L21 #1 max334 (X+5) vs trulpen (A) P2V


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    I’m assuming your ok with my BB request. Let me know if there are issues I may not be considering

    It would maybe be because of the battle in the vicinity and rolled dice, but I’ll allow it anyway. It’s easy to miss that carriers defend @1 in P2V.


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 59 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            1 submarine moved from 59 Sea Zone to 42 Sea Zone
            1 submarine moved from 65 Sea Zone to 43 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Marshall Islands to 27 Sea Zone
            1 fighter moved from Marshall Islands to Hawaiian Islands
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    triplea_37036_5fre (2) 6.7.2.tsvg
    couldnt print screen. Scramble to Normandy?

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 17 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Yugoslavia to Greece
            1 tactical_bomber moved from Eastern Poland to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 artilleries and 3 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Smolensk to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 artillery moved from Bryansk to Tula
                  Germans take Tula from Russians
            3 infantry moved from Smolensk to Russia
            2 fighters moved from Smolensk to Russia
            2 tactical_bombers moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 fighters
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 3 fighters in Greece, round 2 : 3/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Greece
                Germans win, taking Greece from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 3 fighters
            Battle in Russia
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 42PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in Greece and was removed
            1 tactical_bomber moved from Greece to Albania
            1 aaGun moved from Western Germany to France
            2 transports moved from 118 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Smolensk to Bryansk
            1 tactical_bomber moved from Southern Belarus to Bryansk
            1 armour moved from Germany to Yugoslavia
            1 armour moved from Germany to Romania
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Northern Belarus to Bryansk
            1 aaGun moved from Southern Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Karelia to Archangel
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Germany to Austria
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in France
            1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
            2 armour, 1 artillery and 1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Bulgaria: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,4,6,5,6,1,5
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4
            Germans collect 62 PUs (2 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 0.33
    Germans regular : 0.50
    British regular : 0.67
    

    Savegame

  • 2024 '22 '21 '19 '18

    edit: wouldnt give me remaining movement for ftr that came from Italy… placed him in sz95

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 17 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Yugoslavia to Greece
            1 tactical_bomber moved from Eastern Poland to Greece
            1 fighter and 1 tactical_bomber moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            1 artillery and 1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 artilleries and 3 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Smolensk to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 artillery moved from Bryansk to Tula
                  Germans take Tula from Russians
            3 infantry moved from Smolensk to Russia
            2 fighters moved from Smolensk to Russia
            2 tactical_bombers moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Greece
                Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 fighters
                    Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 3 fighters in Greece, round 2 : 3/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Greece
                Germans win, taking Greece from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 3 fighters
            Battle in Russia
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Russia, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 42PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in Greece and was removed
            1 tactical_bomber moved from Greece to Albania
            1 aaGun moved from Western Germany to France
            2 transports moved from 118 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Smolensk to Bryansk
            1 tactical_bomber moved from Southern Belarus to Bryansk
            1 armour moved from Germany to Yugoslavia
            1 armour moved from Germany to Romania
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Northern Belarus to Bryansk
            1 aaGun moved from Southern Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Karelia to Archangel
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Germany to Austria
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in France
            1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
            2 armour, 1 artillery and 1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Bulgaria: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Albania: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,4,6,5,6,1,5
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4
            Germans collect 62 PUs (2 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Inner Mongolia: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Kansu: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Russians regular : 0.33
    Germans regular : 0.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            10 infantry moved from Penza to Russia
            1 artillery and 9 infantry moved from Gorky to Russia
            1 infantry moved from Buyant-Uhaa to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            4 infantry moved from Sakha to Amur
            10 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 14 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Russia
                Russians attack with 1 artillery and 19 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 2/20 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Gorky to Russia
            1 aaGun moved from Buryatia to Amur
            1 aaGun moved from Sakha to Amur
            1 infantry moved from Tsagaan Olom to Dzavhan
            1 infantry moved from Central Mongolia to Dzavhan
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Olgiy to Dzavhan
            1 infantry moved from Ukraine to Rostov
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -0,67
    Russians regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            10 infantry moved from Penza to Russia
            1 artillery and 9 infantry moved from Gorky to Russia
            1 infantry moved from Buyant-Uhaa to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            4 infantry moved from Sakha to Amur
            10 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 14 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Russia
                Russians attack with 1 artillery and 19 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 19 infantry in Russia, round 2 : 2/20 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 artillery and 19 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Gorky to Russia
            1 aaGun moved from Buryatia to Amur
            1 aaGun moved from Sakha to Amur
            1 infantry moved from Tsagaan Olom to Dzavhan
            1 infantry moved from Central Mongolia to Dzavhan
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Olgiy to Dzavhan
            1 infantry moved from Ukraine to Rostov
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Amur: 1 aaGun
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
            EDIT: Removing units owned by Russians from Dzavhan: 2 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 infantry
            EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    Germans regular : -0,67
    Russians regular : -2,00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Timguska to Komi
                  Japanese take Komi from Russians
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Urals to Samara
                  Japanese take Samara from Russians
            1 armour moved from Samara to Stalingrad
                  Japanese take Stalingrad from Russians
            1 artillery and 4 infantry moved from Northern Manchuria to Southern Manchuria
            1 artillery moved from Western Sinkiang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Southern Manchuria
                Japanese attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 3 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Southern Manchuria, round 4 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Destroy Factories Stalingrad: has removed 1 factory_minor owned by Japanese in Stalingrad
    
        Non Combat Move - Japanese
            Trigger Stalingrad Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 cruiser and 1 transport moved from 7 Sea Zone to 24 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
            1 carrier and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer moved from 7 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
            1 transport moved from 132 Sea Zone to 36 Sea Zone
            1 aaGun moved from Davao to 36 Sea Zone
            1 aaGun and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun moved from 35 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Caroline Islands
            1 battleship and 1 carrier moved from 132 Sea Zone to 35 Sea Zone
            1 fighter moved from Northern Manchuria to Japan
            1 artillery and 1 infantry moved from Kyushu to Japan
            1 artillery moved from Northern Sinkiang to Urals
            1 armour moved from Kiangsu to Honan
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Urals
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
            Japanese collect 55 PUs (6 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -2.50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 battleship moved from 27 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Wake Island
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Wake Island
                Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            2 transports moved from 27 Sea Zone to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
            1 harbour placed in Marshall Islands
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangtung to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from Kiangsi to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            3 artilleries and 6 infantry moved from Kiangsi to Anhwe
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Hopei
            4 artilleries and 8 infantry moved from Kiangsi to Hopei
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : 0,00
    

    Savegame


  • US-ships moved into z99 during NCM.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Holland Belgium
            1 battleship moved from 27 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Wake Island
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Wake Island
                Americans win, taking Holland Belgium from Germans, taking Wake Island from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 108 Sea Zone
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            2 transports moved from 27 Sea Zone to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
            1 destroyer moved from 11 Sea Zone to 31 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
            1 harbour placed in Marshall Islands
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kwangtung to Fukien
                  Chinese take Fukien from Japanese
            1 infantry moved from Kiangsi to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from Kiangsi to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            3 artilleries and 6 infantry moved from Kiangsi to Anhwe
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 3 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 6 infantry in Anhwe, round 2 : 3/9 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Hopei
            4 artilleries and 8 infantry moved from Kiangsi to Hopei
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 1 infantry
            EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from 113 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            EDIT: 1 submarine moved from 108 Sea Zone to 113 Sea Zone
            EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 93 Sea Zone
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 111 Sea Zone
            EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 106 Sea Zone
            EDIT: 1 cruiser, 2 destroyers and 1 transport moved from 101 Sea Zone to 99 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 artillery moved from Trans-Jordan to 83 Sea Zone
            1 infantry moved from Egypt to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone
            1 bomber moved from Anglo-Egyptian Sudan to Greece
            1 artillery and 1 infantry moved from 99 Sea Zone to Yugoslavia
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 tactical_bomber moved from Egypt to Greece
            1 battleship, 1 cruiser and 3 destroyers moved from 83 Sea Zone to 99 Sea Zone
            1 carrier moved from 83 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 99 Sea Zone
                British loiter and taunt with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports; Americans attack with 1 cruiser, 2 destroyers and 1 transport
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 5 destroyers and 3 transports remaining. Battle score for attacker is 12
                Casualties for Italians: 2 transports
            Battle in Greece
                British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Yugoslavia
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Yugoslavia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                4 fighters owned by the British retreated
                Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Normandy Bordeaux to 99 Sea Zone
            1 tactical_bomber moved from Greece to 99 Sea Zone
            1 bomber moved from Greece to Syria
            2 armour and 1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from Trans-Jordan to Egypt
            1 fighter moved from 83 Sea Zone to Northwest Persia
            1 fighter moved from Eastern India to Northwest Persia
            1 armour and 1 mech_infantry moved from Shan State to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 infantry moved from Siam to Shan State
            3 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 aaGun and 1 infantry moved from Kwangsi to Yunnan
            1 aaGun and 3 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Shan State to Malaya
            3 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Eastern India to Western India
            1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
            1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 marine moved from British Somaliland to 78 Sea Zone
            1 cruiser and 1 marine moved from 78 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
            1 transport moved from 101 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            EDIT: 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
            1 destroyer placed in 113 Sea Zone
            2 submarines placed in 83 Sea Zone
            1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in Eastern India
            2 transports placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 infantry
                Some Units in 40 Sea Zone change ownership: 2 transports
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,33
    Japanese regular : -0,33
    Germans regular : -0,67
    British regular : -1,00
    

    Savegame

  • 2024 '22 '21 '19 '18

    37d2b06e-7254-425b-bdf6-e3b70a8b8525-image.png
    scramble to Greece? Going in with inf, art + 2 ftrs

  • 2024 '22 '21 '19 '18

    you might also want to reposition your trn in sz111; he’s in range of my bomber


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    you might also want to reposition your trn in sz111; he’s in range of my bomber

    No scramble to Greece.

    I’d love to reposition the trannie, but it wouldn’t be fair. I took a shot at conquering Normandie with UK, but failed. US played before that, so don’t think an edit is prudent.

  • 2024 '22 '21 '19 '18

    @trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    @trulpen I didn’t even see that…nasty roll, then you pulled out kind of early…loosing a few ftrs is nothing to the UK…look how many you guys have :)

    Ok, perhaps next time then when there’s a juice bomber standing there. ;)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
            2 fighters moved from Southern Italy to Greece
            1 artillery moved from Bulgaria to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Greece
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 battleship and 2 cruisers moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,4,2,5,4,4,5,3,6,6,2,3,4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2
            Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 fighter moved from 32 Sea Zone to Gilbert Islands
    
        Combat - ANZAC
            Battle in Gilbert Islands
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Gilbert Islands
                ANZAC win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Gilbert Islands to 32 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            2 aaGuns and 4 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,33
    

    Savegame

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