L21 #2 trulpen (X) vs WindowWasher (A+19) BM3

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 submarine moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 64 Sea Zone to 89 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
            1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
            1 carrier and 3 destroyers moved from 54 Sea Zone to 47 Sea Zone
            1 carrier and 3 destroyers moved from 47 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
            1 bomber moved from Hawaiian Islands to 55 Sea Zone
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 fighter moved from 101 Sea Zone to 103 Sea Zone
            1 carrier moved from 101 Sea Zone to 89 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            1 fighter moved from 103 Sea Zone to 89 Sea Zone
            2 aaGuns and 2 mech_infantrys moved from Western United States to Central United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            1 tactical_bomber placed in Eastern United States
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 fighter and 1 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 26 PUs; 
            British buy 1 destroyer, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from Egypt to Syria
            1 artillery and 2 infantry moved from Iraq to Syria
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            1 fighter moved from 106 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from Egypt to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Syria
                British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 : 3/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking 106 Sea Zone from Germans, taking Syria from Italians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Burma to India
            1 fighter moved from Syria to Iraq
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 tactical_bomber moved from Syria to 81 Sea Zone
            1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            1 destroyer and 1 transport placed in 106 Sea Zone
            1 marine placed in Quebec
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,5,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,3
            British collect 29 PUs (7 lost to blockades); end with 29 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.50
    Americans regular : -1.17
    Italians regular : 0.33
    Japanese regular : -0.67
    Germans regular : -0.17
    British regular : -0.17
    

    Savegame


  • @windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:

    i accidentally clicked done after i had done my pacific side battles for the UK, not sure what caused me to do that, but I already rolled my shan state battle, result doesn’t impact anything, need to redo move, will edit in that battle’s results

    No problem. You should also have an autosave (afternoncombatmove) that’s convenient.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 bomber moved from Southern Italy to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    British roll AA dice in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Algeria
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from Romania to Bessarabia
            1 mech_infantry moved from Romania to Bessarabia
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 fighter moved from Western Germany to 97 Sea Zone
            1 fighter moved from France to 97 Sea Zone
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Tunisia
            1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    British AA : -0,17
    British regular : -0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Burma to India
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Burma to India
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 71 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            5 artilleries and 22 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            4 armour moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 submarine moved from 109 Sea Zone to 103 Sea Zone
            1 destroyer moved from 113 Sea Zone to 105 Sea Zone
            1 bomber moved from Gibraltar to 105 Sea Zone
            1 bomber moved from Gibraltar to 103 Sea Zone
    
        Combat - Germans
            Battle in 103 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 103 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                    Germans roll dice for 1 bomber in 103 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 103 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -12
                Casualties for Germans: 1 bomber and 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 105 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 105 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Ukraine
                Germans attack with 6 armour, 5 artilleries, 22 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 22 infantry and 6 mech_infantrys in Ukraine, round 2 : 11/39 hits, 10,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour, 5 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 105 Sea Zone to Western Germany
            2 aaGuns moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 aaGun and 7 infantry moved from Karelia to Novgorod
            2 infantry moved from Finland to Vyborg
            1 artillery and 1 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            5 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Poland to Bessarabia
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 fighter moved from Gibraltar to 93 Sea Zone
            EDIT: 1 fighter moved from 93 Sea Zone to France
            2 fighters moved from Gibraltar to Southern Italy
            1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            2 fighters moved from Greece to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            1 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Russians regular : 0,33
    Germans regular : -0,83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Smolensk to Russia
            9 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Samara
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 infantry moved from Timguska to Urals
            4 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Burma from UK_Pacific to Japanese
            EDIT: Turning off Edit Mode
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 cruiser moved from 21 Sea Zone to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 battleship moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Java to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Sumatra to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 armour moved from Hopei to Yunnan
            1 infantry moved from Anhwe to Hopei
            1 aaGun, 1 artillery and 3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Hopei to Shantung
            1 fighter and 1 tactical_bomber moved from Hopei to Shantung
            2 fighters moved from Japan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Philippines
            2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            1 submarine placed in 6 Sea Zone
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : 1,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to British Guiana
            1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 armour and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 4/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
            Americans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : -0.33
    Neutral_Axis regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            7 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Eastern United States to British Guiana
            1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Morocco
            1 submarine moved from 30 Sea Zone to 46 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 armour and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer moved from 30 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marshall Islands
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Morocco
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 4/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
            Americans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            7 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Kansu, round 2 : 3/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_minor; Remaining resources: 27 PUs; 
            British buy 1 carrier, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 mech_infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Syria to Iraq
            1 artillery moved from Syria to Trans-Jordan
            1 fighter moved from Iraq to India
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to 98 Sea Zone
            1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Morocco
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Morocco
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Crete
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                    British roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Crete
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
                Italians defend with 1 harbour and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 4/8 hits, 3.50 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to Morocco
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Burma to India
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 carrier and 1 submarine placed in 98 Sea Zone
            1 marine placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,6
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 2.00
    Italians regular : 0.33
    Japanese regular : 1.00
    Germans regular : 1.00
    Neutral_Axis regular : -0.33
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tobruk
            2 armour and 1 mech_infantry moved from Bessarabia to Rostov
            2 fighters moved from 97 Sea Zone to Tobruk
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 1 infantry in Tobruk, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Rostov to Eastern Poland
            1 submarine moved from 110 Sea Zone to 124 Sea Zone
            2 artilleries and 1 infantry moved from Libya to Tunisia
            3 infantry moved from Algeria to Tunisia
            2 fighters moved from Tobruk to 97 Sea Zone
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Russians regular : 0,67
    British regular : -0,33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 marine moved from New South Wales to Queensland
            1 fighter moved from 33 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 marine moved from New South Wales to Queensland
            1 fighter moved from 33 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from Eastern Poland to Belarus
            2 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov
            4 mech_infantrys moved from Bessarabia to Rostov
            1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Caucasus
            6 armour and 6 mech_infantrys moved from Ukraine to Rostov
            1 aaGun and 8 infantry moved from Novgorod to Archangel
            2 infantry moved from Norway to Finland
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            4 armour and 3 mech_infantrys moved from Ukraine to Rostov
            1 armour and 9 mech_infantrys moved from Eastern Poland to Archangel
            1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from France to 97 Sea Zone
            2 fighters moved from 114 Sea Zone to Yugoslavia
            1 tactical_bomber moved from 114 Sea Zone to Yugoslavia
            1 bomber moved from 114 Sea Zone to Yugoslavia
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            2 infantry moved from Vyborg to Finland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 airfield and 1 factory_minor placed in Yugoslavia
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 artillery and 1 infantry moved from Bryansk to Tambov
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 fighter moved from Russia to Belarus
            1 tactical_bomber moved from Russia to Western Ukraine
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Urals to Novosibirsk
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            4 aaGuns, 1 armour, 2 artilleries, 52 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Volgograd to Russia
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            8 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.00
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
            2 bombers moved from French Indo China to Tsinghai
            1 fighter moved from Japan to 22 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 35 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Philippines to Paulau Island
            1 tactical_bomber moved from Philippines to 34 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Paulau Island
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 1/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Tsinghai to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 34 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            2 fighters moved from Philippines to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to Philippines
            2 fighters moved from Japan to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
            3 infantry moved from Shantung to Anhwe
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            3 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Yunnan to Burma
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 37 Sea Zone
            1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,50
    Japanese regular : -2,17
    

    Savegame

  • '21 '20

    2 inf to sub before dice

  • '21 '20

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from British Guiana to 94 Sea Zone
            1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 carrier, 1 fighter and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
            1 bomber moved from Caroline Islands to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
    
        Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Paulau Island
                Americans attack with 5 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Americans roll dice for 5 fighters and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Paulau Island
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 46 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from 1 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 infantry
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

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