Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
Scramble to Holland?
@simon33 No thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Greece to Rostov
1 fighter and 1 infantry moved from Stalingrad to Rostov
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from 99 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Stalingrad
1 armour moved from Ukraine to Bessarabia
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from Southern France to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 aaGun moved from France to Southern France
Place Units - Italians
1 fighter placed in 99 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Italians collect 19 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -2.67
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Leningrad to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French inf on 1 US transport and French fig on US AC.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Vyborg
1 infantry moved from 118 Sea Zone to Finland
1 fighter moved from Western Germany to 128 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Baltic States to Northern Belarus
13 artilleries and 20 infantry moved from Baltic States to Leningrad
1 armour moved from Stalingrad to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Stalingrad
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 128 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Finland
Battle in Vyborg
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Finland from Russians, taking Vyborg from Russians, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 13 artilleries and 20 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 13 artilleries and 20 infantry in Leningrad, round 2 : 15/33 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 armour moved from Baltic States to Leningrad
1 fighter moved from 128 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Southern France
1 aaGun, 6 artilleries and 6 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Northern Belarus to 118 Sea Zone
1 carrier moved from 116 Sea Zone to 118 Sea Zone
3 infantry moved from Western Germany to Denmark
3 artilleries and 3 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Germany to Poland
1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 armour moved from Southern Caucasus to Stalingrad
Place Units - Germans
10 infantry placed in Western Germany
3 artilleries placed in Stalingrad
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 5.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Archangel to Leningrad
7 artilleries and 18 infantry moved from Novgorod to Leningrad
3 armour and 1 mech_infantry moved from Gorky to Leningrad
6 fighters and 2 tactical_bombers moved from Russia to Leningrad
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Italians
Combat Hit Differential Summary :
@simon33 one fig scramble in Leningrad?
Yeah, scramble a fighter.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Archangel to Leningrad
7 artilleries and 18 infantry moved from Novgorod to Leningrad
3 armour and 1 mech_infantry moved from Gorky to Leningrad
6 fighters and 2 tactical_bombers moved from Russia to Leningrad
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Italians
Combat - Russians
Germans scrambles 1 units out of 118 Sea Zone to defend against the attack in Leningrad
Battle in Leningrad
Russians attack with 5 armour, 7 artilleries, 6 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 13 artilleries, 1 fighter, 1 harbour and 19 infantry
Russians roll dice for 5 armour, 7 artilleries, 6 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 2 : 16/39 hits, 13,67 expected hits
Germans roll dice for 1 armour, 13 artilleries, 1 fighter and 19 infantry in Leningrad, round 2 : 9/34 hits, 11,83 expected hits
9 infantry owned by the Russians and 16 infantry owned by the Germans lost in Leningrad
Russians roll dice for 5 armour, 7 artilleries, 6 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 3 : 9/30 hits, 12,17 expected hits
Germans roll dice for 1 armour, 13 artilleries, 1 fighter and 3 infantry in Leningrad, round 3 : 6/18 hits, 6,50 expected hits
6 infantry owned by the Russians, 6 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Leningrad
Russians roll dice for 5 armour, 7 artilleries, 6 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Leningrad, round 4 : 10/24 hits, 10,50 expected hits
Germans roll dice for 1 armour, 7 artilleries and 1 fighter in Leningrad, round 4 : 2/9 hits, 3,50 expected hits
2 infantry owned by the Russians, 7 artilleries owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 5 armour, 7 artilleries, 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Russians: 17 infantry
Casualties for Germans: 1 armour, 13 artilleries, 1 fighter and 19 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Leningrad
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Bryansk to Southern Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Tula to Kursk
1 infantry moved from Saratov to Tambov
1 artillery moved from Russia to Tula
1 infantry moved from Penza to Samara
1 artillery moved from Russia to Penza
1 infantry moved from Samara to Saratov
1 infantry moved from Western Sinkiang to Kazakhstan
1 infantry moved from Northern Sinkiang to Western Sinkiang
1 fighter moved from Leningrad to Yaroslavl
5 fighters and 2 tactical_bombers moved from Leningrad to Yaroslavl
2 artilleries moved from Russia to Samara
2 artilleries and 2 infantry moved from Urals to Komi
1 artillery moved from Samara to Urals
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Russians undo move 1.
2 artilleries and 1 infantry placed in Urals
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -4,83
Russians regular : -1,33
I was lucky in Leningrad, but expect swift retaliation!
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 infantry moved from Davao to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 23 Sea Zone
1 fighter moved from 36 Sea Zone to 47 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Paulau
2 tactical_bombers moved from 36 Sea Zone to Paulau
2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 1 infantry, 5 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 bomber moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 5 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in 23 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Paulau
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Paulau, round 2 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 infantry in Paulau, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 bomber moved from Yunnan to Hopei
1 infantry moved from Hopei to Anhwe
3 artilleries moved from Anhwe to Hopei
3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports moved from 40 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
3 fighters moved from Paulau to 35 Sea Zone
1 fighter moved from 23 Sea Zone to 35 Sea Zone
1 fighter moved from 47 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
3 fighters moved from Southern Manchuria to French Indo China
2 artilleries and 4 infantry moved from Southern Manchuria to Jehol
2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from Paulau to Davao
2 tactical_bombers moved from Paulau to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery, 3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Japanese regular : 1.00
UK_Pacific regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 34 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 121 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
4 infantry moved from Central United States to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to Morocco
4 infantry and 2 transports moved from 104 Sea Zone to 111 Sea Zone
2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,33
Germans regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries, 1 fighter and 27 infantry moved from Szechwan to Yunnan
4 infantry moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 34 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Caroline Islands
Combat - Americans
Battle in Guam
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Caroline Islands
Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 121 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
4 infantry moved from Central United States to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to Morocco
4 infantry and 2 transports moved from 104 Sea Zone to 111 Sea Zone
2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 infantry placed in Western United States
2 infantry placed in Central United States
1 transport placed in 104 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Northern Sinkiang to Eastern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries, 1 fighter and 27 infantry moved from Szechwan to Yunnan
4 infantry moved from Burma to Yunnan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Iraq to Southern Persia
British take Southern Persia from Germans
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 infantry moved from Eastern India to Central India
UK_Pacific take Central India from Germans
1 infantry moved from Eastern India to Western India
UK_Pacific take Western India from Germans
2 fighters and 1 tactical_bomber moved from Egypt to 101 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 101 Sea Zone
1 fighter moved from Algeria to 101 Sea Zone
Combat - British
Battle in Cyprus
Battle in Malta
Non Combat Move - British
1 fighter moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 aaGun and 1 infantry moved from Szechwan to Yunnan
2 aaGuns, 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber moved from Burma to Eastern India
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
2 artilleries and 2 infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from French Equatorial Africa to Nigeria
4 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from 101 Sea Zone to Egypt
1 fighter moved from 101 Sea Zone to Egypt
1 fighter moved from 101 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to Egypt
1 tactical_bomber moved from 101 Sea Zone to Egypt
1 submarine moved from 113 Sea Zone to 128 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 submarine and 1 transport placed in 100 Sea Zone
1 infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Burma: 1 infantry
EDIT: Adding units owned by British to Eastern India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : 0,33
Germans regular : -0,67
Small switch at the end of UK turn. Didn’t ask for scrambles since all were >90% wins.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters and 1 infantry moved from Stalingrad to Rostov
1 fighter moved from Greece to 101 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Libya, round 2 : 3/8 hits, 2.83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Western Germany to Southern Italy
2 fighters moved from Rostov to Greece
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to France
Place Units - Italians
1 infantry placed in Northern Italy
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from 113 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :