L21 #1 max334 (X+5) vs trulpen (A) P2V


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
            1 fighter moved from 32 Sea Zone to Gilbert Islands
    
        Combat - ANZAC
            Battle in Gilbert Islands
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Gilbert Islands, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Gilbert Islands
                ANZAC win, taking Gilbert Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 32 Sea Zone
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Gilbert Islands to 32 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            2 aaGuns and 4 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 101 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,67
    ANZAC regular : -0,33
    

    Savegame

  • 2024 '22 '21 '19 '18

    i cant hit that poor defensless trn…thats like against the Geneva convention…or something. Why dont we put him in 107 with a dd so you can scramble a ftr if I try to bomb…damb nevermind I see my sub can sink him

  • 2024 '22 '21 '19 '18

    ok, you can risk 107 or we put him in 109

  • 2024 '22 '21 '19 '18

    ok now I have a good idea… put both a sub and the DD in 107 with the trn

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 artillery moved from Tula to Russia
            7 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Yaroslavl to Russia
            1 artillery and 1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 artillery and 1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Leningrad to Russia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
            1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
            1 artillery and 1 infantry moved from Austria to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 bomber moved from France to Gibraltar
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Yugoslavia
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Yugoslavia
                Germans win, taking Yugoslavia from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 airfield, 1 harbour and 2 infantry; Americans defend with 1 aaGun
                    Americans roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the Americans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 aaGun
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 1 armour, 8 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 19 infantry
                    Russians roll AA dice in Russia : 2/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 8 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in Russia, round 2 : 8/20 hits, 8.33 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery and 19 infantry in Russia, round 2 : 4/20 hits, 6.67 expected hits
                    6 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 1 armour, 8 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Russia, round 3 : 9/16 hits, 7.00 expected hits
                    Russians roll dice for 1 artillery and 13 infantry in Russia, round 3 : 4/14 hits, 4.67 expected hits
                    9 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 5 artilleries, 3 fighters and 3 tactical_bombers in Russia, round 4 : 7/12 hits, 5.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Russia, round 4 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Russia
                Germans destroys 35PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 4 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 aaGun moved from Smolensk to Russia
            1 aaGun moved from Eastern Poland to Poland
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 bomber moved from Gibraltar to Southern France
            1 tactical_bomber moved from Holland Belgium to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to France
            1 armour moved from Romania to Ukraine
            1 armour moved from Germany to Romania
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 artillery and 1 infantry moved from Germany to Austria
            1 armour moved from France to Southern France
            1 armour moved from Western Germany to France
            1 armour moved from Germany to Northern Italy
            1 artillery and 1 infantry moved from Novgorod to Yaroslavl
            2 artilleries and 2 infantry moved from Novgorod to Smolensk
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Southern France
            3 infantry placed in France
            1 carrier and 1 submarine placed in 115 Sea Zone
            1 fighter and 1 tactical_bomber placed in 115 Sea Zone
            1 armour, 2 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,1,3,4,6,3,1,5,3,6,2,1,2,4
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2
            Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Americans AA : -0.33
    Russians regular : -4.00
    Germans regular : 4.50
    Russians AA : 1.00
    British regular : 0.67
    

    Savegame


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    i cant hit that poor defensless trn…thats like against the Geneva convention…or something. Why dont we put him in 107 with a dd so you can scramble a ftr if I try to bomb…damb nevermind I see my sub can sink him

    Hehe, and what about the poor defenseless russians? :)

    I think I put it in z107 first, but then noticed the sub and changed to z111.

    Perhaps the sb had a more important job in attacking Gibraltar?


  • Why did you put the sub in z93?

    Can’t scramble to support it and it can even be ignored in an amphi if there’s atleast one warship accompanying the tr.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            14 infantry moved from Amur to Northern Manchuria
            3 infantry moved from Yakut S.S.R. to Buryatia
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Manchuria
                Russians attack with 14 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 14 infantry in Northern Manchuria, round 2 : 4/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria
                Russians win, taking Northern Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Northern Manchuria
            1 aaGun moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Dzavhan to Central Mongolia
            1 infantry moved from Rostov to Northern Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : 2,17
    

    Savegame

  • 2024 '22 '21 '19 '18

    @trulpen lol, those Russians where very hostile… and they would not have hesitated to kill any Germans around Moscow.
    …and that Gibralter sub doesnt really have a good purpose, but it seemed like a good idea at the time and it was like “well I can, so maybe I should”


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    lol, those Russians where very hostile… and they would not have hesitated to kill any Germans around Moscow.

    True, the russians would’ve snuffed anything that stuck its nose close to their hearth. Apart from that they were defenseless and innocent.

    @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    …and that Gibralter sub doesnt really have a good purpose, but it seemed like a good idea at the time and it was like “well I can, so maybe I should”

    You certainly can, but I think it’s advisable to not waste units. In this case it will likely have a very slim chance of making any damage on the defense. It might even not get any chance at all if for instance a sub hits it with first strike.

    With the fleet it atleast functions as some fodder in an eventual attack.

  • 2024 '22 '21 '19 '18

    @trulpen yes, very true… with your blessing, I will retreat him. It did feel kind of good sticking him out there though…he was trying to look tuff

  • 2024 '22 '21 '19 '18

    oh and how are you guys liking that factory we built for you all in Egypt? You know that’s brand new… state of the art… never even used once


  • @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    @trulpen yes, very true… with your blessing, I will retreat him. It did feel kind of good sticking him out there though…he was trying to look tuff

    “Tuff” is actually how “tough” is spellt in Swedish. Sure, you may retreat the sub. Even though Germany is avalanching after crushing Russia, I felt the position of the sub was a bit unnecessary.

    @max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:

    oh and how are you guys liking that factory we built for you all in Egypt? You know that’s brand new… state of the art… never even used once

    Oh, we simply adore it! We promise it will be put to much use, so you won’t feel it’s wasted at all. ;)

  • 2024 '22 '21 '19 '18

    @trulpen …so that’s how you spell tuff — tough… let me look it up:
    Is it tuff or tough?
    "Tough and tuff are two different words. Tough is the same as rough; tuff means cool, sharp–like a tuff-looking Mustang or a tuff record."Nov 14, 2017

    I guess thats what I meant, he (the sub) was trying to look cool and be intimidating. But you are very right, Germany does not really need him given there luck in Russia. So I will leave him and you can decide his fate

  • 2024 '22 '21 '19 '18

    @max334 ooops, the correct spelling is “their” luck

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 artillery moved from Kazakhstan to Northern Caucasus
            1 armour moved from Stalingrad to Rostov
                  Japanese take Rostov from Russians
            1 armour moved from Rostov to Northern Caucasus
            1 tactical_bomber moved from Urals to Northern Caucasus
            1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Shansi to Chahar
            1 infantry moved from Inner Mongolia to Chahar
            1 armour moved from Honan to Eastern Sinkiang
            1 fighter moved from Urals to Chahar
            1 artillery and 4 infantry moved from Southern Manchuria to Korea
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 bomber moved from Caroline Islands to 49 Sea Zone
    
        Combat - Japanese
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in Solomon Islands
            Battle in Northern Caucasus
                Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Northern Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Northern Caucasus
                Japanese win, taking Siberia from Russians, taking Solomon Islands from ANZAC, taking Northern Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 carrier moved from 34 Sea Zone to 36 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 36 Sea Zone
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
            1 submarine moved from 34 Sea Zone to 7 Sea Zone
            1 bomber moved from 49 Sea Zone to Davao
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from Caroline Islands to 7 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Davao
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Davao
            1 marine moved from 36 Sea Zone to Davao
            1 artillery moved from 36 Sea Zone to Davao
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Northern Caucasus to Kazakhstan
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport placed in 7 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,1,5
            Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 destroyer and 2 submarines moved from 113 Sea Zone to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
            2 infantry moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Solomon Islands
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • I’m not 100 % sure, but to me it looks a bit crazy to scramble to Gibraltar, so I’ll assume no scramble.

    If you on the contrary wanted to scramble, I’ll reroll the whole battle in Gibraltar.


  • Haven’t rolled any dice yet, but will do in a minute.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to 93 Sea Zone
            1 destroyer and 2 submarines moved from 113 Sea Zone to 93 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
            2 infantry moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
            4 fighters and 2 tactical_bombers moved from 32 Sea Zone to Solomon Islands
            1 destroyer moved from 31 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 55 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 2 submarines and 2 transports
                Germans defend with 1 submarine
                    Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Solomon Islands
                Americans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Solomon Islands, round 2 : 4/10 hits, 4,33 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Germans defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            1 fighter moved from 93 Sea Zone to Morocco
            1 cruiser, 2 destroyers and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 11 Sea Zone to 31 Sea Zone
            1 carrier and 2 fighters moved from 32 Sea Zone to 55 Sea Zone
            3 carriers moved from 32 Sea Zone to 55 Sea Zone
            4 fighters and 2 tactical_bombers moved from Solomon Islands to 55 Sea Zone
            1 battleship, 2 destroyers and 3 submarines moved from 32 Sea Zone to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Japanese regular : 0,67
    Germans regular : -0,33
    

    Savegame

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