Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -0.33
Italians regular : -0.67
7 total hits. OOL?
@simon33 Ok, I can see that 1 carrier is already damages from the sub attack.
So next 6 hits:
3 hits: damage to rest 2 carriers and 1 battleship
2 hit: kill two carriers
1 hit: kill sub
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -2.17
Italians regular : -0.67
3 total hits.
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 Ok, I can see that 1 carrier is already damages from the sub attack.
BTW, under Axis and Allies rules, if you have a DD you shouldn’t have to decide casualties from the sub hits until you see all the dice. So I will always assume something here. Can always be edited.
@simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -1.00
Italians regular : -0.67
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.
Indeed. Posting for your info.
You recovered a bit in the later rounds but I always thought I should be sinking your CVs out of that attack. Which is likely to be totally worth it.
@simon33 Yes, it was a brave attack which is paying off. We’ll see how Imperial Navy will recover from the blow.
Something I have learned. Axis need to be cautious, allies need to be brave.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 bomber and 1 fighter moved from Gibraltar to Tunisia
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 fighter moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 36 Sea Zone
1 armour moved from Marshall Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Paulau
EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4
Battle in Tunisia
Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Paulau
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau
Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone
Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Non Combat Move - Americans
1 transport moved from 32 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from 93 Sea Zone to Malta
1 bomber moved from Tunisia to Malta
2 fighters moved from Tunisia to 96 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
3 submarines moved from 104 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 armour and 1 infantry placed in Central United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
11 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 11 infantry in Yunnan, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Western Sinkiang to Kansu
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 bomber moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Burma to Shan State
2 fighters moved from Eastern India to Shan State
2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/6 hits, 2.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Shan State
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Anglo-Egyptian Sudan to Iraq
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 transport moved from 78 Sea Zone to 73 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 81 Sea Zone
1 destroyer moved from 74 Sea Zone to 81 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
3 fighters moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Gibraltar to Malta
1 fighter moved from Morocco to Tunisia
1 fighter moved from Tunisia to Malta
1 marine moved from United Kingdom to 112 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 112 Sea Zone to 93 Sea Zone
1 battleship and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone
EDIT: 1 destroyer moved from 107 Sea Zone to 93 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Southern Persia
1 artillery, 1 infantry and 1 marine placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -0.83
Japanese regular : -1.67
Italians regular : -1.33
British regular : 2.17
Sorry, thought I had finished this turn before I went to work.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Southern Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
1 infantry moved from Kenya to Italian Somaliland
1 bomber moved from Southern Italy to Trans-Jordan
1 artillery moved from Southern Italy to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour moved from Greece to Romania
2 infantry moved from Greece to Albania
Combat - Italians
Battle in Crete
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Alexandria
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Place Units - Italians
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 fighter moved from New Zealand to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Hawaiian Islands
Place Units - ANZAC
1 carrier placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 78 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
2 fighters moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 bomber moved from Southern Belarus to Finland
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/7 hits, 3.00 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Finland, round 3 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 fighters moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 bomber moved from Finland to Baltic States
4 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Northern Italy to Baltic States
1 fighter moved from Northern Italy to Southern Italy
2 aaGuns, 2 armour, 7 artilleries, 22 infantry and 2 tactical_bombers moved from Southern Belarus to Bryansk
1 artillery moved from Eastern Poland to Southern Belarus
2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Southern Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from Southern France to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Romania
6 armour placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0.17
Germans regular : -0.67
I think I was supposed to reinforce Finland with planes.
@simon33 What do you mean? You wanted to land planes there and forgot?
Ooh, forgot to attack Korea. Let me add it here.
inf: [dice 1d6]
ftr: [dice 1d6]
tac: [dice 1d6]
def inf: [dice 1d6]
def arm: [dice 1d6]
1d6: 2
1d6: 6
1d6: 5
1d6: 6
1d6: 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Leningrad
2 fighters moved from Russia to Leningrad
1 fighter and 1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Leningrad, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northern Manchuria: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Ukraine to Stalingrad
3 infantry moved from Stalingrad to Samara
2 infantry moved from Urals to Samara
2 aaGuns moved from Vologda to Gorky
2 fighters moved from Leningrad to Gorky
5 infantry moved from Russia to Gorky
4 infantry moved from Russia to Gorky
2 aaGuns, 1 artillery and 5 infantry moved from Russia to Samara
1 artillery and 10 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Iraq to Southern Caucasus
1 infantry moved from Iraq to Trans-Jordan
Place Units - Russians
2 armour and 1 mech_infantry placed in Stalingrad
Russians undo move 1.
3 armour placed in Stalingrad
2 armour and 1 tactical_bomber placed in Urals
1 armour, 1 artillery and 1 mech_infantry placed in Siberia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.50