I only just noticed that I beat off a 2 transport landing in Celebes. Getting some reversals of the earlier dice but I think a fair bit of damage has been done.
The Luftwaffe have too many jobs here. That Italian DD was a good ship.
@max334 said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
No worries, I already changed the sub for you.
scramble to sz56
litle change, also here’s the file in case you want to see the full picture triplea_37036_4rus (3).tsvg
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 34 Sea Zone to 56 Sea Zone
1 destroyer moved from 47 Sea Zone to 56 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
2 fighters moved from 43 Sea Zone to Celebes
1 battleship and 1 carrier moved from 43 Sea Zone to 45 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
1 bomber moved from Davao to Celebes
1 infantry moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 artillery and 3 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking 45 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese win, taking Wake Island from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Celebes, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Celebes, round 3 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
2 fighters moved from Celebes to 45 Sea Zone
1 marine moved from Sumatra to 38 Sea Zone
1 cruiser and 1 marine moved from 38 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 armour moved from Kiangsu to Kwangtung
1 aaGun moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 artillery moved from Inner Mongolia to Kansu
1 armour and 1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Hopei to Honan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Davao
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 bomber moved from Celebes to Guam
1 bomber moved from Shan State to Davao
1 tactical_bomber moved from French Indo China to Guam
1 fighter and 1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
1 tactical_bomber moved from Caroline Islands to Davao
1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 artillery and 6 infantry moved from Southern Manchuria to Korea
Place Units - Japanese
1 infantry placed in Kiangsu
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.33
UK_Pacific regular : -0.33
ANZAC regular : 0.67
let me change my NCM to Korea and N Manchuria. 4 Inf and art in N Manchuria and 4 Inf and ftr from Japan to Korea . Thanks
if you’ll let me pls put tac in Davao instead of Guam. You might get squirrely on me and attack
I’ll fix that for you.
I’ll move the sb as well to Davao.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to Northern Manchuria: 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Davao: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 bomber
EDIT: Adding units owned by Japanese to Davao: 1 bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Algeria to Tunisia
Americans take Tunisia from Neutral_Axis
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 32 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
2 cruisers moved from 55 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from 32 Sea Zone to Wake Island
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 98 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 transport
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Malta
Americans attack with 1 armour and 1 infantry
Italians defend with 1 airfield and 1 armour
Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
3 carriers, 2 destroyers and 3 fighters moved from 55 Sea Zone to 32 Sea Zone
3 fighters moved from Queensland to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
1 bomber moved from 56 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 carrier moved from 9 Sea Zone to 14 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 tactical_bomber moved from Eastern United States to 14 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
2 submarines placed in 104 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 14 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,33
Japanese regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 artilleries and 13 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Hopei
Chinese creates battle in territory Kiangsi
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kiangsi
Chinese win, taking Tsinghai from Japanese, taking Hopei from Japanese, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Hunan, round 2 : 2/18 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kwangsi
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to Northern Manchuria: 1 artillery and 3 infantry
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Davao: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 bomber
EDIT: Adding units owned by Japanese to Davao: 1 bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from Algeria to Tunisia
Americans take Tunisia from Neutral_Axis
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 battleship and 1 marine moved from 55 Sea Zone to 32 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
2 cruisers moved from 55 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from 32 Sea Zone to Wake Island
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Malta
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 marine in Wake Island, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 98 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 transport
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Malta
Americans attack with 1 armour and 1 infantry
Italians defend with 1 airfield and 1 armour
Americans roll dice for 1 armour and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Malta, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 aaGun and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
3 carriers, 2 destroyers and 3 fighters moved from 55 Sea Zone to 32 Sea Zone
3 fighters moved from Queensland to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Queensland
1 bomber moved from 56 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 9 Sea Zone to 26 Sea Zone
1 carrier moved from 9 Sea Zone to 14 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from 55 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 11 Sea Zone to Western United States
1 tactical_bomber moved from Eastern United States to 14 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
2 submarines placed in 104 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 14 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
2 artilleries and 13 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Hopei
Chinese creates battle in territory Kiangsi
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Kiangsi
Chinese win, taking Tsinghai from Japanese, taking Hopei from Japanese, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 15 infantry in Hunan, round 2 : 2/18 hits, 4,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kwangsi
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Egypt
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Kenya to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery moved from Iraq to 82 Sea Zone
1 marine moved from Iraq to 82 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 83 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Szechwan to Shan State
Combat - British
Battle in Libya
Battle in 97 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking Libya from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Italians roll AA dice in Egypt : 0/3 hits, 0,50 expected hits
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 11/13 hits, 5,00 expected hits
Italians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits, 4,50 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Italians, 3 artilleries owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians, 4 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from French Central Africa to French Equatorial Africa
3 fighters moved from 97 Sea Zone to Malta
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 aaGun and 10 infantry moved from Eastern India to Burma
1 fighter moved from Shan State to Eastern India
1 tactical_bomber moved from Shan State to Hunan
1 fighter moved from Szechwan to Hunan
1 bomber moved from Egypt to Western India
1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
Place Units - British
1 factory_minor placed in Iraq
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,4,6
British collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2,00
Americans regular : 1,00
Italians regular : 0,00
Japanese regular : 1,33
British regular : 7,00
Italians AA : -0,50
Wow, 11 hits in Cairo instead of 5. Kind of compensates for the russian debacle earlier.
ouch…that may have been a turning point. If Moscow rolls dont go well, this game my be in the books.
Moscow looks rather shaky though.
@trulpen I think the odds are about the same as what you had going into Egypt
Perhaps slightly worse, but about the same. Think my battle was about 60-70 %, while Moscow might be 50-60 % in favour for G.
@trulpen said in L21 #1 max334 (X+5) vs trulpen (A) P2V:
Moscow looks rather shaky though.
I meant shaky for the ruskijs. Not a definite battle, but there’s a clear risk that Russia implodes.
I was thinking about holding off a round or two before attacking Moscow, but Egypt kind of forced my hand. The axis is not going to get much stronger with the loss of Africa. I think its a now or never kind of situation
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 battleship, 2 cruisers and 2 transports moved from 100 Sea Zone to 99 Sea Zone
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :