@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 infantry moved from 83 Sea Zone to French West Africa
1 cruiser and 2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in French West Africa
Non Combat Move - Americans
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 battleship placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Shensi
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Combat Move - British
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Italian Somaliland to British Somaliland
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Germans
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery, 3 fighters, 12 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Iceland to United Kingdom
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Ontario to New Brunswick Nova Scotia
1 infantry moved from Ontario to Quebec
1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 battleship, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 2 infantry moved from Italian Somaliland to British Somaliland
1 artillery moved from French Madagascar to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Germans
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery, 3 fighters, 12 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Iceland to United Kingdom
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 submarine moved from 87 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Ontario to New Brunswick Nova Scotia
1 infantry moved from Ontario to Quebec
1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in British Somaliland, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in British Somaliland, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 6 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in British Somaliland, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 3/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
5 aaGuns moved from India to Burma
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Rhodesia to Belgian Congo
1 aaGun moved from Quebec to New Brunswick Nova Scotia
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 battleship placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.00
Italians : -1.00
AA fire in Normandy Bordeaux : : -0.17
Neutral_Axis : -0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Albania to Bulgaria
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Sicily to 95 Sea Zone
1 bomber moved from Southern Italy to Western Ukraine
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Albania to Bulgaria
1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Sicily to 95 Sea Zone
1 bomber moved from Southern Italy to Western Ukraine
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Romania
1 infantry moved from 95 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Libya to Tobruk
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : -0.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from Western Australia to New South Wales
1 armour moved from Western Australia to New South Wales
1 infantry moved from Western Australia to South Australia
1 infantry moved from Western Australia to South Australia
3 fighters and 1 tactical_bomber moved from Western Australia to Burma
1 infantry moved from India to Burma
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from South Australia to New South Wales
1 mech_infantry moved from Western Australia to New South Wales
1 armour moved from Western Australia to New South Wales
1 infantry moved from Western Australia to South Australia
1 infantry moved from Western Australia to South Australia
3 fighters and 1 tactical_bomber moved from Western Australia to Burma
1 infantry moved from India to Burma
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - ANZAC
1 aaGun moved from Western Australia to South Australia
1 mech_infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
1 fighter placed in New Zealand
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 2
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Combat - French
Non Combat Move - French
1 infantry moved from 76 Sea Zone to British Somaliland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Poland to Baltic States
2 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
2 tactical_bombers moved from Bessarabia to Baltic States
1 fighter moved from Bessarabia to 100 Sea Zone
1 fighter moved from Bessarabia to Baltic States
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Poland to Baltic States
2 infantry moved from Finland to Karelia
1 artillery moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
2 tactical_bombers moved from Bessarabia to Baltic States
1 fighter moved from Bessarabia to 100 Sea Zone
1 fighter moved from Bessarabia to Baltic States
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vyborg
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Karelia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 100 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
Germans roll dice for 1 fighter in 100 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Russians lost in 100 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Non Combat Move - Germans
2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
4 aaGuns, 12 armour, 2 artilleries, 16 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from 100 Sea Zone to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
1 fighter moved from Vyborg to Finland
2 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
6 infantry moved from Poland to Baltic States
5 infantry moved from Poland to Eastern Poland
4 artilleries and 3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
Place Units - Germans
2 armour and 3 infantry placed in Western Germany
3 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : 1.67
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Sakha to Buryatia
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 armour moved from Smolensk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 armour, 1 artillery and 6 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Belarus
13 infantry moved from Archangel to Smolensk
5 infantry moved from Vologda to Archangel
1 fighter moved from Novosibirsk to Bryansk
1 artillery and 4 infantry moved from Novosibirsk to Vologda
6 infantry moved from Timguska to Novosibirsk
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Sakha to Buryatia
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 armour moved from Smolensk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 armour, 1 artillery and 6 infantry moved from Russia to Bryansk
5 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Belarus
13 infantry moved from Archangel to Smolensk
5 infantry moved from Vologda to Archangel
1 fighter moved from Novosibirsk to Bryansk
1 artillery and 4 infantry moved from Novosibirsk to Vologda
6 infantry moved from Timguska to Novosibirsk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits, 2.17 expected hits
Germans roll dice for 5 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 aaGun moved from Archangel to Belarus
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
2 armour, 2 artilleries and 3 infantry placed in Russia
Russians undo move 1.
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 2.17
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
2 mech_infantrys moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 artilleries and 7 infantry moved from Hunan to Yunnan
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from French Indo China to India
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
2 mech_infantrys moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 artilleries and 7 infantry moved from Hunan to Yunnan
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from French Indo China to India
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in India causes 16 damage total.
Battle in Borneo
Battle in Guam
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 4 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 8/20 hits, 7.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 4 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 fighter in Shensi, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Shensi to French Indo China
1 infantry moved from Shantung to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 2 transports moved from 19 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 bombers moved from India to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 0.67
AA fire in India : : -0.33
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Central America to 89 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 destroyer, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Central America to 89 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Strategic bombing raid in France
AA fire in France : 0/2 hits, 0.33 expected hits
Bombing raid in France rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Morocco
Americans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Italians lost in 95 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 bombers moved from France to United Kingdom
1 fighter moved from 16 Sea Zone to Midway
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in France : : -0.33
Americans : -1.17
Japanese : -0.33
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter and 8 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter and 8 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 5/14 hits, 5.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 1/13 hits, 4.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 aaGun moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -0.83
Japanese : -3.67