Reinstated edit to USSR sub.
L21 #1 max334 (X+5) vs trulpen (A) P2V
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen interesting… do you just kind of see that or do you have to use the battle calculator (ctrl B) to figure just the right balance
In this case I initially went with the feeling, but checked with the calculator to be sure. The 8 subs are great as fodder and I got plenty of soaking as well (as to G too ofc).
-
@trulpen :cry: for me…I guess I better stick with playing tier 1 or 2 opponents. Guys on your level just dont make big enough mistakes
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen :cry: for me…I guess I better stick with playing tier 1 or 2 opponents. Guys on your level just dont make big enough mistakes
Oh, I make plenty of mistakes. Can’t count the number of times I’ve unnecessarily lost Berlin or Tokyo for being sloppy.
-
I dont think things look very good for the Axis, but what’s your assessment?
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I dont think things look very good for the Axis, but what’s your assessment?
I agree. Japan is more or less finished, so the mighty US can direct it’s beady eyes towards EU.
The Allies have a strong economical advantage, so if Axis can’t win by VCs soon they’re pretty much toast. I don’t mind playing it out though.
-
@trulpen Is it 13 victory cities?
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen Is it 13 victory cities?
Not sure, but could be 8 in EU or 7 in Pac or 13 total. Think it is stated in the notes.
-
Checked now and it’s correct.
-
ty. I’d hate to fold prematuraly so pls allow me to review options for my Axis
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
ty. I’d hate to fold prematuraly so pls allow me to review options for my Axis
Please do that.
-
Can carriers scramble to a territory that only has an AA gun? I see that the rule says that only if it has defending land units.
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Can carriers scramble to a territory that only has an AA gun? I see that the rule says that only if it has defending land units.
Yes, they can. It’s only trannies and subs that won’t initiate scramble.
Also another difference is that it’s possible to retreat from an aa during land-battle.
-
Ok, that changes things a little, but I’ll have plans to you shortly
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 3 infantry, 4 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Urals to Timguska 1 infantry moved from Komi to Timguska 1 marine moved from Greece to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Crete 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 99 Sea Zone to 94 Sea Zone 2 fighters and 3 tactical_bombers moved from 107 Sea Zone to 94 Sea Zone 1 bomber moved from France to 94 Sea Zone 1 bomber moved from Southern Italy to 94 Sea Zone 2 bombers moved from Western Germany to 94 Sea Zone Combat - Germans Battle in Crete Battle in Timguska Germans attack with 1 artillery and 1 infantry British defend with 1 armour Germans roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Timguska Germans win, taking Crete from Neutral_Allies, taking Timguska from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in 94 Sea Zone Germans attack with 4 bombers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 4 bombers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 bomber moved from 94 Sea Zone to France 1 bomber moved from 94 Sea Zone to Western Germany 1 bomber moved from 94 Sea Zone to Yugoslavia 1 bomber moved from 94 Sea Zone to Southern Italy 2 fighters and 3 tactical_bombers moved from 94 Sea Zone to 107 Sea Zone 4 artilleries and 4 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 107 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone 1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern France 1 aaGun moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 aaGun, 5 artilleries, 1 carrier, 2 destroyers, 2 fighters, 6 infantry and 6 transports moved from 113 Sea Zone to 107 Sea Zone 1 submarine moved from 112 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from Southern Italy to 107 Sea Zone 1 infantry moved from France to Holland Belgium 1 armour moved from Northern Italy to Normandy Bordeaux 1 infantry moved from Leningrad to 118 Sea Zone 1 infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from 116 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Russia to Samara 1 armour moved from Northern Caucasus to Samara 1 armour moved from Northern Caucasus to Kazakhstan 1 artillery moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Albania to Yugoslavia Place Units - Germans 3 submarines placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in Southern France Germans undo move 2. 2 fighters and 1 tactical_bomber placed in Southern France Germans undo move 2. 2 fighters and 1 infantry placed in Southern France 2 tactical_bombers placed in France 2 transports placed in 99 Sea Zone 1 submarine placed in 99 Sea Zone 1 infantry placed in France 1 artillery and 1 infantry placed in Russia Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 83 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 0.50 Germans regular : 1.00 British regular : -0.33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Yenisey to Evenkiyskiy 1 aaGun and 7 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 aaGun and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Yenisey to Evenkiyskiy 1 aaGun and 7 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 aaGun and 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Evenkiyskiy: 1 infantry EDIT: Adding units owned by Russians to Yenisey: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Leaving one inf i Yenisey.
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 infantry moved from Davao to Manilla Japanese take Manilla from Americans 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 fighter moved from 7 Sea Zone to 36 Sea Zone 4 fighters moved from 28 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 2 fighters moved from 7 Sea Zone to 26 Sea Zone 2 fighters moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 fighter moved from Northern Caucasus to Yugoslavia Combat - Japanese Battle in French Indo China Battle in 26 Sea Zone Japanese attack with 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/11 hits, 5.67 expected hits British roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese win, taking French Indo China from UK_Pacific with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 28 Sea Zone to 13 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 submarines and 2 transports moved from 28 Sea Zone to 31 Sea Zone 4 fighters moved from 26 Sea Zone to 31 Sea Zone 3 carriers moved from 7 Sea Zone to 33 Sea Zone 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 4 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from 7 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 4 submarines moved from 7 Sea Zone to 33 Sea Zone 1 bomber moved from Japan to Davao 1 fighter and 1 tactical_bomber moved from Japan to Buryatia 1 fighter moved from 7 Sea Zone to Buryatia 1 fighter moved from 7 Sea Zone to Davao 1 armour moved from Urals to Komi 1 artillery and 1 infantry moved from Kazakhstan to Uzbekistan 2 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Northern Caucasus Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Stalingrad 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Northern Caucasus: 1 fighter EDIT: Removing units owned by Japanese from Yugoslavia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3.33 British regular : 0.67
-
Edit: leaving ftr in N Caucasus (sp)
-
I made a mistake…I really cant help the trapped fleet. Can I move the ships i sent to sz33 back to Japan. If your in agreement, pls use this map. triplea_37036_12jap.tsvg