I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 32 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 infantry moved from Queensland to South Australia
1 infantry and 1 marine moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in 32 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 32 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 32 Sea Zone
1 destroyer moved from 33 Sea Zone to 32 Sea Zone
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to New South Wales
2 infantry moved from Queensland to South Australia
1 infantry and 1 marine moved from Queensland to South Australia
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Battle in 32 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 32 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Rostov to Volgograd
1 bomber moved from Yugoslavia to Tambov
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Western Ukraine
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Scotland from British, taking Western Ukraine from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
1 bomber owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Tambov to Rostov
1 aaGun moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 armour and 10 mech_infantrys moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Southern France to France
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Finland to Vyborg
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 carrier placed in 97 Sea Zone
2 fighters placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Rostov to Volgograd
1 bomber moved from Yugoslavia to Tambov
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Western Ukraine
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Scotland from British, taking Western Ukraine from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
1 bomber owned by the Germans retreated
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Tambov to Rostov
1 aaGun moved from Rostov to Volgograd
2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Caucasus
3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 armour and 10 mech_infantrys moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Southern France to France
1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Finland to Vyborg
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 carrier placed in 97 Sea Zone
2 fighters placed in 97 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,17
Putting some pansar in Caucasus because of the blitz of Kazakhstan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
17 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
39 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
19 artilleries moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 20 artilleries, 42 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 20 artilleries, 42 infantry and 2 mech_infantrys in Bryansk, round 2 : 15/66 hits, 18.33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 armour, 20 artilleries, 41 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 17 infantry
Germans defend with 1 infantry
Russians roll dice for 17 infantry in Vologda, round 2 : 1/17 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Russia to Bryansk
3 aaGuns moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.00
Russians regular : -8.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship and 1 marine moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 bombers moved from Kweichow to Burma
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
2 fighters moved from 37 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to Paulau Island
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 1 marine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Paulau Island
Japanese attack with 5 fighters, 4 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 4 infantry and 3 tactical_bombers in Paulau Island, round 2 : 1/12 hits, 5,17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese roll dice for 5 fighters, 4 infantry and 3 tactical_bombers in Paulau Island, round 3 : 4/12 hits, 5,17 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 5 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 carriers and 1 destroyer moved from 37 Sea Zone to 34 Sea Zone
5 fighters and 3 tactical_bombers moved from Paulau Island to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 marine moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 aaGun and 2 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
2 marines moved from 34 Sea Zone to Paulau Island
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Jehol
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 destroyers placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : -3,67
UK_Pacific regular : 0,67
ANZAC regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Attackers Fire, : 1/2 hits, 0.50 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Southern Italy
1 fighter owned by the Germans lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Southern Italy causes 1 damage total.
Battle in 99 Sea Zone
Americans attack with 1 submarine and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
2 battleships, 3 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 infantry and 1 mech_infantry moved from Algeria to Morocco
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
3 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
Americans undo move 2.
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : 0.67
Defenders Fire, : 0.33
Attackers Fire, : 0.50
Italians AA : -0.17
I probably should have asked about the scramble, I didn’t even consider the current outcome for some reason, feel free to ask for a reroll.
@trulpen although I do think that this is a good middle ground of outcomes for that battle, not too far for either side. I’ll wait on the UK move
@windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:
I probably should have asked about the scramble, I didn’t even consider the current outcome for some reason, feel free to ask for a reroll.
It’s ok. Intercept was the rational choice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
2 inf to a sub
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 marine moved from Algeria to 94 Sea Zone
1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 marine moved from 99 Sea Zone to Crete
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
5 fighters moved from Algeria to 97 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Combat Hit Differential Summary :
@trulpen orders?
@windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:
@trulpen orders?
Full scramble from S Italy and Yugo.
@trulpen max d? 11 hits first round, average
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 marine moved from Algeria to 94 Sea Zone
1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 marine moved from 99 Sea Zone to Crete
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
5 fighters moved from Algeria to 97 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Scotland
British attack with 5 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 4 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 7 : 1/2 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British retreated to United Kingdom
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 5 infantry
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 armour and 1 marine
Germans defend with 1 infantry
British roll dice for 1 armour and 1 marine in Crete, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 marine
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 3 infantry
Italians defend with 1 infantry
British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Alexandria, round 5 : 2/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
Germans defend with 1 carrier, 7 fighters and 4 tactical_bombers; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.67
Germans regular : 1.67
British regular : -1.50
@windowwasher said in L21 #2 trulpen (X) vs WindowWasher (A+19) BM3:
@trulpen max d? 11 hits first round, average
Max d sounds good, save 1 des for now. Think that is sub, 4 ac, 1 des, dmg bs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 marine moved from Algeria to 94 Sea Zone
1 armour, 1 marine and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 marine moved from 99 Sea Zone to Crete
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
5 fighters moved from Algeria to 97 Sea Zone
1 marine moved from Algeria to 94 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 1 fighter, 1 marine, 2 submarines and 2 tactical_bombers moved from 94 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from United Kingdom to Scotland
1 fighter moved from India to Burma
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Italians scrambles 3 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Scotland
British attack with 5 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 5 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 4 infantry and 1 mech_infantry in Scotland, round 4 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Scotland, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Scotland
British roll dice for 2 infantry and 1 mech_infantry in Scotland, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Scotland, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 6 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Scotland, round 7 : 1/2 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 7 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British retreated to United Kingdom
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 5 infantry
Casualties for Germans: 1 infantry
Battle in Crete
British attack with 1 armour and 1 marine
Germans defend with 1 infantry
British roll dice for 1 armour and 1 marine in Crete, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Germans lost in Crete
British win, taking Crete from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 marine
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 3 infantry
Italians defend with 1 infantry
British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 infantry in Alexandria, round 3 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry in Alexandria, round 5 : 2/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
Germans defend with 1 carrier, 7 fighters and 4 tactical_bombers; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 9 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 13/22 hits, 11.67 expected hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 carrier owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British, 3 carriers owned by the Italians and 3 carriers owned by the British lost in 97 Sea Zone
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 2 battleships, 1 bomber, 3 cruisers, 2 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 8/17 hits, 9.17 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 1.83
Germans regular : 1.67
British regular : -3.33