@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
didn’t ask for scramble for obvious reasons in Palau or Holland.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Chinese undo move 2.
1 infantry placed in Tsinghai
1 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 Ok, so scramble Norway (1 fig) or Calcutta (max 3 figs)?
You forgot to post the attack.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - British
British buy 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Western India
3 artilleries and 6 infantry moved from Burma to Eastern India
EDIT: 3 fighters moved from 113 Sea Zone to United Kingdom
Combat Hit Differential Summary :
Oh! Hope I re-did the UK turn now as intended…
Norway only.
Did think of you killing the German tank. Still was probably worth it though and I still have a chance of killing a plane.
Didn’t I mean.
@simon33 It’s a risk to say the least.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to France
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Marianas
Battle in Paulau
Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Paulau, round 2 : 6/9 hits, 4,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Paulau, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Paulau
Americans win, taking Marianas from Japanese, taking Paulau from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to 113 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 121 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from France to United Kingdom
1 submarine moved from 93 Sea Zone to 84 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
2 fighters moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 35 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from Paulau to 34 Sea Zone
3 carriers, 2 destroyers and 3 submarines moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from Hawaiian Islands to 34 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
Place Units - Americans
3 artilleries placed in Normandy Bordeaux
3 infantry placed in Central United States
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in Western United States
1 carrier placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Western Sinkiang
Chinese undo move 2.
1 infantry placed in Tsinghai
1 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Germans
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Western India
3 artilleries and 6 infantry moved from Burma to Eastern India
EDIT: 3 fighters moved from 113 Sea Zone to United Kingdom
Combat - British
Germans scrambles 1 units out of 116 Sea Zone to defend against the attack in Norway
Battle in Norway
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 fighter and 1 infantry
British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
British roll dice for 2 fighters in Norway, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Norway
1 fighter owned by the British retreated
Germans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 fighter and 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern India
British attack with 3 artilleries and 6 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 artilleries and 6 infantry in Eastern India, round 2 : 1/9 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western India
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 fighters and 1 tactical_bomber in Western India, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 armour in Western India, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Western India
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Moving scrambled unit from Norway to 116 Sea Zone
Non Combat Move - British
1 fighter moved from Norway to 113 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from French Equatorial Africa to Belgian Congo
2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western India to Burma
1 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Tunisia to Algeria
1 fighter moved from Egypt to Algeria
1 artillery moved from Tunisia to Algeria
1 submarine moved from 82 Sea Zone to 83 Sea Zone
Place Units - British
1 transport placed in 113 Sea Zone
1 infantry placed in United Kingdom
1 tactical_bomber placed in Egypt
2 infantry placed in Egypt
1 submarine placed in 113 Sea Zone
British undo move 4.
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3,3,5,3,6,2,6,5,3,2,2,1
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 3,17
Japanese regular : 1,00
Germans AA : -0,17
Germans regular : 1,17
British regular : -1,50
Ok, so the attack on the tank went well, but not the gamble in Norway. Interesting game!
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Greece to Rostov
1 fighter and 1 infantry moved from Stalingrad to Rostov
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from 99 Sea Zone to Southern France
Combat - Italians
Scramble to Holland?
@simon33 No thanks.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Greece to Rostov
1 fighter and 1 infantry moved from Stalingrad to Rostov
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 2 infantry moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from 99 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Stalingrad
1 armour moved from Ukraine to Bessarabia
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 fighter moved from Southern France to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 aaGun moved from France to Southern France
Place Units - Italians
1 fighter placed in 99 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,6
Italians collect 19 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -2.67
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Caroline Islands to 34 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Leningrad to 113 Sea Zone
2 infantry moved from United Kingdom to 113 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
French inf on 1 US transport and French fig on US AC.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Vyborg
1 infantry moved from 118 Sea Zone to Finland
1 fighter moved from Western Germany to 128 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Baltic States to Northern Belarus
13 artilleries and 20 infantry moved from Baltic States to Leningrad
1 armour moved from Stalingrad to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Stalingrad
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 128 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Finland
Battle in Vyborg
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Finland from Russians, taking Vyborg from Russians, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 13 artilleries and 20 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 13 artilleries and 20 infantry in Leningrad, round 2 : 15/33 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 armour moved from Baltic States to Leningrad
1 fighter moved from 128 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Southern France
1 aaGun, 6 artilleries and 6 infantry moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Northern Belarus to 118 Sea Zone
1 carrier moved from 116 Sea Zone to 118 Sea Zone
3 infantry moved from Western Germany to Denmark
3 artilleries and 3 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Germany to Poland
1 mech_infantry moved from Southern Caucasus to Northwest Persia
1 armour moved from Southern Caucasus to Stalingrad
Place Units - Germans
10 infantry placed in Western Germany
3 artilleries placed in Stalingrad
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 6,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 5.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Archangel to Leningrad
7 artilleries and 18 infantry moved from Novgorod to Leningrad
3 armour and 1 mech_infantry moved from Gorky to Leningrad
6 fighters and 2 tactical_bombers moved from Russia to Leningrad
1 infantry moved from Kursk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Kazakhstan to Northern Caucasus
Russians take Northern Caucasus from Italians
Combat Hit Differential Summary :