I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
L21 #1 max334 (X+5) vs trulpen (A) P2V
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Maybe…
Bot204_Atlanta?
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this works. Are you in Live Play?
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@trulpen yes bot204
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I dont see you. Whats your name in the lobby
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talk to me. Is it the DD edit?
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
talk to me. Is it the DD edit?
Sorry, have been occupied for a few hours now.
No worries. It could’ve been a gamble to scramble, but I think that even with that 50 % I would’ve chosen to keep the figs to defend the land. If the amphi pushed through, it would be the end otherwise. So it’s all good.
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Ouch, this maybe why this wasn’t the best. The file has no PBF-info now. I’ll see if I can make it work.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 20:49:39
Savegame -
Ok, seems to work. No biggie then.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Politics - Russians Combat Move - Russians 3 infantry moved from Inner Mongolia to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Southern Manchuria 4 infantry moved from Buyant-Uhaa to Northern Manchuria 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Northern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northern Manchuria Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Central Mongolia Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Buyant-Uhaa to Southern Manchuria 1 aaGun moved from Buyant-Uhaa to Northern Manchuria 1 infantry moved from Anhwe to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2,67 Russians regular : -1,17
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I see I’ve forgotten to move away the aussie-fig from Hawaii. I’ll correct that, and if you deny it, just use the this previous save.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Politics - Russians Combat Move - Russians 3 infantry moved from Inner Mongolia to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Southern Manchuria 4 infantry moved from Buyant-Uhaa to Northern Manchuria 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Northern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northern Manchuria Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Central Mongolia Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Buyant-Uhaa to Southern Manchuria 1 aaGun moved from Buyant-Uhaa to Northern Manchuria 1 infantry moved from Anhwe to Jehol Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,67 Russians regular : -1,17
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Fig from Hawaii to z55.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Politics - Russians Combat Move - Russians 3 infantry moved from Inner Mongolia to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Southern Manchuria 4 infantry moved from Buyant-Uhaa to Northern Manchuria 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Northern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northern Manchuria Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Central Mongolia Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Buyant-Uhaa to Southern Manchuria 1 aaGun moved from Buyant-Uhaa to Northern Manchuria 1 infantry moved from Anhwe to Jehol Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Western United States: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,67 Russians regular : -1,17
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Nah, reconsidered. Think it might be better placed in San Fransisco, anticipating the japanese onslaught.
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@trulpen I would not make an issue of the Hawaii ftr because I would not have a reasonable reason to do so. You concerned me a little with your balking about my German DD move, because it reminds me of your denial of the German Air I forgot to move up from Rome to participate in Sea Lion.
Yes you could have scrambled, but even a brand new Axis & Allies player would not do so as you did not have 50% odds, you had like next to 0% odds. And thats not to mention the desperate need for those ftrs in defense of London as your French Infantry can surely attest to.
I think we can have a good game and I acknowlege that you are a more superior player than I and that my only real hope for victory is maybe a little strategy combined with a lot of dice luck. And yes, I have been lucky with the dice excluding Sea Lion, Egypt and maybe a few other battles. So thank you and I’m fine with things as they stand. I will now attempt to create a little diversion with the Japanese forces -
Thank you! I agree, after considering it a possible scramble wasn’t really an issue. Although I calculated it to be 50 % without the des, but perhaps I miscalculated or missed something.
It was not my intention to complain. It was more of a revelation or observation. Also perhaps a benifit of PBF, when there is more time and space for the mind.
London was clearly a higher priority for me. Mainly was considering that denying the amphi would be a full secure protection. The attempt to deny it would be rather fishy though.