@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
US-ships moved into z99 during NCM.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        2 infantry moved from Hawaiian Islands to 27 Sea Zone
        2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
        2 infantry moved from 32 Sea Zone to Wake Island
        2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
        1 fighter moved from Hawaiian Islands to Wake Island
        1 infantry moved from Gibraltar to 93 Sea Zone
        1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
        1 infantry moved from 113 Sea Zone to Holland Belgium
        1 battleship moved from 27 Sea Zone to 32 Sea Zone
    Combat - Americans
        Battle in Holland Belgium
        Battle in Wake Island
            Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 airfield and 1 artillery
                Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Wake Island
            Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Americans
        1 submarine moved from 93 Sea Zone to 108 Sea Zone
        1 submarine moved from 93 Sea Zone to 113 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
        1 mech_infantry moved from Central United States to 104 Sea Zone
        1 infantry moved from Eastern United States to 104 Sea Zone
        1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
        1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
        1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
        3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
        2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
        1 infantry moved from 32 Sea Zone to Marshall Islands
        2 transports moved from 27 Sea Zone to 11 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
        1 destroyer moved from 11 Sea Zone to 31 Sea Zone
        2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
        1 fighter placed in Eastern United States
        1 artillery and 3 infantry placed in Western United States
        1 harbour placed in Marshall Islands
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kwangtung to Fukien
              Chinese take Fukien from Japanese
        1 infantry moved from Kiangsi to Kiangsu
              Chinese take Kiangsu from Japanese
        1 fighter moved from Kiangsi to Tsinghai
        1 infantry moved from Hopei to Tsinghai
        3 artilleries and 6 infantry moved from Kiangsi to Anhwe
    Combat - Chinese
        Battle in Tsinghai
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 3 artilleries and 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Hopei
        4 artilleries and 8 infantry moved from Kiangsi to Hopei
    Place Units - Chinese
        2 artilleries and 1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 13 PUs; end with 13 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Hopei: 1 infantry
        EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        2 infantry moved from United Kingdom to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Normandy Bordeaux
        1 fighter moved from 113 Sea Zone to Normandy Bordeaux
        3 fighters moved from United Kingdom to Normandy Bordeaux
        EDIT: 1 submarine moved from 108 Sea Zone to 113 Sea Zone
        EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
        EDIT: 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 111 Sea Zone
        EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 106 Sea Zone
        EDIT: 1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 99 Sea Zone
        1 infantry moved from Shan State to Malaya
              UK_Pacific take Malaya from Japanese
        1 artillery moved from Trans-Jordan to 83 Sea Zone
        1 infantry moved from Egypt to 83 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
        1 bomber moved from Anglo-Egyptian Sudan to Greece
        1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia
        1 infantry moved from Egypt to 83 Sea Zone
        1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone
        1 infantry moved from Tobruk to 98 Sea Zone
        2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Greece
        1 tactical_bomber moved from Egypt to Greece
        1 battleship, 1 cruiser and 3 destroyers moved from 83 Sea Zone to 99 Sea Zone
        1 carrier moved from 83 Sea Zone to 99 Sea Zone
    Combat - British
        Battle in 99 Sea Zone
            British loiter and taunt with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports; Americans attack with 1 cruiser, 2 destroyers and 1 transport
            Italians defend with 2 transports
                2 transports owned by the Italians lost in 99 Sea Zone
            Americans win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 3 transports remaining. Battle score for attacker is 12
            Casualties for Italians: 2 transports
        Battle in Greece
            British attack with 1 bomber, 2 infantry and 1 tactical_bomber
            Germans defend with 1 armour
                British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Germans lost in Greece
            British win, taking Greece from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
        Battle in Yugoslavia
            British attack with 1 artillery and 1 infantry
            Germans defend with 1 armour
                British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Germans lost in Yugoslavia
            British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
        Battle in Normandy Bordeaux
            British attack with 4 fighters and 2 infantry
            Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits
                Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
                1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
            4 fighters owned by the British retreated
            Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
            Casualties for British: 2 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from Normandy Bordeaux to 99 Sea Zone
        1 tactical_bomber moved from Greece to 99 Sea Zone
        1 bomber moved from Greece to Syria
        2 armour and 1 mech_infantry moved from Egypt to Iraq
        1 aaGun moved from Trans-Jordan to Egypt
        1 fighter moved from 83 Sea Zone to Northwest Persia
        1 fighter moved from Eastern India to Northwest Persia
        1 armour and 1 mech_infantry moved from Shan State to Szechwan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
        1 infantry moved from Siam to Shan State
        3 infantry moved from Kwangsi to Hunan
        1 infantry moved from Kwangsi to Hunan
        2 infantry moved from Kwangsi to Hunan
        1 aaGun and 1 infantry moved from Kwangsi to Yunnan
        1 aaGun and 3 infantry moved from Shan State to Malaya
        1 infantry moved from Shan State to Malaya
        1 infantry moved from Shan State to Malaya
        3 infantry moved from Shan State to Yunnan
        1 infantry moved from Shan State to Yunnan
        1 infantry moved from Eastern India to Western India
        1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
        1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
        1 infantry moved from Anglo-Egyptian Sudan to Egypt
        1 infantry moved from Egypt to Trans-Jordan
        1 marine moved from British Somaliland to 78 Sea Zone
        1 cruiser and 1 marine moved from 78 Sea Zone to 80 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
        1 transport moved from 101 Sea Zone to 83 Sea Zone
        1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
        1 fighter moved from Normandy Bordeaux to 113 Sea Zone
        2 fighters moved from Normandy Bordeaux to United Kingdom
        EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
    Place Units - British
        1 artillery, 1 fighter and 1 infantry placed in United Kingdom
        1 destroyer placed in 113 Sea Zone
        2 submarines placed in 83 Sea Zone
        1 infantry placed in Egypt
        1 artillery and 2 infantry placed in Iraq
    Turn Complete - British
        British collect 43 PUs; end with 43 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    Place Units - UK_Pacific
        1 infantry placed in Eastern India
        2 transports placed in 40 Sea Zone
    Turn Complete - UK_Pacific
        UK_Pacific collect 17 PUs; end with 17 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
        Units Change Ownership
            Some Units in Eastern India change ownership: 1 infantry
            Some Units in 40 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,33
Japanese regular : -0,33
Germans regular : -0,67
British regular : -1,00

scramble to Greece? Going in with inf, art + 2 ftrs
you might also want to reposition your trn in sz111; he’s in range of my bomber
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
you might also want to reposition your trn in sz111; he’s in range of my bomber
No scramble to Greece.
I’d love to reposition the trannie, but it wouldn’t be fair. I took a shot at conquering Normandie with UK, but failed. US played before that, so don’t think an edit is prudent.
@trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
@trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)
Ok, perhaps next time then when there’s a juice bomber standing there. ;)
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Bulgaria to Greece
        2 fighters moved from Southern Italy to Greece
        1 artillery moved from Bulgaria to Greece
    Combat - Italians
        Battle in Greece
            Italians attack with 1 artillery, 2 fighters and 1 infantry
            British defend with 2 infantry
                Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits
                British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Greece
                Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
                British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
            Casualties for British: 2 infantry
            Casualties for Italians: 1 infantry
    Non Combat Move - Italians
        2 fighters moved from Greece to Southern Italy
        1 battleship and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone
        1 artillery moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 infantry placed in Southern Italy
        1 marine placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 10
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,4,2,5,4,4,5,3,6,6,2,3,4
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2
        Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery moved from New South Wales to 64 Sea Zone
        1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
        1 infantry moved from New Guinea to 55 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
        1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
        1 fighter moved from 32 Sea Zone to Gilbert Islands
    Combat - ANZAC
        Battle in Gilbert Islands
            ANZAC attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 3 : 2/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Gilbert Islands
            ANZAC win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        1 cruiser moved from 27 Sea Zone to 32 Sea Zone
        1 fighter moved from Hawaiian Islands to 32 Sea Zone
        1 fighter moved from Gilbert Islands to 32 Sea Zone
        1 submarine moved from 43 Sea Zone to 42 Sea Zone
        2 aaGuns and 4 infantry moved from Queensland to New South Wales
        1 fighter moved from Queensland to New South Wales
    Place Units - ANZAC
        1 submarine placed in 64 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery moved from New South Wales to 64 Sea Zone
        1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
        1 infantry moved from New Guinea to 55 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
        1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
        1 fighter moved from 32 Sea Zone to Gilbert Islands
    Combat - ANZAC
        Battle in Gilbert Islands
            ANZAC attack with 1 artillery, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 3 : 2/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Gilbert Islands
            ANZAC win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        1 cruiser moved from 27 Sea Zone to 32 Sea Zone
        1 fighter moved from Hawaiian Islands to 32 Sea Zone
        1 fighter moved from Gilbert Islands to 32 Sea Zone
        1 submarine moved from 43 Sea Zone to 42 Sea Zone
        2 aaGuns and 4 infantry moved from Queensland to New South Wales
        1 fighter moved from Queensland to New South Wales
    Place Units - ANZAC
        1 submarine placed in 64 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 101 Sea Zone to 99 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : -0,33
i cant hit that poor defensless trn…thats like against the Geneva convention…or something. Why dont we put him in 107 with a dd so you can scramble a ftr if I try to bomb…damb nevermind I see my sub can sink him
ok, you can risk 107 or we put him in 109
ok now I have a good idea… put both a sub and the DD in 107 with the trn
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 artillery moved from Western Ukraine to Ukraine
              Germans take Ukraine from Russians
        1 armour, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
        1 artillery moved from Tula to Russia
        7 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Smolensk to Russia
        1 infantry moved from Yaroslavl to Russia
        1 artillery and 1 infantry moved from Vologda to Gorky
              Germans take Gorky from Russians
        1 artillery and 1 infantry moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
        1 fighter and 1 tactical_bomber moved from Leningrad to Russia
        1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
        1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
        1 artillery and 1 infantry moved from Austria to Yugoslavia
        1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
        1 artillery, 1 fighter and 1 infantry moved from 94 Sea Zone to Gibraltar
        1 bomber moved from France to Gibraltar
        1 tactical_bomber moved from Bulgaria to Yugoslavia
        1 fighter moved from Western Germany to Yugoslavia
        1 tactical_bomber moved from Western Germany to Holland Belgium
        1 artillery and 2 infantry moved from Western Germany to Holland Belgium
    Combat - Germans
        Battle in Yugoslavia
            Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 artillery and 1 infantry
                Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 2.50 expected hits
                British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
            Germans win, taking Yugoslavia from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for British: 1 artillery and 1 infantry
        Battle in Gibraltar
            Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
            British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 1 aaGun
                Americans roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
                Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.67 expected hits
                British roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Gibraltar
            Germans win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Germans: 1 infantry
            Casualties for Americans: 1 aaGun
            Casualties for British: 2 infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
            Americans defend with 1 infantry
                Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Holland Belgium
            Germans win, taking Holland Belgium from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Russia
            Germans attack with 1 armour, 8 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
            Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 19 infantry
                Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                Germans roll dice for 1 armour, 8 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Russia, round 2 : 8/20 hits, 8.33 expected hits
                Russians roll dice for 2 aaGuns, 1 artillery and 19 infantry in Russia, round 2 : 4/20 hits, 6.67 expected hits
                6 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                Germans roll dice for 1 armour, 8 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Russia, round 3 : 9/16 hits, 7.00 expected hits
                Russians roll dice for 1 artillery and 13 infantry in Russia, round 3 : 4/14 hits, 4.67 expected hits
                9 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Russia
                Germans roll dice for 1 armour, 5 artilleries, 3 fighters and 3 tactical_bombers in Russia, round 4 : 7/12 hits, 5.67 expected hits
                Russians roll dice for 1 artillery and 4 infantry in Russia, round 4 : 1/5 hits, 1.67 expected hits
                4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Russia
            Germans destroys 35PUs while taking Russians capital
            Germans win, taking Russia from Russians with 1 armour, 4 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
            Casualties for Germans: 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
            Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantry
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 aaGun moved from Smolensk to Russia
        1 aaGun moved from Eastern Poland to Poland
        1 aaGun moved from Western Ukraine to Ukraine
        1 armour moved from Eastern Poland to Ukraine
        1 fighter and 1 tactical_bomber moved from Russia to Leningrad
        1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
        1 fighter and 1 tactical_bomber moved from Russia to Bryansk
        1 bomber moved from Gibraltar to Southern France
        1 tactical_bomber moved from Holland Belgium to 94 Sea Zone
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 infantry moved from France to Normandy Bordeaux
        1 artillery moved from Normandy Bordeaux to France
        1 armour moved from Normandy Bordeaux to France
        1 armour moved from Romania to Ukraine
        1 armour moved from Germany to Romania
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 artillery and 1 infantry moved from Germany to Austria
        1 armour moved from France to Southern France
        1 armour moved from Western Germany to France
        1 armour moved from Germany to Northern Italy
        1 artillery and 1 infantry moved from Novgorod to Yaroslavl
        2 artilleries and 2 infantry moved from Novgorod to Smolensk
    Place Units - Germans
        1 artillery and 1 infantry placed in Southern France
        3 infantry placed in France
        1 carrier and 1 submarine placed in 115 Sea Zone
        1 fighter and 1 tactical_bomber placed in 115 Sea Zone
        1 armour, 2 fighters and 1 tactical_bomber placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,1,3,4,6,3,1,5,3,6,2,1,2,4
            Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2
        Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Americans AA : -0.33
Russians regular : -4.00
Germans regular : 4.50
Russians AA : 1.00
British regular : 0.67
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
i cant hit that poor defensless trn…thats like against the Geneva convention…or something. Why dont we put him in 107 with a dd so you can scramble a ftr if I try to bomb…damb nevermind I see my sub can sink him
Hehe, and what about the poor defenseless russians? :)
I think I put it in z107 first, but then noticed the sub and changed to z111.
Perhaps the sb had a more important job in attacking Gibraltar?
Why did you put the sub in z93?
Can’t scramble to support it and it can even be ignored in an amphi if there’s atleast one warship accompanying the tr.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
    Combat Move - Russians
        1 infantry moved from Jehol to Shantung
              Chinese take Shantung from Japanese
        14 infantry moved from Amur to Northern Manchuria
        3 infantry moved from Yakut S.S.R. to Buryatia
    Combat - Russians
        Battle in Buryatia
            Russians attack with 3 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Buryatia
            Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Northern Manchuria
            Russians attack with 14 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 14 infantry in Northern Manchuria, round 2 : 4/14 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
            Russians win, taking Northern Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Amur to Northern Manchuria
        1 aaGun moved from Yakut S.S.R. to Buryatia
        4 infantry moved from Dzavhan to Central Mongolia
        1 infantry moved from Rostov to Northern Caucasus
    Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : 2,17
@trulpen lol, those Russians where very hostile… and they would not have hesitated to kill any Germans around Moscow.
…and that Gibralter sub doesnt really have a good purpose, but it seemed like a good idea at the time and it was like “well I can, so maybe I should”
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
lol, those Russians where very hostile… and they would not have hesitated to kill any Germans around Moscow.
True, the russians would’ve snuffed anything that stuck its nose close to their hearth. Apart from that they were defenseless and innocent.
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
…and that Gibralter sub doesnt really have a good purpose, but it seemed like a good idea at the time and it was like “well I can, so maybe I should”
You certainly can, but I think it’s advisable to not waste units. In this case it will likely have a very slim chance of making any damage on the defense. It might even not get any chance at all if for instance a sub hits it with first strike.
With the fleet it atleast functions as some fodder in an eventual attack.
@trulpen yes, very true… with your blessing, I will retreat him. It did feel kind of good sticking him out there though…he was trying to look tuff