@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@trulpen yes bot204
I dont see you. Whats your name in the lobby
talk to me. Is it the DD edit?
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
talk to me. Is it the DD edit?
Sorry, have been occupied for a few hours now.
No worries. It could’ve been a gamble to scramble, but I think that even with that 50 % I would’ve chosen to keep the figs to defend the land. If the amphi pushed through, it would be the end otherwise. So it’s all good.
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Ouch, this maybe why this wasn’t the best. The file has no PBF-info now. I’ll see if I can make it work.
Test summary from TripleA, engine version: 2.5.22294, time: 20:49:39
Savegame
Ok, seems to work. No biggie then.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Politics - Russians
    Combat Move - Russians
        3 infantry moved from Inner Mongolia to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        4 infantry moved from Buyant-Uhaa to Northern Manchuria
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Northern Manchuria
    Combat - Russians
        Battle in Southern Manchuria
            Russians attack with 5 infantry
            Japanese defend with 1 artillery
                Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Southern Manchuria
            Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Northern Manchuria
            Russians attack with 5 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northern Manchuria
                Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northern Manchuria
                Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Northern Manchuria
            Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Central Mongolia
            Russians attack with 8 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits
                Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
            Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 3 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Russians
        1 aaGun moved from Buyant-Uhaa to Southern Manchuria
        1 aaGun moved from Buyant-Uhaa to Northern Manchuria
        1 infantry moved from Anhwe to Jehol
    Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 2,67
Russians regular : -1,17
I see I’ve forgotten to move away the aussie-fig from Hawaii. I’ll correct that, and if you deny it, just use the this previous save.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Politics - Russians
    Combat Move - Russians
        3 infantry moved from Inner Mongolia to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        4 infantry moved from Buyant-Uhaa to Northern Manchuria
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Northern Manchuria
    Combat - Russians
        Battle in Southern Manchuria
            Russians attack with 5 infantry
            Japanese defend with 1 artillery
                Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Southern Manchuria
            Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Northern Manchuria
            Russians attack with 5 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northern Manchuria
                Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northern Manchuria
                Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Northern Manchuria
            Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Central Mongolia
            Russians attack with 8 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits
                Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
            Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 3 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Russians
        1 aaGun moved from Buyant-Uhaa to Southern Manchuria
        1 aaGun moved from Buyant-Uhaa to Northern Manchuria
        1 infantry moved from Anhwe to Jehol
    Turn Complete - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
        EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,67
Russians regular : -1,17
Fig from Hawaii to z55.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Politics - Russians
    Combat Move - Russians
        3 infantry moved from Inner Mongolia to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Central Mongolia
        2 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        4 infantry moved from Buyant-Uhaa to Northern Manchuria
        2 infantry moved from Buyant-Uhaa to Central Mongolia
        1 infantry moved from Buyant-Uhaa to Southern Manchuria
        1 infantry moved from Buyant-Uhaa to Northern Manchuria
    Combat - Russians
        Battle in Southern Manchuria
            Russians attack with 5 infantry
            Japanese defend with 1 artillery
                Russians roll dice for 5 infantry in Southern Manchuria, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery in Southern Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Southern Manchuria
            Russians win, taking Southern Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Northern Manchuria
            Russians attack with 5 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 5 infantry in Northern Manchuria, round 2 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northern Manchuria
                Russians roll dice for 4 infantry in Northern Manchuria, round 3 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northern Manchuria
                Russians roll dice for 3 infantry in Northern Manchuria, round 4 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Northern Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Northern Manchuria
            Russians win, taking Northern Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Japanese: 1 infantry
        Battle in Central Mongolia
            Russians attack with 8 infantry
            Japanese defend with 2 infantry
                Russians roll dice for 8 infantry in Central Mongolia, round 2 : 1/8 hits, 1,33 expected hits
                Japanese roll dice for 2 infantry in Central Mongolia, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                Russians roll dice for 6 infantry in Central Mongolia, round 3 : 1/6 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
            Russians win, taking Central Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 3 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Russians
        1 aaGun moved from Buyant-Uhaa to Southern Manchuria
        1 aaGun moved from Buyant-Uhaa to Northern Manchuria
        1 infantry moved from Anhwe to Jehol
    Turn Complete - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
        EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 fighter
        EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 2,67
Russians regular : -1,17
Nah, reconsidered. Think it might be better placed in San Fransisco, anticipating the japanese onslaught.
@trulpen I would not make an issue of the Hawaii ftr because I would not have a reasonable reason to do so. You concerned me a little with your balking about my German DD move, because it reminds me of your denial of the German Air I forgot to move up from Rome to participate in Sea Lion.
Yes you could have scrambled, but even a brand new Axis & Allies player would not do so as you did not have 50% odds, you had like next to 0% odds. And thats not to mention the desperate need for those ftrs in defense of London as your French Infantry can surely attest to.
I think we can have a good game and I acknowlege that you are a more superior player than I and that my only real hope for victory is maybe a little strategy combined with a lot of dice luck. And yes, I have been lucky with the dice excluding Sea Lion, Egypt and maybe a few other battles. So thank you and I’m fine with things as they stand. I will now attempt to create a little diversion with the Japanese forces
Thank you! I agree, after considering it a possible scramble wasn’t really an issue. Although I calculated it to be 50 % without the des, but perhaps I miscalculated or missed something.
It was not my intention to complain. It was more of a revelation or observation. Also perhaps a benifit of PBF, when there is more time and space for the mind.
London was clearly a higher priority for me. Mainly was considering that denying the amphi would be a full secure protection. The attempt to deny it would be rather fishy though.
I think you’ve handled the game very well so far, except perhaps the over-sight of not moving the 2 german air from Rome (I would’ve allowed the edit, if it weren’t for the impact on the position).
You took Moscow by surprise. Probably sloppy of me, but you surely managed to whip up a lot of pressure quickly. London should perhaps have met the same destiny.
Oh, one more thing. I think your Japan needs a bit more love, although admittedly I made a lot of effort to make things dire in China.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Amur to Sakha
              Japanese take Sakha from Russians
        1 infantry moved from Korea to Amur
        1 mech_infantry moved from Yakut S.S.R. to Timguska
        1 infantry moved from Northern Sinkiang to Urals
        1 infantry moved from Western Sinkiang to Kazakhstan
        1 infantry moved from Samara to Stalingrad
        1 artillery and 1 infantry moved from Kazakhstan to Northern Caucasus
        1 armour moved from Kazakhstan to Uzbekistan
              Japanese take Uzbekistan from Russians
        1 armour moved from Uzbekistan to Kazakhstan
        1 destroyer moved from 7 Sea Zone to 20 Sea Zone
        1 submarine moved from 37 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 2 Sea Zone
        1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
        1 carrier moved from 7 Sea Zone to 2 Sea Zone
        2 fighters moved from 25 Sea Zone to 2 Sea Zone
        2 submarines moved from 7 Sea Zone to 2 Sea Zone
        1 marine moved from Midway to 25 Sea Zone
        1 battleship and 1 marine moved from 25 Sea Zone to 27 Sea Zone
        1 marine moved from 27 Sea Zone to Johnston Island
        1 artillery, 1 infantry and 1 marine moved from Wake Island to 24 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 27 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
        2 fighters moved from 24 Sea Zone to Hawaiian Islands
        1 carrier moved from 24 Sea Zone to 27 Sea Zone
        1 destroyer moved from 24 Sea Zone to 31 Sea Zone
        1 artillery and 1 infantry moved from Japan to 7 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
        1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
        1 submarine moved from 7 Sea Zone to 2 Sea Zone
        1 destroyer moved from 25 Sea Zone to 27 Sea Zone
        1 submarine moved from 25 Sea Zone to 27 Sea Zone
        1 bomber moved from Japan to Midway
        2 tactical_bombers moved from Japan to Midway
    Combat - Japanese
        Battle in Alaska
        Battle in Johnston Island
        Battle in Hawaiian Islands
            Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 marine
            Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
                Americans roll AA dice in Hawaiian Islands : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
                Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Hawaiian Islands, round 2 : 2/7 hits, 2.67 expected hits
                Americans roll dice for 2 aaGuns, 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                2 aaGuns owned by the Americans lost in Hawaiian Islands
                Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 marine in Hawaiian Islands, round 3 : 5/7 hits, 2.67 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
            Japanese win, taking Alaska from Americans, taking Johnston Island from Americans, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 14
            Casualties for Americans: 2 aaGuns, 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Japanese
        2 fighters moved from Hawaiian Islands to 27 Sea Zone
        2 carriers, 2 fighters and 1 submarine moved from 25 Sea Zone to 7 Sea Zone
        1 carrier, 2 fighters and 1 submarine moved from 24 Sea Zone to 7 Sea Zone
        1 submarine moved from 22 Sea Zone to 7 Sea Zone
    Place Units - Japanese
        1 destroyer placed in 6 Sea Zone
        1 carrier placed in 6 Sea Zone
        1 destroyer, 1 fighter and 1 transport placed in 7 Sea Zone
        Japanese undo move 3.
        1 fighter placed in 6 Sea Zone
        1 destroyer and 1 transport placed in 7 Sea Zone
        Japanese undo move 2.
        Japanese undo move 2.
        1 fighter placed in Japan
        1 carrier placed in 7 Sea Zone
        1 factory_minor placed in Stalingrad
    Turn Complete - Japanese
        Japanese collect 41 PUs; end with 41 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
        Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
        EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.50
Americans AA : -0.33