here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
WW2 v3 1941
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 infantry moved from Italian Africa to Rhodesia Italians take Rhodesia from British 1 artillery moved from Gibraltar to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans Combat - Italians Non Combat Move - Italians 1 battleship moved from 34 Sea Zone to 14 Sea Zone 1 armour moved from Czechoslovakia Hungary to Ukraine 1 fighter moved from Italy to Ukraine 1 artillery and 1 infantry moved from Italy to Balkans Place Units - Italians 2 armour and 2 artilleries placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 1 artillery and 1 infantry Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 1 artillery French Equatorial Africa : 1 flag French West Africa : 1 flag, 1 artillery Gibraltar : 1 fighter Italian Africa : 1 flag Italy : 1 aaGun, 2 armour, 2 artilleries and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag, 1 infantry Trans-Jordan : 1 flag Ukraine : 1 armour, 1 fighter and 1 infantry 13 Sea Zone : 2 cruisers and 1 destroyer 14 Sea Zone : 1 battleship 18 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 35 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 1 infantry moved from Mexico to Panama 1 infantry moved from Western United States to Mexico 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Chinghai : 3 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry Mexico : 1 infantry Midway : 1 infantry Panama : 1 infantry Wake Island : 1 infantry Western Canada : 3 infantry Western United States : 1 aaGun, 4 armour, 3 artilleries, 3 bombers, 1 factory, 1 fighter and 5 infantry 10 Sea Zone : 1 destroyer and 1 transport 41 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 37 / 42 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Germans buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Germans Combat - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 41 Sea Zone to 45 Sea Zone 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Germany to East Poland 1 fighter moved from Germany to Baltic States Place Units - Germans 2 armour placed in Bulgaria Romania 2 armour placed in Karelia S.S.R. 2 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans rolls : 1.00Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry East Poland : 1 flag, 2 armour, 1 artillery and 1 fighter France : 1 aaGun and 1 fighter Germany : 1 aaGun, 2 armour, 1 factory and 1 fighter Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 bomber, 1 factory and 1 fighter Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 2 armour, 1 bomber and 1 factory Ukraine : 1 flag, 1 armour and 1 fighterProduction/PUs Summary :
Germans : 37 / 39 Russians : 22 / 22 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 3 armour, 2 artilleries and 8 infantry moved from Caucasus to Ukraine 2 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 armour, 2 artilleries, 2 fighters and 8 infantry Germans defend with 1 armour and 1 fighter; Italians defend with 1 armour, 1 fighter and 1 infantry Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 8 infantry in Ukraine, round 2 : 5/15 hits, 4.83 expected hits Germans roll dice for 2 armour, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 27 Casualties for Russians: 2 infantry Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for Germans: 1 armour and 1 fighter Non Combat Move - Russians 2 fighters moved from Ukraine to Russia Place Units - Russians 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.17Territory Summary for Russians :
Archangel : 2 infantry Belorussia : 3 infantry Caucasus : 1 aaGun, 1 factory and 2 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 infantry Russia : 1 aaGun, 4 armour, 1 factory, 2 fighters and 10 infantry Ukraine : 3 armour, 2 artilleries and 6 infantry Urals : 1 infantryProduction/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 43 / 43 British : 20 / 26 Italians : 23 / 23 Chinese : 1 / 0 Americans : 32 / 33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Japanese Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 3 fighters moved from Yunnan to Chinghai 1 artillery and 3 infantry moved from Sikang to Chinghai 2 infantry moved from Ningxia to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 1 artillery, 3 fighters and 5 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters and 5 infantry in Chinghai, round 2 : 4/9 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Chinghai, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters moved from Chinghai to Ningxia 2 armour and 1 infantry moved from East Indies to 38 Sea Zone 2 armour, 3 destroyers, 1 infantry and 2 transports moved from 38 Sea Zone to 36 Sea Zone 2 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Japan to Alaska 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 artillery and 1 infantry placed in East Indies 2 armour and 2 infantry placed in Japan 1 carrier placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.17 Japanese rolls : 0.00Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 4 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry Chinghai : 1 flag, 1 artillery and 4 infantry East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry French Indo-China Thailand : 2 armour and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 1 factory and 5 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag, 3 fighters Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Suiyuan : 1 flag Yunnan : 1 flag 36 Sea Zone : 3 destroyers and 2 transports 62 Sea Zone : 2 carriers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 20 / 26 Italians : 23 / 23 Chinese : 0 / 0 Americans : 32 / 33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 1 techTokens; Place Units - British 1 carrier and 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 20 PUs; end with 22 PUsCombat Hit Differential Summary :
British rolls : 0.00Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 submarineProduction/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 20 / 22 Italians : 23 / 23 Chinese : 0 / 0 Americans : 32 / 33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 carrier; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Rhodesia to Union of South Africa Italians take Union of South Africa from British Combat - Italians Non Combat Move - Italians 2 armour moved from Italy to Bulgaria Romania 1 artillery and 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to France 1 artillery moved from Italy to Balkans 1 transport moved from 18 Sea Zone to 23 Sea Zone 1 artillery moved from French West Africa to French Equatorial Africa 2 cruisers and 1 destroyer moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Gibraltar to Bulgaria Romania Place Units - Italians 1 carrier placed in 14 Sea Zone 1 armour and 1 artillery placed in Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Balkans : 1 artillery Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag, 1 artillery French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag Bulgaria Romania : 2 armour, 1 artillery, 1 fighter and 1 infantry Trans-Jordan : 1 flag Union of South Africa : 1 flag, 1 infantry 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer 23 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 35 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 32 / 33 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans Combat - Americans Non Combat Move - Americans 4 armour, 3 artilleries, 2 bombers, 1 fighter and 5 infantry moved from Western United States to Western Canada 2 submarines moved from 45 Sea Zone to 57 Sea Zone Place Units - Americans 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Central United States : 1 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery and 1 infantry Panama : 1 infantry Wake Island : 1 infantry Western Canada : 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry Western United States : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 infantry 10 Sea Zone : 1 transport 12 Sea Zone : 1 destroyer and 1 transport 57 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 34 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 3 armour moved from Karelia S.S.R. to Archangel 2 armour, 1 fighter and 1 infantry moved from Baltic States to Belorussia 2 armour, 1 artillery and 1 fighter moved from East Poland to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Archangel 1 fighter moved from Norway to Archangel 1 bomber moved from Karelia S.S.R. to Russia 1 bomber moved from Bulgaria Romania to Russia 1 fighter moved from Northwestern Europe to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in 12 Sea Zone Germans attack with 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Archangel Germans attack with 3 armour and 2 fighters Russians defend with 2 infantry Germans roll dice for 3 armour and 2 fighters in Archangel, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour Casualties for Russians: 2 infantry Battle in Belorussia Germans attack with 2 armour, 1 fighter and 1 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Eastern Ukraine Germans attack with 2 armour, 1 artillery and 1 fighter Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 1 fighter in Eastern Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Ukraine Germans roll dice for 2 armour and 1 fighter in Eastern Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Norway 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to Bulgaria Romania 1 fighter moved from 12 Sea Zone to Northwestern Europe 1 fighter moved from 12 Sea Zone to France 2 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Germany to East Poland 2 armour moved from Germany to East Poland 1 bomber moved from Russia to Karelia S.S.R. Place Units - Germans 1 armour and 1 infantry placed in Bulgaria Romania 2 armour placed in Karelia S.S.R. 1 bomber and 1 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans rolls : 0.00 Russians regular : 1.00 Germans regular : 2.50 Russians AA : 0.67Territory Summary for Germans :
Archangel : 1 flag, 3 armour Baltic States : 1 flag Belorussia : 1 flag, 2 armour East Poland : 1 flag, 2 armour and 2 fighters France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 bomber, 1 factory and 1 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 bomber, 1 factory and 1 fighter Eastern Ukraine : 1 flag, 2 armour Northwestern Europe : 1 aaGun, 1 artillery, 1 fighter and 4 infantry Norway : 1 fighter and 2 infantry Bulgaria Romania : 3 armour, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 38 / 39 Russians : 20 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory; Remaining resources: 21 PUs; 0 techTokens; Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 artilleries moved from Ukraine to Eastern Ukraine 3 infantry moved from Ukraine to Eastern Ukraine 2 armour moved from Ukraine to Eastern Ukraine 1 armour moved from Ukraine to Eastern Ukraine 1 infantry moved from Ukraine to Eastern Ukraine 2 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 fighter moved from Russia to Belorussia 1 fighter moved from Russia to Archangel 2 armour moved from Russia to Archangel 3 infantry moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 armour moved from Russia to Belorussia Combat - Russians Battle in Eastern Ukraine Russians attack with 3 armour, 2 artilleries and 4 infantry Germans defend with 2 armour Russians roll dice for 3 armour, 2 artilleries and 4 infantry in Eastern Ukraine, round 2 : 2/9 hits, 3.17 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Archangel Russians attack with 2 armour, 1 fighter and 4 infantry Germans defend with 3 armour Russians roll dice for 2 armour, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians roll dice for 2 armour, 1 fighter and 2 infantry in Archangel, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 armour, 1 fighter and 1 infantry in Archangel, round 4 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 3 armour Battle in Belorussia Russians attack with 1 armour, 1 fighter and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 armour in Belorussia, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 infantry moved from Russia to Archangel 1 fighter moved from Belorussia to Russia 1 infantry moved from Urals to Novosibirsk Place Units - Russians 2 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.33Territory Summary for Russians :
Archangel : 2 armour and 1 infantry Belorussia : 1 armour and 3 infantry Caucasus : 1 aaGun, 1 factory and 4 infantry Kazakh S.S.R. : 1 infantry Eastern Ukraine : 3 armour, 2 artilleries and 4 infantry Novosibirsk : 1 infantry Russia : 1 aaGun, 1 armour, 1 factory, 2 fighters and 7 infantry Ukraine : 2 infantryProduction/PUs Summary :
Germans : 34 / 39 Russians : 24 / 24 Japanese : 44 / 44 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Japanese Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 2 infantry moved from Chinghai to Kazakh S.S.R. 2 infantry moved from Chinghai to Novosibirsk 1 fighter moved from Ningxia to Kazakh S.S.R. 2 fighters moved from Ningxia to Novosibirsk Combat - Japanese Battle in Novosibirsk Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Novosibirsk to Chinghai 1 fighter moved from Kazakh S.S.R. to Chinghai 3 destroyers and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from 62 Sea Zone to Alaska 2 armour and 1 infantry moved from French Indo-China Thailand to Burma Place Units - Japanese 3 destroyers placed in 62 Sea Zone 1 transport placed in 38 Sea Zone 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in East Indies 1 armour and 1 infantry placed in Japan Japanese undo move 5. 1 armour placed in Japan 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUsCombat Hit Differential Summary :
Japanese regular : -4.00 Japanese rolls : 1.00 Russians regular : -0.33Territory Summary for Japanese :
Alaska : 1 flag, 5 armour, 1 artillery, 6 fighters and 4 infantry Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag, 2 armour and 1 infantry Buryatia S.S.R. : 1 flag Chinghai : 1 flag, 3 fighters East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 3 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag Iwo Jima : 1 infantry Japan : 1 aaGun, 5 armour, 1 factory and 5 infantry Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag Ningxia : 1 flag Novosibirsk : 1 flag, 2 infantry Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag, 1 infantry Suiyuan : 1 flag Yakut S.S.R. : 1 flag, 1 armour Yunnan : 1 flag 38 Sea Zone : 3 destroyers and 3 transports 62 Sea Zone : 2 carriers, 3 destroyers and 5 transportsProduction/PUs Summary :
Germans : 34 / 39 Russians : 18 / 24 Japanese : 50 / 51 British : 18 / 22 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Place Units - British 1 destroyer and 2 transports placed in 2 Sea Zone Turn Complete - British British collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
British rolls : 0.00Territory Summary for British :
India : 1 aaGun, 1 artillery, 3 fighters and 3 infantry United Kingdom : 1 aaGun, 6 armour, 1 artillery, 1 factory and 8 infantry Western United States : 1 bomber 2 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 34 / 39 Russians : 18 / 24 Japanese : 50 / 51 British : 18 / 18 Italians : 25 / 25 Chinese : 0 / 0 Americans : 33 / 33Dice Statistics:
Total 1 was rolled 101 times 2 was rolled 132 times 3 was rolled 128 times 4 was rolled 124 times 5 was rolled 102 times 6 was rolled 122 times Average roll : 3.508 Median : 3.000 Variance : 1.261 Standard Deviation : 1.123 Total rolls : 709 Null / Other 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.458 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 59 Germans Combat 1 was rolled 31 times 2 was rolled 29 times 3 was rolled 34 times 4 was rolled 38 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.383 Median : 3.000 Variance : 0.905 Standard Deviation : 0.951 Total rolls : 180 British Combat 1 was rolled 12 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 10 times Average roll : 3.458 Median : 4.000 Variance : 0.152 Standard Deviation : 0.390 Total rolls : 59 Italians Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.864 Median : 4.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 22 Americans Combat 1 was rolled 3 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.750 Median : 4.000 Variance : 1.021 Standard Deviation : 1.011 Total rolls : 48 Chinese Combat 2 was rolled 2 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Russians Combat 1 was rolled 20 times 2 was rolled 35 times 3 was rolled 24 times 4 was rolled 32 times 5 was rolled 26 times 6 was rolled 32 times Average roll : 3.621 Median : 4.000 Variance : 0.981 Standard Deviation : 0.991 Total rolls : 169 Japanese Combat 1 was rolled 20 times 2 was rolled 36 times 3 was rolled 36 times 4 was rolled 17 times 5 was rolled 23 times 6 was rolled 25 times Average roll : 3.395 Median : 3.000 Variance : 2.095 Standard Deviation : 1.447 Total rolls : 157 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from French Equatorial Africa to 23 Sea Zone 1 artillery and 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 artillery moved from 28 Sea Zone to French Madagascar Italians take French Madagascar from British 2 armour, 1 artillery, 1 fighter and 1 infantry moved from Bulgaria Romania to Ukraine Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from Ukraine to 14 Sea Zone 1 artillery moved from Balkans to Bulgaria Romania Place Units - Italians 1 submarine and 1 transport placed in 14 Sea Zone 1 fighter placed in 14 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.67Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 infantry East Poland : 1 armour Egypt : 1 flag France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag French Madagascar : 1 flag, 1 artillery French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 1 armour, 1 artillery and 1 factory Persia : 1 flag, 1 artillery Rhodesia : 1 flag Bulgaria Romania : 1 artillery Trans-Jordan : 1 flag Ukraine : 1 flag, 2 armour, 1 artillery and 1 infantry Union of South Africa : 1 flag, 1 infantry 12 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer 14 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport 28 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 34 / 39 Russians : 16 / 24 Japanese : 50 / 51 British : 17 / 18 Italians : 28 / 30 Chinese : 0 / 0 Americans : 33 / 33 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Brazil 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 4 armour, 3 artilleries, 2 bombers, 1 fighter and 8 infantry moved from Western Canada to Alaska 1 bomber moved from Western United States to Alaska 1 bomber moved from Eastern United States to Alaska Combat - Americans Battle in Brazil Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Brazil Americans roll dice for 1 artillery in Brazil, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Brazil Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Alaska Americans attack with 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry Japanese defend with 5 armour, 1 artillery, 6 fighters and 4 infantry Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 8 infantry in Alaska, round 2 : 9/24 hits, 10.67 expected hits Japanese roll dice for 5 armour, 1 artillery, 6 fighters and 4 infantry in Alaska, round 2 : 7/16 hits, 8.17 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 armour owned by the Japanese and 7 infantry owned by the Americans lost in Alaska Americans roll dice for 4 armour, 3 artilleries, 4 bombers, 1 fighter and 1 infantry in Alaska, round 3 : 12/17 hits, 9.17 expected hits Japanese roll dice for 1 armour and 6 fighters in Alaska, round 3 : 5/7 hits, 4.50 expected hits 6 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 3 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 60 Casualties for Americans: 1 armour, 3 artilleries and 8 infantry Casualties for Japanese: 5 armour, 1 artillery, 6 fighters and 4 infantry Non Combat Move - Americans 1 armour moved from Eastern United States to Panama 1 fighter moved from Eastern United States to Panama 1 bomber moved from Alaska to Panama 1 bomber moved from Alaska to Eastern United States 2 bombers moved from Alaska to Western United States 1 fighter moved from Alaska to Western United States 1 infantry moved from Central United States to Western Canada 2 submarines moved from 57 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from Western United States to Western Canada Place Units - Americans 1 submarine placed in 56 Sea Zone 1 bomber and 2 infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -0.67 Italians regular : 0.67Territory Summary for Americans and Chinese :
Alaska : 3 armour Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 2 bombers, 1 factory and 3 infantry Libya : 1 flag, 1 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry Wake Island : 1 infantry Western Canada : 1 artillery and 2 infantry Western United States : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 3 infantry 18 Sea Zone : 1 transport 56 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 34 / 39 Russians : 16 / 24 Japanese : 48 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 4 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Germans 2 armour and 2 fighters moved from East Poland to Belorussia 1 fighter moved from Norway to Archangel 3 armour moved from Bulgaria Romania to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus 1 bomber moved from Germany to Russia 1 bomber moved from Karelia S.S.R. to Russia 1 fighter moved from Northwestern Europe to Belorussia 4 armour moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 2,3 and causes: 5 damage to unit: factory Bombing raid in Russia causes 5 damage total. Battle in Archangel Germans attack with 4 armour and 1 fighter Russians defend with 2 armour and 1 infantry Germans roll dice for 4 armour and 1 fighter in Archangel, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 armour Casualties for Russians: 2 armour and 1 infantry Battle in Belorussia Germans attack with 2 armour and 3 fighters Russians defend with 1 armour and 3 infantry Germans roll dice for 2 armour and 3 fighters in Belorussia, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 1 armour and 3 fighters in Belorussia, round 3 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour and 3 fighters in Belorussia, round 4 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 3 fighters in Belorussia, round 5 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Belorussia, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 fighters in Belorussia, round 6 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Belorussia, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 2 armour Casualties for Russians: 1 armour and 3 infantry Battle in Caucasus Germans attack with 3 armour and 2 fighters Russians defend with 1 aaGun, 1 factory and 4 infantry Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits Germans roll dice for 3 armour and 2 fighters in Caucasus, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 2 armour and 1 fighter Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Caucasus to Ukraine 2 fighters moved from Belorussia to Ukraine 1 fighter moved from Belorussia to Karelia S.S.R. 2 bombers moved from Russia to Chinghai 1 infantry moved from Germany to Poland 1 infantry moved from Bulgaria Romania to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour placed in Bulgaria Romania 1 bomber and 2 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : -0.17 Germans regular : 0.00 Russians AA : -0.67Territory Summary for Germans :
Archangel : 1 flag, 2 armour Baltic States : 1 flag Caucasus : 1 flag, 1 aaGun, 1 armour and 1 factory Chinghai : 2 bombers East Poland : 1 flag, 1 infantry France : 1 aaGun and 1 fighter Germany : 1 aaGun, 1 bomber, 1 factory and 2 infantry Gibraltar : 1 flag, 1 infantry Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 fighters Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Norway : 2 infantry Poland : 1 infantry Bulgaria Romania : 2 armour and 1 factory Ukraine : 3 fightersProduction/PUs Summary :
Germans : 40 / 41 Russians : 10 / 24 Japanese : 48 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 5x factory; Remaining resources: 19 PUs; 0 techTokens; Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 1 artillery and 1 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 fighter moved from Russia to Kazakh S.S.R. 1 armour moved from Eastern Ukraine to Novosibirsk 1 fighter moved from Russia to Novosibirsk 2 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Kazakh S.S.R. Russians attack with 2 armour, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 2 armour and 1 fighter in Kazakh S.S.R., round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Russians lost in Kazakh S.S.R. Russians win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Caucasus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Novosibirsk Russians attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Kazakh S.S.R. to Russia 1 infantry moved from Russia to Belorussia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : 2.00 Germans regular : -0.50 Russians regular : 0.00Territory Summary for Russians :
Belorussia : 1 infantry Caucasus : 1 aaGun, 2 artilleries, 1 factory and 2 infantry Eastern Ukraine : 2 infantry Novosibirsk : 1 armour and 2 infantry Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 7 infantryProduction/PUs Summary :
Germans : 36 / 41 Russians : 16 / 16 Japanese : 46 / 51 British : 17 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 armour, 1 artillery and 2 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to India 2 armour and 1 infantry moved from Burma to India 3 fighters moved from Chinghai to India 1 armour moved from Yakut S.S.R. to Urals Japanese take Evenki National Okrug from Russians Japanese take Urals from Russians Combat - Japanese Battle in India Japanese attack with 3 armour, 1 artillery, 3 fighters and 3 infantry British defend with 1 aaGun, 1 artillery, 3 fighters and 3 infantry British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 3 armour, 1 artillery, 3 fighters and 3 infantry in India, round 2 : 7/10 hits, 4.50 expected hits British roll dice for 1 artillery, 3 fighters and 3 infantry in India, round 2 : 4/7 hits, 3.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 3 fighters owned by the British lost in India Japanese win, taking India from British with 3 armour and 3 fighters remaining. Battle score for attacker is 30 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 1 artillery, 3 fighters and 3 infantry Non Combat Move - Japanese 3 fighters moved from India to Persia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 armour and 2 infantry moved from Japan to 62 Sea Zone 2 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 transport placed in 38 Sea Zone 1 armour, 1 artillery and 1 infantry placed in East Indies 1 armour, 2 fighters and 1 infantry placed in Japan Japanese undo move 3. 1 armour and 1 infantry placed in Japan 2 fighters placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : 2.50 British AA : -0.50 Japanese rolls : 0.00 British regular : 0.67Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 armour and 2 infantry Chinghai : 1 flag East Indies : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry Evenki National Okrug : 1 flag Fukien : 1 flag Hawaiian Islands : 1 flag, 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun and 3 armour Iwo Jima : 1 infantry Japan : 1 aaGun, 4 armour, 1 factory and 4 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag, 1 infantry Ningxia : 1 flag Persia : 3 fighters Philippine Islands : 1 flag Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Urals : 1 flag, 1 armour Yakut S.S.R. : 1 flag, 1 infantry Yunnan : 1 flag 35 Sea Zone : 3 destroyers and 2 transports 38 Sea Zone : 1 transport 48 Sea Zone : 1 transport 62 Sea Zone : 2 carriers, 3 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 36 / 41 Russians : 14 / 16 Japanese : 52 / 52 British : 13 / 18 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - British British spend 0 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - British 2 armour and 2 infantry moved from United Kingdom to 2 Sea Zone 2 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour, 3 fighters and 2 infantry moved from 3 Sea Zone to Norway Combat - British Battle in Norway British attack with 2 armour, 3 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour, 3 fighters and 2 infantry in Norway, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Norway to 3 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 3 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
British rolls : 0.00 Germans regular : 0.33 British regular : -0.00Territory Summary for British :
Norway : 1 flag, 2 armour and 1 infantry United Kingdom : 1 aaGun, 4 armour, 1 artillery, 1 factory and 7 infantry Western United States : 1 bomber 3 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 33 / 41 Russians : 14 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 27 / 30 Chinese : 0 / 0 Americans : 36 / 36 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from 14 Sea Zone to 18 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 fighter moved from 14 Sea Zone to Libya 2 armour, 1 artillery and 1 infantry moved from Ukraine to Caucasus 1 artillery moved from Persia to Caucasus 1 armour moved from East Poland to Caucasus Combat - Italians Battle in 18 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Libya Italians attack with 1 armour and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Libya Italians win, taking Libya from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 3 armour, 2 artilleries and 1 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 2 infantry Italians roll dice for 3 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 3 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Caucasus Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 4 : 0/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour and 2 artilleries in Caucasus, round 5 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Italians 1 fighter moved from Libya to 14 Sea Zone 1 fighter moved from 18 Sea Zone to Brazil 1 artillery moved from Bulgaria Romania to Ukraine 1 artillery moved from French Madagascar to 28 Sea Zone 1 infantry moved from Union of South Africa to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Egypt 1 battleship, 2 cruisers and 1 destroyer moved from 12 Sea Zone to 14 Sea Zone Place Units - Italians 1 fighter and 1 submarine placed in 14 Sea Zone 2 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -5.00 Russians regular : -1.67Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 artillery and 1 fighter Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries and 1 factory Egypt : 1 flag, 1 artillery and 1 infantry France : 1 armour and 2 artilleries French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry Libya : 1 armour Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag, 1 artillery Union of South Africa : 1 flag 14 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport 34 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 2 infantry moved from Western Canada to Alaska 1 fighter moved from Western United States to Alaska 2 bombers moved from Western United States to Western Canada Place Units - Americans 1 transport placed in 10 Sea Zone 1 transport placed in 56 Sea Zone 1 bomber and 1 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Territory Summary for Americans and Chinese :
Alaska : 3 armour, 1 artillery, 1 fighter and 2 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 bomber, 1 factory and 4 infantry Mexico : 1 infantry Midway : 1 infantry Morocco Algeria : 1 flag, 1 artillery Panama : 1 armour, 1 bomber, 1 fighter and 1 infantry United Kingdom : 2 bombers Wake Island : 1 infantry Western Canada : 2 bombers Western United States : 1 aaGun, 1 factory and 5 infantry 10 Sea Zone : 1 transport 56 Sea Zone : 3 submarines and 1 transportProduction/PUs Summary :
Germans : 33 / 41 Russians : 10 / 16 Japanese : 52 / 52 British : 16 / 16 Italians : 32 / 33 Chinese : 0 / 0 Americans : 35 / 36





