@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Pejon(Allies) vs Simon33 (Axis+5)
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Wasn’t sure what to do about that South Atlantic fleet stuff up. What was I thinking?
Anyway, scramble to Baltic States?
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@simon33 No problem. Thought you didn’t you you were up.
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What about the scramble?
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@simon33 sorry. No scramble.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 tactical_bombers moved from Finland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians 1 infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 armour, 1 artillery and 2 infantry moved from French West Africa to Nigeria Germans take Nigeria from British 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 2 bombers moved from Finland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 3 bombers, 1 fighter, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Baltic States, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 5 artilleries and 26 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Syria to Alexandria 1 infantry moved from Algeria to Tunisia 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 84 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 3 bombers moved from Baltic States to Ukraine 2 tactical_bombers moved from Baltic States to Finland 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 6 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries and 3 infantry moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland 1 infantry moved from Southern France to Northern Italy 1 aaGun and 3 infantry moved from France to Southern France 1 artillery and 2 infantry moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 116 Sea Zone 2 artilleries and 1 infantry placed in Southern France 3 artilleries and 3 infantry placed in Germany Germans undo move 3. 1 fighter and 2 infantry placed in Western Germany 3 artilleries and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Non Combat Move - Russians 4 infantry moved from Siberia to Sakha 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Tambov 1 aaGun moved from Tula to Russia 1 aaGun, 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Kursk to Tambov 1 artillery moved from Tula to Tambov 1 infantry moved from Russia to Tula 2 artilleries and 5 infantry moved from Russia to Samara 1 infantry moved from Northern Belarus to Baltic States 1 infantry moved from Leningrad to Northern Belarus 1 artillery and 2 infantry moved from Archangel to Vologda 3 artilleries and 5 infantry moved from Leningrad to Vyborg Place Units - Russians 1 armour placed in Leningrad 1 fighter placed in Leningrad 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 2 fighters EDIT: Adding units owned by Russians to Russia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 2 armour, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Russians to Vyborg: 2 armour, 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 2 transports moved from 5 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from Caroline Islands to Kwangsi 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi 1 bomber moved from Japan to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Combat - Japanese Battle in Soviet Far East Battle in New Britain Battle in Celebes Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Soviet Far East from Russians, taking New Britain from ANZAC, taking Celebes from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to Hopei 1 aaGun, 1 artillery, 2 infantry and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 tactical_bomber moved from Jehol to Hopei 1 armour and 1 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Korea to Northern Manchuria 1 artillery and 1 infantry moved from Korea to Southern Manchuria 1 carrier and 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Japan to Kyushu 1 aaGun moved from Japan to Kyushu 1 bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 battleship and 2 destroyers moved from 43 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Davao to Manilla 2 carriers and 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 47 Sea Zone 1 fighter moved from 20 Sea Zone to Caroline Islands 1 destroyer moved from 47 Sea Zone to 50 Sea Zone 1 cruiser moved from 43 Sea Zone to 45 Sea Zone 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 47 Sea Zone 1 carrier and 1 fighter moved from 46 Sea Zone to 47 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria Japanese undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from Line Islands to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 50 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 50 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 marine moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -1,67 Japanese regular : 0,67
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TripleA Manual Gamesave Post: Chinese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from Line Islands to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 50 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 50 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 marine moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Southern Persia to Iraq 3 infantry moved from Egypt to 83 Sea Zone 3 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Northeast Persia to Southern Persia 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Union of South Africa to Egypt 1 tactical_bomber moved from Union of South Africa to 83 Sea Zone 1 aaGun, 3 artilleries and 5 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from United Kingdom to Vyborg 1 destroyer moved from 112 Sea Zone to 121 Sea Zone 2 fighters moved from Morocco to 93 Sea Zone 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco Place Units - British 1 submarine placed in 83 Sea Zone 1 airfield and 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,4,4,6,5 British collect 28 PUs (5 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : -1,67 Italians regular : 0,67 Japanese regular : 0,33 British regular : -0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 marines, 2 submarines and 1 transport moved from 27 Sea Zone to 50 Sea Zone 2 infantry moved from Line Islands to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 50 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in 50 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 50 Sea Zone, round 2 : 4/10 hits, 5,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Non Combat Move - Americans 1 tactical_bomber moved from 50 Sea Zone to Queensland 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 mech_infantry moved from French Guiana to 90 Sea Zone 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 marine moved from Central United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Hunan 2 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Southern Persia to Iraq 3 infantry moved from Egypt to 83 Sea Zone 3 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour moved from Northeast Persia to Southern Persia 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Union of South Africa to Egypt 1 tactical_bomber moved from Union of South Africa to 83 Sea Zone 1 aaGun, 3 artilleries and 5 infantry moved from Eastern India to Burma 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from United Kingdom to Vyborg 1 destroyer moved from 112 Sea Zone to 121 Sea Zone 2 fighters moved from Morocco to 93 Sea Zone 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco Place Units - British 1 submarine placed in 83 Sea Zone 1 airfield and 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5,4,4,6,5 British collect 28 PUs (5 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,00 Americans regular : -1,67 Italians regular : 0,67 Japanese regular : 0,33 British regular : -0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to Iraq 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Greece to Algeria 1 infantry moved from Tunisia to Algeria 1 carrier, 2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from Greece to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 bomber owned by the Italians retreated Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 battleship and 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 2 fighters moved from Alexandria to 101 Sea Zone 2 infantry and 1 marine moved from Tunisia to Libya 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 bomber moved from Algeria to Libya 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Vyborg Turn Complete - French
Combat Hit Differential Summary :
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Germany’s up. We can take it slower if you like, but usually you are quite quick. Your choice :)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria 2 transports moved from 72 Sea Zone to 84 Sea Zone 1 infantry moved from Gold Coast to 84 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Nigeria to 84 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 84 Sea Zone to 72 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to South West Africa 1 armour, 1 bomber and 1 mech_infantry moved from Ukraine to Stalingrad 2 bombers and 1 infantry moved from Ukraine to Kursk 2 artilleries and 8 infantry moved from Poland to Baltic States 3 artilleries and 5 infantry moved from Eastern Poland to Baltic States 6 armour and 4 mech_infantrys moved from Ukraine to Northern Caucasus 1 fighter moved from Southern Italy to Algeria Combat - Germans Battle in South West Africa Battle in 128 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking South West Africa from British, taking 128 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Kursk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kursk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Kursk, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Baltic States Germans attack with 5 artilleries and 13 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 13 infantry in Baltic States, round 2 : 6/18 hits, 4.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Caucasus Germans attack with 6 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour and 4 mech_infantrys in Northern Caucasus, round 2 : 5/10 hits, 4.33 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Stalingrad, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Stalingrad 1 bomber owned by the Germans retreated 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Stalingrad to Rostov 2 aaGuns, 5 artilleries and 25 infantry moved from Ukraine to Rostov 1 bomber moved from Rostov to Ukraine 2 bombers moved from Kursk to Ukraine 1 armour moved from Eastern Poland to Baltic States 1 artillery moved from Germany to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 8 infantry and 2 tactical_bombers moved from Finland to Norway 2 fighters and 1 tactical_bomber moved from Algeria to Libya 2 fighters and 1 tactical_bomber moved from Alexandria to Southern Italy 2 artilleries and 2 infantry moved from Southern France to France 1 aaGun and 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Western Germany to Germany 3 artilleries and 3 infantry moved from Germany to Poland 2 fighters and 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 infantry moved from Nigeria to French Central Africa Germans take French Central Africa from Neutral_Axis Place Units - Germans 1 carrier and 1 destroyer placed in 116 Sea Zone 1 fighter placed in 116 Sea Zone 2 artilleries and 3 infantry placed in Western Germany Germans undo move 3. 2 artilleries and 1 infantry placed in Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -2.00 Germans regular : 2.17
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@pejon_88 said in Pejon(Allies) vs Simon33 (Axis+5):
Germany’s up. We can take it slower if you like, but usually you are quite quick. Your choice :)
Was playing it just as you wrote this.
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@simon33 Cool.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Sakha to Amur Russians take Amur from Japanese 1 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Tula to Kursk 3 fighters moved from Russia to Kursk Combat - Russians Battle in Kursk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Kursk, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kursk 3 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Tula 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 artillery and 2 infantry moved from Vologda to Leningrad 1 aaGun, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from Tambov to Saratov 1 infantry moved from Samara to Kazakhstan 2 artilleries and 4 infantry moved from Samara to Saratov 1 aaGun, 3 artilleries and 6 infantry moved from Russia to Samara 3 fighters moved from Kursk to Russia 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Vyborg to Leningrad 1 infantry moved from Sakha to Siberia Place Units - Russians 3 artilleries placed in Leningrad 3 infantry placed in Urals 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4 Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -1,67