@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L21 #1 max334 (X+5) vs trulpen (A) P2V
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
I’m assuming your ok with my BB request. Let me know if there are issues I may not be considering
It would maybe be because of the battle in the vicinity and rolled dice, but I’ll allow it anyway. It’s easy to miss that carriers defend @1 in P2V.
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 59 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 59 Sea Zone to 42 Sea Zone 1 submarine moved from 65 Sea Zone to 43 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Marshall Islands to 27 Sea Zone 1 fighter moved from Marshall Islands to Hawaiian Islands Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 101 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
triplea_37036_5fre (2) 6.7.2.tsvg
couldnt print screen. Scramble to Normandy? -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 17 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Yugoslavia to Greece 1 tactical_bomber moved from Eastern Poland to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 artilleries and 3 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 artillery moved from Bryansk to Tula Germans take Tula from Russians 3 infantry moved from Smolensk to Russia 2 fighters moved from Smolensk to Russia 2 tactical_bombers moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Greece Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 3 fighters Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 3 fighters in Greece, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Greece Germans win, taking Greece from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 fighters Battle in Russia Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 42PUs while taking Russians capital Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in Greece and was removed 1 tactical_bomber moved from Greece to Albania 1 aaGun moved from Western Germany to France 2 transports moved from 118 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Southern Belarus to Bryansk 1 armour moved from Germany to Yugoslavia 1 armour moved from Germany to Romania 1 armour moved from Germany to Eastern Poland 1 armour moved from Northern Belarus to Bryansk 1 aaGun moved from Southern Belarus to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Archangel 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Germany to Austria 1 artillery and 1 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in France 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 1 infantry placed in Western Germany 2 armour, 1 artillery and 1 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Bulgaria: 1 tactical_bomber EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,4,6,5,6,1,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4 Germans collect 62 PUs (2 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : 0.33 Germans regular : 0.50 British regular : 0.67
-
edit: wouldnt give me remaining movement for ftr that came from Italy… placed him in sz95
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 17 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Yugoslavia to Greece 1 tactical_bomber moved from Eastern Poland to Greece 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 fighter moved from Southern Italy to Greece 1 artillery and 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 3 artilleries and 3 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Smolensk to Yaroslavl Germans take Yaroslavl from Russians 1 artillery moved from Bryansk to Tula Germans take Tula from Russians 3 infantry moved from Smolensk to Russia 2 fighters moved from Smolensk to Russia 2 tactical_bombers moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Greece Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 3 fighters Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 3 fighters in Greece, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Greece Germans win, taking Greece from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for British: 3 fighters Battle in Russia Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 42PUs while taking Russians capital Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in Greece and was removed 1 tactical_bomber moved from Greece to Albania 1 aaGun moved from Western Germany to France 2 transports moved from 118 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Smolensk to Bryansk 1 tactical_bomber moved from Southern Belarus to Bryansk 1 armour moved from Germany to Yugoslavia 1 armour moved from Germany to Romania 1 armour moved from Germany to Eastern Poland 1 armour moved from Northern Belarus to Bryansk 1 aaGun moved from Southern Belarus to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Archangel 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Germany to Austria 1 artillery and 1 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in France 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany 1 artillery and 1 infantry placed in Western Germany 2 armour, 1 artillery and 1 infantry placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Bulgaria: 1 tactical_bomber EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,4,6,5,6,1,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4 Germans collect 62 PUs (2 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Inner Mongolia: 1 tactical_bomber EDIT: Removing units owned by Japanese from Kansu: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00 Russians regular : 0.33 Germans regular : 0.50 British regular : 0.67
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 10 infantry moved from Penza to Russia 1 artillery and 9 infantry moved from Gorky to Russia 1 infantry moved from Buyant-Uhaa to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 4 infantry moved from Sakha to Amur 10 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 14 infantry Japanese defend with 2 infantry Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Russia Russians attack with 1 artillery and 19 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 2/20 hits, 3,67 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Gorky to Russia 1 aaGun moved from Buryatia to Amur 1 aaGun moved from Sakha to Amur 1 infantry moved from Tsagaan Olom to Dzavhan 1 infantry moved from Central Mongolia to Dzavhan 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Yakut S.S.R. to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Ukraine to Rostov Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,67 Russians regular : -2,00
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 10 infantry moved from Penza to Russia 1 artillery and 9 infantry moved from Gorky to Russia 1 infantry moved from Buyant-Uhaa to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 4 infantry moved from Sakha to Amur 10 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 14 infantry Japanese defend with 2 infantry Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Russia Russians attack with 1 artillery and 19 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 2/20 hits, 3,67 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Gorky to Russia 1 aaGun moved from Buryatia to Amur 1 aaGun moved from Sakha to Amur 1 infantry moved from Tsagaan Olom to Dzavhan 1 infantry moved from Central Mongolia to Dzavhan 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Yakut S.S.R. to Dzavhan 2 infantry moved from Olgiy to Dzavhan 1 infantry moved from Ukraine to Rostov Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 aaGun EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun EDIT: Removing units owned by Russians from Dzavhan: 2 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry EDIT: Removing units owned by Russians from Dzavhan: 1 infantry EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : -0,67 Russians regular : -2,00
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Timguska to Komi Japanese take Komi from Russians 1 mech_infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Urals to Samara Japanese take Samara from Russians 1 armour moved from Samara to Stalingrad Japanese take Stalingrad from Russians 1 artillery and 4 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery moved from Western Sinkiang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Southern Manchuria Japanese attack with 1 artillery and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 3 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 4 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Destroy Factories Stalingrad: has removed 1 factory_minor owned by Japanese in Stalingrad Non Combat Move - Japanese Trigger Stalingrad Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 cruiser and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands 1 carrier and 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone 1 transport moved from 132 Sea Zone to 36 Sea Zone 1 aaGun moved from Davao to 36 Sea Zone 1 aaGun and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Caroline Islands 1 battleship and 1 carrier moved from 132 Sea Zone to 35 Sea Zone 1 fighter moved from Northern Manchuria to Japan 1 artillery and 1 infantry moved from Kyushu to Japan 1 artillery moved from Northern Sinkiang to Urals 1 armour moved from Kiangsu to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Urals Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3 Japanese collect 55 PUs (6 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -2.50
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 1 battleship moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Wake Island Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 transports moved from 27 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 3 infantry placed in Western United States 1 harbour placed in Marshall Islands Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,33
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kiangsi to Tsinghai 1 infantry moved from Hopei to Tsinghai 3 artilleries and 6 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 4 artilleries and 8 infantry moved from Kiangsi to Hopei Place Units - Chinese 2 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,00
-
US-ships moved into z99 during NCM.
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Holland Belgium 1 battleship moved from 27 Sea Zone to 32 Sea Zone Combat - Americans Battle in Holland Belgium Battle in Wake Island Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 artillery Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 108 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 transports moved from 27 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 3 infantry placed in Western United States 1 harbour placed in Marshall Islands Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Kiangsi to Tsinghai 1 infantry moved from Hopei to Tsinghai 3 artilleries and 6 infantry moved from Kiangsi to Anhwe Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Tsinghai to Hopei 4 artilleries and 8 infantry moved from Kiangsi to Hopei Place Units - Chinese 2 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux EDIT: 1 submarine moved from 108 Sea Zone to 113 Sea Zone EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 111 Sea Zone EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 106 Sea Zone EDIT: 1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Trans-Jordan to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 bomber moved from Anglo-Egyptian Sudan to Greece 1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 tactical_bomber moved from Egypt to Greece 1 battleship, 1 cruiser and 3 destroyers moved from 83 Sea Zone to 99 Sea Zone 1 carrier moved from 83 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British loiter and taunt with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports; Americans attack with 1 cruiser, 2 destroyers and 1 transport Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 3 transports remaining. Battle score for attacker is 12 Casualties for Italians: 2 transports Battle in Greece British attack with 1 bomber, 2 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Greece British win, taking Greece from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Yugoslavia British attack with 1 artillery and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux 4 fighters owned by the British retreated Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Normandy Bordeaux to 99 Sea Zone 1 tactical_bomber moved from Greece to 99 Sea Zone 1 bomber moved from Greece to Syria 2 armour and 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Egypt 1 fighter moved from 83 Sea Zone to Northwest Persia 1 fighter moved from Eastern India to Northwest Persia 1 armour and 1 mech_infantry moved from Shan State to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 infantry moved from Siam to Shan State 3 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 1 aaGun and 1 infantry moved from Kwangsi to Yunnan 1 aaGun and 3 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 3 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Eastern India to Western India 1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone 1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from British Somaliland to 78 Sea Zone 1 cruiser and 1 marine moved from 78 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 transport moved from 101 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 fighter moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 artillery, 1 fighter and 1 infantry placed in United Kingdom 1 destroyer placed in 113 Sea Zone 2 submarines placed in 83 Sea Zone 1 infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India 2 transports placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,33 Japanese regular : -0,33 Germans regular : -0,67 British regular : -1,00
-
scramble to Greece? Going in with inf, art + 2 ftrs -
you might also want to reposition your trn in sz111; he’s in range of my bomber
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
you might also want to reposition your trn in sz111; he’s in range of my bomber
No scramble to Greece.
I’d love to reposition the trannie, but it wouldn’t be fair. I took a shot at conquering Normandie with UK, but failed. US played before that, so don’t think an edit is prudent.
-
@trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)
-
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)
Ok, perhaps next time then when there’s a juice bomber standing there. ;)
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 1 artillery moved from Bulgaria to Greece Combat - Italians Battle in Greece Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Greece Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 battleship and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 marine placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,4,2,5,4,4,5,3,6,6,2,3,4 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2 Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.00
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 64 Sea Zone 1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 32 Sea Zone to Gilbert Islands Combat - ANZAC Battle in Gilbert Islands ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands ANZAC win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Gilbert Islands to 32 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 aaGuns and 4 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -0,33