L21 #1 max334 (X+5) vs trulpen (A) P2V


  • @trulpen said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    I think you’ve handled the game very well so far, except perhaps the over-sight of not moving the 2 german air from Rome (I would’ve allowed the edit, if it weren’t for the impact on the position).

    I have to reiterate that denying the edit of air was mainly because of the factor of defense they played during UK as well as the pressure needing to position US and UK accordingly, and not the fact of an incoming SL. I hope that is apparent.

    Also, more importantly, I hope that you’ve gained some valuable knowledge from the experience regarding des and sub. It’s an easy mistake to make to for instance think that a sub denies activities in a sz, but it doesn’t, while a des does. Subs are great, but may always be ignored if alone.

    The des making the sz hostile is a neat trick to pick up from your sleeve from time to time. One exception though and that is if a nation just gets to war that turn.

    A good example is Japan and z36. Lets say J has put 4 tr in z36 and put all troops in Kwangsi/FIC. If UK moves in a des there, J may still load all tr’s if J is allowed to DOW. However, if ANZAC DOW’s first, the tr’s will be unable to load to z36 and the island expansion is put on halt for a whole turn.

    That’s why I always leave 1 inf on each tr in that situation, to be sure to grab islands.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 107 Sea Zone
            1 fighter moved from Gibraltar to 107 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            2 fighters moved from Eastern United States to 107 Sea Zone
            1 fighter moved from United Kingdom to 107 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Marianas
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Marianas
            Battle in 107 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win, taking Paulau from Japanese, taking Marianas from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 aaGuns and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 aaGuns and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 36 Sea Zone to 23 Sea Zone
            4 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 marine moved from Morocco to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 107 Sea Zone to Gibraltar
            2 fighters moved from 107 Sea Zone to 93 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Central America
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 107 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
            1 fighter moved from 107 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            1 destroyer placed in 11 Sea Zone
            1 carrier and 2 submarines placed in 104 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
            1 artillery and 3 infantry placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Japanese regular : 0,67
    Germans regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 marine
            EDIT: Turning off Edit Mode
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang
            Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
    
        Combat - Chinese
            Chinese creates battle in territory Western Sinkiang
            Chinese creates battle in territory Northern Sinkiang
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Chahar to Jehol
            4 artilleries moved from Jehol to Anhwe
            2 artilleries moved from Jehol to Southern Manchuria
            6 infantry moved from Jehol to Southern Manchuria
            6 infantry moved from Jehol to Anhwe
            2 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Anhwe to Hopei
            1 marine moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 artillery placed in Hunan
            1 infantry placed in Northern Manchuria
            2 infantry placed in Southern Manchuria
            2 infantry placed in Southern Manchuria
            1 infantry placed in Hunan
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Installed the daemon lord in Anwhe, now that the chinese are intouchables.


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 107 Sea Zone
            1 fighter moved from Gibraltar to 107 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone
            2 fighters moved from Eastern United States to 107 Sea Zone
            1 fighter moved from United Kingdom to 107 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to Marianas
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Paulau
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in Paulau
            Battle in Marianas
            Battle in 107 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 107 Sea Zone
                Americans win, taking Paulau from Japanese, taking Marianas from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 aaGuns and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 aaGuns and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 36 Sea Zone to 23 Sea Zone
            4 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 55 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 marine moved from Morocco to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 107 Sea Zone to Gibraltar
            2 fighters moved from 107 Sea Zone to 93 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Central America
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from 107 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Western United States
            1 fighter moved from 107 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            1 destroyer placed in 11 Sea Zone
            1 carrier and 2 submarines placed in 104 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
            1 artillery and 3 infantry placed in Western United States
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
            EDIT: Adding units owned by Chinese to Anhwe: 1 marine
            EDIT: Turning off Edit Mode
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Western Sinkiang: Chinese has 1 infantry placed in Western Sinkiang
            Trigger Chinese Guerilla Northern Sinkiang: Chinese has 1 infantry placed in Northern Sinkiang
    
        Combat - Chinese
            Chinese creates battle in territory Western Sinkiang
            Chinese creates battle in territory Northern Sinkiang
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Chahar to Jehol
            4 artilleries moved from Jehol to Anhwe
            2 artilleries moved from Jehol to Southern Manchuria
            6 infantry moved from Jehol to Southern Manchuria
            6 infantry moved from Jehol to Anhwe
            2 infantry moved from Kansu to Eastern Sinkiang
            1 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Anhwe to Hopei
            1 marine moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 artillery placed in Hunan
            1 infantry placed in Northern Manchuria
            2 infantry placed in Southern Manchuria
            2 infantry placed in Southern Manchuria
            1 infantry placed in Hunan
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 93 Sea Zone to 112 Sea Zone
            6 fighters moved from United Kingdom to 112 Sea Zone
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
            2 fighters moved from Gibraltar to 112 Sea Zone
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
    
        Combat - British
            British creates battle in territory 45 Sea Zone
            Battle in Borneo
            Battle in 112 Sea Zone
                British attack with 1 destroyer and 8 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 5/9 hits, 4,33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 112 Sea Zone
                British win, taking 45 Sea Zone from Japanese, taking Borneo from Japanese, taking 112 Sea Zone from Germans with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 destroyer moved from 45 Sea Zone to 22 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            1 artillery and 1 infantry moved from Java to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 43 Sea Zone to 46 Sea Zone
            1 armour and 1 mech_infantry moved from Szechwan to Kansu
            6 infantry moved from Hopei to Tsinghai
            1 aaGun and 5 infantry moved from Yunnan to Szechwan
            1 aaGun and 7 infantry moved from Shan State to Yunnan
            1 aaGun and 2 infantry moved from Eastern India to Western India
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 fighter moved from Eastern India to Southern Caucasus
            1 infantry and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 aaGun and 1 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 3 infantry moved from Southern Persia to Northwest Persia
            2 transports moved from 82 Sea Zone to 40 Sea Zone
            2 transports moved from 100 Sea Zone to 94 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 battleship, 1 carrier and 2 cruisers moved from 96 Sea Zone to 93 Sea Zone
            1 fighter moved from 112 Sea Zone to Gibraltar
            6 fighters moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 transport moved from 93 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Northwest Persia to Eastern Sinkiang
            1 fighter moved from Northwest Persia to Southern Caucasus
    
        Place Units - British
            1 submarine placed in 109 Sea Zone
            2 infantry placed in Quebec
            2 artilleries and 1 infantry placed in Iraq
            1 submarine placed in 100 Sea Zone
            1 infantry placed in Egypt
            British undo move 5.
            5 infantry placed in United Kingdom
            British undo move 5.
            2 infantry placed in Egypt
            3 infantry placed in United Kingdom
            British undo move 5.
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour, 4 infantry and 1 tactical_bomber placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 26 PUs; end with 26 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
            Some Units in Eastern India change ownership: 1 armour, 4 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Japanese regular : 0,67
    Germans regular : -0,50
    British regular : 0,67
    

    Savegame

  • 2024 '22 '21 '19 '18

    @trulpen thank you for explanation, I did think that a large part of the denial was due to SL, but its ok. I recognize that there was some danger to Rome, I just didnt think it was very much.
    And thank you for the game pointers… I also came to understand that if Japan takes Stalingrad you lose out on 5 pu’s. Maybe should have let Germany get it


  • Yes, Germany should take Leningrad, Stalingrad and Moscow because of the NO. Caucasus can be owned by another nation though.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 marine moved from Northern Italy to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from France to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,2,6,3,5
            Italians collect 2 PUs (6 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Guam
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Davao to Caroline Islands
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            EDIT: 1 destroyer moved from 23 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 23 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            ANZAC creates battle in territory 36 Sea Zone
            Battle in Guam
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Davao to Caroline Islands
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            EDIT: 1 destroyer moved from 23 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 23 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 94 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 4 artilleries, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 107 Sea Zone
            1 destroyer moved from 113 Sea Zone to 107 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone
                Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 submarine
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from British with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
            1 fighter moved from 113 Sea Zone to Yugoslavia
            1 tactical_bomber moved from Holland Belgium to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 bomber moved from France to Southern Italy
            1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 116 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery and 1 infantry moved from Baltic States to Poland
            1 transport moved from 113 Sea Zone to 117 Sea Zone
            5 transports moved from 113 Sea Zone to 116 Sea Zone
            1 aaGun, 5 artilleries and 1 infantry moved from Kazakhstan to Northern Caucasus
            1 tactical_bomber moved from Southern Italy to Northern Caucasus
    
        Place Units - Germans
            1 airfield and 1 marine placed in Yugoslavia
            1 cruiser and 1 destroyer placed in 99 Sea Zone
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
            Germans undo move 4.
            1 fighter placed in France
            2 artilleries, 1 bomber and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,2,6
            Germans collect 67 PUs (4 lost to blockades); end with 67 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Germans regular : 0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Central Mongolia to Dzavhan
            1 aaGun and 3 infantry moved from Northern Manchuria to Buyant-Uhaa
            2 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 infantry moved from Jehol to Buyant-Uhaa
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • How’s stuff?

  • 2024 '22 '21 '19 '18

    Yes, sorry my friend. Lot of things going on. If i can’t get the game in the next couple of days, I’ll be sure to give you a quick update


  • No problem. I’m travelling tomorrow and will be gone for two weeks. Not sure I’ll be able to make moves while away, but I’ll try.

  • 2024 '22 '21 '19 '18

    @trulpen yah, I’m also getting ready for some vacation. Going to Charleston, SC and then Costa Rica. I dont leave until Friday, but I’ve been terribly busy. I’ll get a turn to you shortly. Enjoy your vacation

  • 2024 '22 '21 '19 '18

    lots of scramble option triplea_37036_10rus (2).tsvg


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    lots of scramble option triplea_37036_10rus (2).tsvg

    Have terrible access to internet and the laptop I brought has also died. Can perhaps make a choice if I get some screenshots and such.

  • 2024 '22 '21 '19 '18

    @trulpen no worries…best to hold. I’m leaving tomorrow and will not be back until 18 July. May or not be able to get to game


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    lots of scramble option

    No scrambles, thanks.

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