dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
WW2 v3 1941
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2nd time lucky?
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 6:28:07 pm
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Poland to Baltic States 1 armour moved from Poland to East Poland 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Czechoslovakia Hungary to East Poland 1 armour moved from Czechoslovakia Hungary to Baltic States 1 infantry moved from Poland to East Poland 1 artillery and 3 infantry moved from Poland to Baltic States 1 fighter moved from Poland to East Poland 1 fighter moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Germany to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser, 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Baltic States Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in East Poland Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from East Poland to Bulgaria Romania 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Germany 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to Poland Place Units - Germans 2 armour, 1 artillery, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.33 British regular : 1.00Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 artillery and 2 infantry East Poland : 1 flag, 2 armour and 1 infantry France : 1 armour and 2 infantry Finland : 2 infantry Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry Gibraltar : 1 flag, 1 infantry Libya : 1 armour, 1 artillery and 1 infantry Morocco Algeria : 1 infantry Northwestern Europe : 2 infantry Norway : 1 bomber, 1 fighter and 2 infantry Poland : 1 artillery, 1 fighter and 1 infantry Bulgaria Romania : 1 fighter Ukraine : 1 flag, 2 armour, 1 artillery and 2 infantry 2 Sea Zone : 1 submarine 5 Sea Zone : 1 transport 6 Sea Zone : 1 cruiser 13 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 36 Russians : 26 / 30 Japanese : 17 / 17 British : 43 / 43 Italians : 10 / 10 Chinese : 7 / 0 Americans : 40 / 40Dice Statistics:
Total 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3.812 Median : 4.000 Variance : 0.383 Standard Deviation : 0.619 Total rolls : 48 Germans Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 7 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 8 times Average roll : 3.750 Median : 4.000 Variance : 0.457 Standard Deviation : 0.676 Total rolls : 36 British Combat 1 was rolled 1 times 3 was rolled 1 times Average roll : 2.000 Median : 2.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 4.400 Median : 5.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 armour moved from Russia to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 2 infantry moved from Karelia S.S.R. to Baltic States 2 infantry moved from Belorussia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 artillery and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Russians 1 artillery moved from Russia to Caucasus 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Archangel to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Russia to Eastern Ukraine 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 2 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 2. 1 infantry placed in Caucasus 1 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans regular : -3.17 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 carriers and 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from 61 Sea Zone to Kwangtung 3 infantry moved from Kiangsu to Fukien 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 53 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport Americans defend with 1 battleship Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Battle in Hawaiian Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 carrier moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Philippine Islands to 49 Sea Zone 1 fighter moved from Fukien to 49 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -0.67 British regular : -0.33Territory Summary for Japanese :
Borneo : 1 flag, 1 artillery and 1 infantry French Indo-China Thailand : 2 fighters and 1 infantry Fukien : 1 flag, 3 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry Kiangsu : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 2 infantry Manchuria : 1 flag, 3 infantry Philippine Islands : 1 flag, 1 infantry 49 Sea Zone : 1 carrier, 2 fighters and 1 transport 50 Sea Zone : 1 battleship and 1 transport 53 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport 61 Sea Zone : 1 cruiser and 2 transports -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 13 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 2 destroyers Germans defend with 1 submarine British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Western Canada to Eastern Canada 1 fighter moved from 5 Sea Zone to Archangel 1 fighter moved from United Kingdom to Russia 1 bomber moved from 13 Sea Zone to United Kingdom 1 fighter moved from Egypt to India 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Trans-Jordan to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 destroyer moved from 35 Sea Zone to 30 Sea Zone 1 destroyer moved from 41 Sea Zone to 30 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 battleship placed in 2 Sea Zone 1 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
British rolls : 0.00 Germans regular : -0.17 British regular : -0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Libya to Egypt 1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to Egypt 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Libya 1 armour moved from Balkans to Poland 1 infantry moved from Balkans to Czechoslovakia Hungary Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.00Territory Summary for Italians :
Balkans : 1 infantry Czechoslovakia Hungary : 1 infantry Egypt : 1 flag, 1 armour and 1 infantry Italy : 1 aaGun, 2 artilleries, 1 factory and 2 infantry Libya : 1 fighter Poland : 1 armour 15 Sea Zone : 1 battleship, 2 cruisers and 1 transport -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 2 armour, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone 1 fighter moved from Eastern United States to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 53 Sea Zone Americans attack with 2 bombers, 1 carrier, 2 destroyers and 3 fighters Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 53 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Americans roll dice for 2 bombers and 2 fighters in 53 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 53 Sea Zone Americans roll dice for 1 bomber in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 carrier, 3 fighters and 1 transport in 53 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -42 Casualties for Americans: 2 bombers, 1 carrier, 2 destroyers and 3 fighters Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Americans 1 infantry moved from Central United States to Western Canada 1 transport moved from 56 Sea Zone to 65 Sea Zone Non Combat Move - Chinese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Suiyuan to Ningxia Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 cruiser and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 2.33 Germans regular : 0.33 Americans rolls : 0.00 -
@dangermouse650
Dice were horrible for the americans, that could have gone a lot better, 2 fighters 2 bombers only got 1 hit. -
@dangermouse650 said in WW2 v3 1941:
@dangermouse650
Dice were horrible for the americans, that could have gone a lot better, 2 fighters 2 bombers only got 1 hit.Ouch. Sorry for your loss…not :)
I give you points tho, it was a bold move, but damn, you cut my fleet down a bit.
Can Dangermouse save the world this time? -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 armour, 1 artillery and 1 infantry moved from Libya to Morocco Algeria 2 infantry moved from Finland to Karelia S.S.R. 1 bomber moved from Norway to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 2 fighters moved from Germany to Karelia S.S.R. 1 artillery, 1 fighter and 1 infantry moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 fighter moved from Bulgaria Romania to Baltic States Combat - Germans Battle in Karelia S.S.R. Germans attack with 1 bomber, 3 fighters and 2 infantry Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Karelia S.S.R. : 0/4 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. 3 fighters owned by the Germans and 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 2 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 6/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Battle in Morocco Algeria Germans attack with 1 armour, 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Morocco Algeria Germans win, taking Morocco Algeria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to Finland 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Baltic States to East Poland 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe Place Units - Germans 2 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.17 Germans regular : 2.50 Russians AA : -0.67Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 artillery East Poland : 1 flag, 2 armour, 1 fighter and 1 infantry France : 1 armour and 2 infantry Finland : 2 fighters Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 1 infantry Gibraltar : 1 flag, 1 infantry Morocco Algeria : 1 armour, 1 artillery and 1 infantry Northwestern Europe : 3 infantry Norway : 1 fighter and 2 infantry Poland : 1 artillery and 1 infantry Ukraine : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Baltic States 2 infantry moved from Belorussia to Baltic States Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour, 1 artillery, 1 fighter and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 4/6 hits, 2.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine 1 fighter owned by the Russians retreated Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 armour and 2 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Baltic States 1 armour owned by the Russians retreated to Belorussia Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 2 infantry moved from Russia to Belorussia 1 fighter moved from Ukraine to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Urals to Archangel 1 infantry moved from Evenki National Okrug to Urals Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 artillery and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Borneo to 49 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from Philippine Islands to 50 Sea Zone 1 battleship, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 2 fighters moved from 38 Sea Zone to 30 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 cruiser and 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 62 Sea Zone 1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from 53 Sea Zone to 65 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East 2 infantry moved from Manchuria to Suiyuan Japanese take Suiyuan from Chinese 1 artillery and 1 infantry moved from Kiangsu to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from French Indo-China Thailand to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in 65 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 65 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 30 Sea Zone Japanese attack with 2 fighters British defend with 2 destroyers Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 2 destroyers in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 destroyers owned by the British lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter Casualties for British: 2 destroyers Battle in Buryatia S.S.R. Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter could not land in 30 Sea Zone and was removed 1 fighter moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from Kwangtung to French Indo-China Thailand 2 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Hupeh 1 fighter moved from Japan to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to 38 Sea Zone 1 fighter moved from 65 Sea Zone to 53 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 2 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 37 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : -1.33 British regular : 0.33Territory Summary for Japanese :
Borneo : 1 flag Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry East Indies : 1 flag, 1 artillery and 1 infantry French Indo-China Thailand : 1 fighter and 2 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag, 1 artillery and 2 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Philippine Islands : 1 flag Soviet Far East : 1 flag, 1 armour and 1 infantry Suiyuan : 1 flag, 2 infantry Yunnan : 1 flag, 3 infantry 38 Sea Zone : 1 carrier, 2 fighters and 1 transport 53 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports 62 Sea Zone : 1 cruiser and 2 transports 63 Sea Zone : 1 transport -
I messed up my turn. Miscalculated the spaces for my fighters. and the game didnt prompt me they couldnt return. Didnt realize til i went to return my only surviving fighter, only to see it splash down :(:angry:
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@captainsquareyez
Oops, usually the game wont let you do that, was there another place for it maybe? -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - British 1 fighter moved from Archangel to Russia 1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone 1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom 2 infantry moved from Rhodesia to Italian Africa Place Units - British 1 transport placed in 2 Sea Zone 2 armour, 1 bomber and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
British rolls : 0.00 -
@dangermouse650 said in WW2 v3 1941:
@captainsquareyez
Oops, usually the game wont let you do that, was there another place for it maybe?No😔. Had 1 space to move left over. Nothing but ocean in neighbouring tiles.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter EDIT: Turning off Edit Mode EDIT: 1 carrier moved from 38 Sea Zone to 39 Sea Zone EDIT: 2 fighters moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British 1 armour and 1 infantry moved from Egypt to Anglo-Egypt Sudan Italians take Anglo-Egypt Sudan from British Combat - Italians Non Combat Move - Italians 1 armour moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Balkans to Bulgaria Romania 1 fighter moved from Libya to France Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 fighter Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry Poland : 1 infantry Bulgaria Romania : 1 infantry Trans-Jordan : 1 flag, 1 artillery and 1 infantry 15 Sea Zone : 1 battleship, 2 cruisers and 1 transportProduction/PUs Summary :
Germans : 35 / 36 Russians : 24 / 26 Japanese : 35 / 37 British : 30 / 32 Italians : 14 / 14 Chinese : 3 / 0 Americans : 37 / 39 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 2 armour, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria Combat - Americans Battle in Morocco Algeria Americans attack with 1 armour and 1 infantry Germans defend with 1 armour, 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Algeria Germans win with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry moved from Western Canada to Alaska 1 infantry moved from Western United States to Western Canada Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 armour, 1 fighter and 1 infantry placed in Western United States 2 submarines placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Germans regular : 0.83 Americans rolls : 1.00 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 2 aaGuns, 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 bombers moved from Germany to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 2 armour and 1 artillery moved from Baltic States to Karelia S.S.R. 2 fighters moved from Finland to Karelia S.S.R. 1 fighter moved from East Poland to Karelia S.S.R. 2 armour moved from East Poland to Karelia S.S.R. Combat - Germans Battle in 12 Sea Zone Germans attack with 2 bombers and 1 fighter Americans defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 bombers and 1 fighter in 12 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27 Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport Battle in Karelia S.S.R. Germans attack with 4 armour, 1 artillery and 3 fighters Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Karelia S.S.R. : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 4 armour, 1 artillery and 2 fighters in Karelia S.S.R., round 2 : 1/7 hits, 3.33 expected hits Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R. Germans roll dice for 4 armour and 2 fighters in Karelia S.S.R., round 3 : 5/6 hits, 3.00 expected hits Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 1 fighter Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to Baltic States 2 armour moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to East Poland 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from Germany to East Poland 1 fighter moved from 12 Sea Zone to Morocco Algeria 2 bombers moved from 12 Sea Zone to Germany Place Units - Germans 2 aaGuns, 1 armour, 1 artillery and 1 fighter placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Germans rolls : 0.00 Russians regular : -1.33 Germans regular : 0.83 Russians AA : 0.50Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry East Poland : 1 flag, 1 artillery, 1 fighter and 1 infantry France : 1 armour and 2 infantry Germany : 3 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory and 1 fighter Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour and 1 factory Morocco Algeria : 1 armour and 1 fighter Northwestern Europe : 4 infantry Norway : 1 fighter and 2 infantry Ukraine : 1 flag, 2 armour, 1 artillery and 1 fighterProduction/PUs Summary :
Germans : 37 / 37 Russians : 22 / 26 Japanese : 35 / 37 British : 30 / 32 Italians : 14 / 14 Chinese : 3 / 0 Americans : 37 / 38





