TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Northern Belarus to Leningrad
3 artilleries and 3 infantry moved from Baltic States to Leningrad
3 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Leningrad
1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 118 Sea Zone to Leningrad
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Kazakhstan
1 infantry moved from Stalingrad to Northern Caucasus
1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Tambov
1 armour and 1 mech_infantry moved from Northwest Persia to Southern Persia
Germans take Iraq from British
2 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus
1 armour, 1 artillery and 2 infantry moved from French West Africa to 85 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 85 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to South West Africa
Combat - Germans
Battle in South West Africa
Battle in Northern Caucasus
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Northern Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking South West Africa from British, taking Northern Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 5 artilleries, 3 bombers, 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 5 armour, 7 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Russians roll AA dice in Leningrad : 2/6 hits, 1.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Leningrad
Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Leningrad, round 2 : 7/18 hits, 6.83 expected hits
Russians roll dice for 2 aaGuns, 5 armour, 7 artilleries, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 6/14 hits, 5.67 expected hits
1 infantry owned by the Russians, 4 artilleries owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Leningrad
Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 3 : 8/12 hits, 5.17 expected hits
Russians roll dice for 5 armour, 3 artilleries and 1 mech_infantry in Leningrad, round 3 : 2/9 hits, 4.00 expected hits
1 mech_infantry owned by the Russians, 4 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 4 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber in Leningrad, round 4 : 6/10 hits, 4.50 expected hits
Russians roll dice for 1 armour in Leningrad, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 artilleries, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 5 armour, 7 artilleries, 1 infantry and 1 mech_infantry
Battle in Southern Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Southern Persia, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern Persia
Germans roll dice for 1 armour in Southern Persia, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 infantry in Southern Persia, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Southern Persia
British win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Holland Belgium to France
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to Denmark
1 aaGun, 6 artilleries and 6 infantry moved from Southern France to France
2 infantry moved from Western Germany to France
1 infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
EDIT: 1 tactical_bomber moved from Leningrad to Eastern Poland
2 fighters moved from Leningrad to 118 Sea Zone
3 bombers moved from Leningrad to Eastern Poland
1 fighter moved from Stalingrad to Greece
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Greece to Southern Italy
1 infantry moved from French West Africa to Gold Coast
1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad
1 fighter and 1 tactical_bomber moved from Tambov to Stalingrad
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 4 infantry moved from Poland to Eastern Poland
2 destroyers moved from 116 Sea Zone to 118 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Stalingrad
1 artillery, 1 fighter and 8 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 4,6
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -2.17
Germans regular : 2.67
British regular : 1.33
Russians AA : 1.00
Savegame