but I’ve been terribly busy. I’ll get a turn to you shortly. Enjoy your vacation

  • 2024 '22 '21 '19 '18

    lots of scramble option triplea_37036_10rus (2).tsvg


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    lots of scramble option triplea_37036_10rus (2).tsvg

    Have terrible access to internet and the laptop I brought has also died. Can perhaps make a choice if I get some screenshots and such.

  • 2024 '22 '21 '19 '18

    @trulpen no worries…best to hold. I’m leaving tomorrow and will not be back until 18 July. May or not be able to get to game


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    lots of scramble option

    No scrambles, thanks.

  • 2024 '22 '21 '19 '18

    I did all the battles, but then I forgot my plan for some of the very important NCMs. As soon as I get a little time to rethink my strategy I will get Japans full turn to you. Sorry for lengthy delay


  • No problem. It’s not a game to be rash. I’ve learned that plenty from empiric data.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery moved from Alaska to Yukon Territory
                  Japanese take Yukon Territory from British
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 submarine moved from 2 Sea Zone to 11 Sea Zone
            1 submarine moved from 20 Sea Zone to 22 Sea Zone
            4 fighters moved from 7 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
            1 submarine moved from 7 Sea Zone to 23 Sea Zone
            2 tactical_bombers moved from Midway to 23 Sea Zone
            1 carrier moved from 2 Sea Zone to 11 Sea Zone
            2 fighters moved from 2 Sea Zone to 11 Sea Zone
            1 infantry moved from Aleutian Islands to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 11 Sea Zone
            1 infantry moved from 11 Sea Zone to Mexico
            1 marine moved from Johnston Island to 27 Sea Zone
            1 cruiser and 1 marine moved from 27 Sea Zone to 66 Sea Zone
            1 marine moved from 66 Sea Zone to Southeast Mexico
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 66 Sea Zone
            1 artillery and 1 infantry moved from 66 Sea Zone to Central America
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 battleship and 1 marine moved from 27 Sea Zone to 66 Sea Zone
            1 marine moved from 66 Sea Zone to Central America
            2 fighters moved from 27 Sea Zone to 11 Sea Zone
            1 bomber moved from Midway to 23 Sea Zone
            1 fighter moved from 7 Sea Zone to 23 Sea Zone
            1 fighter moved from Japan to 23 Sea Zone
            1 fighter moved from Japan to 23 Sea Zone
            1 submarine moved from 7 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in Southeast Mexico
            Battle in 11 Sea Zone
                Japanese attack with 1 carrier, 4 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 11 Sea Zone
                Japanese win, taking Southeast Mexico from Americans, taking 11 Sea Zone from Neutral with 1 carrier, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Central America
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Central America, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Central America, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Central America
                Japanese win, taking Central America from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Mexico
            Battle in 22 Sea Zone
                Japanese attack with 4 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 22 Sea Zone
                Japanese win, taking Mexico from Americans with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 23 Sea Zone
                Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Kazakhstan to Northern Caucasus
            1 mech_infantry moved from Timguska to Kazakhstan
            1 aaGun and 1 infantry moved from Japan to 7 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
            1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 submarine moved from 2 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to Hawaiian Islands
            1 bomber moved from 23 Sea Zone to Hawaiian Islands
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 27 Sea Zone to 66 Sea Zone
            2 fighters moved from 11 Sea Zone to 66 Sea Zone
            1 carrier moved from 7 Sea Zone to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 23 Sea Zone
            1 destroyer moved from 7 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            3 fighters moved from 22 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 7 Sea Zone
            2 fighters moved from 23 Sea Zone to Iwo Jima
            1 destroyer moved from 31 Sea Zone to 27 Sea Zone
            1 infantry moved from Urals to Komi
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            1 artillery and 2 infantry placed in Stalingrad
            Japanese undo move 2.
            1 artillery, 1 fighter and 1 infantry placed in Stalingrad
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,6,6,4,5
            Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 4.50
    British regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    man…what a tangled web. I’m worried the Allies are about to deal the Axis a major below. If you strike, pls dont hit me too hard and sorry for long delay

  • 2024 '22 '21 '19 '18

    @max334 i meant ‘blow’


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to British Columbia
            2 infantry moved from Western United States to Mexico
            1 infantry moved from Central United States to Southeast Mexico
            1 infantry moved from Central United States to Southeast Mexico
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 marine moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Central America
            2 fighters moved from Western United States to Mexico
            1 fighter moved from 93 Sea Zone to Central America
            1 fighter moved from 91 Sea Zone to Southeast Mexico
            1 fighter moved from Gibraltar to Central America
            1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 23 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from Western United States to Mexico
            1 infantry moved from Western United States to British Columbia
            1 tactical_bomber moved from Gibraltar to Central America
            1 fighter moved from 93 Sea Zone to Southeast Mexico
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 fighter moved from Western United States to Southeast Mexico
            2 submarines moved from 99 Sea Zone to 100 Sea Zone
    
        Combat - Americans
            Battle in Central America
                Americans attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 marine
                    Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Central America, round 2 : 3/6 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Central America, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Central America
                Americans win, taking Central America from Japanese with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 marine
            Battle in Southeast Mexico
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 3 fighters and 2 infantry in Southeast Mexico, round 2 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Southeast Mexico
                Americans win, taking Southeast Mexico from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese submerged
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Mexico
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Mexico, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Mexico
                Americans win, taking Mexico from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 3/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Central America to 91 Sea Zone
            1 carrier and 4 destroyers moved from 93 Sea Zone to 91 Sea Zone
            1 carrier and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
            3 fighters moved from Southeast Mexico to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Mexico to Western United States
            1 battleship, 5 carriers, 4 destroyers and 5 submarines moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from Paulau to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 23 Sea Zone
            1 infantry moved from Marianas to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Caroline Islands
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 34 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Western United States
            2 artilleries and 4 infantry placed in Central United States
            1 artillery and 3 infantry placed in Western United States
            2 infantry placed in Central United States
            1 infantry placed in Western United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,6,4,5,4
            Americans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Southern Manchuria
            1 artillery placed in Hunan
            1 artillery placed in Kiangsi
            2 infantry placed in Anhwe
            2 infantry placed in Southern Manchuria
            1 infantry placed in Hunan
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

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