Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsL21 #1 max334 (X+5) vs trulpen (A) P2V
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Might be that I’m back by then.
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@trulpen said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I didn’t look at it closely. Also wouldn’t a sub have served the same purpose as the dd in the channel?
Nope, since a sub can be ignored. It doesn’t make the sz hostile. The point was to block picking up troops for amphi.
And negating any shore bombardment as well, of course.
This way also the fleet has to either stay and fight or move away.
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@trulpen well that sucks, but it’s probably balanced out by your loss of air in Scotland. I think i might still have 70/80% odds
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen well that sucks, but it’s probably balanced out by your loss of air in Scotland. I think i might still have 70/80% odds
Yeah, sorry about that, but it was simply too much of an impact on the position primarily during UK.
The loss of 2 air in Scotland was a horrible affair for the Allies. Makes things very promising for the nazis.
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I think it might be fun to do sea lion live. Have you ever played live? What kind of time do you have tomorrow and, if you like, we can schedule a time to do Sea Lion.
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I’m home now. Have time tomorrow, so just start it and I’m likely around.
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SL is not so common, but it happens. I’m positive I’ve experienced it on both end with both players present.
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I think i might still have 70/80% odds
Germany/Italy has 7 VC’s, so if you manage to bring down London it’s practically game over. There’s a chance to take it back though with US, but it can easily fizzle.
What I can see there’s 65-70 % on the defense, but perhaps I’ve missed something?
Abstained to take Scotland with 1 frenchie just to maximize the defense of an eventual SL. Losing 1 fig, 1 tac was extremely bad.
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yes you did miss something… you missed my two planes in Rome… oh, never-mind it was actually I that missed them. And of course I also blundered with my troops on the French coast by not fully understanding the impact of the English Channel DD. So now my chances are down to 28%.
Kind of a busy morning, I’ll see if your available a little later for the big battle -
You are daring. Looking at the dice history it seems to be the right choice.
I’m leaving in one hour and will be back in 2-3 hours after that. Will be available both before and after.
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@trulpen said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
You are daring. Looking at the dice history it seems to be the right choice.
But on the other hand, if you don’t win in Europe soon, it’s likely a lost cause for Axis.
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Have to sleep now, but we can try tomorrow.
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@trulpen thats a surprising statement. Is that the general consensus that if the Axis dont win big in Europe they end up losing the game? I was thinking that with the loss of Russia, the Axis was looking good
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@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen thats a surprising statement. Is that the general consensus that if the Axis dont win big in Europe they end up losing the game? I was thinking that with the loss of Russia, the Axis was looking good
Actually Axis can win in either the european or pacific scene. Or simply getting too powerful.
I can be wrong, but I’m thinking that Japan is more or less out of the game now, which leaves only the other theatre. That one looks pretty good though.
The Allies has a significantly higher income than the Axis and will be out-mobilized if the game carries on for too long.
US can put a lot of cream towards Europe now.
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Hi, sorry I haven’t had time to do our battle. I wanted to let you know that I have several appointments tomorrow so I may not be able to do get to the game until Thursday. Again my apologies, but wanted to give you a heads up.
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No problem. We’ll do it when you have the time.
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So I had an epiphany this morning… and thats good news for you… I’ve decided to let you live. I’m working the plan now and will let you see the manifestation shortly
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ok, so the new plan has a few holes… but I think I can fix it… I just dont have time to fine tune it right now. But you should still be happy, because you will live to see another day :)
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I’m very happy to live! :grin:
Germany is very dangerous. Will be exciting to see what evil plan you will put forth to the test.
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Sea Lion is back on, but dont worry its not going to kill you… it could hurt you pretty bad, but you do have odds. Email me whenever you have time and lets plan to meet in ‘Live Play’ at the top of that hour (whatever hour we will be in). This is the file for you to review: triplea_37036_8fre (1) SL.tsvg





