Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsL21 #1 max334 (X+5) vs trulpen (A) P2V
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Sea Lion is back on, but dont worry its not going to kill you… it could hurt you pretty bad, but you do have odds. Email me whenever you have time and lets plan to meet in ‘Live Play’ at the top of that hour (whatever hour we will be in). This is the file for you to review: triplea_37036_8fre (1) SL.tsvg
I’m on!
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@trulpen awesome, I’m in live play bot204
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@max334 if you are familiar, just right click and slap me to let me know you are in
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@max334 if you are familiar, just right click and slap me to let me know you are in
I’m in, although I think it’s actually easier to go with PBF. Also, it would be better because then there would be game posts, which are a kind of save.
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Are you with me?
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Maybe…
Bot204_Atlanta?
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this works. Are you in Live Play?
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@trulpen yes bot204
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I dont see you. Whats your name in the lobby
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talk to me. Is it the DD edit?
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
talk to me. Is it the DD edit?
Sorry, have been occupied for a few hours now.
No worries. It could’ve been a gamble to scramble, but I think that even with that 50 % I would’ve chosen to keep the figs to defend the land. If the amphi pushed through, it would be the end otherwise. So it’s all good.
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Ouch, this maybe why this wasn’t the best. The file has no PBF-info now. I’ll see if I can make it work.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 20:49:39
Savegame -
Ok, seems to work. No biggie then.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Politics - Russians Combat Move - Russians 3 infantry moved from Inner Mongolia to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Southern Manchuria 4 infantry moved from Buyant-Uhaa to Northern Manchuria 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Northern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northern Manchuria Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Central Mongolia Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Buyant-Uhaa to Southern Manchuria 1 aaGun moved from Buyant-Uhaa to Northern Manchuria 1 infantry moved from Anhwe to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2,67 Russians regular : -1,17
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I see I’ve forgotten to move away the aussie-fig from Hawaii. I’ll correct that, and if you deny it, just use the this previous save.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Politics - Russians Combat Move - Russians 3 infantry moved from Inner Mongolia to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Southern Manchuria 4 infantry moved from Buyant-Uhaa to Northern Manchuria 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Buyant-Uhaa to Southern Manchuria 1 infantry moved from Buyant-Uhaa to Northern Manchuria Combat - Russians Battle in Southern Manchuria Russians attack with 5 infantry Japanese defend with 1 artillery Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northern Manchuria Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Central Mongolia Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Buyant-Uhaa to Southern Manchuria 1 aaGun moved from Buyant-Uhaa to Northern Manchuria 1 infantry moved from Anhwe to Jehol Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,67 Russians regular : -1,17