TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 2 artilleries and 13 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 submarines moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 2 submarines in 16 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 2 submarines
Battle in French Indo China
Japanese attack with 2 fighters
British defend with 2 armour; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
UK_Pacific roll dice for 2 armour in French Indo China, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indo China
Japanese roll dice for 1 fighter in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in French Indo China
UK_Pacific win with 1 armour remaining. Battle score for attacker is -14
Casualties for Japanese: 2 fighters
Casualties for British: 1 armour
Non Combat Move - Japanese
1 battleship, 1 carrier, 5 destroyers and 5 transports moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
4 aaGuns moved from Jehol to Manchuria
Place Units - Japanese
1 armour and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6,3,2,4,6,3,3,1,1,5,6,6,4,3,2
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Americans : 0.83
UK_Pacific : 0.50
Japanese : -1.67
Savegame